2 new events added - recruit ceremony and recruit transport
Potential star rating 1-5 affect base stats for recruits
Recruit rating 4 or 5 = rare(epic) recruit candidate
Scout perk and Agent now affects recruit potential
Research has finally been added to Actionmenu!
Choose to be Dominus or Domina in character creation
15 new character models added in character creation
New gladiator behaviours added in the school
Market recruitment prices has been rebalanced
Merchant and Doctore will now appear correctly
New intro has been added when starting the game
All guards now have different head textures
Fixed lots of small UI issues
Numerous minor bug/grammar/graphics fixes
4 new soundeffects added
Savefiles from previous version are compatible
Don't forget to thumbs up or comment if you liked this update, it helps us get exposure for Gladiator School on Steam!
Thank you so much for your support <3
/Raptor Claw
Update v0.82 - Angry gladiators & Rat infestations
Here are the patch notes:
<*> Gladiators can now become enraged!
If gladiators mood falls below their threshold(9% or below), they get temporarily marked "Mad" and goes berserk for a period of time. In this mode they become a danger to themselves and anyone nearby(specially staff members). They will eventually recover on their own and calm down at sufficiently high mood.
<*> Rat infestations now has a chance to spawn from dirt piles
<*> Added visual feedback for "Cleanliness" status in Overview
<*> Staff will now be visible and show up in the school area
<*> Duel zone build cost has been reduced to 100 coins
<*> Opponent promoters now has a chance to appear at market
<*> Gladiators now gets a mood boost for winning fights in arena
<*> Gladiators now gets a mood decrease for losing in the arena
<*> Cake has been buffed, it now improves mood and hunger
<*> School Overview tab now shows current progress more clearly
<*> Overall equipment quality now affects training
<*> Overall fame now affects visitors and all school events
<*> Comfort & food quality now affects mood and loyalty
<*> Adrenaline has been buffed to give 20% of total stamina
<*> Defensive stance has been rebalanced
<*> Gladiators now prioritise attack when enemy is out of stamina
<*> Stun and bleed effects will now reset before fights
<*> Total spectators and ticket income now shows prefight
<*> League info for all opponent fighters has been added
<*> Overall league information and season rules added
<*> Interface refinements for Left and Top UI in school
<*> Mood gain has been reworked and rebalanced
<*> Starvation, injury and exhaustion now drains mood faster
<*> Janitor work now drains mood but gives more stamina xp
<*> Improved AI and behaviours for gladiators in the school
<*> Notifier will now show up when next league fight is ready
<*> Transferbutton should be working again as intended
<*> Actionmenu is now only visible during daytime
<*> Several bugs with physics has been fixed
<*> New textures added for staff, normal beds & royal beds
<*> Added several new alerts
<*> Rival names are now much more interesting and varied
<*> Numerous other balance changes, redesigns, and bug fixes
<*> Savefiles from previous versions are compatible
Quick teaser for next update: Recruit Camp!
Thanks for playing!
/Raptor Claw
UPDATE v0.81 released!
Here are the patch notes:
Momentum added (Momentum boosts experience gain from all practice)
Win streaks in the arena or pit fights now gives momentum
Fighting in duel zone has been reworked and improved
Additional physics added in school (Warning: hilarious behaviour)
Gladiators can now push each other around and interact with more items
Practice weapons, shields and other items now spawns in the school
Tavern has been redesigned and improved
4 more levels of spectators/supporters added
Tooltips for ultimate and weapon traits added for recruits
The mood effects from gifts and requests has been rebalanced
Bleeding effects in the arena has been slightly debuffed
New soundeffects added
Hundreds of other balance changes, text fixes and bug fixes
Savefiles from previous version are compatible
Currently in the works:
* Lots more content – new locations, items, characters
As always, thank you for your support, you rock!
P.S – We highly recommend this video series from Deluks Gaming , next time you need a break from watching the "cricket squirrel" run and hide behind a tree ;)
/Raptor Claw
UPDATE v0.80 released!
Here are the patch notes:
New arena & pit added with audience based on ticket count!
