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Genre: Puzzle, Role-playing (RPG), Simulator, Strategy, Indie

Hackmud

April Fools!

This is not a joke.

Join your fellow MUDders for some sweet l00tz, puzzles and some foolsday hijinks!

Event starts 10a PDT (1700 UTC) on 2019/04/01. Log in within the first 24 hours to get your event glam! Portions of the event will stay open for a week.

2.0.5 Patch Notes

https://hackmud.com/forums/patch_notes/2_0_5_patch_notes

2.0.4 Patch Notes

Fixes for 2.0.0 launch issues, gui.size improvements, binmat, balance and more!

Patch Notes:
https://hackmud.com/forums/patch_notes/2_0_4_patch_notes

Hackmud 2.0.0 is out now!

Hackmud 2.0.0 is now available, bringing a host of UI tweaks, performance improvements, balance changes and a new soundtrack by Ryan Ike. Join the race to master Binary Matrix, a new command line strategy game that introduces an exciting active element to PVP. For the full list of changes, see below:

https://hackmud.com/forums/patch_notes/2_0_0_patch_notes

Hackmud 2.0.0 coming June 28th - new puzzle event!

A major update to Hackmud is coming next week, featuring better performance, UI improvements, an exciting new PVP system, new music, balance changes and more. See the link below for the current version of the patch notes, which will evolve over the course of the next week as we test and implement additional changes.

https://hackmud.com/forums/patch_notes/2_0_0_patch_notes

We're also kicking off a new narrative-driven puzzle event to celebrate the arrival of 2.0.0. As ever, Hackmud's community-run Discord channel is the best place to join in and share theories:

https://discord.gg/ke8k5E2

1.4.10s2 Patch Notes

This is a server-only patch which improves server performance and response times.
Major change is that script run timeout will start to reduce to compensate for the improved script run performance. Please see patch notes for more details.

Patch Notes:
https://hackmud.com/forums/patch_notes/1_4_10s2_patch_notes

1.4.10 Patch Notes

https://hackmud.com/forums/patch_notes/1_4_10_patch_notes

IMPORTANT UPDATE (1.4.9 Patch Notes)

Important Game Change: Any inactive players older than 60 days will be retired automatically as of the next patch. If you wish to retain your users, upgrades and GC, please log on in the next 24 hours and user any users you wish to keep.

Patch notes:
https://hackmud.com/forums/patch_notes/1_4_9_patch_notes

1.4.8 Patch Notes

https://hackmud.com/forums/patch_notes/1_4_8_patch_notes

Development Update 170511



Dearest Friends & Acquaintances of h a c k m u d

I'm super proud to announce the release of Bot Brains & Slot Upgrades!

bot_brain upgrades allow you to automate your users when you are not sending them commands. Create and train an army of minions to help you mine resources, defend against hacks, infiltrate and disrupt others' botnets, have them manage weapons caches, banks, and so, so much more.

Additional user and retirement slots are now available as well, so you can increase the subterfuge and deceit or build up your arsenal, or just grab up all those totally rad usernames you wanted.

Also, for those of you who have been on break from the game, here's a quick as I can recap of features that have been added since the beginning of this year.


  • A handful of events, including two player-run events which are still available - heart.beat and xoxo_amy.cortex
  • Many locks have been added (sn_w_usac, l0g_wr1t3r, l0cks & k3ys, many more)
  • Chris Thursten has agreed to write words and puzzles in exchange for currency. I'm super pumped to have him on board.
  • PvP continues to be fixed and broken. Balance updates are frequent!
  • A chat API is available, allowing players to create custom chat clients
  • A community-created open-source web chat client has been created to let you chat in-game from outside of the game
  • Tier 3 content
  • Many months of stability, performance, and security improvements
  • Trust script updates (market.*, sys.*, gui.*)
  • Client side macros with arguments
  • Advanced scripting improvements and features (#G, #db.i multi insert, etc.)


To see the whole patch note history, take a look here:
https://www.hackmud.com/forums/patch_notes

To see answered & fixed community requests take a look here:
https://www.hackmud.com/forums/bug_reports

Hope to see you all in game!

Best,
Sean