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Genre: Shooter, Indie

Gunscape

Maps of the Week

Hello, everyone!

We know that our community is really good at making maps. We’ve seen and tried them and we’ve had a lot of fun, so we decided that we don’t want you guys to miss these maps; this is how Maps of the Week started.

For the past few months we have been making lists of maps in our Gunscape blog. Every week we feature some of the new maps that have been created during that week and that we think that are amazing.

With the launch, we think it’s time to bring that to Steam and make sure that everyone knows that we’re doing this! We want to feature your maps!

So if you want your map to appear in our lists, you just need to follow these simple rules:


  • You need to create your map between the Friday and Thursday (Sydney AEDT Time) before the Map of the Week post comes out (example: if the next list comes out March 4, we would consider all the maps created between February 26 and March 3). And if for any reason we skip a week, we will still consider the maps created during the week that was skipped!
  • Your map needs to include screenshots (if you don’t know how to do this, we made a tutorial!).
  • Your map needs to have a name (Level Name and Level Description don't count).
  • You can make your map on Friday and keep editing it during the week, but we’re going to judge it on the day before the post comes up (Thursday) so it has to be ready by then.


And if you want to check our previous winners out, just head to our blog or find the list week by week on our Twitter and Facebook page.

We’re excited to see all of the new maps that will be created after the Gunscape launch!

New Australian Dedicated Servers!

Today we have just put our new Aussie dedicated servers online for everyone to use! Try it out if you live down in Aus and enjoy the lower ping for online gaming.

Let us know in the comments what your ping is like to the new servers, and if there are any other regions you really want to see servers in for you.

Enjoy, and Merry Christmas!

Halloween Competition Winners

Happy Friday 13th!

We've loved seeing all the creative maps you've come up with. Some of you took advantage of the Halloween content (if you're reading this and don't have it, check the forum, Steam forum, and Gunscape Facebook page and try some of the codes- there might be a few left!), others tried out some of the ambient lighting, and some started creating maps with amazing layouts that have truly inspired us!

Unfortunately, there can only be four winners of this competition. However, we will be more regularly highlighting our favourite maps, so make sure to always add a Level Screenshot to your map so players can see what they're going to get themselves into when it's published on the front page.

So, below are the four maps that won our competition:



title: HELLOWEEN 
creator: jack

A short map, but it deserves a special mention; not only is the title a great pun, combining Hell and Halloween, but the level design is unusual and reminds me of the Red Room in David Lynch’s Twin Peaks. jack has put together a map that, while not as long as some of the others, is just as memorable and appropriate for the theme. This is definitely one to check out if you want to see some non-traditional layout. 




title: Terra Security
creator: ThirstySenpai

ThirstySenpai’s Terra series is highly rated, and it's not hard to see why. Terra Security is the second of the Terra Trilogy (though we are hoping to see more in the series!), and it provides a well thought out map with a good combination of location puzzles, jump puzzles, stealth and blinding attacks. If you like this, make sure to check out the other maps, Terra Tower and Terra L0CKD0WN (multiplayer required).





title: The Adventure of Myster Guy [Chapter 2] The EVIL Has Come
creator:@BOXPlayer@

A great, creepy level with great progression. Part 2 of the Adventures of Myster Guy series, this second installment is entirely playable as a single-player. Try to chase down the elusive Myster Guy as he leads you deeper and deeper into peril. Also check out some of @BOXPlayer@’s other maps, as there is a wide variety of map themes and game styles for you to try.





title: jungle base
creator: LMinecrafter

Jungle Base is a classic little campaign map. It features lots of windey paths scattered with enemies, a good combination of weapons, and a good mood and level tempo. It's well balanced, as well, and encourages and rewards exploration. Overall, a moderately short but satisfying map.



Thanks for your awesome maps guys, we will be in contact with you all soon to organise your digital rewards!

Update v0.8.7523 is out!

This update contains a bunch of performance improvements, as well as new blocks to celebrate Halloween with!

Features



  • New performance optimisations to help the game run even better.
  • Updated more UI to be more uniform.


Fixes



  • Fixed triggers sometimes not going off on enemy death events.
  • Improved offline play support to work much better now (can now properly play split-screen in maps you have locally cached while offline).
  • Fixed error with maps not showing up correctly in map browser when publishing them.
  • Bunch of bugs have been squashed.
  • 0.8.7523 update fixed some players being unable to move around.

Halloween 2015 - Jack is here!

Lock your doors. Close the blinds. Turn off your lights and stay inside. Jack roams the street tonight.


