Updated Matchmaking to search within difficulty tiers
Added a First-Time Playing popup to encourage playing the Tutorial
Added Steam Achievements
Added Discord Rich Presence
Added credits video
Updated intro video
Updated Privacy Policy
Added new melee weapon variants
Omneco Maul
Wox Compact
Attroc Titanium
Isoco Stinger
Santoniuan Mallet
Maco Gavel
Kovac Sledgehammer
Added new weapons
Shelling Nano
Bataldo Custom K330
Drekker CLR
BUG FIXES
Fixed bug where Sentry Guns were not able to use bullet penetration.
Fixed bug where the melee weapons Maul and Gavel had the same icons.
Fixed bug where the Main Menu music did not play after first level drop.
Fixed bug where the objective timer will not show after multiple level drops.
Fixed bug where bioscans didn’t make any sounds after reloading from checkpoint.
Fixed bug where Warden Intel updated every time you returned from the Snatcher.
Fixed a couple badly rotated items in the Gardens environment.
LEVEL CHANGES
Added a Lore Log to a terminal in ALT://R1D1
Added a checkpoint in ALT://R1A1
WEAPON CHANGES
Bullpup
Slightly decreased starting and ending damage falloff range.
Slightly increased reload speed.
Burst Cannon
Adjusted max ammo.
Decreased burst shot count.
Adjusted recoil.
Burst Rifle
Increased ammo.
HEL Auto Pistol
Significantly increased damage.
Decreased ammo.
HEL Gun
Decreased charge-up time.
Machine Pistol
Slightly increased starting and ending damage falloff range.
Machinegun Low RPM
Added new reload animation.
Precision Rifle
Decreased clip size.
Revolver
Added new reload animation.
Sawed-off Shotgun
Increased clip size.
Scattergun
Increased total ammo.
Increased damage.
Sniper
Reduced clip size.
Increased max ammo.
Increased shot delay.
Increased recoil.
Significantly increased hip fire spread and crosshair size.
Biotracker
Slightly increased cone range when tagging enemies.
Auto Sentry
Slightly increased damage.
Burst Sentry
Significantly reduced starting and ending damage falloff range.
Slightly reduced total ammo.
Shotgun Sentry
Increased total ammo.
Sniper Sentry
Increased starting damage falloff range.
Slightly reduced firing delay.
Slightly reduced shot delay.
Bat
Slightly increased light and charged stagger multiplier.
Hammer
Decreased light and charged stagger multiplier.
Knife
Increased charged backstab multiplier.
Decreased charged sleeper multiplier.
Slightly increased max damage charge time.
Significantly increased auto-attack time.
Spear
Slightly increased max damage charge time.
Reduced light stagger multiplier.
GTFO Free Weekend Starts now!
The Complex can be punishing even for the most scarred veterans so to help new prisoners get into GTFO we have compiled a survival guide. And remember, even though there are bots available, your survivability increases drastically if you play with friends. Find new ones on our Discord server. And if you like it, GTFO is also 40 % — our biggest sale yet!
Try GTFO – Free Weekend launches soon!
Are your friends still skeptical if they would enjoy the suffering of the complex? Their time is now. Starting on December 7th, we are initialising a Free Weekend here on Steam, making all seven currently active Rundowns available for all to try out. The Free Weekend unlocks at 10:00 AM (PT) Thursday, December 7th and ends 01:00 PM (PT) Sunday, December 10th. Set a reminder now!
Played before? Recruit new prisoners to your team. GTFO has bots but it's always better with people you trust. If your friends are not up to the task you can easily find more on our official Discord server.
Celebrate The Game Awards with us
10 Chambers consists of game enthusiasts and what better way to end this incredible year of gaming than with the The Game Awards? We are hosting a watch party on our Twitch Channel, celebrating the nominees for the awards but also experiencing the big reveals together.
Go to our Twitch channel on December 7th 4:30 PM (PT) / December 8th 01:30 (CET).
Halloween Sale - Get 35 % GTFO
For some, the spooky season comes once a year during Halloween but veterans of GTFO know that the fog is always thick down in the Complex. And the creatures always bite if you disturb them. But to celebrate this creepy holiday a bit extra we are offering 35 % off on GTFO so that you can get more friends into this hardcore co-op experience.
During the Holiday (up until the 2nd of November) you are also extra rewarded for completing expeditions - beat any challenge and get the Santonian Skinwalker helmet added to your cosmetic arsenal.
We are releasing a small patch today to correct a couple if things that the community reported after the release of ALT://Rundown 6.0. For some reason prisoners like it extra dark down in The Complex so we fixed some lights that over-exposed the horrors beneath. We also made sentries aim towards the body of headless chargers and items easier to pick up if they ended up in the wrong places.
And we may or may not have snuck something in there in preparation for Halloween.
Patch notes
Fixed bug where the lights in a couple zones were unintentionally changed
Fixed bug where Sentries were unable to aim at Chargers bodies
Fixed most scenarios where you couldn't pickup some carriable items if you dropped them in certain places on the ground
Updated silhouettes for players behind objects
If you need a refresher on what horrors ALT://Rundown 6.0 brings back we made this overview.