New action added "Promote"(cost 1 actionpoint)
Advertise your school or specific gladiator to boost fame
Transfer offers from other gladiator schools added
Visitors/Scouts will appear more often outside school
20 more merchant trade deals added
Opponent school descriptions added before league fights
League seasons are now shorter (7 fights instead of 14)
Enemy combat in arena and pit fights has been improved
New reworked animations for all training
Combat animations in duel zone has been improved
New textures for all training equipment added
4 more levels of spectators/supporters added
New soundeffects added
Interface refinements
Numerous minor bug/grammar/graphics fixes
Savefiles from previous version are compatible
As always, thank you for the support and feedback!!
/Raptor Claw
If you liked the update please give it a thumbs up!
UPDATE v0.79 released!
Here are the patch notes:
Spectators can now pay entrance fee and visit your school
Watch spectators enter the arena and get income from ticket sales
Fame/popularity rating has been added to "Career" for gladiators
Fame increases the amount of spectators and fans attending fights
5 different levels of spectators/supporters added
Maximum arena capacity set for pit fights and league fights
New pre-fight screen with event info and predictions added
New behaviours for famous gladiators added
Improved AI - Reworked algorithm for loyalty and actions
Merchant events with special trade offers added
New music soundtracks has been added
Further memory optimizations for improved performance
Numerous minor bug/grammar/graphics fixes
Savefiles from v0.78 are compatible
Thanks for playing Gladiator School!
/Raptor Claw
UPDATE v0.78 released!
Version 0.78(build=422) is mostly a refinement-and-fix overhaul.
Here are the patch notes:
Enemy stats in league & tournament fights are now hidden
Pit fights now show recommended level before signup
Added more tavern quests for trial battles and 3 tournaments
Bandit raids tracking added in School overview/Factions
All jobs now have a chance to give stamina experience
Medic herbs can now be given to gladiators from left menu
Numerous bug fixes to buildmode and training equipment
Mysterious wildlife can now appear around the school grounds
New gold tournament opponents textures has been added
Minor convenience adjustments
Numerous other bug fixes & stability fixes
New soundeffects added
Typo fixes
Savefiles from previous version are compatible
As always, thank you for the support and feedback!!
/Raptor Claw
If you liked the update please give it a thumbs up!
UPDATE v0.77 is OUT NOW: Compete with other schools! Create weapon styles!
Today is the day that we give you the good stuff. Here's what you can expect from update v0.77(build=417)
Arrange fights for multiple gladiators without leaving the school. Compete with other schools in many league divisions. Create your weapon style to pass down to your gladiators. Due to high demand, endless mode is finally in the game aswell!
We would recommend starting a new game whenever a large patch comes out to hopefully clear up any bugs that might have been solved.
If you liked this update, use the thumbs up button below to tell us. It helps us get Gladiator School noticed on all of Steam's best bits. <3
Here are the patch notes:
Added option to sim multiple pit fights in the background
Choose to attend and spectate a pit fight or stay home
Bandit raids can now be disabled in options
Choose faction flag in the start for your school
Create your own weapon style and teach it to your gladiators
Choose students that will rank up from novice to master
Gladiators can now request an audience to talk with you
New school league with 14 fights total per season added
Hundreds new factions/gladiator schools added as competition
Advance in playable leagues and divisions in "endless mode"
Get promoted or demoted based on your results during season
Scouting added to pinpoint league opponents weaknesses
Added welcome window with tutorial tips for new players
Change school name option added in School Overview
Change ultimate option added for 30 skillpoints
Operations & Economy added in School Overview
Animations added to all actionpoints inhouse events
Practice boost, speech and sparring now has a chance to fail
New trader added to market during night time
Use 30 skillpoints to change ultimate on any gladiator
Changing armor, headgear or weapon now costs skillpoints
Prices and stats for gear and potions has been rebalanced
Wooden weapons for practice only has been added
Changing armor, weapon or headgear now costs skillpoints
AI Improvements for all gladiators in the training grounds
New vendor "Shady dealer" added to market during night time
Interface refinements for all gladiator menus
Added new 5 star rating system after all arena fights
Max level cap is now Lvl300 for all gladiators
Boat animation at harbour are now much faster
Chariot racing has been removed
Old arena map and tavern league has been removed
Many new soundeffects added
Numerous minor bug/grammar/graphics fixes
Savefiles from previous version are compatible
We are looking forward to sharing new content with you, we have some fun stuff in the works!! We are working on tournaments(12vs12 elimination) to apply for after tavern quests are completed, reworked beast pen,"poster advertising" and public events for school visitors. Good progress is being made daily.
