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Gremlins, Inc. screenshot
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Genre: Strategy, Turn-based strategy (TBS), Indie, Card & Board Game

Gremlins, Inc.

UPDATE 2025/02/21

Good morning, dear friends :

As you may know, throughout 2025 we have committed to releasing weekly updates for Gremlins, Inc. Such updates typically include a few quality of life improvements:

  • edits for card rules, to make them easier to understand;
  • fixing typos and missing values in some languages;
  • occasionally, balancing changes (thanks to the forum discussions);
  • sometimes, improvements in visual assets (contrast/colors);
  • sometimes, improvements in the UI (font sizes and other things);
  • from time to time, improvements in stability of servers;

If you have any suggestions for future updates in the categories above, please post them on Steam Forums. We are here for you, working to make your game experience better.

And if you report a ːhypnoheartː particularly good ːhypnoheartː bug which we then find, and fix, then we will happily mail you a little package from our studio –



UPDATE 2025/02/21



LANGUAGE EDITS



  • We harmonized the description of the rules on about 20 cards. Languages affected: English, Simplified Chinese, Japanese, Russian. This is an on-going process, and the more we work on this, the more we see the potential to make the game easier to understand to new players – through the use of standard wording for each of the mechanics.


  • Several typos in the Spanish language version have been fixed (thanks, ːmagic_sparklesː Juka, for the original reports in 2022 and for the reminder in 2025).


  • The description of ːcardsː"The Excuse Generator" has been fixed to better reflect the actual effect. Actually, the excuses generated by this machine are only valid for incompetent police officers and bureaucrats. There is no avoiding bribes with action cards and misfortune cards. Languages affected: English, Simplified Chinese, Japanese, Russian.


  • The description of ːcardsː"The Automated Warden" has been fixed to better reflect the actual effect. Because this automaton is completely inflexible, it holds not only its opponents, but also the teammates of its owner in the Jail for one extra turn during a team match. Languages affected: English, Simplified Chinese, Japanese, Russian.


  • USER INTERFACE



  • The illustration of the playing field in Gremlinopedia was outdated, created in the days when the Clockwork Town looked like in the distant past (not, indeed, when everything was spring-loaded). The construction near the exit from the Jail should have been completed during the high economic growth period of the Clockwork Town, but we left it as it was. This has now been fixed.




  • ROADMAP



    LANGUAGE EDITS



    If there are any misleading descriptions on card rules, we would love to receive your feedback – since we continue to edit the rules to make them more clear.

    USER INTERFACE



    We continue to work on improving visibility of the playing field, spots and locations. We received some nice feedback on the updated Police spots in the last patch (a few people loved it, many more loved the fact that we rolled the changes back after the negative feedback). No visual updates this week, but we keep thinking about another approach.

    USER EXPERIENCE



    We have maintained the current rating system for a long time, but we have come to realize that it can be improved. In short, the rating system has two goals:

    (1) to minimize waiting time in the lobby; but also,
    (2) not to match players with greatly different skills.

    Obviously, any system will lead some people to complain that the wait time is high – or that the match of skills is not perfect. Any such system is, indeed, a compromise between these two goals. In the future, we plan to review the rating system, and are considering a system of "ladders", and a special rate for all new players to prevent them from being steamrolled by a returning veteran.

    OTHER



    Gremlins, Inc. will celebrate 9 years in full release on March 11, 2025. Consider buying the game as a gift to your friends on this special occasion – in this way, you will have some more people to enjoy the game with, including team sessions.

    TOURNAMENTS



    What do you think about having ranked sessions, and maybe even the next tournament, with the number of rounds as the condition? Please share your opinions in the comments. We continue to collect feedback.

    The results of the Lunar New Year tournament have been published, check the details here:

    https://steamcommunity.com/games/369990/announcements/detail/596261024722583993

    –––––

    PS

    ːmaliceːːmaliceːːmaliceː Shameless promotion time! ːmaliceːːmaliceːːmaliceː

    Our new game has a Steam page now (we plan to release a demo in the summer):

    https://store.steampowered.com/app/2694810/Sister_of_a_Dragon/

    There will be a closed beta between now and the summer, mostly focused on the battle system ("challenges"), as it's the part of the game that we are almost done with. No multiplayer mode as of now. Just single-player that will make you splash the tea over the keyboard, at times.

    UPDATE 16/02/2025

    With this patch, we rolled back the updated spot assets on the playing field (but kept the updated location assets). While some players liked the updated visuals, and some didn't, there are two main reasons for this roll-back:

    * before we ship something as different visually, as the new Police spot visuals, we want to implement a "legacy mode ON/OFF" setting for those who prefer the classic look.

    * while we updated the spot assets based on the static experience, dynamically – during player turn – the more contrasting spots clashed with the selection highlights, making the understanding more difficult, rather than easier.

    Thanks for feedback, and we continue to work on other things, as well as a new take on this.

