Gladiator School cover
Gladiator School screenshot
Genre: Simulator, Strategy, Indie

Gladiator School

UPDATE v0.83 is OUT NOW: RECRUITMENT CAMP! HYPE!!



It’s Update Time!

Here are the patch notes:



  • New location has been added "Recruit camp"
  • New NPC called "Recruiter Falco" has been added
  • 2 new events added - recruit ceremony and recruit transport
  • Potential star rating 1-5 affect base stats for recruits
  • Recruit rating 4 or 5 = rare(epic) recruit candidate
  • Scout perk and Agent now affects recruit potential
  • Research has finally been added to Actionmenu!
  • Choose to be Dominus or Domina in character creation
  • 15 new character models added in character creation
  • New gladiator behaviours added in the school
  • Market recruitment prices has been rebalanced
  • Merchant and Doctore will now appear correctly
  • New intro has been added when starting the game
  • All guards now have different head textures
  • Fixed lots of small UI issues
  • Numerous minor bug/grammar/graphics fixes
  • 4 new soundeffects added
  • Savefiles from previous version are compatible






Don't forget to thumbs up or comment if you liked this update, it helps us get exposure for Gladiator School on Steam!

Thank you so much for your support <3

/Raptor Claw

Update v0.82 - Angry gladiators & Rat infestations




Here are the patch notes:


<*> Gladiators can now become enraged!
If gladiators mood falls below their threshold(9% or below), they get temporarily marked "Mad" and goes berserk for a period of time. In this mode they become a danger to themselves and anyone nearby(specially staff members). They will eventually recover on their own and calm down at sufficiently high mood.
<*> Rat infestations now has a chance to spawn from dirt piles
<*> Added visual feedback for "Cleanliness" status in Overview
<*> Staff will now be visible and show up in the school area
<*> Duel zone build cost has been reduced to 100 coins
<*> Opponent promoters now has a chance to appear at market
<*> Gladiators now gets a mood boost for winning fights in arena
<*> Gladiators now gets a mood decrease for losing in the arena
<*> Cake has been buffed, it now improves mood and hunger
<*> School Overview tab now shows current progress more clearly
<*> Overall equipment quality now affects training
<*> Overall fame now affects visitors and all school events
<*> Comfort & food quality now affects mood and loyalty
<*> Adrenaline has been buffed to give 20% of total stamina
<*> Defensive stance has been rebalanced
<*> Gladiators now prioritise attack when enemy is out of stamina
<*> Stun and bleed effects will now reset before fights
<*> Total spectators and ticket income now shows prefight
<*> League info for all opponent fighters has been added
<*> Overall league information and season rules added
<*> Interface refinements for Left and Top UI in school
<*> Mood gain has been reworked and rebalanced
<*> Starvation, injury and exhaustion now drains mood faster
<*> Janitor work now drains mood but gives more stamina xp
<*> Improved AI and behaviours for gladiators in the school
<*> Notifier will now show up when next league fight is ready
<*> Transferbutton should be working again as intended
<*> Actionmenu is now only visible during daytime
<*> Several bugs with physics has been fixed
<*> New textures added for staff, normal beds & royal beds
<*> Added several new alerts
<*> Rival names are now much more interesting and varied
<*> Numerous other balance changes, redesigns, and bug fixes
<*> Savefiles from previous versions are compatible

Quick teaser for next update: Recruit Camp!


Thanks for playing!

/Raptor Claw

UPDATE v0.81 released!



Here are the patch notes:



  • Momentum added (Momentum boosts experience gain from all practice)
  • Win streaks in the arena or pit fights now gives momentum
  • Fighting in duel zone has been reworked and improved
  • Additional physics added in school (Warning: hilarious behaviour)
  • Gladiators can now push each other around and interact with more items
  • Practice weapons, shields and other items now spawns in the school
  • Tavern has been redesigned and improved
  • 4 more levels of spectators/supporters added
  • Tooltips for ultimate and weapon traits added for recruits
  • The mood effects from gifts and requests has been rebalanced
  • Bleeding effects in the arena has been slightly debuffed
  • New soundeffects added
  • Hundreds of other balance changes, text fixes and bug fixes
  • Savefiles from previous version are compatible


Currently in the works:
* Lots more content – new locations, items, characters

As always, thank you for your support, you rock!

P.S – We highly recommend this video series from Deluks Gaming , next time you need a break from watching the "cricket squirrel" run and hide behind a tree ;)

/Raptor Claw

UPDATE v0.80 released!