Thanks for your support! <3
/Raptor Claw
UPDATE v0.76: Expansion, Perks, Actions and Contracts
A new update v0.76(build=403) hits Steam today; holding new features, tweaks and bug fixes.
Liked this announcement? Giving it a Thumbs Up using the buttons below helps us to get Gladiator School onto Steams most popular areas <3
Here are the patch notes:
Upgradeable school expansion level 1-3 added
Harbour and merchant ship has been added to market
Additional building spots added outside the school
Contract office has been added
Assign gladiators to work in the mines or at the docks
Actionpoints added to interact with the gladiators
Arrange pit fights or inhouse events now costs actionpoints
Give a speech to increase loyalty and morale for all gladiators
Practice boost any gladiator currently using training station
Sparring added as a group practice that gives skillpoints
Host a party to cheer up your gladiators, gives well fed effect
Perks has been added. Choose perk in the start of the game
Trader[perk] - Start with Merchant(100 extra coins each 5 days)
Scout[perk] - Find better gladiators at the market (10% passive)
Tactician[perk] - 1 additional actionpoint every day (passive)
Dominus[perk] - Loyalty bonus effect every day (passive)
Leader[perk] - Start with Doctore (10% experience)
Reworked special buildings and added textures
Reworked sleep animation and other particle effects
Numerous other balance changes, redesigns, and bug fixes
Savefiles from previous version are compatible
Thank you for your time,
Raptor Claw
Update v0.75 "Beyond the arena" is OUT NOW! Hype hype hype!
The title says it all! It’s time for a huge update…
If you like this update, please Thumbs Up at the bottom of the announcement - that helps us get Gladiator School onto all the best places on Steam!
What’s new?
Update v0.75 (build = 392) adds a whole new map for you to explore. It also adds Gear, Arena tournaments, Faster combat, Predictions, Market recruitment, Specialists, Helpers & Special buildings.
Here are the full patch notes:
Blacksmith has been added
4 armorsets has been added. Leather, Iron, Steel and Gold
12 helmets has been added
Arena battle map has been added
Non-human fantasy theme gladiators added
NPC Predictions with bets added before arena battles
Bronze, Silver and Gold tournament added
Pit fights and Arena battles available from school menu
Added new fastpaced 1v1 combat simulation for pit and arena
Venatio and executions has been removed
Bronze League has been renamed to Imperial League
Normal pit fights are no longer a fight to the death
Gladiators can only be killed in Imperial League and Nightmare
Choose between 5 candidates when buying new gladiators
Added more situational factors for hit and block in combat
More benefits added from full crowd meter in combat
Intro market now display ultimate icons
Stamina bar now display at workbench and cooking station
Specialists, helpers and special buildings has been added
Doctore - Increase all experience gained from training by 10 %
Merchant - Collect 100 extra coins each 5 days
Alchemist - Increase healing effect for all medic beds by 10 %
Agent - 30 % chance to find better gladiators at market
Herbalist - Collect 5 medic herbs each 5 days
Weaponsmith - 20 % more chance to increase weapon levels
Bounty Hunter - 20 % more chance for better loot in chests
Pig farm - Collect 30 extra raw meat each 5 days
Forestry - Collect 30 extra wood each 5 days
Library - All gladiators gain 2 extra skillpoints each 5 days
Vineyard - Collect 10 extra wine each 5 days
Sawmill - Collect 10 extra planks each 5 days
Kitchen - Collect 20 extra food each 5 days
Much faster loading at intro market selection
Numerous minor bug/grammar/graphics fixes
New 80’s inspired soundtrack added
Savefiles from previous version are compatible
Thanks for playing!
/Raptor Claw
Update v0.74 - Bandit Raids & Job skills
Here are the patch notes:
Defend your school from bandit raids. Pay tribute or fight them
Added new fastpaced 12v12 combat simulation for defending the school
Added event alert: Visitors at the gate
Added game system that measures stability and sends bandit raids
Starting conditions has been rebalanced to give more coins and food
Skilled cook now produce more food from raw meat
Skilled carpenter now produce more planks from wood
Optimized most of the "school" code for improved performance
Added new soundtrack and soundeffects in all arena combat
Some other misc minor fixes, rebalancings and text changes