    UPDATE 2025/02/14

    Good morning, dear friends :

    As you may know, throughout 2025 we have committed to releasing weekly updates for Gremlins, Inc. Such updates typically include a few quality of life improvements:

    • edits for card rules, to make them easier to understand;
    • fixing typos and missing values in some languages;
    • occasionally, balancing changes (thanks to the forum discussions);
    • sometimes, improvements in visual assets (contrast/colors);
    • sometimes, improvements in the UI (font sizes and other things);
    • from time to time, improvements in stability of servers;

    If you have any suggestions for future updates in the categories above, please post them on Steam Forums. We are here for you, working to make your game experience better.

    And if you report a ːhypnoheartː particularly good ːhypnoheartː bug which we then find, and fix, then we will happily mail you a little package from our studio –



    UPDATE 2025/02/14



    GAME MECHANICS



  • The mechanics of ːcardsː "Brand Recognition" has been changed. In addition, a bug related to this card has been fixed.



  • [table equalcells=1]
    [tr]
    [th]Previously[/th]
    [th]Now[/th]
    [/tr]
    [tr]
    [td]Cost: $150[/td]
    [td]Cost: $120[/td]
    [/tr]
    [tr]
    [td]Special rule: For each occasion where you have the highest $, ːscoreː, ːvotesː, ːmaliceː, income or bribe, you get 1ːscoreː and your income increases by 3.[/td]
    [td]Special rule: If your $ or ːscoreː or ːvotesː or ːmaliceː or income or bribe is the single highest among all the players, get +1ːscoreː, income +3 for each such case.[/td]
    [/tr]


    Reasons for change:

    Until now, the card rewarded the player even when they were in a tie with another player for the value. When this card was played immediately at the start of the session, it provided too big of an advantage. Therefore, this has been changed. This card is for players who are willing to take risks and actively lead the session.

    In addition, this card didn't always work properly: there were issues with how it processed the effects of the permanent cards; the banker's ability “money creates money” was triggered multiple times; and there were problems with how income was changed. And since some players mistook this card for a permanent card, we also made an additional effort to make the text of the rules clearer.

    Thanks to the following players for their feedback ːmagic_sparklesːStarriver Fisher, ːmagic_sparklesːmiz, ːmagic_sparklesːjack_was, ːmagic_sparklesː4nsZei, ːmagic_sparklesː发牌员不许过年, ːmagic_sparklesːSymphonyNo28CoTkin, ːmagic_sparklesːKit, ːmagic_sparklesːUncouth Ruffian.

    LANGUAGE EDITS



  • We harmonized the description of the rules on about 10 cards, specifically – the description of choices that players make. Languages affected: English, Simplified Chinese, Japanese, Russian.


  • ːcardsː “A Deal with the Prosecution” had a description which lead some players to think that they can teleport another player to the Jail even when they, themselves, did not serve a jail term. We edited the rules. Languages affected: English, Simplified Chinese, Japanese, Russian (thanks, ːmagic_sparklesː VodemaRus).


  • USER INTERFACE



  • We extended the timer for choosing cards at the beginning of the session by about 10 seconds (Thanks for bringing this issue to our attention, ːmagic_sparklesː Infernomance).

  • The color, contrast, and brightness of a few spots and locations has been improved:




  • TECH ISSUES



  • Fixed bugs related to ːcardsː "Corporate Scam" (thanks, ːmagic_sparklesː Gremlins, Inc. Japan Branch).


  • Once again, we improved the server logic (a bit).




  • ROADMAP



    LANGUAGE EDITS



    If there are any misleading descriptions on card rules, we would love to receive your feedback – since we continue to edit the rules to make them more clear.

    USER INTERFACE



    We continue to work on improving visibility of the playing field, spots and locations. We are conscious of not going for radical changes, as many players are already used to the existing version.

    OTHER



    Gremlins, Inc. will celebrate 9 years in full release on March 11, 2025.

    TOURNAMENTS



  • What do you think about having ranked sessions, and maybe even the next tournament, with the number of rounds as the condition? Please share your opinions in the comments.


  • The results of the Lunar New Year tournament have been published, check the details here:


  • https://steamcommunity.com/games/369990/announcements/detail/596261024722583993


    –––––

    PS

    ːmaliceːːmaliceːːmaliceː Shameless promotion time! ːmaliceːːmaliceːːmaliceː

    The most popular Gremlins, Inc. DLC based on the sales of 2024 –

    https://store.steampowered.com/app/459853/Gremlins_Inc__Astral_Gamblers/

    The second most popular Gremlins, Inc. DLC in this period –

    https://store.steampowered.com/app/1438000/Gremlins_Inc__Agents_of_Chaos/

    Thanks to everyone who supports our efforts by purchasing this additional content (about 10% of player base owns these DLCs; if you're among these 10%, you are a special gremlin!).

