Gundam Evolution cover
Gundam Evolution screenshot
PC PS4 XONE PS5 Series X Steam
Genre: Shooter

Gundam Evolution

Support during Japan's summer holidays

Thank you for enjoying GUNDAM EVOLUTION.
An important note from the GUNDAM EVOLUTION admin team.

Regarding support during the summer holidays, we may require more time than usual responding to queries, depending on their contents.
We hope you understand.

Summer Holiday Period


August 9 - 15, 2023 (PDT)

We hope you continue to enjoy GUNDAM EVOLUTION.

8/3 Notification of Emergency Maintenance[Updated 8/3 9:00PM PDT]

[Updated 8/3 9:00PM PDT]

Maintenance is now finished.
We appreciate your cooperation with our maintenance efforts.

GUNDAM EVOLUTION maintenance will be performed on the following time and date.
The game will not be accessible during maintenance.

Maintenance Schedule


3/8/2023 7:00PM - 10:00 9:00PM (PDT) (Scheduled)
*This maintenance is only for the Steam version.
*Matchmaking for Casual and Ranked matches will be suspended 30 minutes before maintenance starts.

Maintenance Details



  • Susanowo Bug Fixes

We apologize for any inconveniences this may cause, and appreciate your cooperation with our maintenance efforts.

8/3 Notification of Emergency Maintenance

GUNDAM EVOLUTION maintenance will be performed on the following time and date.
The game will not be accessible during maintenance.

Maintenance Schedule


3/8/2023 7:00PM - 10:00PM (PDT) (Scheduled)
*This maintenance is only for the Steam version.
*Matchmaking for Casual and Ranked matches will be suspended 30 minutes before maintenance starts.

Maintenance Details



  • Susanowo Bug Fixes

We apologize for any inconveniences this may cause, and appreciate your cooperation with our maintenance efforts.

About Prohibition and Misconduct

Thank you for playing GUNDAM EVOLUTION.

We have confirmed that certain players have intentionally exploited an in-game bug to gain an advantage, which is a violation of the Terms of Service. As such, we have taken disciplinary action against the accounts of the players in question.

In order to provide a fair gameplay experience to all players, the following acts are strictly prohibited as stated in the Terms of Service under article "11. ONLINE CONDUCT":
"g) use or exploit any bugs, errors, or design flaws...to gain an unfair advantage over other players, or to cheat or utilize unauthorized exploits in connection with the Services, including but not limited to...using any bots, emulators, or other unauthorized third party tools;"

For any users found violating the above, we may issue account warnings or service suspensions without notice.
To prevent future cases, we have established a special "Countermeasures Team" to deal with such issues.
We will also continue to monitor such issues, so if you find any player suspected of cheating, please send us a report using the "Report" function.

We apologize for the inconvenience and thank you for your understanding and cooperation.

7/26 Notification of Maintenance[Updated 7/26 10:30PM PDT]

[Updated 7/26 10:30PM PDT]

Maintenance is now finished.
We appreciate your cooperation with our maintenance efforts.

GUNDAM EVOLUTION maintenance will be performed on the following time and date.
The game will not be accessible during maintenance.

Maintenance Schedule


7/26/2023 5:30PM - 10:00PM (PDT) (Scheduled)
Matchmaking for Casual and Ranked matches will be suspended 30 minutes before maintenance starts.

Maintenance Details


"Season 5 STORM" July Patch Notes
https://store.steampowered.com/news/app/1816670/view/3640646072967725770
"Season 5 STORM" July Balance Adjustments
https://store.steampowered.com/news/app/1816670/view/6899001938930366492

We apologize for any inconveniences this may cause, and appreciate your cooperation with our maintenance efforts.

7/26 Notification of Maintenance

GUNDAM EVOLUTION maintenance will be performed on the following time and date.
The game will not be accessible during maintenance.

Maintenance Schedule


7/26/2023 5:30PM - 10:00PM (PDT) (Scheduled)
Matchmaking for Casual and Ranked matches will be suspended 30 minutes before maintenance starts.

Maintenance Details


"Season 5 STORM" July Patch Notes
https://store.steampowered.com/news/app/1816670/view/3640646072967725770
"Season 5 STORM" July Balance Adjustments
https://store.steampowered.com/news/app/1816670/view/6899001938930366492

We apologize for any inconveniences this may cause, and appreciate your cooperation with our maintenance efforts.

