Hotfix v2.0.6 (Release Candidate) available on public_test branch!
Hey Adventurers! We have found a potential fix for incorrect spawning - respawning of co-ops and fixed couple more issues.
- Potential fix for broken spawn system in co-op
- Quick adding items through "Craft" and "Insert" features is not present for items outside Backpack - Item from crafting table disappear when another of same type is harvested in the Backpack - Walkie Talkie multi dialogues options are difficult to select using Gamepad - Pressing the action button after choosing harvest option from expanding menu will result in object not disappearing - Player can't manually move items from crafting table using Gamepad - Backpack and Crafting Table do not close automatically when Player takes damage from AI - Missing translations for new strings - Player can move during harvest animation
How to change the branch on steam? - Go to your library - Right-click Green Hell and choose properties - Go to the last Tab ‘Betas’ - Now from the expand menu choose branch 'public_test'
Share your thoughts and let us know if the spawning issue is fixed for you https://steamcommunity.com/app/815370/discussions/2/3147430975628595386/
Controller ReWork Update
Hi Adventurers!
Controller ReWork Update V.2.0.5 is live now! We would like to thank you all for your support, bug reports and feedbacks.
Rework of Planks mechanics. Now they are stored in firetools’ tab
Rework of Inspection controls
‘Firetools’ tab in Backpack can now store 4 items instead of 2
Different gamepad controls for fighting, Fishing, Bow shooting and Stone throwing
Option for toggle the Wheel Menu
Balancing the Sanity effects, infologs lasting, range of attacks and damage received when playing using gamepad
Some options from Expand Menu are now in quick select
‘Read all’ button for Notebook entries
Blocking some inputs when using Backpack
Button change for deleting saves
Bleeding icon
Indicator for taking off leeches
More visible highlights in menus and Backpack
Better Notebook UI
Better changing visibility options in Pause Menu
Better UI for Crafting
New fist icon
New UI hints
New quick use buttons for crafting and insert
New tooltips for controls
New controller buttons icons
Fixed - Cannot Save&Quit as Client when using a Controller
Fixed – Analog icon in Collectibles has incorrect position
Fixed - Opening Backpack during Credits returns to gameplay with blocked movement
Fixed - Player crouches when closing Collectible
Fixed - It easy to mistake jump inputs and close the backpack
Fixed - Cursor shouldn’t be centered when opening Backpack
Fixed - No (X) button icon next to 'Confirm' button in 'Destroy Stack' expand menu's option
Fixed - Slider for dialogs overlap with (X) icon
Fixed - No confirm option for Custom difficulty when using controller
Fixed - Backing from Confirm in 'Destroy stack' closes the Expand menu
Fixed - No stack options in expand menu of 2nd item in a stack of 2 items
Fixed - Player can navigate save slot menus while in 'Accept' Prompt which can cause problems
Fixed - The gamepad highlight in Main Menu can be seen even when gamepad is not plugged to the PC
Fixed - Out of view slots can get focused for item insert
Fixed - Players can place items into same slot using Insert option
Fixed - Players can place items into same slot using Insert option and manually dragging item
Fixed - In some languages certain texts are cut off in Options menus
Fixed - No 'Take' option in expand menu for 1 item when using Stands
Fixed - No mouse cursor after unplugging controller in pause menu
Fixed - Kicking Player that has already left the session results in opening the prompt to invite friend
Fixed - The prompt about plugging the controller does not show in Main Menu
Fixed - '%s' shows instead of the profile name in the Hint on the screen
Fixed - Placing coursor in specific place while in backpack will result in pause menu navigation being blocked
Fixed - Bird Nest/Dry Leaf/Fiber should have 'Insert' instead of 'Use' in expand menu
Fixed - Game doesn`t pause after controller is disconnected
Fixed - Puma/Jaguars are too fast and hard to hit
Fixed - Weapon Throw on all Weapons should be mapped to Right Stick press
Fixed - Player can't navigate to "Go Online" using gamepad in pause menu when in offline multiplayer session
Fixed - Cannot block from Weapon/Stone Aim and Spear UpAim
Fixed - Wound treatment slot appears even though the picked item does not match the wound and cannot be used
Fixed - Camera position changes during harvesting/crafting item
Fixed - Slot remains enlarged when Player stops hovering over item option
Fixed - Player can place only one item at a time using Insert option
Fixed - Cannot choose save to load after choosing "No" on warning
Thank you for your support and see you in HELL!
Now broadcasting: Survive the Green Hell
Join Homeless Hermit in his journey through the Amazonian Rainforest!
Patch V.2.0.4 Hotfix Notes
Hi Adventurers!
Hotfix Patch: V.2.0.4 is live now! We would like to thank you all for your support, bug reports and feedbacks.
Fixed - Fire could not be placed under the Legend altar in some cases
Fixed - Debugs could be used in non-developer build
See you in Green Hell!
Patch V.2.0.3 Hotfix Notes
Hi Adventurers!