    UPDATE 2025/02/08

    Good morning, dear friends :

    As you may know, throughout 2025 we have committed to releasing weekly updates for Gremlins, Inc. Such updates typically include a few quality of life improvements:

    • edits for card rules, to make them easier to understand;
    • fixing typos and missing values in some languages;
    • occasionally, balancing changes (thanks to the forum discussions);
    • sometimes, improvements in visual assets (contrast/colors);
    • sometimes, improvements in the UI (font sizes and other things);
    • from time to time, improvements in stability of servers;

    If you have any suggestions for future updates in the categories above, please post them on Steam Forums. We are here for you, working to make your game experience better.

    And if you report a ːhypnoheartː particularly good ːhypnoheartː bug which we then find, and fix, then we will happily mail you a little package from our studio –



    UPDATE 2025/02/08



    LANGUAGE EDITS



    • Harmonized description of rules on ːcardsː multiple cards (more than 20), so that the same mechanic is explained in exactly the same way. This invisible work actually takes quite some time as we go back and forth to bring consistency. It may not be a big deal for the veterans, but it makes the game easier to grasp for every new player, and this is important! Languages affected: English, Simplified Chinese (ːmagic_sparklesː thanks, 炒鸡厨客), Japanese, Russian.

    • One of the jail cards had, in Ukrainian, a mistake in the description ("-0 days"). Last week's update fixed this issue in Russian, but not in Ukrainian. This is fixed now. (ːmagic_sparklesː thanks, Infernomance).


    USER INTERFACE



    • Changed the font size for Japanese and Simplified Chinese languages in Gremlinopedia.




    ROADMAP



    LANGUAGE EDITS



    We continue to edit the rules of the cards for clarity in the four major languages used by players, with an update of the texts every week.

    USER INTERFACE



    We started to look at the icons of spots and locations used on the playing field. Some of them could use an update in color and contrast, to be easier to recognize. We will update the assets gradually, with future weekly updates.


    TECH ISSUES



    There's a server upgrade in the plans, which will provide significant improvement in stability. Tentatively, it is scheduled for the next week's update. If you will be in the game at the moment of the update, you will see a notice asking you to re-join. Don't worry.

    OTHER



    The update to ːcardsː “Brand recognition” is pushed to the next week or later, due to a larger than expected workload related to testing how it works.

    Attention! Question time! Do you use the High Contrast mode in Settings, when playing the game? It dims down the background of the playing field, and visibility is greatly improved. All of us at the studio do this. But do other player use, or even know, of this feature?

    Some good news: in January, over 10.000 new players joined Gremlins, Inc. – welcome to the Clockwork Town! if you have any questions, or need advise, don't be strangers, please post on Steam forums.

    ːfirstplaceː Lunar New Year Tournament: we are now in the last stages of reviewing the protests filed during the event, and expect to publish the results in the middle of the coming week. if you find yourself among the winners entitled to enamel pins or t-shirts, don't forget to contact us to confirm your delivery address.

    [Team CO]

    –––––

    PS

    ːmaliceːːmaliceːːmaliceː Shameless promotion time! ːmaliceːːmaliceːːmaliceː

    Our new game has a Steam page now (we plan to release a demo in the summer):

    https://store.steampowered.com/app/2694810/Sister_of_a_Dragon/

    UPDATE 2025/01/31

    Good morning, dear friends :

    As you may know, throughout 2025 we have committed to releasing weekly updates for Gremlins, Inc. Such updates typically include a few quality of life improvements:

    • edits for card rules, to make them easier to understand;
    • fixing typos and missing values in some languages;
    • occasionally, balancing changes (thanks to the forum discussions);
    • sometimes, improvements in visual assets (contrast/colors);
    • sometimes, improvements in the UI (font sizes and other things);
    • from time to time, improvements in stability of servers;

    If you have any suggestions for future updates in the categories above, please post them on Steam Forums. We are here for you, working to make your game experience better.

    And if you report a ːhypnoheartː particularly good ːhypnoheartː bug which we then find, and fix, then we will happily mail you a little package from our studio –



    UPDATE 2025/01/30



    LANGUAGE EDITS



    • harmonized description of special movement effects (17 cards); languages affected: English, Simplified Chinese (ːmagic_sparklesː thanks, 炒鸡厨客, 菇男), Japanese (ːmagic_sparklesː thanks, members of Gremlins, Inc. Japanese community), Russian.

    • a few years back, when we thought we could introduce "edit" function for all cards, we modified some card rules in anticipation of this change – which resulted in the phrase "Misfortune cards to choose from: 1". We did not manage to add the "edit" function, but that language remained, and it was confusing. It is now fixed. Languages affected: all languages.

    • action card "Secret Police ID" had a name that was too long in Brazilian Portuguese language, which prevented it from being displayed fully; we shortened the name (ːmagic_sparklesː thanks, Jef).

    • one of jail cards had, only in Russian language, a mistake in description of effect ("-0 days"); this is fixed now (ːmagic_sparklesː thanks, VaBaDak)

    USER INTERFACE



    • reduced unnatural line breaks; languages affected: Simplified Chinese, Japanese.
    • fixed a bug in which “ー” disappeared in some sentences; languages affected: Japanese.

