Hotfix v2.1.4(Release Candidate) available on public_test branch!
Hello Adventurers!
We have prepared a special build with many fixes and HUD scaling for you to check out!
Where to find it? On our PUBLIC TEST BRANCH!
How to change the branch on steam? - Go to your library - Right-click Green Hell and choose properties - Go to the last Tab ‘Betas’ - Now from the expand menu choose branch 'public_test'
This is a developer’s build, there are no debugs BUT! there is a debug console!(left bottom corner) If you have anything pop up choose ‘OPEN LOG’, save the text file and send it over to support@creepyjar.com with the save file you were playing on and with an info what were you doing when it happened.
Did it appear for host? Client? were you far/close from each other?
IF THE ASSERT OR CRASH APPEAR DO NOT CONTINUE AND DO NOT SAVE!! Just quit without saving, both Host and Clients! Restart the game fully, load the last save you had.
Your saves will not be present by default on this branch! If you want to play on your save go to: C: / Program Files (x86) / Steam / userdata[unique Steam ID] / 815370 / remote.
There you will find your saves ex. MPSlot1.sav. To use it on Public Test branch, copy the file and paste it in the same folder adding 'PTR' between 'Slot' and number. Ex. MPSlot1.sav - MPSlotPTR1.sav
IMPORTANT: Converting back - from PTR to non-PTR save will most likely corrupt it! So the conversion works only one way! We won't be able to help you if you convert it the other way around!
HUD can now be scaled up and down
Fixed - Potential performance improvements
Fixed - joining to a Player that was inside tent in WHA Camp was broken
Fixed - joining to a Player that was in a Dream was broken
Fixed - some missing SOA2 translations
Fixed - Inputs in menus did not reset resulting in sometimes entering wrong sub-menu
Fixed - Player couldn’t throw torches
Fixed - Sitting with Firestarting tool prevented stamina regeneration before inserting fiber
Fixed - Throwing a Spear at fish did not increase Spearfishing skill
Fixed - Knocking down Wasp Nest did not increase Archery/Spear/Throwing skill
Fixed - Cooking infusions did not increase Cooking skill
Fixed - Empty Bowls and Liquid Containers did not show UI in Backpack
Fixed - Small Tribe Shelter could not be destroyed with a Spear
Fixed - Items with no options in expand menu still show it
Fixed - Player got washed during rain when sleeping in beds that have roofs
Fixed - Sanity gain message was inconsistent with other stats
Fixed - Most variants of Discus Fish and Angelfish bodies did not have an outline
Fixed - Water collector worked under a roof the same as without it
Fixed - Player’s Armor did not hide during bandaging animation
Patch V.2.1.3 Hotfix Notes
Hey Adventurers!
Hotfix Patch: V.2.1.3 is live now! We would like to thank you all for your support, bug reports and feedbacks.
Fixed - Additional fixes for duplicating Tribes (also for existing save files)
Fixed - Fixed Tribe Weapons hanging in the air in co-op games
Fixed - Player's input no longer can get blocked when receiving damage while drinking
Fixed - Game no longer crashes when Player saves the game with a lot of unfinished construction ghosts
Fixed - Game no longer crashes when starting a game when using a Controller
Fixed - Fixed Weapon UI on Controller sometimes not loading in properly
Fixed - Credits can now be skipped using the Controller
Fixed - Fixed a stuck cursor appearing on screen when disconnecting Controller
Fixed - Bow can now be shot without pressing LT every time on Controller
Fixed - Fixed baby Tapir body not being visible to co-op Players in some situations
Fixed - Drink option is now gone from empty water containers
Fixed - Fish can no longer be caught using traps in poisoned water
Fixed - Player is no longer able to water plants using poisoned water
Fixed - Shaking off bees animation can no longer play during knockback animation
Thank you for your support!
Patch V.2.1.2 Hotfix Notes
Hey Adventurers!
Hotfix Patch: V.2.1.2 is live now! We would like to thank you all for your support, bug reports and feedbacks.