"Season 5 STORM" July Balance Adjustments

Effective Date


June 28th (after maintenance)

Unit Adjustments


Overall

  • Since the previous balance adjustment caused some units to have lower win rates and usage rates than expected, adjustments will be made to strengthen those units with lower win rates and usage rates.
    ・Specific details of the adjustments will be described in the relevant unit section.

Asshimar


The previous adjustment to increase the bullet size of the main weapons of single-shot attack units, has resulted in more units being hit and being destroyed mid-air. Adjustments will be made to increase its hovering capabilities and fire rate.
Unit
↑Increase hovering capabilities
Large Beam Rifle
↑Firing rate: 0.6 → 0.54


DOM Trooper


Due to lower than expected win rate and usage rate, we will make upward adjustments to its firepower and support capability.
Specifically, the damage of the Giga Launcher DR1 Multiplex (Projectile) will be increased, while the amount of points required to activate the Screaming Nimbus will be reduced and the cooldown time of the Armor Gun will be shortened in order to improve team support performance.

Giga Launcher DR1 Multiplex (Projectile)
↑Max damage: 220 → 240
↑Minimum damage: 120 → 130
Armor Gun
↑Cooldown: 13 → 10
Screaming Nimbus
↑Needed points to activate: 9700 → 9200


Zaku II [Melee]


The ZAKU II has a lower win rate and usage rate than other fighting units, so we will make adjustments to increase the damage of the Large Heat Hawk (Slash), while making it easier to activate the Zeon’s Rage.
Large Heat Hawk (Slash)
↑Damage: 85 → 100
Zeon’s Rage
↑Damage inflicted/damage received/damage received during ""Survive"" will be more likely to accumulate.
・Gauge infliction multiplier when activating ""Survive"": 2 → 3.2
・Gauge-increasing ratio for damage inflicted: 1.5 → 1.8
・Gauge-increasing ratio for damage received: 1 → 1.2


Gundam


The previous adjustment to increase the bullet size of the main weapons of single-shot attack units, has resulted in higher damage and win rate than expected, so we will adjust the unit slightly to balance things out.
Beam Rifle
↓Damage: 240 → 225


Sazabi


The win rate of Season 5 is lower than expected, so we will revert the damage of the Beam Shot Rifle to its previous value.
Beam Shot Rifle
↑Damage:24→26


Nu Gundam


The current state of the Fin Funnel Barrier makes it difficult for the Nu Gundam to contribute to the team when its activated, so the durability value and duration will be adjusted upward to balance things out.
Fin Funnel Barrier
↑Barrier durability: 3200 → 4000
↑Duration: 10→12


Hyperion Gundam


The previous adjustment to reduce the defensive performance of the Hyperion Gundam caused the unit to be destroyed before swarming the enemy while using the Armure Lumiere Lancer, so we will increase its speed and improve its turning performance as well.
In addition, the amount of points required to activate the Armueur Lumiere Lancer will be reduced, as it seems like there are not many opportunities to activate it.

Armure Lumiere Lancer
↑Movement speed: 1300 → 1450
↑Increased turning performance
↑Points required to activate: 9000 → 8000


Marasai [UC]


The previously implemented adjustments to increase the bullet size of units with single-shot ranged attacks and the upward adjustment of the federline rifle (beam blade) have resulted in a significant increase in the win rate and usage rate of the unit.
Since the main weapon and Fedayeen Rifle (Beam Blade) have become easier to hit, there have been more and more situations where the player can gain an advantage in a firefight without using the Sea Snake (Ensnare). We will reduce the number of magazine rounds to suppress the performance and continuous combat ability of the unit in a firefight without the Sea Snake (Ensnare).
In addition, the amount of points required for activation for the Sea Snake (Shock) will be increased because it is more powerful and accumulates points more easily than other G-Maneuvers.

Fedayeen Rifle (Fire)
↓Number of magazine rounds: 9 → 7
Sea Snake (Shock)
↓Amount of points required for activation: 7500 → 8000


Gundam Heavyarms Custom [EW]


The previously implemented adjustments to increase the bullet size of units with single-shot ranged attacks have resulted in the unit losing in frontal firefights than before.
Therefore, we will make an adjustment to increase the damage of the main weapon. We will also adjust the amount of points required to activate the Hatch Full Open (Barrage) so that the number of times it is activated will not be increased.

