HAAK | Full Version 1.0 Released | Join our Event to Win Steam Giftcard
Dear HAAKers,
After two years of early access, we are now releasing the long-awaited 1.0 full version to you!
In the two years that HAAK has participated in EA, we have continuously listened to players' suggestions and optimized the content of the game, to bring you the best experience. Hope you can enjoy your adventure in Sanho.
At the same time, in order to allow more warriors to participate in the adventure of exploring Sanho, we also bring you a 20% discount! Don't miss it!
You can also follow our social media to support us: Discord: https://discord.gg/y5CjGrKPRn Facebook: https://www.facebook.com/勇敢的哈克-108053235350621 Twitter: https://twitter.com/haakgame
Thank you again for your support! Hope you enjoy the game.
We are proud to announce that HAAK is joining OKJOY’s Indie game family! After a two year Early Access, we are finally near to 1.0 release, and for that we now have OKJOY as our publisher! 《HAAK》1.0 release will take place Aug 25 02:00 UTC
《HAAK》will be available on Steam and Switch, with a 20% Off release discount! Add us to your wishlist!
【Events】We will be having cool events on STEAM、FACEBOOK、TWITTER、DISCORD for you to join!
【Introduction】 HAAK is a Metroidvania-Platformer. As the mysterious wanderer Haak, you embarked on an epic expedition across the vast cyber-wasteland to find your lost brother. Explore deserted cities and metro, refine your weapons and hack skills, and uncover the secrets behind metal and dust.
Dive into the unique cyber-wasteland of Sanho.A world over-developed, over-crowded and ever-doomed.
Meticulously-tuned 2D control. Slash, Dash, Shoot & Counter and Hack. Fight like a cyber-ninja.
Side Quest: There are side quests and many hidden secrets in the waiting for you to uncover and collect.
To celebrate our 1.0 Release, we will be handing out 5 copies of the game! ▼Duration: Till AUG 24 04:00 UTC ▼How to join: Comment below with anything about 《HAAK》. ▼How to win: 1. We will pick 2. Please follow normal community manner. 3. Event rights reserved to OKJOY。 ▼ 1. Winners will be announced AUG 25 04:00 UTC. 2. Message staff in Discord To collect price. 3. Prize stays for 5 days.
Yes, the day has finally come! HAAK will officially leave Early Access on August 25!
I know you've all been waiting for this day for a long time! How could we not?
HAAK was first launched on Steam in Early Access on September 16, 2020, and the feedback from players made us realize that HAAK still had a lot of shortcomings, but exposing problems and solving them was the main purpose of EA.
So for the past two years, we have been in close contact with the community, and we have listened carefully to every single voice to improve the game experience in turn.
Today's HAAK has a new look, and it's almost a very different game from the original HAAK back in 2020, and I'm sure everyone can see the progress HAAK has made! Thank you all for your support of HAAK!
The bird is fully grown and ready to fly. Looking forward to meeting you all!
HAAK is Going Rogue
Hello HAAKers! I'm tutle, one of the dev of HAAK, and I have some news to share with you all.
HAAK will be -15% off at the Going Rogue Festival sale starting May 2nd(10 am PT), and we'll be streaming HAAK for the event (pre-recorded to be precise), there are also a new demo for those who haven't had the chance to try out HAAK!
Some players have reported that our PV is a bit outdated. Yes, HAAK has undergone great changes during the nearly 2 years of Early Access, and the existing PV can no longer accurately present the quality of the current HAAK, so we are making a new PV! The new PV will be released before the full release of the game, but I think I could share a clip now ːsteamhappyː
But when exactly will HAAK be fully released?
The game is in the "late beta" stage now, which means all the content and assets are integrated, and Dev team are focusing on final testing and QA. At the same time, we are also working on porting HAAK to Nintendo Switch. Our goal is to release the official version on Steam and NS at the same time. Because we still need to pass certain certification tests, the exact launch time cannot be completely determined for the time being, but the good news is that everything is going well! we believe that the date is not far away, my personal optimistic expectation is June, so stay tuned please!
Finally, I'd like to thank you all again for your support of HAAK, especially those of you who participated in the beta_ea testing, because of your feedback, HAAK has become better than ever, and it is you who made HAAK what it is today!
HAAKers Sorry for the long wait! Beta branch(beta_ea) 0.9 is now available! EA public will also be updated simultaneously, except for the level part(The robot will still block your in White Stone, you can join the beta branch to continue the game).
Levels and enemies - 5 new levels have been added, thus meaning that all levels of HAAK are available now! - Almost all existing levels have undergone a new round of optimization - 4 new monsters and 1 new boss - Some enemies have been visually improved - The gameplay flow of Sanho Ruins has been reworked, now you can get weapon and start fighting earlier
Warning: Because the level structure of Sanho Ruins has changed dramatically, the entire progress of Sanho Ruins will be RESET, but technically will not affect the rest of the game (you can still play through the game normally), if you are very concerned about this, please restart a new game, we are very sorry for the inconvenience caused to you during the Early Access.
Storyline - Several new NPCs have been added, some of them do not have dialogues yet (will be updated next) and you cannot interact with them, please don't be surprised - More than 10 side quests are now fully available, some of them contain branches - A new dream sequence, completing HAAK's backstory - Two game endings
mechanics: - No more physical instant death, players will teleport to the nearest respawn point after being physically crushed - Added 3 new skills, including hacking - Added 1 new basic move: downward slash - Interaction adjustment: the default button is modified to "B" on the xbox controller, HAAK can interact when moving, removed the button press time - Greenie coin system improvement - More than 10 new Steam achievements - New end-of-game evaluation system