    TECH ISSUES



    • the stability of our servers has been somewhat increased, thanks to a better communication protocol

    OTHER ISSUES



    • we adjusted the prices to be able to participate in certain sales events, as in some currencies the prices were flagged as "too low"; currencies affected: here and there, about 20 currencies, with small changes




    ROADMAP



    LANGUAGE EDITS



    We will continue with the clarifications and harmonization of the rules of the cards. The effort is focused on English, Simplified Chinese, Japanese and Russian languages initially.

    USER INTERFACE



    We started working on a couple of updates for the visuals of the game, we don't have ETA when these yet. Maybe this becomes a DLC, maybe not, who knows.

    TECH ISSUES



    There's a server upgrade in the plans, which will provide significant improvement in stability. We are not releasing it at this time as there's a tournament in progress, but once it's over, we'll ship it.

    OTHER



    "Brand recognition" will be rebalanced after the Lunar New Year tournament ends. Thanks for all the feedback, we agree that it can be improved.

    Gremlins, Inc. will celebrate 9 years in full release on March 11, 2025. Do we plan something special? You bet (Valve will also help).

    –––––

    PS

    ːmaliceːːmaliceːːmaliceː Shameless promotion time! ːmaliceːːmaliceːːmaliceː

    Our new game has a Steam page now (we plan to release a demo in the summer):

    https://store.steampowered.com/app/2694810/Sister_of_a_Dragon/

    LUNAR NEW YEAR TOURNAMENT 2025

    Dear community:

    This time, the Lunar New Year tournament is more luxurious and lasts a longer time, to share the joy of the most recent major update with our players. As in the TOURNAMENT “DOUBLE 11”, T-shirts and enamel pins as a part of the prize pool. Don't miss your chance to win!





    The tournament starts on January 27, with the following rules:

    LUNAR NEW YEAR TOURNAMENT 2025



    27 Jan 2025 (12:00 GMT) – 3 Feb 2025 (12:00 GMT) (7 days)

    EUROPE



    ːcardsː Players: 4
    ːscoreː Victory condition: 30 points
    ːcursecardː Chaos Cards: allowed
    :magic_sparkles: Character Abilities: allowed
    ːtelegramː Impending Misfortune: hidden
    ːcheatdiceː Characters: random
    :RatsClock: Timer: normal
    :Location: Field: Clockwork Colony (2)

    Tournament points (place/points):

    1. +120
    2. +20
    3. +4
    4. +1

    Players get tournament points for the first 10 sessions.

    ASIA



    ːcardsː Players: 2
    ːscoreː Victory condition: 35 points
    ːcursecardː Chaos Cards: allowed
    :magic_sparkles: Character Abilities: allowed
    ːtelegramː Impending Misfortune: hidden
    ːcheatdiceː Characters: random
    :RatsClock: Timer: normal
    :Location: Field: Clockwork Colony (2)

    Tournament points (place/points):

    1. +120
    2. +20

    Players get tournament points for the first 16 sessions.

    MAIN PRIZES



    The following prizes are awarded to players who occupy the following places, separately on EUROPE and on ASIA servers:

    1. Original Gremlins, Inc. T-shirt
      A set of Gremlins, Inc. enamel pins (4 pins)
      3x illegal box of goods
      Champion's trail
      Frosty Footsteps
      Frame of Ice
      A Smart Plug
    2. A set of Gremlins, Inc. enamel pins (4 pins)
      3x illegal box of goods
      Frosty Footsteps
      Frame of Ice
      A Smart Plug
    3. A set of Gremlins, Inc. enamel pins (4 pins)
      3x illegal box of goods
      Frosty Footsteps
      Frame of Ice
    4. 3x illegal box of goods
      Frosty Footsteps
      Frame of Ice
    5. 3x illegal box of goods
      Frosty Footsteps
    6. 2x illegal box of goods
    7. 2x illegal box of goods
    8. 1x illegal box of goods
    9. 1x illegal box of goods
    10. 1x illegal box of goods
    11. 1x contraband box of goods
    12. 1x contraband box of goods
    13. 1x contraband box of goods
    14. 1x contraband box of goods
    15. 1x contraband box of goods
    16. 1x contraband box of goods
    17. 1x contraband box of goods
    18. 1x contraband box of goods
    19. 1x contraband box of goods
    20. 1x contraband box of goods


    Additional prizes



    EUROPE server –

    :SneakyChest: 5 victories in a row: 1x illegal box of goods
    :SneakyChest: 10 victories in a row: 2x illegal box of goods on top of this

    ASIA server –

    :SneakyChest: 10 victories in a row: 1x illegal box of goods
    :SneakyChest: 16 victories in a row: 2x illegal box of goods on top of this


    Bounty hunter's award



    The first player to win against the player with the highest number of tournament points –

    EUROPE server –

    :SneakyChest: A set of Gremlins, Inc. enamel pins (4 pins) (If the player in question is one of the top three finishers, they will instead receive 2x Smart Plug).