Here are the patch notes:



  • New arena & pit added with audience based on ticket count!
  • New action added "Promote"(cost 1 actionpoint)
  • Advertise your school or specific gladiator to boost fame
  • Transfer offers from other gladiator schools added
  • Visitors/Scouts will appear more often outside school
  • 20 more merchant trade deals added
  • Opponent school descriptions added before league fights
  • League seasons are now shorter (7 fights instead of 14)
  • Enemy combat in arena and pit fights has been improved
  • New reworked animations for all training
  • Combat animations in duel zone has been improved
  • New textures for all training equipment added
  • 4 more levels of spectators/supporters added
  • New soundeffects added
  • Interface refinements
  • Numerous minor bug/grammar/graphics fixes
  • Savefiles from previous version are compatible


As always, thank you for the support and feedback!!

/Raptor Claw

If you liked the update please give it a thumbs up!

UPDATE v0.79 released!



Here are the patch notes:



  • Spectators can now pay entrance fee and visit your school
  • Watch spectators enter the arena and get income from ticket sales
  • Fame/popularity rating has been added to "Career" for gladiators
  • Fame increases the amount of spectators and fans attending fights
  • 5 different levels of spectators/supporters added
  • Maximum arena capacity set for pit fights and league fights
  • New pre-fight screen with event info and predictions added
  • New behaviours for famous gladiators added
  • Improved AI - Reworked algorithm for loyalty and actions
  • Merchant events with special trade offers added
  • New music soundtracks has been added
  • Further memory optimizations for improved performance
  • Numerous minor bug/grammar/graphics fixes
  • Savefiles from v0.78 are compatible

Thanks for playing Gladiator School!

/Raptor Claw

UPDATE v0.78 released!

Version 0.78(build=422) is mostly a refinement-and-fix overhaul.

Here are the patch notes:



  • Enemy stats in league & tournament fights are now hidden
  • Pit fights now show recommended level before signup
  • Added more tavern quests for trial battles and 3 tournaments
  • Bandit raids tracking added in School overview/Factions
  • All jobs now have a chance to give stamina experience
  • Medic herbs can now be given to gladiators from left menu
  • Numerous bug fixes to buildmode and training equipment
  • Mysterious wildlife can now appear around the school grounds
  • New gold tournament opponents textures has been added
  • Minor convenience adjustments
  • Numerous other bug fixes & stability fixes
  • New soundeffects added
  • Typo fixes
  • Savefiles from previous version are compatible


As always, thank you for the support and feedback!!

/Raptor Claw

If you liked the update please give it a thumbs up!

UPDATE v0.77 is OUT NOW: Compete with other schools! Create weapon styles!


Today is the day that we give you the good stuff. Here's what you can expect from update v0.77(build=417)

Arrange fights for multiple gladiators without leaving the school. Compete with other schools in many league divisions. Create your weapon style to pass down to your gladiators. Due to high demand, endless mode is finally in the game aswell!

We would recommend starting a new game whenever a large patch comes out to hopefully clear up any bugs that might have been solved.

If you liked this update, use the thumbs up button below to tell us. It helps us get Gladiator School noticed on all of Steam's best bits. <3











Here are the patch notes:



  • Added option to sim multiple pit fights in the background
  • Choose to attend and spectate a pit fight or stay home
  • Bandit raids can now be disabled in options
  • Choose faction flag in the start for your school
  • Create your own weapon style and teach it to your gladiators
  • Choose students that will rank up from novice to master
  • Gladiators can now request an audience to talk with you
  • New school league with 14 fights total per season added
  • Hundreds new factions/gladiator schools added as competition
  • Advance in playable leagues and divisions in "endless mode"
  • Get promoted or demoted based on your results during season
  • Scouting added to pinpoint league opponents weaknesses
  • Added welcome window with tutorial tips for new players
  • Change school name option added in School Overview
  • Change ultimate option added for 30 skillpoints
  • Operations & Economy added in School Overview
  • Animations added to all actionpoints inhouse events
  • Practice boost, speech and sparring now has a chance to fail
  • New trader added to market during night time
  • Use 30 skillpoints to change ultimate on any gladiator
  • Changing armor, headgear or weapon now costs skillpoints
  • Prices and stats for gear and potions has been rebalanced
  • Wooden weapons for practice only has been added
  • Changing armor, weapon or headgear now costs skillpoints
  • AI Improvements for all gladiators in the training grounds
  • New vendor "Shady dealer" added to market during night time
  • Interface refinements for all gladiator menus
  • Added new 5 star rating system after all arena fights
  • Max level cap is now Lvl300 for all gladiators
  • Boat animation at harbour are now much faster
  • Chariot racing has been removed
  • Old arena map and tavern league has been removed
  • Many new soundeffects added
  • Numerous minor bug/grammar/graphics fixes
  • Savefiles from previous version are compatible


We are looking forward to sharing new content with you, we have some fun stuff in the works!! We are working on tournaments(12vs12 elimination) to apply for after tavern quests are completed, reworked beast pen,"poster advertising" and public events for school visitors. Good progress is being made daily.

