Fast forward button now added to all arena battles
Reworked arena reward chest loot generation
Available upgrades are now visible in buildmode
Target system and markers improved
Solved various powerleveling exploits
Raw meat and Wood count now display on the top of the screen
Many balance improvements, interface refinements, and bugfixes
Savefiles from previous version are compatible
Scenario system coming soon!
We are currently working on a new scenario system which allows you to choose between 3 built-in scenarios with different starting items, difficulty and special conditions. Choose between endless mode or story. We are also exploring the possibility to customize your own scenarios and play the way you want.
Scenario A - Easy (Role:Manager) [Backstory]
Your lord has provided you with a substantial amount of coin to manage his gladiator school. Arrange fights every 3 days in his palace to keep him entertained or lose your head.
Scenario B - Normal (Role:Owner) [Backstory]
Default story. Start from nothing, build your school. Find a way to get revenge on the emperor.
Scenario C - Hard (Role:Servant) [Backstory]
Barbarian warlords has taken over the empire and your gladiator school. You must provide fights on a daily basis for their amusement or they will throw you into the pit.
We can’t wait to share this with you! This will also give veteran players a chance to try out new ways to play the game.
Thanks for your support!
/Raptor Claw
Update v0.72 - Battle endings, New weapon & Upgrades
New upgrades added for sandbag, weightlift and treadmill
New finishing moves added for all arena battles
New Overview UI added to show mood and status
Experience gain has been rebalanced for all training
Auto practice mode added - Turn On/Off for "Autopilot" training
Double experience added for all upgraded equipment
Cestus has been removed
Stamina cost for walking to equipment has been removed
Stamina cost for Janitor has been removed
Gladiators can now become "Well rested" again from sleeping
Gladiators can now get sick from dirty environment
Shortcut button added in Joblist
Button added to unassign a gladiator from a job
Player character will now go into the Villa during night time
Fixed blinking issue on higher speed
Numerous minor bug/grammar/graphics fixes
Savefiles from previous version are compatible
Please Thumbs Up this announcement at the bottom of the page - it helps us get more exposure for Gladiator School on Steam.
Thanks for playing!
/Raptor Claw
Update v0.71 - Story, New Arena & Improved AI
Here are the patch notes:
Next part of story quests added in tavern
New arena added -"The market"
Improved AI - Reworked algorithm for mood, food, loyalty and actions.
Gladiator AI now use equipment, take a bath or go to sleep by free will
Gladiators can now longer use warm bath if they have full stamina
Gladiators can only use training equipment if they have stamina
Gladiators can only perform jobs if they have stamina
Walking around in school now drains stamina
Job assignments now drains stamina
Added a row of training experience bubble icons
Added new textures for playercharacter, story intro and Villa with balcony.
Night hours 1-4 will now be skipped if all gladiators are sleeping
All opponents in Bronze league now have fixed stats.
Reduced volume of bath sound & practice sounds.
Hundreds of balance improvements, AI improvements, and bugfixes.
New soundeffects
Savefiles from previous version are compatible
To unlock Bronze league again you need to complete all new quests.
Please Thumbs Up this announcement at the bottom of the page - it helps us get more exposure for Gladiator School on Steam!
/Raptor Claw
Update v0.70 - Tactics, Wounds and Reward Changes
Here are the patch notes:
Block has been removed from "Agressive stance"
Combat AI will block more often in "Defensive stance"
Combat AI will no longer block if enemy has no stamina
"Royal bed" added as upgrade in gladiatorial barracks
New textures added to display wounds in combat
Critical hits now has a chance to disable opponent
Passive momentum has been rebalanced
Bonus chest now has a chance to drop resources and items
Rewards after arena fights has been rebalanced
Combat mechanics has been improved
Minor convenience adjustments to arena rewards UI
Minor bug/grammar/graphics fixes.
Savefiles from previous version are compatible
Thanks for playing!