Fixed - Fixed duplicating Tribes and Patrols
Fixed - Turning off Tribes in Custom Mode no longer turns off Pumas and Jaguars as well
Fixed - Player can no longer place ghosts inside pre-built structures
Fixed - No weird sound can be heard when pausing the game during a dialogue
Fixed - AIs no longer walk underwater in some places
Fixed - Tribesman from small camps are no longer standing when not being attacked
Fixed - Leeches no longer disappear from limbs while still reducing sanity
Fixed - Quassia Amara flowers are now visible in Dryers
Fixed - All slots in Dryer can now be usable after Quassia Amara is put there
Fixed - The kindling icon no longer stays on the weapon slot after starting the fire
Fixed - AI's can now reach all parts of Cartel and Harbor locations
Fixed - Fixed TPP animation for Tribal Axe when crouching
Fixed - Reputation for healing Wounded tribe is no longer doubled
Fixed - Fixed animation for Tribal Axe when jumping from the TPP
Fixed - Fixed animation for invisible radio when observing in TPP
Fixed - Elder voice have now larger range for Co-op Players
Fixed - Tribal Axe has now smoother animation when hitting tree
Fixed - Radio no longer disappears from the Player’s hand during the first dialogue if Player holds any weapon/tool
Fixed - Fixed LODs of Fire from toxic wastes
Fixed - All AI camps have now proper structures
Fixed - Amount of Infolog messages for a joining player is reduced
Fixed - Drums respond quicker to players input
Fixed - Poisoned Water no longer deals damage to Player
Fixed - Fever has now limit of 10 stacks
Fixed - Fixed FPP idle animation when holding Tribal Axe
Fixed - Drums don’t have additional Triggers when built in co-op from Notebook
Fixed - New TPP Low stamina animation for tribal axe
Fixed - Drums no longer give the 'In use' prompt
Fixed - Tribal Axe draw distance is increased
Fixed - Hunter ranged attack fixed
Fixed - Blocking Thug's attacks with spear no longer causes hands to stay in a block position during knockback animation
Fixed - Player can now use the 'Harvest' option no matter where the animal corpse rolled
Fixed - Fixed low stamina state idle animation for Tribal Axe
Fixed - Player no longer receives double effects when moving in the Poisoned water
Fixed - Player can now repeatedly attack objects with continuous attacks
Fixed - Player should be able to collect all toxic wastes
Fixed - Tribesman no longer disappear and duplicate in Small Camps after reload
Fixed - Frame rate limit locked to 30FPS no longer causes knockback to push player twice the distance
Thank you for your support!
Patch V.2.1.1 Hotfix Notes
Hey Adventurers!
Hotfix Patch: V.2.1.1 is live now! We would like to thank you all for your support, bug reports and feedbacks. More fixes are being worked on!
Fever has a limit of 10 stacks now
See you in Hell!
Now broadcasting: Survive Green Hell - Spirits of Amazonia Part 2
Survive Green Hell - Spirits of Amazonia Part 2 with FightingCowboy
The Spirits Of Amazonia - Part 2 Update
Hi Adventurers!
In Part 1 of the Spirits of Amazonia expansion, you stepped back into the main protagonist Jake’s shoes as he befriended an Amazonian tribe for the first time. In Part 2, the journey that was started continues with more content from interesting new Tribal Legends to new animals and fully revised map areas.
New Area in The Spirits of Amazonia mode with new Village, Legends and activities
Hard mode is now available in The Spirits of Amazonia
New Enemy - Thug
New Threat - Tribesmen patrols
New Weapon - Tribe Axe
New Animals - Black Panther and Baby Tapir
New construction - Drums
Fixed - SoA singleplayer save converted to multiplayer is not usable
Fixed - No cooldown for Groups and Patrols in Challenges
Fixed - Turning off Tribes in custom mode turns off the puma and jaguar as well
Fixed - Cannot drink anything from bowls with opened backpack
Fixed - Tribes do not react on headshot of their partners
Fixed - Player can scroll to 5th Weapon using mouse wheel
Fixed - Gamepad icon is present in custom mode without plugged in controller
Fixed - Tribes in Village are immune to changing volume
Fixed - Many strings in Turkish appear small ingame
Fixed - Issues with terrain and collisions on map
Fixed - Various typos
Thank you for your support!
