-- Fixed not able to progress corruption without 4th circle enabled. -- Fixed Reward Screen Bug.
Patch 0.5.19
-- Fixed not able to progress corruption without 4th circle enabled. -- Fixed Reward Screen Bug.
Patch 0.5.18
-- Fixed Linux folder path, causing desync between Steam Deck and windows. -- Fixed bug where sometimes after an event and an upgrade your unit starts giving shield to the enemy. -- Fixed unit never coming back after using Vanish/Hatch skill when on Hardcore mode. -- Fixed UI on ultrawide screens for the Shop, Unit Draft, Event, Victory Screen and more. -- Fixed Random Hero not having score. -- Fixed dupe Demon Hunter double portrait at the Crypt. -- Fixed being able to put units on the Bench right after the battle ended. -- Fixed Warlock's Fireball + card Puppetry interaction on the first turn causing the skill to not work properly. -- Fixed Traps appearing as random heroes. -- Fixed event Pick A Card, Any Card's text in Brazilian Portuguese.
-- Enabled Event Dragon Egg on the 3rd circle. -- Hero upgrade will now have at least one option from the already upgraded paths. -- Reworked units' page in the Compendium. -- Unit ailment icons now have a red ring instead of a green ring. -- If you lose on the 4th circle you still unlock the next corruption level. -- (warning) Event Netherbank will be reworked in the next patch. -- Overall buff to Decay. -- Weekly Hero's start Corruption is now based on the max Corruption you reached with your other Heroes. -- Finished updating old skills' artwork. -- Golem's Purpose Skill is now named Hit Me. -- Hit Me Skill is now named Potential Energy. -- Pump It Up Skill is now named Spiritual Vigor. -- Thug Destroy Skill is now named Unleashed. -- Racing Dog Skill is now named Speedster. -- Rally Howl Skill is now named Nightmare Howl. -- Headbutt Skill is now named Bodyguard. -- Alarm Bark Skill is now named Rapidfire. -- Skoll Skill is now named Feral. -- Hati Skill is now named Moon Essence. -- Wolfdregil Skill is now named Wolfstep. -- Wolfdregil+ Skill is now named Precision Shot. -- Wulfstan Skill is now named Shush. -- Wulfstan+ Skill is now named Self Protection. -- Started revamping units' descriptions in the Compendium, will be adding more files with time. -- Edited some events' text for length.
-- Changed card Spiked Shield cost from 3/3 to 2/2. -- Changed Skill Vanish, now if it's an ally they will reappear after the duration. -- Changed Card Malevolence type from Spell to Ailment. -- Changed Card Poison Dart type from Spell to Ailment. -- Changed Card Amputate multiplier from 10/15 to 5/7; cost from 2/2 to 0/0. -- Changed Card Acid Rain value from 15/25 to 20/30. -- Changed Alliance Toxic value from 3 to 5. -- Changed Card Hit Job gold gain from 10/10 to 15/20, Might from 75/125 to 100/150 and duration from 2/3 to 1/1.
Patch 0.5.17
-- Raised amount of gold gained per combat. -- Translations are under maintenance while we work on them. -- Fixed Hero upgrade options not always showing 3 options when possible. -- Added Demon Hunter to the compendium. -- Added 2 upgrades paths to Demon Hunter. -- Reduced Demon Hunter Event number of Burdens option. -- Fixed sometimes stuck compendium filters. -- Changed Card Forsaken cost from 1/0 to 0/0. -- Added green and red circles to distinguish allies and enemies. -- Fixed Card Prophecy sometimes retrieving the wrong card. -- Removed Relic Grave Shovel from the solo Hero relics pool -- Remove Event Biting Booth from solo Hero mode. -- Skill Possess now also leeches Health. -- Nerf to 4th Circle enemies :crab:. -- Added Decay Totem. -- Raised stats for subsequent Weekly Heroes. -- Added highlight to Unowned buttons to show that you can buy Skills/Alliances/Cards/Appearances in the Crypt. -- Reduced the chance of getting duplicates when opening custom Hero chests. -- Fixed some instances where ultrawide have weird UI and clipping some screens. -- Updated some old skill artwork.