    ASIA server –

    :SneakyChest: A set of Gremlins, Inc. enamel pins (4 pins) (If the player in question is one of the top three finishers, they will instead receive 2x Smart Plug).


    Secret Award



    The secret rule will be disclosed after the end of tournament.

    :SneakyChest: 1x illegal box of goods

    RESULTS



    Please note that it usually takes several days to determine the overall ranking, and publish the results. This is due to the need to investigate and confirm if there were any rule violations or unexpected bugs in the tournament.

    We hope that as many players as possible will enjoy this tournament.

    Good luck!!

    [Team CO]

    –––––

    PS

    ːmaliceːːmaliceːːmaliceː Shameless promotion time! ːmaliceːːmaliceːːmaliceː

    Our new game has a Steam page now (we plan to release a demo in the summer):

    https://store.steampowered.com/app/2694810/Sister_of_a_Dragon/

    3 NEW CARDS + OUR NEW GAME + LUNAR NEW YEAR

    Hi friends.

    Recently, we got lucky with great sales in :china: China – and, after celebrating with tea from Yunnan, we decided to say "thank you" by releasing this update (we also have a new game to show to you! it has a battle system like a digital board game, with multiple calculations each round, made seamlessly – read on for more details!).

    Now, speaking of sales of Gremlins, Inc.:



    :magic_sparkles: top 5 countries by copies sold, Q4 2024: China, Russia, USA, Japan, Ukraine

    ːsteampunkː top 5 countries by revenue, Q4 2024: China, USA, Russia, Japan, Ukraine

    It is only fitting, that this update is brought to you by a mixed dev team that's based in Japan (community & design), Russia (engineer), Ukraine (artist) and Lithuania (producer). Not to forget our translators who are based in Netherlands, Korea, China, Italy, Brazil, Spain, Poland, Czech Republic, Germany and France.

    As you can see... gremlins are everywhere !! ːmaliceː

    (as one gremlin famously wrote, "Workers Gremlins of the world, unite!")

    Anyways, let's celebrate this update together, and thanks one more time to the Chinese players (and our partners at HeyBox) for giving us the positive motivation to come through with this update.

    3 NEW CARDS



    Today we add not 1, not 2, not 4, but 3 new cards – how about that!

    Heavenly Duties





    [table]
    [tr]
    [th]Location[/th]
    [td]The Astral Plane[/td]
    [/tr]
    [tr]
    [th]Cost[/th]
    [td]FREE[/td]
    [/tr]
    [tr]
    [th]Move points[/th]
    [td]1[/td]
    [/tr]
    [tr]
    [th]Type[/th]
    [td]Criminal[/td]
    [/tr]
    [tr]
    [th]Get[/th]
    [td]ːmaliceː4[/td]
    [/tr]
    [/table]

    Special Rule:

    The player of your choice gives you $200, ːscoreː2 or ːvotesː5. You make the choice.

    "Devils who moved to the Astral Plane due to a zoning project in the Inferno, did not change their tricks – but changed the terminology. What was known as "racket and extortion" in the Inferno is now called "protective tariffs and duties" on the Astral Plane."



    This card may remind you of “A Deal with the Devil” and “Devil's Due”. The idea for this card came from one of the players, Paul. Thank you, Paul!


    Brand Recognition





    [table]
    [tr]
    [th]Location[/th]
    [td]The Office[/td]
    [/tr]
    [tr]
    [th]Cost[/th]
    [td]$150[/td]
    [/tr]
    [tr]
    [th]Move points[/th]
    [td]6[/td]
    [/tr]
    [tr]
    [th]Type[/th]
    [td]Secret[/td]
    [/tr]
    [/table]

    Special Rule:

    For each occasion where you have the highest $, ːscoreː, ːvotesː, ːmaliceː, income or bribes, you get ːscoreː1 and your income increases by 3.

    "Whether you are the Chief Bastard or the Person of the Year, in the Clockwork Town the power of recognition is equally rewarding."



    The main feature of this card is that you can benefit from high malice as well as from high bribe value, which are usually only disadvantageous. However, you have to be "number one" – have the highest value among all players.

    Hypnosis





    [table]
    [tr]
    [th]Location[/th]
    [td]The Inferno[/td]
    [/tr]
    [tr]
    [th]Cost[/th]
    [td]$250[/td]
    [/tr]
    [tr]
    [th]Move points[/th]
    [td]4[/td]
    [/tr]
    [tr]
    [th]Type[/th]
    [td]Regular[/td]
    [/tr]
    [tr]
    [th]Get[/th]
    [td]ːscoreː2, ːmaliceː1[/td]
    [/tr]
    [/table]

    Special Rule:

    A player of your choice skips turn(s): 1. You can play another card in this location in this turn.

    "Gremlins are immune to hypnosis, but would freeze when shown something small and shiny – on the chance that it's a coin."



