-Add Reposition launch point feature. -Add button “Launch Here” that is only active when you are on the ground. So you can land and then launch again. -Update multiplayer to v1.5 (people on multiplayer v1.4 will not be able to play with people on this latest update). -Make position visible in multiplayer while in pre-flight, moving around while repositioning the launch point so you can see where your friend is launching from. -Add “Water Shader High” options to graphics options (Uncheck if you want higher frames). -Make stalls more aggressive for paraglider, paramotor and mini-wing. -Increase speedbar strength for the paraglider. -Fix laser pointer bending in VR while moving with map active.
Update Early Access_2.1.4
-Fix cam rotation with gamepad controller in 1st person. -Fix TrackIR not working in 3rd person cam. -Make wooden platforms wider with a sloped falloff so the wing can rest on it if auto-infate is enabled. -Add throttle percentage value to the variometer on the Paramotor. -Add throttle lock to VR controls. Press left thumbstick to engage. -VR right thumbstick click is now re-center cam. -Add distance traveled value to variometer for paraglider / mini-wing. -Lower the 1st person head position a bit lower when outside of VR.
Update Early Access_2.1.3
-Add in-game graphics options for Render Terrain Normal Maps, Terrain Triplanar Shader, In-Game debug stats. -Add in-game options for Auto Inflate Wing, and Show Controls Layout. -Updated UI. -Smoother First Person Camera in VR. -Higher descent glide rate on the Paramotor. -Fix some lakes not rendering water correctly. -Tweak terrain textures.
Grand Tetons - Multiplayer Event (Sunday October 1st 2pm - 4pm CDT)
Lest get together and explore the new Grand Tetons Map! Sunday October 1st 2pm - 4pm Central Time or 19:00 - 21:00 UTC time. Be sure to join the discord for the latest news and events: https://discord.gg/SpUVQ3kUnS
Update EarlyAccess_2.1.1: Improved Chase Cam
-Performance improvements, especially on Tetons map. -Added normal map textures to the terrain on the Swiss Alps map. -Made the chase cam movement smoother as it follows the player. -Made the chase cam not go below the terrain. -Add a couple missing lakes on Tetons map.
Update EarlyAccess_2.1.0: Grand Tetons - Airport and More Launch Points
-Spruced up the Jackson Hole Airport on the Grand Tetons Map. -Added some parked airplanes to the airport. -Added some AI airplanes that land and takeoff at the airport. -Add more launch points to the Grand Tetons map.
Update EarlyAccess_2.0.9: Grand Teton Mountains
-Add Teton Mountains Map with 120 new launch points! -Rearrange map select screen. -Update to Multiplayer 1.4 (Quest users will temporarily be unable to play with Steam users until Tetons update on Quest). -Update eagle AI code. Eagles will spend half the time randomly seeking out nearby thermals or just randomly fly around switching between the two states. -Add eagles to all maps. -10 eagles will automatically generate within a 1000m radius of the user so you have a much higher chance of spotting them. -Make some performance improvements for VR on high settings.
Update EarlyAccess_2.0.7 - Hot Fix
-Fix thermal sync issue in multiplayer so thermals stop and end across all clients on multiplayer at the same time. -Improve multiplayer performance by reducing details on distant gliders. -Reduce paramotor sound volume some.
Update EarlyAccess_2.0.6 - VR Hot Fix
-Fix jittering in SteamVR mode.
Update EarlyAccess_2.0.5 - VR Optimization
-Add Ski Lift to Swiss Alps Map. -Fix map Icons not aligning to terrain on Swiss Map. -Fix issue with controls layout not being shown. -Remap the speed bar / trim bindings to the left controller Y X button presses. -Remap rotate camera back to right thumbstick VR controller. -Add 10 more launch points to Swiss Alps map. -Update to the latest OpenXR version. -Optimize terrain heightmap resolution for smoother performance in VR. -Remove grass from airport near end of map on Sun Valley.