Trade windows min and max durations showed the default values
Tax refusal relations are now deleted from the family who becomes a vassal for those they have relations for.
Softlock when getting “Never a Pawn” tradition before sending an appeal delegation
Typo in civil war peace negotiations
Same title for “demand support” and “non ally war demand”
No Economy companions in Sue for Peace conflict at end of Civil War
Known Issues
UI scaling might cause some buttons to go outside the screen on some resolutions. To fix this, adjust the UI scaling percentage in Video Settings.
Character customization images might fail to load occasionally. The UI still works, and reopening the menu sometimes fixes the issue.
Army movement with “intercept” command, might not work correctly all the time
Tooltips may not work properly on all zoom levels. Try zooming into the map to fix issues.
Characters show Military damage FX in Conflict
- Great Houses of Calderia Team -
Minor Update Patch Note — 1.0.0.1298 (b14362655)
A new minor update [1.0.0.1298 (b14362655)] is now live with the following changes:
Fixed
Protect/Destroy emperor army objectives had incorrect text
Peace negotiation conflict had effects wrong way around
Known Issues
UI scaling might cause some buttons to go outside the screen on some resolutions. To fix this, adjust the UI scaling percentage in Video Settings.
Character customization images might fail to load occasionally. The UI still works, and reopening the menu sometimes fixes the issue.
Army movement with “intercept” command, might not work correctly all the time
Tooltips may not work properly on all zoom levels. Try zooming into the map to fix issues.
Characters show Military damage FX in Conflict
Other
We are working on fixing issues with Civil War and Marriage
- Great Houses of Calderia Team -
Making and customizing your House and characters
Oy rulers,
First and foremost, we thank you for your feedback ever since we launched the game in 1.0. We are focusing on improving the game, adding content, and fixing issues thanks to your contributions. Regular updates are coming up, and your comments help us in this process.
Other topics for today, we're part of the Steam Endless Replayability Fest (May 13–20)! And we have Trading cards that have just been approved by Steam! We figured it would be a good opportunity to talk about customization, shall we?
House Creation
In our game, the foundations of your tale as a ruler begin with the creation of your noble House.
Tradition Selection: You'll choose a Tradition for your House, a defining aspect that influences your bonuses and gameplay style. Whether you embrace the fearless spirit of the Warriors, the wisdom of Scholars, the artfulness of Schemers, the togetherness of Peacemakers, the seclusive nature of Isolationists, or the prosperity of Idealists, your Tradition will shape your path.
Starting Adult Nobles: Your journey begins with the selection of four randomized starting adult nobles. Each character comes with their own unique set of traits and skills, shaping their capabilities and predispositions when you will manage them and assign them tasks. You can randomize the characters as much as you want to get the perfect (or worst) family! When creating your House, you will have to designate the Head of House, this character will have more responsibility and will have special delegations for the Empire.
Coat of Arms: With your noble roster assembled, you'll have the opportunity to design your House's distinctive coat of arms. This emblem is the visual representation of your lineage and can be customized to reflect your style and personality.
Region Selection: Every corner of the land of Calderia offers its own advantages and challenges in terms of resource production. Choose wisely as you select the region where your House will settle, as it will influence your strategic decisions and the progression of your House.
Difficulty Settings: This is a new addition brought with the 1.0 update. Tailor the challenge to your liking with 3 difficulty settings. Whether you seek to rule and explore the world and atmosphere of Calderia or a grueling test of your rule, there's a difficulty level suited to your ambitions.
Character Customization
In addition to shaping the foundations of your House, you'll be able to personalize the appearance and name of your noble characters through our character customization feature if you want.
Portrait Customization: Alter the appearance of your nobles with a diverse array of options for hair, headwear, clothing, and backgrounds. From regal finery to battle-worn armor, customize your characters to reflect Calderian fashion, their roles, or personalities within your House.
Portraits can be changed for any character at any moment after creating your House by clicking on the quill icon.
Steam Trading Cards
Some of you requested them, and we're happy to let you know that Steam recently approved our Trading cards, and they are now available! These collectible cards feature stunning illustrations from the world of our game, allowing you to personalize your Steam profile and showcase your love for the Mediterranean Renaissance and the fictional world we made inspired by this era.
Thank you for joining us on this journey. Stay tuned for more updates as we continue to expand and refine Great Houses of Calderia with you!