Double Gatling Gun
↑Damage when one-handed: 40 → 42
↑Damage when fired two-handed: 80 → 84
Hatch Full Open (Barrage)
↓Amount of points required to activate: 8500 → 9000


Susanowo


The amount of armor granted by the ""I Fight to Live!"" and the cooldown time of the High-Speed Melee Attack will be adjusted because the benefit of the armor grant of it is significant and both K/D rate and win rate are higher than expected.
In addition, we will increase the amount of knockback of the Enhanced Saber, since it is currently possible to attack an enemy by sticking to it with it. We will also increase the damage slightly, since the increased knockback makes it more difficult to hit the enemy with it as well.

Enhanced Saber
↑Damage: 150 → 170
↑Knockback: 700 → 1200
I Fight to Live!l
↓Armor: 400 → 300
High-Speed Melee Attack
↓Cooldown: 6 → 7

Matchmaking/Rating Adjustments



  • Adjustments to the logic of combat evaluation that affects rate increase and decrease.
    ・The evaluation accuracy will be improved for units that tend to take a lot of damage.
    ・Units that tend to be responsible for repairing damage will be evaluated more accurately.
    ・Improve the accuracy of evaluation of some other units.

"Season 5 STORM" July Patch Notes

Update in accordance with the decision to terminate the service


In accordance with the decision to end service, the following actions will be taken during maintenance on July 26th.


  • Ending sales of EVO Coins
  • Ending sales of EC Pod Limited
  • Ending updates to Supply Pods, CAP Pods, and Ticket Pods

*Even after the end of sales, EVO Coins that players currently own will be usable until the end of service. (Please note that EVO Coins for users in Japan have an expiration date)Furthermore, please note that we cannot offer refunds or returns for previously purchased EVO Coins, items, or paid services.
*After terminating the sales of EVO Coins, we will create more opportunities for players to earn Capital Points through login bonuses, events, and campaigns, so they will have the chance to unlock and enjoy the new units.Finally, we will not be adding new items that can only be purchased with EVO Coins. (Items available currently will remain).

For details on the service termination, please click here.

Balance Adjustments



We will be making adjustments to various units as well as to the matchmaking system.
Please refer to the announcement posted below for further details:

""Season 5 STORM"" Balance Adjustments


https://store.steampowered.com/news/app/1816670/view/6899001938930366492

Event Information


Capital Present Campaign



Overview


During the campaign period, you can earn 1,000 CP for logging in once every week, 150 CP each for logging in every day, and up to 2,050 CP each week.

Period


July 26th (End of maintenance) - August 23rd (Start of maintenance)
※The campaign period is subject to change depending on circumstances.

Acquisition conditions and rewards


・During the campaign period, 150 CP will be awarded once a day by logging in.
・You can earn 1,000 CP by logging in during the following periods.

■Target Period
・July 26th End of maintenance ~ August 2nd 5:59 PM
・August 2nd 6:00 PM ~ August 9th 5:59 PM
・August 9th 6:00 PM ~ August 16th 5:59 PM
・August 17th 6:00 PM ~ August 23rd Start of maintenance

Notes of Attention

  • The switching timing of the login bonus is 6:00 PM every day.
  • Rewards will be kept in the present box for 30 days; after 30 days, the rewards will disappear from the box, so please receive them as soon as possible.


Limit Over Event



Holding period


July 26th (End of maintenance) - August 9th 7:59 AM

Outline


During this period, players will be able to earn "Limit Over Points" in the results of matches (Casual / Ranked).
The amount of points earned will vary depending on the number of rounds won or lost, and "Limit Over Tickets" will be awarded for each certain amount accumulated.
With the "Limit Over Tickets" earned, players can play the "Limit Over Supply Pod," which is available for a limited time only, and win limited customization items.