Hotfix Patch: V.2.0.3 is live now! We would like to thank you all for your support, bug reports and feedbacks.
Fixed - Legends sometimes could not be completed after loading game with less progress from Pause
Fixed - Crash when attempting to join a full 4 Player SoA game
Fixed - Pyre for burning bodies could become available for burning again on loaded games
Fixed - Village tab in Notebook sometimes did not unlock properly
Fixed - Swimming had smaller dead zone when using a Controller
Fixed - Main Menu music is too loud by default
Fixed - Snare Trap with caught animal duplicated when destroyed in co-op
See you in Green Hell!
Patch V.2.0.2 Hotfix Notes
Hi Adventurers!
Hotfix Patch: V.2.0.2 is live now! We would like to thank you all for your support, bug reports and feedbacks.
Fixed - Client sometimes spawns at the start of SoA when rejoining game (fix only for SoA mode)
Fixed - Map/Golden plate disappear when game is reloaded in certain conditions
Fixed - Player is unable to close Elder dialog window on low Sanity when using a Controller
Fixed - Player is unable to close Elder dialog window using "B" button on Controller
Fixed - Small items inserted into cooking slots of Tribe Village fire could not be picked up
Fixed - Low Stamina Spear attack deals no damage
Fixed - Dryer in Tribe Village did not dry food during rain
Fixed - Red cube on Airport in Survival/Story
Fixed - Marasmius soup did not reduce fever
Fixed - Dried and Spoiled Marasmius lacked this information in text on HUD
Fixed - Debug string in Notebook for Marasmius soup's effects
See you in Green Hell!
The Spirits of Amazonia Update
Hey everyone.
Dive into the first part of the New Mode - The Spirits of Amazonia!
New Mode - The Spirits of Amazonia
New Map Area
New Tribe Villages
Tribal Legends
First Part of the New Storyline
New Modular Construction - Balcony
New Tree - Spike Tree
New Mushroom
<*>Harvesting AI bodies is now done by holding the Action key <*>Caimans now does not kill Player immediately <*>S’ and W’ on the Watch are now colored <*>Button for Expand menu can be remapped <*>Now Cinematics can be turned off in Settings <*>AI's now can walk in shallow water and in narrow spaces including logs <*>Game FPS can now be limited (works only with VSYNC turned off)
Fixed - Storage Boxes and Beds sometimes are unusable until another Player looks at them
Fixed - Problems with building Bamboo Bridge
Fixed - Blocked inputs after returning to gameplay from Pause at the start of drinking animation
Fixed - Jaguar/Puma are hard to hit with melee Weapons
Fixed - Trunks cut down by other Player than the one cutting the tree sometimes do not give loot
Fixed - Additional Fruit can spawn under plant in Planting Box on game load
Fixed - Items in bags respawn after returning to Main Menu and reloading the game
Fixed - Pot and Bidon can be destroyed from Expand Menu
Fixed - Notebook pictures for Constructions added in Stands update look blurry on low Texture settings
Fixed - Some Soup effects are missing from Effects of Consumption
Fixed - Forms disappear too quickly when Player goes away
Fixed - No Fever or Poison reduction info in Infolog and Effects of Consumption
Fixed - No Sanity Icon in Infolog and Effects of Consumption
Fixed - Audio in Cinematics is missing when in-game music is muted in Settings
Fixed - Weapons held by player are not lighted by fire
Fixed - Axe appears in players hands before drinking animation stops
Fixed - Game crashes to Windows after Bad Ending if the game was loaded from save in Single Player or always in Multiplayer
Fixed - Leeches are sucking players blood in wrong direction
On some systems, there is a slight chance that cutscenes may cause an issue, if this happens please turn off the Cinematics in Game Options.
King of the Jungle (Hard) and Permadeath are not available on this mode YET! Look out for patches and updates! (SOON!)
Thank you for your support!
New Map Area on Public Test branch!
Hello Adventurers!
While you are waiting for Spirits of Amazonia, explore the new part of the map!
Where to find it? On our PUBLIC TEST BRANCH!
How to change the branch on steam? - Go to your library - Right-click Green Hell and choose properties - Go to the last Tab ‘Betas’ - Now from the expand menu choose branch 'public_test'
Your saves will not be present by default on this branch! If you want to play on your save go to: C: / Program Files (x86) / Steam / userdata[unique Steam ID] / 815370 / remote.
There you will find your saves ex. MPSlot1.sav. To use it on Public Test branch, copy the file and paste it in the same folder adding 'PTR' between 'Slot' and number. Ex. MPSlot1.sav - MPSlotPTR1.sav
IMPORTANT: Converting back - from PTR to non-PTR save will most likely corrupt it! So the conversion works only one way! We won't be able to help you if you convert it the other way around!
There is an issue with Hunter AI and it may crash (you will see red text on the bottom left side of your screen, but not all the red texts are crashes) so save often and restart the game when it pops up.
We are also working on performance again, so fear not!
