Gunscape cover
Gunscape screenshot
Linux PC Mac WiiU PS4 XONE Steam
Genre: Shooter, Indie

Gunscape

Update v0.7.7130 is out!

Another quick update with some fixes found around the new Campaign.

Fixes



  • Fixed boss death not always triggering correctly
  • Fixed bug with block placement brush not always showing where you're aiming
  • Latency bars in server list will now represent more accurately to the region that the server is hosted in

Update v0.7.7083 is out!

A few quick fixes coming your way.

Fixes



  • Fixed some players having issues saving their maps in Creative mode.
  • Fixed some issues with triggers not triggering correctly at all times
  • Fixed synching of turrets as players join / leave games

Update v0.7.7051 is out!

This update comes with the Blowfish official campaign ready for playing today!

Features



  • Added the new Campaign to the game - check it out on the Discover tab at the main menu!


Fixes



  • Bunch of miscellaneous bug fixes

Update v0.7.6999 is out!

A few more updates for Crafting menu and a new Tutorial to play with.

Features



  • New Radial Menu for create mode. Contains new tools such as Volume Select, Undo and Redo commands, and No-Clip. Accessible from the 'F' key.
  • Added some new tutorial prompts throughout the game
  • Added Controls Help (accessible via in-game options)


Content



  • Added Dark Bierenstein Exit door


Fixes



  • Fixed gun's aim being off target from cross-hair.
  • Fixed Dino's break neck dance moves animation
  • Fixed some issues with joining lan games
  • Fixed fall damage issue caused when playing campaigns
  • Fixed rotation issues caused by host migration when monsters are dead
  • Fixed AI targeting issue that sometimes occurred when playing across multiple levels in campaigns
  • Fixed issue where sometimes players would join a current campaign game and be on a different level than the current game.
  • Whole bunch of little bug fixes in v0.7.6999 update

Update v0.7.6861 is out!

Another update with a bunch of fixes, mostly around AI.

Features



  • Bunch of updates to the Main Menu UI for better controller support.


Content



  • Bathyscape Walkway High, a walkway that can have items on it (but not below it)


Fixes



  • Lighting improved for props.
  • Fixed bug with player numbers not updating in the room list
  • Some AI tweaks for threat management
  • Fixed issue with AI states not resetting from testing
  • Fixed bug that sometimes caused AI to chase but not attack, and face the wrong way

Update v0.7.6684 is out!

Today we have a major UI overhaul to get things working faster and better. Any feedback / bugs will be much appreciated on this.

Features



  • Update and refresh of the Main Menu UI.


Content



  • New block based on your feedback - Invisible Block (can see and shoot through the block, but not move through it)
  • New block - Terminal for Bathyscape (can be used to trigger other blocks and display messages)


Fixes



  • Bathyscape and Bierenstein window blocks show custom map Skybox now.

Update v0.6.6276 is out!

More enemies and bosses are coming today - check out the Rex dino boss!

Features



  • Combined Online / LAN / Offline game creation and joining into a single unified menu.
  • Minor adjustments to AI behaviours


Content



  • New enemy - Rex (Boss) from Too Rockin'
  • New block - Dino Spawn Block from Too Rockin' (used with Rex boss)
  • New enemy - Heademy (Boss) from Electro
  • New enemy - Cyber Tank from Electro
  • New weapon - Viral Load grenade from Electro
  • New weapon - Stun Stick from Electro
  • New weapon - Pitchfork from Final Fortress


Fixes



  • Tweaked player height to feel more inline with avatar heights
  • Few minor improvements on some AI Pathing

Update v0.6.6125 is out!

Bosses have made their way into today's update - try the first boss Mech Man today!

Features



  • Scores for monster kills added for Campaign maps
  • Boss Fight System added - try it out with the new boss Mech Man
  • Skill System for Bosses
  • Added Ground Slam to Behemoth's Charge ability


Content



  • New enemy - MechMan (Boss) from Bierenstein
  • New weapon - Bad Sector Grenade from Electro
  • New weapon - Sentry from Final Fortress


Fixes



  • Better monster damage handling
  • Tweaked Behemoth's damage and health
  • Fixed bug with Behemoth's charge persisting after death and causing weird animation issues
  • Fixed a bug that was causing some maps to fail to load properly
  • Update fixed some minor bugs with Bosses and MechMan abilities.

Update v0.6.6090 is out!

More enemies and weapons are being added - check out some of the new stuff in todays update.

Features



  • Added functionality to set your maps preferred game mode
  • Updated logic for supported game modes - will help find maps better
  • Setup functionality for making your maps open-source (more details coming soon)


Content



  • New enemy - Finn from Bathyscape
  • New enemy - J.E.F.F from Bierenstein
  • New enemy - Behemoth from Bierenstein
  • New enemy - Grunt from Bierenstein
  • New enemy - Officer from Bierenstein
  • New weapon - Disc from Electro
  • New weapon - Grenade from Bierenstein
  • New weapon - Flamethrower from Bierenstein


Fixes



  • Fog calculation fixes.
  • Negative light fixes.

Update v0.6.6039 is out!

We have a new starting-block system, as well as a few new weapons and enemies to play around with!

Features



  • Say goodbye to the new map starting 4 yellow and black blocks! You will now see a default layout including one of each type of spawn point. Maps will now require at least one spawn point (and the game will enforce this), but you will be able to remove the starting blocks completely. This will also update existing maps.


Content



  • New weapon - E-Bow - Charge up the shot for more damage
  • New weapon - T94 Sticky Launcher - Shoots proximity explosives that will stick to anything they hit
  • New weapon - Needler - Damage enemies or heal allies hit with this weapon
  • Updated weapon - Freeze Thrower - New effect: Creates Ice on the ground which you can slide along for a speed boost.
  • New enemy - Allosaurus - Yep, its a dinosaur.