GTFO PATCH NOTES - 2023-09-25
We are starting off this week with a patch for our latest addition to the available Rundowns in GTFO, the fan favourite ALT://Rundown 6.0 Destination. This patch fixes issues raised by the community and also makes some more weapon balancing changes. With all the previously Rundown specific weapons now in GTFO, the arsenal is packed with different options for a variety of play-styles and preferences.
Which ones are your go-to for your main and secondary weapon??
PATCH NOTES
WEAPON CHANGES
HEL Shotgun
Slightly increased shot delay
Burst Cannon
Slightly increased damage
Sawed-Off Shotgun
Slightly increased starting damage falloff
Slightly reduced reload time
HEL Auto Sentry
Slightly increased maximum ammo
Prioritizes targeting the body of enemies instead of their head
HEL Auto Pistol
Slightly increased starting and ending damage falloff
Machine Pistol
Slightly increased damage
Slightly reduced shot delay
Reduced ending damage falloff
BUG FIXES
Fixed bug where clients did not trigger voice lines.
Fixed bug in the Apparel Requisition window where it didn’t show the Expedition names correctly.
Fixed bug where R6AX, R6BX, and R6CX contained the label “://EXT”.
Fixed bug in R6AX where the terminal had an “Audio Buffer Size Exceeded” message incorrectly.
Fixed bug in R6B2 where two resource boxes could be inaccessible.
Fixed bug in R5D1 where an enemy can spawn underground and be inaccessible.
Fixed bug in R6CX where the description mentioned DX instead of CX.
Fixed bug in R6AX where an enemy can spawn in an inaccessible location.
Fixed bug in R6C3 where there could be an inaccessible locker.
Fixed bug in R6CX where you could get stuck on a railing.
Fixed bug in R6D1 where the boss music didn’t play.
Fixed bug where the Heavy SMG could reload an invisible magazine when empty.
ALT://Rundown 6.0 Destination is out now!
Grab the Drekker INEX Drei Scattergun, an old community favorite, and gather your crew of prisoners - ALT://Rundown 6.0 Destination is here. This marks the end of the alternative rundown releases and brings the available expeditions to 71. More suffering than most teams will ever endure.
PATCH NOTES
NEW FEATURES & CHANGES
Added ALT://Rundown 6.0 Destination with 13 Expeditions
Removed the ://EXT label from the ALT R4-R6 Extension Expeditions
Changed names of BX, CX, & DX to AX, BX, & CX
Updated Player Ping System with new voice lines, icons, and ability to ping more items
Updated intro video
BUG FIXES
Potentially fixed bug where sometimes when restoring from a checkpoint you may have an item stuck in your hands that you cannot drop
Fixed Mother and Tank colliders to be more accurate
Fixed Shotgun to fire forward instead of muzzle direction
Fixed bug where the Spear would consume stamina outside of combat
Fixed bug where if you die crouching, you’d be crouching on next expedition drop
Fixed bug where voice lines could play on expedition success/fail screen
Fixed bug where there could be “ghost” enemies if they are killed while spawning
WEAPON CHANGES
Scattergun
Added Drekker INEX Drei Scattergun as returning weapon
Reduced hipfire radius
HEL Revolver
Slightly increased reload time
PDW
Slightly increased reload time
HEL Gun
Slightly increased chargeup Time
Bullpup Rifle
Removed “long reload” from description
Reduced reload time
Slightly increased damage
HEL Shotgun
Slightly increased shot delay
Precision Rifle
Increased clip size
Slightly increased damage
Heavy SMG
Increased clip size
Slightly increased damage
Rifle
Slightly reduced clip size
Reduced damage falloff range
Pistol
Slightly increased damage
Increased starting damage falloff range
SMG
Slightly increased damage
Increased clip size
High Caliber Pistol
Increased damage
Slightly reduced max ammo
HEL Auto Sentry (previously Auto Sentry)
Now is HEL and pierces one enemy
Significantly reduced max ammo
Spear
Players can now run while charging
Slightly increased light and charged precision multiplier
Bat
Slightly reduced Stagger Multiplier
Slightly increased charged stagger multiplier
Get new teammates - 33 % off on GTFO
In preparation for the upcoming release of ALT://Rundown 6.0 we are offering 33 % on GTFO so that you can ensure that your team is stacked and ready for the drop into The Complex. The release is this Thursday, the 14th of September at 13:00 CEST but the sale will be active until the 26th of September.
With the release of ALT://Rundown 6.0 there will be 58 expeditions for your team to suffer in, spanning from the beginner-friendly A tiers to the gut-clenching nightmares of the E tier. How far down the dark tunnels has your team gone?
Get ready for the next drop - ALT://Rundown 6.0 releases next week
Prisoners, we have a date for our next release – ALT://Rundown 6.0 Destination will come out next Thursday, the 14th of September 13:00 CEST. This marks the end of the ALT Rundowns and will let players journey back into the horrors that were released when GTFO exited Early Access almost two years ago.
GTFO PATCH NOTES - 2023-06-21
PATCH NOTES
BUG FIXES
Fixed bug where “Items required for scan” text stays red even when the item is in the scan (now for real).
Fixed bug where big pickup allocation wasn’t where wanted in R5A3
Removed unwanted spawners on exit room in R5A3
Reseeded a zone from Overload in R5A3
Removed duplicated log from R5D1
Removed locked terminal on R5C3
Adjusted HSU spawn probabilities in R5B1 Main layer