1) The number of guns in the German 210 mm battery has been reduced to 3 pieces. 2) The button for replacing companies and platoons has been removed from the reserve for operations with battle groups. 3) Added a link between physical artillery batteries (if any) and spotters in the operational phase. 4) Added determination of the distance and direction to the battery in the operational phase (for spotters). 5) The artillery cursor displays the direction of the incoming projectiles and the distance to the battery. 6) Changed the algorithm for displaying grass near the camera. 7) Added highlighting of platoons from the most suitable battalion to the BG platoon selection list. 8) Fixed a bug with incorrect rotation of the side screens of the PzIII ausf.J. 9) Fixed a bug with incorrect determination of the type of surface during the explosion of a projectile. 10) Added phases of destruction for some trees. 11) Fixed a bug with incorrect movement of small formations at a distance from the camera. 12) Updated DLC Against the Tide: minor fixes in the texts and the composition of the troops. 13) Updated DLC Raid: hex grid, OOB, minor fixes in the texts.
New expansion Graviteam Tactics: Pivot Point
In early December 1942, an operation began to destroy the Ishcherskaya-Mozdok group of the enemy. Troops of the northern group of the Transcaucasian Front (44A together with elements of 58A) launched an offensive on the northern bank of r.Terek, striking in the general direction of Mozdok. At the same time, the Black Sea Group of Forces continued to conduct the Tuapse defensive operation, defending the occupied lines in the Tuapse direction. Elements of the 18A, fought with the enemy in the Kamenistaya and Semashkho mountains area. 320RD 44A, relieved the elements of the battered 402RD, and in the morning of December 6 went on the offensive in the Krechetov area. But the 481RR operating in the open area, came under attack of the enemy 3TD combat group and was defeated. Despite this, after three days of stubborn fighting, on December 9, the Krechetov defense sector of the enemy was captured and the division reached the Avalov-Shefatov line, with a front to the south and south-west. The actions of 320RD forced the enemy to abandon Ishcherskaya and retreat to the 2nd line of defense: st.Stoderevskaya - Shefatov - Tomazov.
Two operations of 15 turns for each of the sides (Shefatov - Bezorukin, December 15-17, 1942) covering the Soviet offensive to Mozdok.
Precisely recreated area of over 120 sq. km: desert plain and Canal.
Historical organizational structure of units at the time of the offensive.
1) Corrected the name of the SS Wiking division in Operation Stepanovka 10.41. 2) Added limitation of the position of the artillery cursor within the active area of the battlefield. 3) The number of armor-piercing shells in the T-34 tank ammunition increases in 1942. 4) Added modification of the T-50 tank for 1942. 5) Fixed a bug with incorrect display of the position of the squares in the training operation. 6) Reduced the time to turn on full visibility from the beginning of a battle in Close Engagement mode.
Update 09/26/2021
1) The algorithm for capturing territory on the operational map has been changed from "filling" to control: squares that do not fall into the area of action of the troops return to a neutral state, supplies are carried out through neutral squares, the encirclement is considered only by the enemy squares. 2) Added autumn battlefield Stepanovka. 3) Added two operations in Stepanovka in October 1941. 4) Added German mountain infantry units. 5) Added 75 mm Geb.G.36 off-map artillery.
Update 09/09/2021
1) Updated Cold Spring DLC: minor corrections in the texts and the composition of the troops. 2) Updated Raging Bridgehead DLC: according to the new information that has appeared, the composition of the German troops and the initial phase of the operation have been slightly changed.
Update 09/03/2021
1) Changed the algorithm for calculating the speed of armor fragments when not penetrating hit. 2) Minor changes in the Typhoon Rising DLC. 3) Added simulation of the defeat of internal organs when shrapnel and bullets hit the soldier. 4) Added numbers for Wehrmacht 1 TD. 5) Changed operations with BGs in DLC Drive on Voronezh. 6) Changed the battlefield Shilovo. 7) A number of minor errors have been fixed.
An update of the game coming soon!
Please complete your tactical saves.
The Drive on Voronezh add-on will also be updated (battlegroup operation&battlefield)
New expansion Graviteam Tactics: Raging Bridgehead
The German 1TD 41AC units captured bridgeheads on the bank of r.Luga in the area of Bolshoy Sabsk. Germans, stubbornly holding the bridgeheads at Ivanovka, Porechye, Bolshoy Sabsk, continued to accumulate infantry and tanks in the Porechye and Sabsk areas, preparing for a further offensive in the direction of Krasnogvardeysk. 1TD takes defense on a bridgehead in the Bolshoy Sabsk area. Neighbor on the right - 36MID. 1TD is combat-ready enough to continue the offensive, despite the losses incurred in previous battles. The days spent in defense by the division were used for the repair and preparation of equipment and weapons. According to intelligence, in the 1TD defense sector, the enemy occupies fortified positions north of Yazvishche. 90RD units take defense at Bolshoy Sabsk. A large amount of artillery is also concentrated in the area. The battalions of the Leningrad Infantry School occupy defense on the right flank near the highway.
Two operations of 12 turns for each of the sides (Peleshi, August 08 - 09, 1941) covering the German offensive from the bridgehead at Bolshoy Sabsk.
Precisely recreated area of over 100 sq. km: plains with harsh terrain and forests.
Historical organizational structure of units at the time of the offensive.
1) Added the 3BK5 shell for the T-55 tank (export version). 2) Added desert camouflages for BMP-1, BRDM-2, T-55, BTR-60PB, GAZ-66. 3) Modern tanks are “adapted” for flying off turrets. 4) Added recoilless gun B-11 (for the Chinese army). 5) Added indication for changed platoons in BGs. 6) Added new models of German machine guns. 7) Added indication of "mobility" of platoons and BGs. 8) Minor changes in the Malyutka ATGM. 9) Fixed a bug with the failure of antipersonnel mines. 10) Changed the algorithm for the tank gun stabilizer. 11) A number of small changes.