This update contains a few fixes for the last few updates.
"Why add trails, work on the editor!!!!"
Art and code are completely different, stopping art from being created wont speed up the code being written.
It’s hard to balance what we work on and with 3 devs (1 learning code) it takes some time to add and fix everything, we are trying our best and appreciate the patience.
We won't stop until we believe the game is up to the community standard.
Thanks!
Changelog
[Fixed] Original trail only shows when no custom trail is applied
[Fixed] Trails continuing onto the next hole
[Fixed] Music slider not working in-game
[Removed] Online being greyed out
Testing a fix for the Steam related crash and item drops.
Update 1.101.7 | Trails
Hello All
Hope you all had a great weekend.
Sorry again for the delay, this update brings trails to the game along with more changes and bug fixes.
This week i'll be working on the level editor and will update you on the progress next time.
Pirate Cove Progress
Dominantdinosaur has been making progress on the new map/theme.
Here are a few images.
Be sure to check out our Twitch stream tomorrow, feel free to ask any questions.
Changelog
[Added] Ambient sounds and slider added
[Added] 19 Trails added
[Added] 4 hats including a Legendary hat
[Added] Bricks and moved drums on Ancient hole 6
[Changed] Disconnection menu to a notification
[Changed] Brightness, Contrast, Saturation and Ambient occlusion
[Fixed] Notification now tells you if you were kicked or disconnected
[Fixed] Ancient misaligned objects
[Fixed] Particle sizes on Rainbow Unicorn hat, No more particle spam.
[Fixed] Kick menu
[Fixed] Performance issues with different menus
[Fixed] Default button on in-game controls not setting to default
[Adjusted] Par for hole 1 and 9 on Ancient for a new total par of 60
Update 1.101.6 | Improved ball syncing
Howdy!
Hope everyone had a great weekend.
Small update to fix a few things and to test smoother syncing of other players.
Needs some tweaking but feels a lot better.
Thanks.
Changelog
[Improved] Ball networking
[Fixed] Weird huddle the balls were doing at the start of the game
[Fixed] Walls not having collision on Oasis hole 16
[Fixed] Getting around room name censorship
[Fixed] Spectator lag
[Fixed] Disconnection causing future joined games to glitch
[Added] 2 more hats
Update 1.101.5
Hey all
Hope you're doing well.
Another set of fixes for ya.
I’ll continue working on the remaining issues, some of them are a bit tricky so might take a little time, sorry for the delay.
DominantDinosaur is making nice progress on the Pirate theme and some new hats.
I’ll try get another update out next week to fix most of the other issues.
Thanks, have a great weekend.
Changelog
[Updated] Unity Engine (Linux: Added an additional fix for uninitialized screen dimensions)
[Added] 1 new hat
[Fixed] Collision issues with pillars on Ancient
[Fixed] Getting stuck in the ocean on practice
[Fixed] OC for practice
[Fixed] Out of bounds detection on practice
[Fixed] Piñata hat spawning sideways
[Fixed] Ancient hole 15 weird reset
[Fixed] Going up through the hoops on offline dunk mode
[Fixed] OC on Candyland hole 16
[Fixed] Jumping while in free-cam
[Fixed] Offline mode not showing arrows after an online game
[Fixed] Butterflies now fly backwards 49% of the time.
Additional ~30MB update
[Fixed] Custom options not working in practice
[Fixed] Cone hat missing texture
Update 1.101.4 | Bug Fixes
Hey!
Sorry for the delay, hopefully these are now sorted.
Changelog
[Added] 2 hats
[Fixed] Overlay and invite screen not working on Mac
[Fixed] Invites
[Fixed] Connection stuck on peer created
[Testing] Mac OS Error problem
Update 1.101.3 | Testing fixes for Mac
Hey
A small update to test a few things.
Let me know if Mac still get the OS error message in Steam.
Thanks!
Looks like this did not fix the issue | Need Mac Testers
I have a beta build that I need tested by a mac user with the OS error.
It also has a fix for the greyed out offline button.
Right click the game in your Steam library, choose properties and under the betas tab choose macTestFix.
Please let me know if this sorts it out for you.
Changelog
[Updated] Photon Network
[Steam / MacOS] Reverted back to older Steamworks
[Fixed] Ancient hole 13 missing collision
[Fixed] Connecting after exiting offline mode
Update 1.101.2 | More Bug Fixes
Hello again
Turns out I did break something when implementing an update for the Steam API.
Hopefully this helps fix a few things.
I'm investigating the "Failed OS" message, let me know if this build fixes it or not.
Thanks!
Changelog
[Engine] Updated
[Fixed] Steam issues, my fault, my bad, sorry.