Jack, trapped between above and below, of the world but not in it, returns in the hope he can find a home, at last. Too wicked for heaven, too tricky for hell, undeserving of the Otherworld and yet without a foothold in this one. Trapped within the inbetween, he has only a coal provided by the devil, that he may find his way.

Don’t worry about the shadows; worry about the light which casts it.
Worry about the flicker of flame in a still room.
Don’t be afraid of the dark; be afraid of who lit the lanterns.

The devil gave him this light.



Legend says to set out a pumpkin, or a turnip, carved out with a light inside, to trick Jack into believing that you too are lost. Some say that if you carve a face, he will think that the lantern is a body he can inhabit. But I know that Jack is a trickster, who cannot be trusted. Stingy, Spring-Heeled Jack, with his cold, clammy fingers that Rip and tear at clothes and faces and bellies… He’s spent too long between worlds, and he’s bored.

A trick on you; a treat for him.

Now he is here- and here he stays!



Our special Halloween content pack is available now!



Content in this pack:
  • Enemy: Jack
  • Prop: Halloween Skeleton
  • Prop: Pumpkins


Keep an eye on the Community Forum, our Facebook Page, and our Official Gunscape Website for free content codes!

Update v0.8.7443 is out!

This update contains a bunch of performance improvements, as well as new blocks to celebrate Halloween with!

Features



  • Can now skip through dialogue in a terminal for fast readers.
  • Menu UI updated and improved in many areas


Content



  • Added new Halloween blocks to the Seasonal theme pack!


Fixes



  • Improved performance in Shoot mode for lighting

Halloween 2015 Seasonal Pack and Competition!

The veil between this world and the next draws thin, this time of year.




Deck your levels with piles of pumpkins- Halloween 2015 Seasonal Content Items coming very soon!!

We challenge you to create the scariest level you can in the Gunscape Editor!


Dare your friends to play and vote for it!

The four creators of the scariest maps will be rewarded thusly:
  • Have your map featured in the “Editor Picks” section!
  • Have your map reviewed and featured in an official blog post that will be shared across the Blowfish website, Gunscape Website, and Gunscape Steam page!
  • Receive one single-use “Golden Steamer” key, to redeem yourself or give to a friend!
  • Receive a custom Avatar, based on one of our existing Avatars with a permanent Pumpkin head!


Conditions of Entry:


Maps must be created between today, 23rd October, and Halloween, 31st October 2015.
Maps can be any type of level you choose.
The name or description of the Map must include “Halloween 2015”
Voting commences as soon as your map is published, and concludes Thursday November 5th at 5pm Sydney AEDT.

Winners will have the highest upvote rate within Gunscape. Developers will vote too! In the case of tied rating, number of votes will be taken into consideration. If this still ties, then the ranking will ultimately be at the Developers’ discretion.

And, as collaboration is at the heart of Gunscape's ethos, we will reward up to three additional helpers with the same Pumpkin-headed Avatar!
(Note that only one Golden Steamer Key will be awarded per winning entry)


Remember

...that a lot of the scariest things are what you don’t see.. so don’t feel down if you don’t have a suitable Theme pack! We’re going to write some blog posts to help you place some lighting and music blocks to help set the mood of your level.

PLUS

...over the next two weeks, we’ll be giving out some free codes for our Halloween 2015 Seasonal Pack, with special soon-to-be-released Halloween-themed content, so stay tuned!

Update v0.8.7261 is out!

This update improves support for controllers, using default joystick layouts for common controllers as we have always done, but also allowing you to map a custom layout to any controller that we may not support out of the box. This should help get just about all controllers working.

Features



  • Added new functionality to setup any controller that is not detected by default.
  • Improvements to menus for non-controller play.


Fixes



  • Bug fixes for Checkpoints not working correctly.

Update v0.8.7206 is out!

Today's update comes with some menu performance improvements and enhanced purchase options. We have also updated data on the server to help improve searching and filtering of maps going forward.

Features



  • Allowed purchasing of individual blocks and theme packs. Now you can buy just the single blocks or themes that you want directly from the Build menus.


Fixes



  • Improved loading time for menu items, especially in the Discover tab.
  • Fixed an issue with offline games not starting for some players

Update v0.7.7162 is out!

Another quick update with some fixes for co-op maps and terminals in multiplayer.

Fixes



  • Fixed a bug with terminals sometimes triggering multiple times in multiplayer causing doors to unlock and then re-lock permanently.
  • Fixed lobby screenshots not always loading