/Raptor Claw
Update v0.69 - Faster combat and tooltips
Here are the patch notes:
By popular demand, Speed button has been added in pit fights
Cake and wine has been added at market
Tooltips has been added for all clickable items in the school
Change weapon by clicking on weapon storage
Feed gladiators by clicking on food in the kitchen
New players start out with 50 planks instead of 25
Medical herbs, cake and wine added in the start
Reward gladiators with cake to get them well fed
Give wine to gladiators to make them extra happy
Shortcuts for feed, sleep and reward added to "Actions"
Shortcut for "Rename" has been moved to "Profile"
Medicus NPC added
Combat mechanics has been improved
Numerous minor bug/grammar/graphics fixes
Savefiles from previous version are compatible
Thanks for playing Gladiator School!
/Raptor Claw
Update v0.68 - Tavern and Chariot Racing!
This update adds Tavern, Story quests and Chariot Racing.
Patch notes:
Tavern has been added as hub for all arena fights.
First sets of story dialogues and quests has been added.
Chariot racing arena has been added.
Automatic combat simulation has been added.
Turn-based combat mode with hotbar has been removed.
Losing health in combat will now decrease your ability to deal damage.
Passive momentum has been added, crowd meter has a chance to affect combat.
Chance to survive in combat with injury has been increased.
Your gladiator have a chance to surrender by their own choice.
Waiting time in reward screen has been removed.
Surrender button in the arena has been removed.
Gladiators will now go to sleep when assigned as janitor or chef.
You can now assign gladiator to bed when buildmode is off.
Combat mechanics has been improved.
Numerous minor bug/grammar/graphics fixes.
Savefiles from previous version are compatible.
To unlock the Chariot Racing you need to complete the first questlines.
Check the roadmap for upcoming content, we have some fun stuff in the works!
Thanks for playing Gladiator School!
/Raptor Claw
Update v0.67 - Champion armor and Jobs!
This update adds Champion armor, Jobs and Dirt mechanics.
Here are the patch notes:
Champion armor has been added
Bathhouse has been added
Cooking station added( Cook food from raw meat )
Janitor, Chef and Carpenter has been added as jobs
Vomit, blood and dirt has been added to the school floors
Gladiators will gain experience when performing assigned jobs
Experience points will be reseted when assigning new job
Raw meat has been added at market
Gladiator Barracks have been redesigned
Skip button has been added to story intro
Opponents combo attack in arena has been buffed
Schedule upgrade has been disabled until its properly fixed
Crew quarters has been removed
Weather effects has been added
Workbench bugs has been fixed
Tooltips added for workbench and cooking grill
New soundeffects added
Numerous minor bug/grammar/graphics fixes
Savefiles from previous version are compatible
Check the roadmap for upcoming content, we have some fun stuff in the works!
Thanks for playing Gladiator School!
/Raptor Claw
Update v0.66 released
In this update the first steps are taken to improving progression as a school. Pit Arena, Trial battles and Bronze league competition has been added. We also put in the foundation for RPG elements that we will add in future content with unique dialogue before and after important fights in the arena.
Here are the patch notes:
Trial battles and Bronze League competition added!
8 NPC factions(sponsors/owners) and 30 gladiators added in Bronze League.
Arena certificates, tickets and trophy unlocks added for progression.
Reputation has been changed to Fame/Popularity
World map has been replaced with a new progression system
School overview has been added
Scouting system has been removed
Pit arena has been added
Two hit combo attack with high stamina cost added for all gladiator enemys
Both enemys and your gladiators now has a chance to cheat death in the arena
Gladiators that survive based on luck get injured for 10 days
Your gladiators accumulated wealth will now be inherited by you upon death
Peptalk and tactics has been balanced
Night time duration has been reduced
Waiting time for coin reward after arena has been removed
Experience gain after arena has been removed
Workbench wood stacks has been reduced to 10
26 new backstorys added
Improved UI
New soundeffects and music has been added.
Numerous combat improvements
Numerous minor bug/grammar/graphics fixes
Savefiles from previous version are compatible
***Please be aware that it might be some issues with gladiators getting stuck on scouting missions. If your old savefile are corrupt try restart the game to fix it.