- Great Houses of Calderia Team -
Minor Update Patch Note — 1.0.0.1296 (b14349026)
A new minor update [1.0.0.1296 (b14349026)] is now live with the following changes:
Added
Notification how many Emperor armies are left in Civil War
Updated
Becoming pregnant is more likely
Fixed
Profession Update percentage could lose progression if certain event modifier is applied
Crash with weddings
Crash with Scholarship victory event
Crash with relations
Attitude towards emperor was not saved, this caused Civil War to break
Civil War peace negotiations was possible when emperor had armies
Player loyal to Emperor being set as Against the Emperor in Civil War
Tradition text justification
Known Issues
UI scaling might cause some buttons to go outside the screen on some resolutions. To fix this, adjust the UI scaling percentage in Video Settings
Character customization images might fail to load occasionally. The UI still works, and reopening the menu sometimes fixes the issue.
Army movement with “intercept” command, might not work correctly all the time
Tooltips may not work properly on all zoom levels. Try zooming into the map to fix issues.
Characters show Military damage FX in Conflict
Other
We are working on fixing issues with Civil War
- Great Houses of Calderia Team -
Minor Update Patch Note — 1.0.0.1292 (b14303549)
A new minor update [1.0.0.1292 (b14303549)] is now live with the following changes:
Updated
Rejecting trade no longer severs relations
War tooltips always show description, even when it’s not available
Fixed
Tooltips stuck on screen in map mode when zooming
All the crest crown icons are the same color
Increasing Tax Level delegation gets stuck when it reaches home (to fix current saves, just cancel the delegation in case it is stuck home)
Known Issues
UI scaling might cause some buttons to go outside the screen on some resolutions. To fix this, adjust the UI scaling percentage in Video Settings
Character customization images might fail to load occasionally. The UI still works, and reopening the menu sometimes fixes the issue.
Army movement with “intercept” command, might not work correctly all the time
Tooltips may not work properly on all zoom levels. Try zooming into the map to fix issues.
Characters show Military damage visual effects in Conflict Resolution
Other
We are working on fixing issues with Civil War
- Great Houses of Calderia Team -
The seeds of the Civil War
Oy rulers,
As you know, we released the Civil War feature recently with the 1.0 update. We wanted to thank you for your feedback and support ever since. All the details and insights you share with us are extremely useful. There were issues with the Civil War, and know that we're doing our best to fix them as quickly as possible.
In today's devblog, we'd like to explore the concept and the ideas behind the Civil War.
Tainted soil
Since the birth of the game idea and its very first drafts, which we later named Great Houses of Calderia, we've always envisioned a climactic finale, like a "big bang," fueled by rivalries and the thirst for power. This endgame is meant to give weight to the decisions you made throughout your rule. When the game draws to a close, the fate of your characters—be they brave or cowardly, their histories and personalities—will determine your performance in the events to come. We named this end of an era the "Civil War", though it leans more towards rebellion or a fight for independence, depending on how it unfolds. Unlike the unity seen in the American Revolutionary War, where colonists stood together against the British, in Calderia, loyalties are divided, with some favoring allegiance to the empire and others yearning for Calderian independence.
Crimson rivers
So the Civil War begins, gradually gaining momentum throughout the midgame while all the Houses pick their sides. The Emperor makes a grand entrance into the picture, and we catch glimpses of Calderia's Houses reclaiming their ancestral lands and the forgotten knowledge of the previous civilization. In other words, the Empire embodies medieval times, whereas Calderia inspires to go forward. This dualism now reveals more about where part of the inspiration for the game came from. Europe was transitioning from the Middle Ages to the Renaissance and then the Enlightenment, but when the world is changing, there are progressive forces and regressive forces, those who push for advancement and those who are resisting and in danger of losing something in the process. And all that change usually causes conflicts. While these struggles often arise from within, in Great Houses of Calderia, they are externalized through the entities of the Empire and Emperor.
Roots for the future
In essence, the Civil War in the game adds a deeper purpose and weight to your decisions. You have the freedom to embrace the old traditions or the new, the progress, and shape the kind of Calderia you wish to see. This also injects a sense of urgency into the gameplay and narrative. With other Houses also competing for power, if you aim to influence the future, you need to act fast! Strive to rise in the ranks and become a key player in the final conflict, or risk being manipulated as a mere pawn in others' schemes. Your path could lead to independence or even to becoming the Emperor's right-hand as the Viceroy, if you will.
During the Civil War, the Emperor will deploy vast armies to defend the rule of his lands while leading unique and exclusive units for his faction. A Calderian victory is impossible until the Emperor is cast out, you have to overthrow his forces. However, the Calderian side for independence must ultimately prevail in the overall conflict for the war to conclude in a victory.