[Fixed] Ancient Hole 13 again
[Fixed] Setting preset text in Offline and Online
Update 1.101.1 | Bug fixes
Hey all
Sorry for the delay, 1 of the bugs took me quite a while to figure out.
This lot of fixes would have been out a lot sooner.
I will continue with the other issues that people have pointed out.
Thanks for sticking with us, once the issues are sorted and we have a more stable build I will continue with the Level editor.
Pirate Cove
DominantDino has been working on a new map/theme, pirate cove so expect a few updates with information about that.
Thank you all for your patience and kind words, all three of us appreciate it greatly.
Changelog
[Fixed] Offline having the invite button along with name and player numbers from previous online game
[Fixed] Eel and pole have collision
[Fixed] Hats no longer show in custom menu if sold, it will still show on your ball but others cant see it (Ill fix this in the future)
[Fixed] Grass artefacts
[Fixed] Some network accuracy
[Fixed] Collision mode
[Possible Fix] Hats not appearing
[Possible Fix] Invites
[Added] 2 more hats
[Changed] Some hat details
Additional ~20MB update
[Updated] Steam API to try help stop some crashing
Update 1.101.0 | Hats and Offline Singleplayer
Hello!
Sorry for the delay in this update, we ran into a few hiccups and learned a few things along the way.
We had to rewrite a bit of code to add in offline single player so there might be a few issues that pop up, just let us know on the forums and we will sort them out as soon as possible.
We will be smoothing and changing how the hats work over the next few days.
Thanks again for the support, greatly appreciated!
Want to play the previous version?
Set the beta to oldstable
- Right click the game and select properties
- Under the Beta tab select oldstable
- Empty menu or unable to press back, just reload the game.
Known issues
- Chat fails to fade away in some instances
- Grass has a weird edge artefact
- Collision mode set for some users in lobby
Changelog
[Engine] Unity update, should fix Linux issues.
[Added] Diversion walls to Hole 1 Ancient
[Added] Platform(OS) to version to help with monitoring game-play/screenshots
[Added] Bounds box to log structure on Hole 15
[Added] Hats! (Common, rare, epic and legendary) With more to come!
[Added] Quit button to Steam not initialised menu.
[Added] Option to disable player items to be displayed
[Changed] Oasis par hole 1 to 3 for a total of 60 for the course.
[Changed] Corner piece size on Hole 13 Ancient
[Changed] Changed Haunted holes 9, 11, 16
[Changed] Gave in to Americans and changed Customise to Customize
[Changed] Updated images on level preview board
[Changed] Hole 18 end on ancient
[Changed] Lowered pars on ancient
[Changed] Practice area, added a pond to ocean area and removed dino eggs.
[Lighting] Multiple maps re-baked
[Fixed] Removed some hidden walls
[Fixed] Getting stuck on hole 1 Candyland
[Fixed] Lowered back walls on hole 14 to prevent pucks getting stuck (Ancient)
[Fixed] Player balls getting stuck under stone triangles
[Fixed] Typo's in achievements
[Fixed] Invite to room does not require a password
[Fixed] Spelling
[Fixed] Free-cam using video settings
[Fixed] Saving goal type and penalty as custom options
[Fixed] Slight movement on reset to last shot
[Fixed] Missing collision on ramp of Ancient hole 5
[Fixed] Prevention to stop players from joining games if Steam is not initialised.
[Fixed] Not applying allow ball lights will set it back to previous settings
[Fixed] Dunk mode not applying for all users in lobby
[Fixed] Large balls being stuck on in Lobby
[Fixed] Flags not lifting the cloth on Candyland
[Fixed] Free cam colliding with custom shapes
[Fixed] Large eggs should reset you now
Quick Update.
Quick Update
Hey all we thought it would be a good idea to give everyone an update so it doesn’t seem like the game is dead.
We are currently working on a ton of stuff such as offline mode, Hats, level editor and more as most of you are aware we are a 3 person team so things do take longer ( Mazaski is also learning code to help wheel who is the main programmer ). We would have had an update out with a lot of bug fixes, slight changes to maps, pars, AND HATS! But we are currently waiting on the green light for hats to be available on steam which might take some time.
Again I’d like to thank everyone for the amazing support and we know early access can be a tedious and annoying phase for video games but I assure you we will not bail on the game, Even once out of early access and completed we plan to keep adding themes and other fun content to the game. We are also gamers and know how devastating it is when a game just goes quiet and eventually gets left behind by the developers.
This is another reason why we haven’t gone towards releasing on console just yet (If we ever do), we would like to complete the game and provide more than enough content for the price of the game. Then we will work towards console, Even I’d love to have the game on console.
To make up for how quiet we have been ill share some secret images of upcoming items :) and yes the rarer items are animated.
After hats there will be trails, skins and boats/Floaties.