    This card is the only card that has the effect of playing another card and receiving some ːscoreː points at the same time. Therefore, it has the same cost as "The Decelerator", but it provides 2 less ːscoreː points. However, the effect of being able to play another card is a big advantage in the Inferno, where you have many powerful cards. Especially at the end of the session, when it can help you to secure the victory at once, combined with the effect of obstructing your opponents.

    BALANCING



    Is it balancing, or is it re-balancing? And does a rage-quitting player make a sound, if only the AI bot can hear them? Yes, philosophy and games development go hand in hand...

    The Politician's Abilities





    The Astral Plane Club

    [table equalcells=1]
    [tr]
    [th]Previously[/th]
    [th]Now[/th]
    [/tr]
    [tr]
    [td]When resting in the Astral Plane, get 10 cards to choose from and lose ːmaliceː3.[/td]
    [td]When you have ːvotesː7 or more, you can move to the Astral Plane straight from the Bank.[/td]
    [/tr]
    [/table]

    Breathing Tax

    [table equalcells=1]
    [tr]
    [th]Previously[/th]
    [th]Now[/th]
    [/tr]
    [tr]
    [td]While you are the Governor, bribe of every player increases by 5.[/td]
    [td](this ability is removed)[/td]
    [/tr]


    These changes should increase the win rate of the Politician character. When you play as the Politician, the timing of getting votes may be more important from now on.

    Order of Characters



    [table]
    [tr]
    [th]Previously[/th]
    [th]Now[/th]
    [/tr]
    [tr]
    [td]Engineer[/td]
    [td]Engineer[/td]
    [/tr]
    [tr]
    [td]Politician[/td]
    [td]Politician[/td]
    [/tr]
    [tr]
    [td]Manager[/td]
    [td]Manager[/td]
    [/tr]
    [tr]
    [td]Pauper :orange_box:[/td]
    [td]Collector :the_red_box:[/td]
    [/tr]
    [tr]
    [td]Gambler[/td]
    [td]Gambler[/td]
    [/tr]
    [tr]
    [td]Damned[/td]
    [td]Damned[/td]
    [/tr]
    [tr]
    [td]Banker[/td]
    [td]Banker[/td]
    [/tr]
    [tr]
    [td]Thief :locked:[/td]
    [td]Merchant :the_green_box:[/td]
    [/tr]
    [tr]
    [td]Secret Agent[/td]
    [td]Secret Agent[/td]
    [/tr]
    [tr]
    [td]Merchant :the_green_box:[/td]
    [td]Thief :locked:[/td]
    [/tr]
    [tr]
    [td]Prosecutor[/td]
    [td]Prosecutor[/td]
    [/tr]
    [tr]
    [td]Collector :the_red_box:[/td]
    [td]Pauper :orange_box:[/td]
    [/tr]



    It has been confirmed that in sessions of 4 or more players, the character that is late in the order, has a bit of an advantage; this change balances that.

    Action Cards



    ːcardsː Full-House

    [table equalcells=1]
    [tr]
    [th]Previously[/th]
    [th]Now[/th]
    [/tr]
    [tr]
    [td]Cost: FREE[/td]
    [td]Cost: $50[/td]
    [/tr]


    ːcardsː Personal Search

    [table equalcells=1]
    [tr]
    [th]Previously[/th]
    [th]Now[/th]
    [/tr]
    [tr]
    [td]Look at the cards of any player of your choice. Swap 1 of their card(s) with the same number of cards from your hand. The player pays you $100 for each secret or criminal card discovered.
    [/td]
    [td]Look at the cards of any player of your choice. The player pays you $100 for each secret or criminal card discovered.
    [/td]
    [/tr]


    ːcardsː Expensive Order

    [table equalcells=1]
    [tr]
    [th]Previously[/th]
    [th]Now[/th]
    [/tr]
    [tr]
    [td]Choose any player (including you). That player gets ːscoreː1 and chooses to pay for it (-$150, -ːmaliceː2) or steal it (+ːmaliceː5).
    [/td]
    [td]Choose any player (including you) who must pay $150. That player gets ːscoreː1, loses ːmaliceː3. If they cannot pay, they get ːmaliceː3 instead.
    [/td]
    [/tr]


    ːcardsː Honorary Escort

    [table equalcells=1]
    [tr]
    [th]Previously[/th]
    [th]Now[/th]
    [/tr]
    [tr]
    [td]Cost: $150[/td]
    [td]Cost: $100[/td]
    [/tr]


    ːcardsː Dice-roller

    [table equalcells=1]
    [tr]
    [th]Previously[/th]
    [th]Now[/th]
    [/tr]
    [tr]
    [td]Cost: $50[/td]
    [td]Cost: $20[/td]
    [/tr]
    [tr]
    [td]Roll the dice. Get $100 for each card in your hand that has the same number of move points as the number on the dice.[/td]
    [td]Roll the dice. Get $50 for each card in your hand that has the same number of move points as the number on the dice.[/td]
    [/tr]


    Deck



    Change in the number of copies of cards in the deck

    [table equalcells=1]
    [tr]
    [th]Card[/th]
    [th]Previously[/th]
    [th]Now[/th]
    [/tr]
    [tr]
    [td]ːcardsː Personal Search[/td]
    [td]1[/td]
    [td]2[/td]
    [/tr]
    [tr]
    [td]ːcardsː An Inspection[/td]
    [td]3[/td]
    [td]2[/td]
    [/tr]
    [TAG-403]

    Thanks to all Pillars of Community for their input on new cards, characters and balancing.