Thanks for your support! <3

/Raptor Claw

UPDATE v0.76: Expansion, Perks, Actions and Contracts



A new update v0.76(build=403) hits Steam today; holding new features, tweaks and bug fixes.

Liked this announcement? Giving it a Thumbs Up using the buttons below helps us to get Gladiator School onto Steams most popular areas <3






Here are the patch notes:



  • Upgradeable school expansion level 1-3 added
  • Harbour and merchant ship has been added to market
  • Additional building spots added outside the school
  • Contract office has been added
  • Assign gladiators to work in the mines or at the docks
  • Actionpoints added to interact with the gladiators
  • Arrange pit fights or inhouse events now costs actionpoints
  • Give a speech to increase loyalty and morale for all gladiators
  • Practice boost any gladiator currently using training station
  • Sparring added as a group practice that gives skillpoints
  • Host a party to cheer up your gladiators, gives well fed effect
  • Perks has been added. Choose perk in the start of the game
  • Trader[perk] - Start with Merchant(100 extra coins each 5 days)
  • Scout[perk] - Find better gladiators at the market (10% passive)
  • Tactician[perk] - 1 additional actionpoint every day (passive)
  • Dominus[perk] - Loyalty bonus effect every day (passive)
  • Leader[perk] - Start with Doctore (10% experience)
  • Reworked special buildings and added textures
  • Reworked sleep animation and other particle effects
  • Numerous other balance changes, redesigns, and bug fixes
  • Savefiles from previous version are compatible


Thank you for your time,

Raptor Claw

Update v0.75 "Beyond the arena" is OUT NOW! Hype hype hype!

The title says it all! It’s time for a huge update…

If you like this update, please Thumbs Up at the bottom of the announcement - that helps us get Gladiator School onto all the best places on Steam!

What’s new?


Update v0.75 (build = 392) adds a whole new map for you to explore. It also adds Gear, Arena tournaments, Faster combat, Predictions, Market recruitment, Specialists, Helpers & Special buildings.

Here are the full patch notes:



  • Blacksmith has been added
  • 4 armorsets has been added. Leather, Iron, Steel and Gold
  • 12 helmets has been added
  • Arena battle map has been added
  • Non-human fantasy theme gladiators added
  • NPC Predictions with bets added before arena battles
  • Bronze, Silver and Gold tournament added
  • Pit fights and Arena battles available from school menu
  • Added new fastpaced 1v1 combat simulation for pit and arena
  • Venatio and executions has been removed
  • Bronze League has been renamed to Imperial League
  • Normal pit fights are no longer a fight to the death
  • Gladiators can only be killed in Imperial League and Nightmare
  • Choose between 5 candidates when buying new gladiators
  • Added more situational factors for hit and block in combat
  • More benefits added from full crowd meter in combat
  • Intro market now display ultimate icons
  • Stamina bar now display at workbench and cooking station
  • Specialists, helpers and special buildings has been added
  • Doctore - Increase all experience gained from training by 10 %
  • Merchant - Collect 100 extra coins each 5 days
  • Alchemist - Increase healing effect for all medic beds by 10 %
  • Agent - 30 % chance to find better gladiators at market
  • Herbalist - Collect 5 medic herbs each 5 days
  • Weaponsmith - 20 % more chance to increase weapon levels
  • Bounty Hunter - 20 % more chance for better loot in chests
  • Pig farm - Collect 30 extra raw meat each 5 days
  • Forestry - Collect 30 extra wood each 5 days
  • Library - All gladiators gain 2 extra skillpoints each 5 days
  • Vineyard - Collect 10 extra wine each 5 days
  • Sawmill - Collect 10 extra planks each 5 days
  • Kitchen - Collect 20 extra food each 5 days
  • Much faster loading at intro market selection
  • Numerous minor bug/grammar/graphics fixes
  • New 80’s inspired soundtrack added
  • Savefiles from previous version are compatible


Thanks for playing!

/Raptor Claw

Update v0.74 - Bandit Raids & Job skills

Here are the patch notes:


  • Defend your school from bandit raids. Pay tribute or fight them
  • Added new fastpaced 12v12 combat simulation for defending the school
  • Added event alert: Visitors at the gate
  • Added game system that measures stability and sends bandit raids
  • Starting conditions has been rebalanced to give more coins and food
  • Skilled cook now produce more food from raw meat
  • Skilled carpenter now produce more planks from wood
  • Optimized most of the "school" code for improved performance
  • Added new soundtrack and soundeffects in all arena combat
  • Some other misc minor fixes, rebalancings and text changes
  • Savefiles from previous version are compatible

Thanks for playing!
/Raptor Claw