-Limit TrackIR to rotation only in 1st person mode. -Remove TrackIR from drone 1st person. -Fix scrolling issue in options menu with gamepad controller. -Fix a bug introduced in the last update where the drone camera was rotating. -Add a bit more drone power. -Add a bit more drone rotation power.
Update 1.9.3_EarlyAccess: Hot Fix
-Fix grab controller error on Sun Valley Map. -Don't display grab icons after take off (fixed for real this time). -Increase rotor turbulence. -slightly increase wind turbulence. -Set limits on TrackIR movement in first person mode; -Disable 1st person camera rotation in first person mode when trackIR is running.
Update 1.9.2_EarlyAccess: TrackIR and Pico VR Support
-Add TrackIR to all gliders / drone. -Add Pico Controller binding to OpenXR. -Add slight wind turbulence. -Add rotor turbulence when in strong downwind currents. -Tweak stall and wing collapse. Make it easier to recover from collapse. -Add VSync to graphics settings. -Save drone settings when changing drone modes or camera angles. So when you load the game up it will default to those settings. -Show updated camera angle when changing drone camera angle. -Show updated camera mode when changing drone modes. -Drone will momentarily show camera angle / mode when switching to first person mode. -Update drone settings in options menu and ability to set camera angle. -Change all buttons to blue and make highlighted selected color green. -Change UI to vertically stretch instead of horizontally stretch. Leaving more room for options to display. -Check for generic gamepad controllers on start. Might pick up the wireless xbox controller now.
Update 1.9.1_EarlyAccess: Hot Fix
-Make the drone platform disappear after takeoff. -Make the game start in windowed mode default screen resolution for first load. -Add button to drone controls to reset upright position when crashed on ground. -Fix issue when multiplayer host exists game and doesn’t migrate host properly. -Update controller diagrams for FPV Racing Drone. -Fix issue where sometimes trees would render at far distances. -The drone sound was too low in multiplayer, so increased it some.
FPV Racing Drone Update - An Overview
As you may have noticed the latest updates have added a FPV Racing Drone into the sim! Watch the video below to learn more about how to operate the drone so you too can get some cinematic shots in multiplayer:
Update 1.9.0_EarlyAccess: Hot Fix
-Fix Drone horizon indicator to stay on horizon. -Reduce drone audio in multiplayer. -Fix audio dimming during all radio transmission to more clearly hear radio. -Ability to toggle off drone HUD / OSD without toggling screen UI (Z Key on Keyboard). -Fix drone controls keyboard mapping for keyboard / mouse mode.
Update 1.8.9_EarlyAccess: FPV Racing Drone Hot Fix
-Update settings file to correctly load drone mode. -Fix UI options menu button error where you could not select Angle Mode. -Fix not defaulting to xbox controller mode with xbox controller plugged in. -Reduce the rotation rate of the drone in angle / acro mode. -Adjust throttle curve of the drone in angle / acro mode. -Make “Auto Hover” mode controls fly like a default DJI drone. -Increase gravity of the drone in angle / acro mode.
Update 1.8.8_EarlyAccess: FPV Racing Drone
-Change drone over to a FPV Racing Drone. -3 flight modes for the drone: Auto Hover (Easy), Angle (Intermediate), Acro (Advanced). -Angle and Acro mode use real world physics similar to other FPV racing drone simulators. -Ability to change drone flight mode in option settings or while flying. -Add HUD / OSD to the drone while in first person mode. -Leftstick Click on Gamepad Controller now turns HUD off. -Reduce volume during incoming radio transmissions. -Reduce spring between glider wing cells for more dynamic collapse and wing folding during a stall. -Multiplayer notifications are now hidden when HUD is off. -Fix issue where you can still enable thermal visualization when the host has disabled wind and thermal visualization. -Add Hinterrugg Lodge model at top of the mountain near Launch Point 1. -Add splash particle effect for multiplayer speedwing (other gliders soon).
Update 1.8.7_EarlyAccess: Hot Fix for Xbox / Playstation controller
-Accidently broke the xbox / PlayStation control mode last update so uploaded the fix.
Update 1.8.6_EarlyAccess: Spectator Drone Mode!
-Add new Spectator Drone for being able to explore the map and get awesome shots in multiplayer. -Add drone control layouts for each control method. -Rewrite the descriptions of the gliders. -Make clouds higher in Swiss Alps map. -Fix bug where cameras wouldn’t toggle using Xbox or PlayStation controllers at times. -Disable south paw button toggling cameras on Xbox and PlayStation controllers. Must press the north paw button because it was interfering with accidentally selecting UI at times. -Reduce terrain stuttering when it's loading in at a distance. -Add instructions on top of monitor output while in VR mode: Press “O” to activate wide FOV Mirror. -Reduce rotation sensitivity in the “Wide FOV VR Mirror Camera” for better recording quality. -Add FPS counter at the very bottom of the monitor output in VR. -Make the body of the glider not bounce around so much on landing. -Reprogram the lookAt spot view cam to get better shots of the glider / drone. -Turn foam distance down in water. -Add buoys / landing challenge on Swiss Alps lake area. -Speed up intro cam after launching a new glider.