New features added to the roadmap:
Chariot racing arena(Compete in races with your own upgradable four-horse war chariot)
Train slaves to become charioteers with strength, skill, and courage as attributes
Practice plans/drills(Command your gladiators to perform special drills in group)
Recieve offers to sell a gladiator to rival faction after a promotion
Gladiators can buy their own freedom with their accumulated wealth as price
RPG elements, interact with the opponents and other factions from Bronze League
Thanks for playing Gladiator School!
/Raptor Claw Games Team
Update v0.65 released
This update adds Beast pens, Arena entrance and Weapon expertise.
Here are the patch notes:
Beast pens added (Costs 300 building materials)
Buy and sell beasts on market
Send your beast to executions, beast fights or venatio.
Arena entrance added with pep talk and tactics
Weapon expertise added to boost pre-fight tactic options.
Weapon stances added with Defensive, Balanced and Aggressive.
Mood and peptalk now affects morale, bravery and confidence
Change weapons for gladiators (this will reset weapon expertise)
Sandbag upgrade "Wooden man" rank 1 added
New actions now automatically cancels current action.
Send tired gladiators to bed at any time
Command sleeping gladiators to wake up at any time
Salarys have been redesigned and rebalanced
Loyalty system has been rebalanced
Camera zoom and delay has been removed from combat
Block cost has been reduced to 3 stamina
Enemy stamina has been fixed
Weapon masterys has been rebalanced
New soundeffects has been added
Numerous minor bug/grammar/graphics fixes.
Savefiles from previous version are compatible.
Thanks so much to everyone who helped us by reporting bugs <3
***Please be aware that it might still be some issues with the workbench in old savefiles.
There will be improvements to come that will fix most of these non-clickable bugs.
We are really looking forward to sharing new content with you, we have some fun stuff in the works.
The future is looking very bright for Gladiator School.
Thanks for playing!
/Raptor Claw Games Team
Update v0.64 released
This update adds a real market to the world, tutorial and crowd in the arena.
Here are the patch notes:
New Market!
New Arena with crowd!
By popular demand, Tutorial has been added (Click F1 to read it)
Improved UI with a new gamemenu.
Buy and sell slaves, food, wood and potions at market.
Building costs has been rebalanced.
Training equipment can now be destroyed.
Waiting time before arena starts has been reduced.
Reward UI waiting time has been reduced.
Random recruitment event has been rebalanced.
Added inventory in Gladiator profile UI.
Medic herbs and 4 potions added with special effects.
Food prices has been rebalanced.
New soundeffects has been added.
New slave backstorys has been added.
The mood effects have been redesigned and rebalanced
Added hotkey "Space" for pause.
Hundreds of bugfixes, AI improvements, and balance improvements.
Savefiles from previous version are compatible and should work fine.
We want to thank everyone for your support and feedback so far! We are glad to have you join us in our journey!
We have also updated the roadmap with new work in progress, most of these new features has been suggested by you guys in the community. We have some fun stuff in the works!
New features coming soon:
Temple - Make offerings of blood or gold in order to get the gods blessings for the arena.
Beast pen - Train and level your animals and send them to the arena to gain extra coins.
Arena manager - Manage and expand your own arena. Set ticket prices and arrange fights.
Empire rankings - Your gladiators can qualify and compete in Bronze, Silver and Gold rankings.
One crucial aspect for us in Early Access is to keep a good balance between improving our core features before adding new ones and focus on fixing bugs and completing half-baked features first. We still want to experiment rapidly with new gameplay and we will do so when there is room for it in the design pipeline. Expect to see some big changes in the future.
Our team can already feel a spark of magic in the development of this game so far, there is a rock solid foundation to build on and a massive idea factory behind new gameplay for the roadmap. We will do our best to maintain a steady flow of updates. We prefer to roll out one big update each month, but sometimes you can expect a couple of weekly updates aswell. Our top priority is to listen to feedback regarding recent changes first and then take in new suggestions.
We’d love to hear from you about what you'd like to see in the game in the future. Any and all feedback is most welcome and will help shape the direction of further development. Feel free to drop us a line on the Steam forums!