Removed edge falling, you can't accidentally walk over edges anymore. Gun recoil and dashing over edges can still drop you from edges though!
Patch Notes v. 1.1.0.0.
Increased mayhem with new levels and weapons!
Adds
Two new levels:
Underground factory
Proving Grounds
Four new weapons:
Crossbow
Serpent Gun
Mortar
Stationary Turret
Blood (decals) can be disabled from options
Fixes
Performance optimizations
In-game menu can be now used with controller
Fixed issues with Stats not showing sometimes
Tweaks
Audio changes
Weapon buffs
Changed turret projectile behaviour in Turkuld
Known issues
Xbox One controller issues with SteamOS
Now available on Mac & Linux!
Now available on Mac & Linux!
Today Mac & Linux / steamOS folk can join to enjoy cross-platform mayhem with Vikings
Small fixes included
Fixed issue where Odin tank smash damage was coming from wrong position
Fixed issue where red button on Penthy fight wasn't working always
Fixed issue where vsync was not set after restart
Next up: Content update, stay tuned!
Patch Notes v. 1.0.5.0.
Fixes and tweaks(buffs!)
Adds
Added vsync option
Added d-pad support for controllers
Fixes
Improved cases where enemies got too close to players and player couldn't always deal damage to them
Issue where player could dash inside demon and get stuck
Issue where bazooka and grenade projectiles didn't always deal damage to every enemy in range
Wrong par time on dwarven delivery
Improved Sag default saw weapon damage area
Issue where Portal level pool didn't reset when entering portal in hardcore mode
Tweaks
Increased weapon drop rate
Weapon Buffs:
Increased Shotgun ammo and firerate
Increased Saw ammo
Increased Railgun ammo
Increased Grenade launcher firerate
Increased Bazooka ammo and firerate
Increased Big Brutha ammo and firerate
Increased 50cal ammo
Reduced amount on Fiends on Avalanche level
Increased Odin tank smash damage radius
Full release!
Gunnheim has just become a positive statistical anomaly by leaving Early Access and being fully released today.
If you missed all the fun & chaos during Early Access, now is finally your chance to pick up the game at 33% off. Invite your Viking friends and interrupt Odin's apocalyptic party!
Version 1.0 means that we currently have all the planned content in the game, we definitely won't stop developing it further. We have already planned content updates and of course we will also fix any reported issues. So please be active on our community forums, we will be there too!
Have a great weekend everyone!
Patch Notes v. 1.0.0.0.
Unlockable characters and mighty Odin!
Note: This update will reset current player stats and saves
Adds
New bossfight: Odin
Two unlockable characters
Sag
Falk
11 Steam Achievements
Steam Cloud saves
Added team stats and PAR times in ending screen
Added lot of missing Audio & Visual effects
Added Hardcore mode (unlocked by completing game in normal mode)
Added Portal saving on normal mode
Portals now stay open after completing (not in HC)
Added Credits
Added missing lores for weapons and levels
Updated Lobby icons
Updated portal music
Added Boss fight music
Added Odin fight music
Updated loading screen images
Returned Boss health bar on HUD
Added more graphics options
Added missing icons and health bars for enemies and objectives
Fixes
Issue where piranhas position wasn't updated on clients
Issue where Cultist bullets went through things
Fixed stats not always showing on level end
Fixed shotgun stats not calculated correctly
Fixed AI navigation issues on Waterpump level
Fixed issue where Hunt Is On trap sounds were too loud
Fixed Turtle not playing death animation
Fixed issue where lazer effect was still playing after player has died or despawned
Fixed issue where explosive objects could sometimes heal players (oops...)
Fixed issue where mason could get stuck
Fixed Warhog not always attacking on Dwarven Delivery
Fixed issue where Demon not always taking damage
Fixed The Experiment effects not playing on clients
Fixed many collision issues with objects and levels
Fixed camera shake not always working
Improved Dash reliability greatly
Tweaks
Increased Fiend hitbox size
Added some variance for Toad jumping
Changed explosive objects to be more useful for players, now deals more damage to enemies and less for players