I have a major update being released thursday, this will include a load of new content i will list some of the new things here....
* New buildable (Door Wall)
* New Buildable (Tent) - This will be used to save progress instead of pause then
saving.
* New Buildable (Stairs)
* New Buildable (Window wall)
* New Buildable (Tool Bench)
* New 3D Model for Campfire
* New 3D Model for Wall
* Open ocean unlocked - can swim in the Deep water
* Stamina will be added to character
* New food items
* Boiling Ocean water to turn into Drinking water
* Apples
* New Tool Pick Axe
* Rock mining
i hope you like the sound of the new items that will be in Grimtale island this weekend :D
THE DROP OFF SEEMS A LITTLE TOO SCARY TO ME
This is what you can expect to encounter and other giant creatures of the deep when you explore the ocean!
COMING IN A FUTURE UPDATE
VR SUPPORT
Ok so this is a question regarding to how many Grimtale players own a VR Headset...
The plan is to add sit down VR support with keyboard and mouse / controller but i will only spend time implimenting it if thats what you guys would like?
UPDATE ANYONE? (BUG FIXES AND OCEAN UNLOCKED)
BOO!
^^^^^^^^
Very unprofessional of me....
Anyway, who is up for another update?.... This update is very small but the fixes are too important to let you guys wait, so here are the notes!
* Fixed Cooking and eating meat in the fire not restoring hunger.
* Fixed 9mm releoad defulting the player with 1 mag regardless to how many
mags you have in your inventory.
* Ocean is now explorable!!!!!
( This is very very veeeerryyyy early stages of the ocean and is only there to explore at the moment and get a feel for how the swimming works. there are currently no Resourses in the ocean but this will change in the next major update on wednesday)
please enjoy!!
REVIEWS
Hello everyone!
I hope you are all doing well, just a quick one about reviews...
I would like to ask everyone who left a review on Grimtale island if they would kindly consider updating the reviews based on the new game, reason being is I don’t want new comers to think the game is abandoned or the old problems still exist.
Please make the reviews honest, honesty will help me grow as a developer and make the game even better!
Thank you all so much for the continued support it means a lot!
Michael schade - developer
UNDER THE SEA (SCREENSHOT)
WHAT THE FINISHED PRODUCT WILL HAVE
* DYNAMIC WEATHER
* PLAYER MOOD SYSTEM
* PLAYER SANITY
* PLAY TEMPERATURE
* WORLD TEMPERATURE
* VEHICLES
* OCEAN EXPLORATION
* 3 ISLANDS THAT WILL BE LINKED BY THE OCEAN
* MILITARY AI
* DIFFERENT ZOMBIE VARIATIONS
* LOADS MORE WILDLIFE
* CO-OP MULTIPLAYER
* STEAM ACHIEVEMENTS
* IN GAME MISSIONS (GIVEN BY MUTUAL NPC’S
( this will involve traveling from island to island to find a certain item or find and help another npc)
* MORE TOOLS
* MORE BUILDABLES
* MORE LOOT
UPDATE RELEASED (PLAYER INFECTION AND MORE)
UPDATE NOTES
* New buildable item (Water catcher) - this is a buildable item that will require 4 wood, 2 metal, and 2 cloth.
* New Resourse added (cloth)
* New Resource added (Fiber)
* New Harvestable plant (Fiber Plant)
* New Pickup (Rad Pills)
* New Gameplay Mechanic (Infection) - zombies will now infect players when
biten a certain number of times, this will cause the players vision to be blury
and green and will restrict player movement until cured.. if the player does
not cure this infection in time it will cause death.
* Added Radiation meter to HUD
* Added Rad Pills Ammount to HUD
* Added Video Settings to game ( basic implimentation for now )
GAMEPLAY CHANGES
* Mushrooms can be a great source of food if you are in need but will now
come at a cost giving the player a small ammount of radiation.
BUGS FIXED
* Zombies will no longer be able to attack you from a rediculous distance
* Zombie path finding has been fixed
* UI meters now fixed to replicate player hunger player thirst and player
infection more closely.
thank you and i hope you enjoy the update
UPDATE INCOMING! (NEW BUILDABLE, NEW RESOURSES AND MORE)
Hello! this is part 1 of this update, the update will land within the next hour...
UPDATE NOTES
* New buildable item (Water catcher) - this is a buildable item that will require 4 wood, 2 metal, and 2 cloth.
* New Resourse added (cloth)
* New Resource added (Fiber)
* New Harvestable plant (Fiber Plant)
* New Pickup (Rad Pills)
* New Gameplay Mechanic (Infection) - zombies will now infect players when
biten a certain number of times, this will cause the players vision to be blury
and green and will restrict player movement until cured.. if the player does
not cure this infection in time it will cause death.
* Added Radiation meter to HUD
* Added Rad Pills Ammount to HUD
* Added Video Settings to game ( basic implimentation for now )
GAMEPLAY CHANGES
* Mushrooms can be a great source of food if you are in need but will now
come at a cost giving the player a small ammount of radiation.
BUGS FIXED
* Zombies will no longer be able to attack you from a rediculous distance
* Zombie path finding has been fixed
* UI meters now fixed to replicate player hunger player thirst and player
infection more closely.
thank you and i hope you enjoy the update!
RADIATION AND PLAYER INFECTION
Zombies may seem like a push over at this point in time... but only a couple of bites can infect you with the Enome Virus.
ENOME VIRUS SYMPTOMS
* Little to no energy
* Blurred and discoloured vision
* Dehydration
* Eventually death.
Find rad pills before time runs out to cure yourself from the virus or face death.