Grunt1914 cover
Grunt1914 screenshot
Genre: Simulator, Strategy, Indie

Grunt1914

Interface improvement - weapon slots









In this update the weapons that are currently selected are visible in the game while you play through weapon slots in the bottom right corner.







This update makes it easier to see which weapons are currently selected and which are in your current loadout.

New feature - melee combat





Melee combat has now officially been added to the game!







Melee combat is the newest and a very exiting addition to Grunt1914! They can be used by being selected as a weapon slot.







This update includes two melee weapons that can be used at any level. The update introduces the possibility of a range of weapons that might be bought into the game in the near future.

In this update the two weapons that are made available are :

- The M1916 Shovel
- The M1829 Artillery sabre

This update will allow for many new ways to play the maps in the game with any game mode, and will lead to some tense and exciting battles!







This feature is due to change in the coming weeks based on player feedback and internal testing.

New feature - grenades





Grenades have now officially been added to the game!







Grenades are the newest and an especially exiting addition to Grunt1914! They can be used either in the traditional sense as "quick throw" items by pressing the mapped key or the can be selected as a weapon slot.







This update includes three grenades that can be used at any level. The update introduces explosive grenades as well as smoke grenades, more grenade types will be added into the game in the future.

In this update the three grenades that are made available are :

- The MKII Grenade
- The MKI Smoke grenade
- The Stielhandgranate







This update will allow for many new ways to play the maps in the game with any game mode, and will lead to some tense and exciting battles!







This feature is due to change in the coming weeks based on player feedback and internal testing.

New weapon - Parker VH 1916





This is the update for a new gun, the Parker VH 1916 sawed off shotgun.







The Parker VH 1916 is a very scarcely elected weapon in world war history, making it a very interesting addition for Grunt1914. The gun is of American origin and was barely used in the Great war.







The Parker brothers made all their guns by hand and was of exceptional quality. All of their guns were made to the same excellent quality.

The Parker VH 1916 has double triggers, 16 inch barrels instead of the usual 30 inch ones and delivers some serious firepower.







With its short range but massive power the weapon was perfect for defense inside the trenches of the massive battles of the war. Sawed of shotguns made great replacements as secondary firearms due to their concealment and agility capabilities.

New weapon - Hotchkiss M1914





This is the update for a new gun, the Hotchkiss M1914.







The Hotchkiss M1914 is a lesser known weapon in world war history, making it an interesting addition for Grunt1914. The gun is of French origin and was mass produced for the French military for use in overseas colonies.







Using gas cooling techniques the gun has a 30 round strip magazine. It has a massive RPM of 550 in Grunt1914 and does medium damage over a short period.







This is a great weapon for all round use on the battlefield. Its effective for close, medium and even long ranged combat with its overall ammunition capacity and effective fire rate.

Functionality improvement - advanced graphics options





In this update the advanced graphical selection and choices are vastly improved and expanded on. With this update all major post processing features that are used within Grunt1914 can now be tuned.







These settings include Ambient Occlusion, AntiAliasing, ScreenSpaceReflection, MotionBlur, Bloom, ChromaticAberation and Vignetting. These all affects performance and fine tuning the settings will get each player the experience they desire in terms of quality vs. performance.







This update aims to improve the experience for players that have difficulty running the game at maximum settings, by providing many more options to select or deselect.







At the bottom of the graphics settings menu there is a ""performance bar", this shows the player what the current state of quality vs. performance is - represented by a color slider. All advanced settings are color coded to represent its level of performance. AmbientOcclusion for example is very intensive so its red, whereas Vignetting is very light, and is then green as a result.



The following screenshots show maximum vs. minimum settings.

Minimum :



Maximum :



As is clearly represented above, there is a huge gap between maximum and minimum settings, hopefully this will help bridge the performance issues for some players.



This feature is due to be altered further going forward.


New map - Express









This is the second update for a new map, called Express.







Express is by far the smallest map in the game and is suitable for very small team death-match games or as little as one on one death-match or gun-game rounds. Shotguns, sub-machine guns and pistols will work best here, with rifles and machine guns being too slow and heavy to really challenge on this map.







Express has a multitude of boxes, crates, props and other such miscellaneous items strewn about on a train. The entire map is on a underground troop and supply train, moving between battles. The train contains a storage cart, and three barracks carts to explore and fight on. Access to the cockpit is locked.







This map is only an interior and as such only has the clear weather option.







This map is quite experimental at this stage, and as of yet it is unclear how players will find the experience. As such the map is due to change in the coming weeks based on player feedback.





Functionality improvement - ammo stations





In this new update ammo stations are introduced to the game.







These are placed randomly and strategically around the map and are there to naturally provide the players with more ammo when they run out of bullets. Combat can be fast and brutal and munition stocks usually drop fast in the heat of battle.







They are intractable by simply walking near them, they then add a certain amount of ammo to your gun's available munitions.







The stations are destroyed when depleted but re-spawn to the same location every 10 seconds once destroyed, ensuring the battle rages on!

New weapon - Lewis gun





This is the update for a new gun, the Lewis gun.





The Lewis gun is a classic in world war folklore and history, making it a must have for Grunt1914. The gun is of English origin and was mass produced in England during its early lifetime in 1914.







Using advanced cooling techniques the gun has a 47 round pan magazine. It has a incredible RPM of 600 in Grunt1914 and does allot of damage over a short period!







Using this new weapon you are sure to become the ultimate run and gun grunt out there on the battlefield! Heavy style!



Interface improvement - main menu previews





In this update the main menu and specifically hosting of matches is altered extensively.







You can now see an image of the map when selecting it and there are icons indicating whether you are playing in clear, rainy or snowy conditions.

The login name is also now saved so that it isn't necessary to type it in every session.







There was some confusion among users when selecting maps before, this update aims to eradicate that issue.

This feature is due to be altered further going forward.