Introduction of some of the customization items



▼Unit Skins
・[Legendary] "Dazzle Camouflage" (Pale Rider)
・[Legendary] "Red Assault" (Nu Gundam)

▼Weapon Skins
・[Legendary] [Dazzle Camouflage] (Pale Rider)
・[Legendary] [Platinum Armor] (Zaku Ⅱ [Melee])

▼Ornaments
・[Legendary] "Zeon Forces Admiral"
・[Legendary] "EFF Admiral"

Notes of Attention

  • "Limit Over Supply Pod" will eject one item per play.
  • The amount of material points earned when duplicating an item in the "Limit Over Supply Pod" is different from the amount earned in the "EC Pod".
  • Items earned in the "Limit Over Supply Pod" may be redeemed in the next event.
  • Unused "Limit Over Tickets" and "Limit Over Points" will not be carried over and will be deleted before the next event.

Limit Over Event_Event Challenge


Holding period


End of maintenance on July 26th - August 9th 7:59 AM

Acquisition conditions and rewards


Play a Ranked Match or Casual Match once a day during the period to receive a Limit Over Ticket.

Notes of Attention
Unused "Limit Over Tickets" will not be carried over and will be deleted before the next event.


STORM Login Bonus Part2


Period


July 26th (End of maintenance) - August 23rd (Start of maintenance)

Outline


During this period, you can earn the "Guntank" unit skin "Black Line", "Methuss" unit skin "Deep Red Line", CP, and Supply Pod Tickets by logging in to the game.

Acquisition conditions and rewards



[table]
[tr]
[th]Number of Days Logged in[/th]
[th]Reward[/th]
[/tr]
[tr]
[th]Day 1[/th]
[th]50CP[/th]
[/tr]
[tr]
[td]Day 2[/td]
[td]1 Supply Pod ticket[/td]
[/tr]
[tr]
[td]Day 3[/td]
[td]100CP[/td]
[/tr]
[tr]
[td]Day 4[/td]
[td]1 Supply Pod ticket[/td]
[/tr]
[tr]
[th]Day 5[/th]
[th]Unit Skin "Blackline" (Guntank)[/th]
[/tr]
[tr]
[td]Day 6[/td]
[td]1 Supply Pod ticket[/td]
[/tr]
[tr]
[td]Day 7[/td]
[td]Portrait "Haro (Red)"[/td]
[/tr]
[tr]
[td]Day 8[/td]
[td]1 Supply Pod ticket[/td]
[/tr]
[tr]
[td]Day 9[/td]
[td]100CP[/td]
[/tr]
[tr]
[td]Day 10[/td]
[td]Unit Skin "Deep Red Line" (Methuss)[/td]
[/tr]
[/table]

How to Obtain


You can get it from the present box by logging in to the game during the period.

Notes of Attention

  • The switching timing of the login bonus is 6:00 PM every day.
  • Rewards will be kept in the present box for 30 days; after 30 days, the rewards will disappear from the box, so please receive them as soon as possible.

Weekend Campaign



Conditions and Rewards


August 11th 6:00 PM - August 20th 5:59 PM
※The campaign period is subject to change depending on circumstances.

Conditions for eligibility


You can earn one Supply Pod Ticket per day by logging in during the following qualifying periods during the campaign period.

■Target Period
・August 11th 6:00 PM ~ August 12th 5:59 PM
・August 12th 6:00 PM ~ August 13th 5:59 PM
・August 18th 6:00 PM ~ August 19th 5:59 PM
・August 19th 6:00 PM ~ August 20th 5:59 PM

Notes of Attention

  • The switching timing of the login bonus is 6:00 PM every day.
  • Note that you cannot earn bonuses for missed days.
  • Rewards will be kept in the present box for 30 days; after 30 days, the rewards will disappear from the box, so please receive them as soon as possible.

Important Announcement for GUNDAM EVOLUTION Players

Thank you all for your continued support. This is Kazuya Maruyama, the Executive Producer for GUNDAM EVOLUTION.
It is with great sadness that we are announcing the conclusion of GUNDAM EVOLUTION.

The game's service will end on November 29, 2023 (PST).
We wanted to create a title that brought FPS fans and Gundam fans together. We challenged ourselves to create an authentic Gundam FPS game that could be played globally.
Unfortunately, we have determined that it is no longer possible for us to provide a service that satisfies our players.