Spirits of Amazonia - Part 2 - Coming June 22
Hello Adventurers!
The wait is almost over - you will explore the continuation Green Hell's Spirits of Amazonia - Part 2 arrives on June 22nd.
In Part 1 of the Spirits of Amazonia expansion, you stepped back into the main protagonist Jake’s shoes as he befriended an Amazonian tribe for the first time.
In Part 2, the journey that was started continues with more content from interesting new Tribal Legends to new animals and fully revised map areas. See below for all that Spirits of Amazonia Part 2 has in store:
The story will present all-new legends
Revamped map areas portraying how they looked before the events of the base Green Hell Story Mode
A new hunting tribe, the Un’garaca, and new activities including healing and drums
A dangerous new enemy
Enemies beware! Jake can now equip a wicked 2-handed axe!
New animals - the black panther and small tapir
Spirits of Amazonia - Part 2 on Public Test Branch!
Hello Adventurers!
Now you have a chance to try out the second part of Spirits of Amazonia!
Where to find it? On our PUBLIC TEST BRANCH!
How to change the branch on steam? - Go to your library - Right-click Green Hell and choose properties - Go to the last Tab ‘Betas’ - Now from the expand menu choose branch 'public_test'
This is a developer’s build, there are no debugs BUT! there is a debug console!(left bottom corner) If you have anything pop up choose ‘OPEN LOG’, save the text file and send it over to support@creepyjar.com with the save file you were playing on and with an info what were you doing when it happened.
Did it appear for host? Client? were you far/close from each other?
IF THE ASSERT OR CRASH APPEAR DO NOT CONTINUE AND DO NOT SAVE!! Just quit without saving, both Host and Clients! Restart the game fully, load the last save you had.
Your saves will not be present by default on this branch! If you want to play on your save go to: C: / Program Files (x86) / Steam / userdata[unique Steam ID] / 815370 / remote.
There you will find your saves ex. MPSlot1.sav. To use it on Public Test branch, copy the file and paste it in the same folder adding 'PTR' between 'Slot' and number. Ex. MPSlot1.sav - MPSlotPTR1.sav
IMPORTANT: Converting back - from PTR to non-PTR save will most likely corrupt it! So the conversion works only one way! We won't be able to help you if you convert it the other way around!
No translations except for English
Tribesmen in camps may behave incorrectly in co-op
Bamboo Bridge ghost appears in SoA after reload
Player weapon is not hidden during knock down animation
Third person Tribe Axe animations still have some problems
More than one log carried during the construction of Drum results in all being consumed
Tribe Axe can be used without Stamina
Leaving multiplayer game by "Quit" after autosave makes the save unusable
Fixed - SoA singleplayer save converted to multiplayer is unusable
Fixed - Cannot drink anything from bowls with opened backpack
Fixed - Many strings in Turkish appear small in game
Fixed - Hand is clipping with the Professional_Axe when chopping the tree
Fixed - Big stone held by Player is casting shadow
Fixed - Tribal Statue can be crafted in Survival and Story mode
Fixed - Gamepad icon is present in custom mode without controller
Fixed - No safezone on boat with Pedro
Patch: V.2.0.6 Hotfix Notes
Hey Adventurers!
Hotfix Patch: V.2.0.6 is live now! We would like to thank you all for your support, bug reports and feedbacks.
Fixed - Broken spawn system in co-op
Fixed - Quick adding items through "Craft" and "Insert" features is not present for items outside Backpack
Fixed - Item from crafting table disappear when another of same type is harvested in the Backpack
Fixed - Walkie Talkie multi dialogues options are difficult to select using Gamepad
Fixed - Pressing the action button after choosing harvest option from expanding menu will result in object not disappearing
Fixed - Player can't manually move items from crafting table using Gamepad
Fixed - Backpack and Crafting Table do not close automatically when Player takes damage from AI
Fixed - Missing translations for new strings
Fixed - Player can move during harvest animation
Fixed - Craftable heavy objects cannot be quickly added to Crafting from the ground
Fixed - Attack with Torch has a delay when using a Gamepad
Fixed - Cursor can disappear during Inspection when using a Gamepad