    You guys are amazing!

    OTHER CHANGES



    • Fixed several card descriptions (where rules were not clear enough).
    • Fixed a problem where card updates were not reflected in several single-player challenges.
    • Fixed several other bugs.
    • Increased sales in China.
    • Ordered more Japanese and Chinese teas for the office.


    LUNAR NEW YEAR TOURNAMENT



    Gremlins, Inc. had a Lunar New Year Tournament has every year, but this year we plan to make it more luxurious (more prizes, including enamel pins shipped to winners!) and on a larger scale (whole week!).

    [table equalcells=1]
    [tr]
    [th]Tournament starts[/th]
    [th]Tournament ends[/th]
    [/tr]
    [tr]
    [td]January 27, 2025 – 12:00 GMT[/td]
    [td]February 3, 2025 – 12:00 GMT[/td]
    [/tr]




    European and Asian servers will, as usual, offer different rules. We will release full details closer to the start of the tournament.

    OUR NEW GAME



    We have developed Gremlins, Inc. during 2013-2016, and continued to create additional content in 2017-2018. The years of 2019-2022 are kind of blurry, because we spent them on Spire of Sorcery, a game that experienced several changes in design and direction and cost us dearly in mental health and budget.

    But what doesn't kill us, comes back and tries to kill us again makes us stronger – in 2022, we've met Nikita Kulaga, the game designer behind the wildly successful Graveyard Keeper, and started to collaborate on a new game, which is now known as Sister of a Dragon.



    We're happy to report that the Steam store page of our new game is now open:

    https://store.steampowered.com/app/2694810/Sister_of_a_Dragon/

    In a nutshell, this is a turn-based tactics built around a hex-based matrix with passive and active tokens, which belong to one of 8 schools, and can transform and change levels. If this sounds similar to the multi-layered mechanics of Gremlins, Inc. – you're right on spot! With Sister of a Dragon, we develop another game where multiple systems combine for a special kind of gameplay.





    We already started to publish developer diaries there, covering both the story, and the mechanics of the gameplay. In 2025, we aim to release the demo that showcases the game. We hope that you will like it! (and if not, no problems at all: we are masters of issuing permanent bans on complainers!).

    On a serious note, though, we already play our new game every day, and we love the flexibility of the battle system. What's left is polishing and tying all the loose ends (a massive job that everybody hates, but which must be done). Come say "Hi", we promise to be nice.

    [Team CO]

    春节...

    NEW YEAR TOURNAMENT!!

    Welcome to the final tournament of the year, which starts in 2024 and ends in 2025!

    27/12/2024 (12:00 GMT) – 04/01/2025 (12:00 GMT)

    EUROPE



    ːcardsː Players: 4
    ːscoreː Victory condition: 35 points
    ːcursecardː Chaos Cards: allowed
    :magic_sparkles: Character Abilities: allowed
    ːtelegramː Impending Misfortune: visible
    ːcheatdiceː Characters: from random set
    :RatsClock: Timer: normal
    :Location: Field: Clockwork Colony (2)

    Tournament points (place/points):

    1. +120
    2. +20
    3. +4
    4. +1

    ASIA



    ːcardsː Players: 2
    ːscoreː Victory condition: 40 points
    ːcursecardː Chaos Cards: allowed
    :magic_sparkles: Character Abilities: allowed
    ːtelegramː Impending Misfortune: visible
    ːcheatdiceː Characters: from random set
    :RatsClock: Timer: normal
    :Location: Field: Clockwork Colony (2)

    Tournament points (place/points):

    1. +120
    2. +20

    TOURNAMENT RULES



    Players get tournament points for the following sessions:

    • EUROPE: the first 10 sessions
    • ASIA: the first 16 sessions

    Only the results from these sessions will be eligible for awards.