We want to express our gratitude to everyone who has played the game and supported us to this point. At the same time, we would like to sincerely apologize to our fans and players.
Though GUNDAM EVOLUTION is coming to an end, updates will continue to roll out with Season 6 (adding a new unit and two maps) on August 23 (PDT) and the final season (adding a new unit and a map) on October 25 (PDT). We will do our best to ensure that our players can enjoy GUNDAM EVOLUTION to the fullest till the very end.

Please find below, the schedule leading up to the end of service, in-game changes, and FAQ.
We will also be discussing further details during the Mission Briefing Final, scheduled to stream at 11:00 PM on Friday, July 21 (PDT). We hope you will join us then.

Although we don't have much time until GUNDAM EVOLUTION's service ends, the development and administrative teams will remain hard at work to ensure players can enjoy it until then.
Thank you as always for your continued support.

Schedule leading up to the End of Service


The full roadmap leading up to the end of GUNDAM EVOLUTION's service will be discussed in the Mission Briefing Final, which is scheduled to stream at 11:00 PM on Friday, July 21 (PDT).

Wednesday, July 26, 2023 (PDT) 6:00 PM


Ending sales of EVO Coins
Ending sales of EC Pod Limited
Ending updates to EC Pods, CAP Pods, and Ticket Pods
Sales and purchases of EVO Coins will be terminated at this time.
Even after the end of sales, EVO Coins that players currently own will be usable until the end of service.
Furthermore, please note that we cannot offer refunds or returns for previously purchased EVO Coins, items, or paid services.

After terminating the sales of EVO Coins, we will create more opportunities for players to earn Capital Points through login bonuses, events, and campaigns, so they will have the chance to unlock and enjoy the new units.
We will not be adding new items that can only be purchased with EVO Coins. (Items available currently will remain)

Season 6 Update on Wednesday, August 23, 2023 (PDT)



  • Scheduled to release one new unit and two new maps


*We will be increasing the amount of Capital Points earned by playing the game.Players will be able to earn enough Capital Points to unlock new units without needing to purchase EVO Coins.

Season 7 Update on Wednesday, October 25, 2023 (PDT)



  • Scheduled to release one new unit and one new map


*We will be increasing the amount of Capital Points earned by playing the game.Players will be able to earn enough Capital Points to unlock new units without needing to purchase EVO Coins.
*Ranked matches will continue as usual. However, because the service is coming to an end, it will not be possible for players to earn titles in Season 7.

End of Service at 5:00 PM on Wednesday, November 29, 2023 (PST)


After the end of service, the game will no longer be playable and items, including EVO Coins, will no longer be usable.

*The schedule is subject to change.
* Please check the release notes, planned to be made available soon, for more details on the updates.

Other Information Regarding the End of Service


For other information regarding GUNDAM EVOLUTION's end of service, please check the FAQ and tune into the official Mission Briefing Final stream currently scheduled for 11:00 PM on Friday, July 21 (PDT).



Although we don't have much time until GUNDAM EVOLUTION's service ends, the development and administrative teams will remain hard at work to ensure players can enjoy it until then.
Thank you as always for your continued support.

GUNDAM EVOLUTION: Mission Briefing Final Video Stream

On July 21 starting at 11:00 PM (PDT), GUNDAM EVOLUTION: Mission Briefing Final, a video detailing the newest information on the June update of GUNDAM EVOLUTION, will be premiering on YouTube.
Stay tuned as it will feature information on a new unit as well as various other content.
(We are planning to include subtitles in English.)

GUNDAM EVOLUTION: Mission Briefing Final


Date and Time


June 23 from 11:00 PM (PDT)
*Date and time of stream subject to change due to circumstances.

Stream Site


Date and Time
July 21 from 11:00 PM (PDT)
*Date and time of stream subject to change due to circumstances.

Stream Site
■YouTube
https://www.youtube.com/channel/UCDAQhzygO_nyKn5XHsB3MXw

Featuring



【MC】

[table]
[tr]
[th]OooDa[/th]
[th]Kazuya Maruyama[/th]
[th]Ryota Hogaki[/th]
[/tr]
[tr]
[td][/td]
[td]
GUNDAM EVOLUTION Producer[/td]
[td]
GUNDAM EVOLUTION Battle Director[/td]
[/tr]
[/table]