For the making and unfolding of the Civil War, a lot of tradition features have also been developed while keeping in mind the various playstyle choices and how they would play out in the Civil War. In the 1.0 update, we introduced a wealth of new content centered around the Civil War feature. Starting with the event prompting you to choose your allegiance amidst the chaos of war. With eight distinct main pathways leading to various conclusions and an additional thirteen minor variations building up to various outcomes of the Civil War. The Emperor commands six exclusive units, leading his faction into battle. Thirty new events related to the Civil War and three unique war types with a set of unique illustrations were added to the narrative of the Civil War. The Main Path to Victory has been finalized, alongside the Isolationist Path, providing alternative routes to success.
And that concludes our devblog on the Civil War. We really appreciate your feedback on this feature, the difficulty settings, the AI, the balance, and all the additions we've made. Thank you for being part of the journey and for your contribution!
- Great Houses of Calderia Team -
Minor Update Patch Note — 1.0.0.1290 (b14290605)
A new minor update [1.0.0.1290 (b14290605)] is now live with the following changes:
Updated
Game Over texts modifications for Emperor Win
Fixed
Arrange marriage doesn’t happen
Broken vassals crashing game
Tradition descriptions have different text layouts
Wards growing to be youth sometimes fails to trigger event
Known Issues
UI scaling might cause some buttons to go outside the screen on some resolutions. To fix this, adjust the UI scaling percentage in Video Settings
Character customization images might fail to load occasionally. The UI still works, and reopening the menu sometimes fixes the issue.
Army movement with “intercept” command, might not work correctly all the time
Tooltips may not work properly on all zoom levels. Try zooming into the map to fix issues.
Characters show Military damage FX in Conflict Resolution
Other
We are working on fixing issues with Civil War
- Great Houses of Calderia Team -
Minor Update Patch Note — 1.0.0.1288 (b14278106)
A new minor update [1.0.0.1288 (b14278106)] is now live with the following changes:
Added
Family member tutorial instructs on the ALT button possibility
Production Multipliers in building upgrades have a proper tooltip
Updated
Tutorial mentions physicality and the absence of teleportation in the game
Happiness penalty from higher work efforts is reduced by 25%
Spy action mentions ‘Lay Low’ status in events
Spy action mentions a gold requirement before activating the spy
Fixed
Crash during a military conflict
Crash when getting family duchy
Crash when getting feudal level title
Crash when updating relations
Known Issues
UI scaling might cause some buttons to go outside the screen on some resolutions. To fix this, adjust the UI scaling percentage in Video Settings
Character customization images might fail to load occasionally. The UI still works, and reopening the menu sometimes fixes the issue.
Army movement with an “intercept” command might not work correctly all the time
Tooltips may not work properly on all zoom levels. Try zooming into the map to fix issues.
Characters show Military damage FX in Conflict Resolution
Other
We are working on fixing issues with Civil War
- Great Houses of Calderia Team -
Hotfix Patch Note — 1.0.0.1286 (b14256255)
A new hotfix [1.0.0.1286 (b14256255)] is now live with the following changes:
Updated
Credits updated
Fixed
Visible variable name in Slander Campaign Result event
Gameplay Settings has wrong title name
Known Issues
UI scaling might cause some buttons to go outside the screen on some resolutions. To fix this, adjust the UI scaling percentage in Video Settings
Character customization images might fail to load occasionally. The UI still works, and reopening the menu sometimes fixes the issue.
Army movement with an “intercept” command might not work correctly all the time
Tooltips may not work properly on all zoom levels. Try zooming into the map to fix issues.
Characters show Military damage FX in Conflict Resolution
- Great Houses of Calderia Team -
Hotfix Patch Note — 1.0.0.1284 (b14244222)
A new hotfix [1.0.0.1284 (b14244222)] is now live with the following changes:
Fixed
Building constructed notification now works correctly
Social conflict tutorial flickering
Known Issues
UI scaling might cause some buttons to go outside the screen on some resolutions. To fix this, adjust the UI scaling percentage in Video Settings
Character customization images might fail to load occasionally. The UI still works, and reopening the menu sometimes fixes the issue.
Army movement with “intercept” command, might not work correctly all the time
Tooltips may not work properly on all zoom levels. Try zooming into the map to fix issues.
Characters show Military damage FX in Conflict Resolution