    PRIZES



    The following prizes will be issued to the players who occupy the following places:

    1. 5x illegal box of goods, Frosty Footsteps, Champion's trail, A Smart Plug,
    2. 4x illegal box of goods, Frosty Footsteps, A Smart Plug
    3. 3x illegal box of goods, Frosty Footsteps
    4. 2x illegal box of goods
    5. 2x illegal box of goods
    6. 1x illegal box of goods, 1x contraband box of goods
    7. 1x illegal box of goods, 1x contraband box of goods
    8. 1x illegal box of goods, 1x contraband box of goods
    9. 1x illegal box of goods
    10. 1x illegal box of goods
    11. 1x contraband box of goods
    12. 1x contraband box of goods
    13. 1x contraband box of goods
    14. 1x contraband box of goods
    15. 1x contraband box of goods
    16. 1x contraband box of goods
    17. 1x contraband box of goods
    18. 1x contraband box of goods
    19. 1x contraband box of goods
    20. 1x contraband box of goods

    Additionally:

    Every player with 5 victories in a row (EUROPE) or 10 victories in a row (ASIA):
    • A Smart Plug (If 10 victories in a row (EUROPE) or 16 victories in a row (ASIA), additional 2x illegal box of goods)


    Bounty hunter's award: The first player to win against the player with the best tournament points.
    • 1x illegal box of goods (If the winner of this tournament is undefeated, this award will also be given.)


    Secret Award (the rule will be disclosed after the tournament):
    • 1x illegal box of goods

    Good Luck!!

    [Team CO]

    TOURNAMENT “DOUBLE 11”

    Dear community:

    Today, we have 2 news to share:

    Firstly, we’re happy to report that we have started a collaboration with HeyBox, the largest PC and console games community in China. This partnership allows many more China-based players to find the help and the advice they need about Gremlins, Inc. directly on the HeyBox platform, in their own language.

    It is no exaggeration to say that this is all due to you, the players, who continue to play the game, and invite their friends to join the community. Gremlins, Inc. has been around for a very long time – next year, we'll celebrate a decade since the game released in Early Access! – and still, the game continues to be enjoyed by many players who love intellectually challenging board games.

    Secondly, to celebrate this cooperation, we will be holding a collaborative Charlie Oscar x HeyBox Tournament “Double 11", with a set of luxurious, rare items in the prize fund: enamel pins, and t-shirts.





    The tournament starts on November 8, with the following rules:

    TOURNAMENT “DOUBLE 11”



    08 Nov 2024 (12:00 GMT) – 15 Nov 2024 (12:00 GMT) (7 days)

    EUROPE


    ːcardsː Players: 4
    ːscoreː Victory condition: 30 points
    ːcursecardː Chaos Cards: allowed
    :magic_sparkles: Character Abilities: allowed
    ːtelegramː Impending Misfortune: hidden
    ːcheatdiceː Characters: from random set
    :RatsClock: Timer: normal
    :Location: Field: Clockwork Town (1)

    Tournament points (place/points):

    1. +120
    2. +20
    3. +4
    4. +1


    ASIA


    ːcardsː Players: 2
    ːscoreː Victory condition: 35 points
    ːcursecardː Chaos Cards: allowed
    :magic_sparkles: Character Abilities: allowed
    ːtelegramː Impending Misfortune: hidden
    ːcheatdiceː Characters: from random set
    :RatsClock: Timer: normal
    :Location: Field: Clockwork Town (1)

    Tournament points (place/points):

    1. +120
    2. +20


    Players get tournament points for the following sessions:

    • EUROPE: the first 10 sessions
    • ASIA: the first 16 sessions

    Only the results from these sessions will be eligible for awards.


    PRIZE



    The following prizes are be issued to the players who occupy the following places:

    1. Gremlins, Inc. original T-shirt and a set of enamel pins (4 pins), 5x illegal box of goods, Spooky Trail, Champion's trail, Pumpkin-o-mat
    2. Gremlins, Inc. – a set of enamel pins (4 pins), 4x illegal box of goods, Spooky Trail, Pumpkin-o-mat
    3. Gremlins, Inc. – a set of enamel pins (4 pins), 3x illegal box of goods, Pumpkin-o-mat
    4. Gremlins, Inc. – a set of enamel pins (4 pins), 3x illegal box of goods
    5. 3x illegal box of goods
    6. 3x contraband box of goods
    7. 3x contraband box of goods
    8. 2x contraband box of goods
    9. 2x contraband box of goods
    10. 2x contraband box of goods
    11. 1x contraband box of goods
    12. 1x contraband box of goods
    13. 1x contraband box of goods
    14. 1x contraband box of goods
    15. 1x contraband box of goods
    16. 1x contraband box of goods
    17. 1x contraband box of goods
    18. 1x contraband box of goods
    19. 1x contraband box of goods
    20. 1x contraband box of goods


    Additionally:
    Every player with 5 victories in a row (EUROPE) or 10 victories in a row (ASIA):

    • A Smart Plug (If 10 victories in a row (EUROPE) or 16 victories in a row (ASIA), additional 2x illegal box of goods)


    Bounty hunter's award: The first player to win against the player with the best tournament points.

    • 1x illegal box of goods (If the winner of this tournament is undefeated, this award will also be given.)


    Secret Award (the rule will be disclosed after the tournament):

    • 1x contraband box of goods


    Please note that a set of enamel pins (4 pins) and T-shirt sets will need to be shipped, so please contact us within 7 days of the news of the tournament results.

    Good Luck!!

    [Team CO]