New Map Area
New Tribe Villages
New Mushroom - marasmius haematocephalus
New Modular Construction - Balcony
Button for Expand menu can be remapped
Caimans now don't kill Player instantly
Added FPS limiter in Graphics options
AI's now can walk in shallow water and in narrow spaces including logs
Blocked inputs after going to pause menu while drinking from expand menu
Balance spawners can have multiple items
No Fever or Poison reduction info in Infolog and Effects of Consumption
No Sanity Icon in Effect of consumption and info log
Fruit equals to number of Fruit left on the plant in Acre spawn under it on game load
Audio in cinematics is missing when in-game music is muted in settings
Axe appears in players hands before drinking animation stops
Game crashes to Windows after Bad Ending if the game was loaded from save in single Player or always in Multiplayer
Pot and Bidon can be destroyed from expand menu
All new buildings from stands update in Notebook are blurry on low texture graphic settings
Weapons held by player are not lighted by fire
Some brew effects are not displayed when hovering over them
Leeches are sucking players blood in wrong direction
Patch V.1.9.2 Hotfix Notes
Hi Adventurers!
Hotfix Patch: V.1.9.2 is live now! We would like to thank you all for your support, bug reports and feedbacks.
Items in Storage Box disappear if combined into a stack inside Storage Box
Player is blocked when pausing the game at the start of washing
Plants in the world respawn fruit endlessly when going away and returning to them
Trunks of cut down regrowing trees become big on loaded game
Palm Leaves Stand Trigger can become obscured by Leaves
Game sometimes crashes when using Storage Box in singleplayer or co-op
See you in Green Hell!
Regrowing Trees Update
Hey everyone.
Regrowing Trees Update: V.1.9.1 is live now!
Regrowing Trees Update is live! #teamtrees! We would like to thank you all for your support, bug reports and feedbacks.
We know you are all waiting for The Spirits of Amazonia, we are doing our best and are working hard to make it available for you as soon as possible, but quality is most important!We really appreciate your patience! Stay tuned!
Trees now regrow unless the trunk is destroyed(works on both - new and old saves)
Asus Aura Sync is now disabled by default(this should resolve crash on startup problems)
Tribes use some new sounds
Random crashes during gameplay when Asus Aura Sync is enabled
Player can spawn under the map after using the Elevator in Story mode(added a precaution spawning Player on terrain if they fall under it)
Player can freeze when drinking water from puddles/river via expand menu in quick access when holding a Weapon
Player can get stuck in pass out if they wash themselves on low condition
Player may keep moving forwards and fall down if opening wheel menu at the start of elevator ride
Player freezes while harvesting if co-op destroys the same item
Placing an item into a construction slot that is under the storage box irrevocably blocks that slot
Attempting to place constructions when rapidly attempting to open notepad can crash the game
Error when cutting down a fully-grown Brazil nut tree planted in a large planting box
Error when plowing a large growing box after cutting down a Brazil nut tree that was grown in it
Host cannot respawn when alone in multiplayer game
Host cannot save and quit when alone in session
Respawn point does not update in Beds if the Player is alone in the Multiplayer session
Spears disappear when thrown at Hunters
Sanity Hunter can damage sane co-op when shooting arrows
Items in construction slots become small
Spilling uncooked soup then trying to cook water in the same container results in soup being cooked
Spamming 'Wake up' option when sleeping comfortably gives player Sanity every time
Water filter and Bamboo water filter doesn't collect rain water if placed on a roof
Cocona_seeds on the ground are invisible unless the player crouches
Improper audio for walking on several objects
Pause menu stats are overlapping with their values in some languages
Some items have wrong position in cooking slots on mud fireside wall built on bamboo wall
Maggots have different scale when placed into cooking slots
Bow Trap doesn't have precise collision
Items that break to smaller items have improper sound when hit
Wood resin stacks in improper position
Meat placed on upper dryer slots should be hanging down
Small fishes and fish meats are hard to take off from Smoker
Malanga bulb model does not fit grill rack
Some items do not fit in the cooking slots visually
Dryer has Bone Needle instead of Bone Hook in it's ghost and Notebook recipe
Soup made of multiple items in pot look like water
Soup made of multiple items in Turtle Shell or Bowl tur yellowish at the start of cooking process
Liquid containers are placed too far from wooden water filter
Dripping Water in Bamboo_Water_Filter and Water_Filter is in wrong place
Meat soups turn yellow instantly after putting the meat into Pot/Shell/Bowl with water
Eggs are placed in wrong position in cooking slot
Weapon placement on weapon rack is inconsistent
Crab impaled on a certain spears is shown in a wrong angle
Water visually disappears from bowls when a soup item is placed inside
Microwave LODs other than LOD0 are always closed
Short Walls are not destroyed after breaking Short Mud Wall
Missing footsteps/jump sounds for several objects
Charcoal lying on the ground in Cartel and Harbor is huge
Adding mud or ash to mud mixer has wood audio
Sound of Microwave open/close is hearable in the whole game world