Patch 0.5.16
-- Fixed Event Ancient Idol silence option description. -- Fixed Event Shall ye pay? option description. -- Weekly Hero's Leaderboard now display top 100. -- Added Weekly Hero's leaderboard for higher corruption. -- Reduced Warlock's Sacred Fireball arc range; fireballs are more likely to go in the direction the caster is facing.
Patch 0.5.15
-- Fixed sometimes Virgil's Blessing giving wrong rewards on solo Hero mode. -- Fixed sometimes run history not working correctly when loading Remorse Cards -- Fixed sometimes card Arm Day not working. -- Fixed sometimes elites getting upgraded after the event Shall Ye Pay, eg. resulting in a level 3 Clay Talus. -- Fixed endless combat against Demon Hunter when the board is full. -- Fixed Skill Reverse Engineering broken on custom Heroes. -- Fixed Relic House Cat appearing in solo runs. -- Changed Card Genome; Added Deplete. -- Changed Card Prophecy cost from 0/0 to 1/0 and cards from 1/2 to 1/1. -- Changed Card Energy Shield shield gain from 75/100 to 35/50 -- Changed Fierce Alliance Might from 20% to 25% -- Changed Relic Idol of Lust; now it reduces % of healing instead of blocking healing completely. -- Changed Event Pick A Card, Any Card; added more options. -- Reworked Event The Old Ways (Boss portal). -- Changed Brass Goggles; now works every second card played. -- Changed Event Demon Hunter; you can now choose to receive a relic when defeating her. -- Reduced Succor's move speed. -- Thief Alliance can now steal from the Black Market. -- Reworked event Idol of Charity, it is now Ancient Idol. -- Added a row on the map with Relics for solo Hero runs. -- Added Leaderboard for Weekly Hero.
Patch 0.5,14
-- Fixed surrendering before picking hero upgrade resulting in black screen. -- Fixed Card Puppetry displaying incorrect values.
Patch 0.5.14
-- Fixed surrendering before picking hero upgrade resulting in black screen. -- Fixed Card Puppetry displaying incorrect values.
-- Fixed Card Surge description. -- Fixed stuck gameover screen sometimes happening when playing random hero. -- Fixed Jumper alliances and Banish interaction ending the banish effect earlier. -- Fixed Compendium card filters. Ex. now typing decay will show all cards with the keyword decay. -- Fixed Wizard Alliance stacking multiple times. -- You can now right click on the Heroes portrait or Variant to see their upgrades. -- Added key binding for conjure (keyboard Z) -- Event Biting Booth won't change you Hero. -- Changed Card Frozen Shackles, now it also applies Frostbite. -- Changed Card Pyrophobia, now it also applies Burn. -- Changed Card Adrenaline, removed deplete. -- Changed Card Overkill, removed deplete. -- Changed Card Link Cost from 2/2 to 1/1. -- Changed Card Burst damage from 200/300 to 150/200 -- Changed Card Orb Harvest Cost from 1/0 to 1/1 -- Changed Card Radiant Point damage from 150/250 to 100/150. -- Changed Card Eruption Cost from 2/1 to 1/1 and damage from 300/300 to 150 /250. -- Changed Card Fireball damage from 75/125 to 50/100 -- Changed Card Arm Day cost from 1/1 to 0/0 -- Change Card Ice Storm Shield from 75/125 to 50/75 -- Changed Card Icy Weakness Cost from 2/2 to 1/1 -- Changed Outbreak duration from 1/1 to 1/2 -- Changed Bloodshot Haste value from 5/5 to 7/7 -- Changed Card Grave cost from 4/3 to 3/3. -- Change Card Draugr Cost from 1/0 to 1/1 - added deplete/not deplete -- Reduced Cerberus mana regen. -- Changed Skill Special Spirit summon count from 1/2/3 to 1/1/2 -- One orb is now consumed when you Conjure.