-- Fixed Parasite Relic trying to reduce the cost of 0 cost cards. -- Fixed Target Line freezing when the enemy is infliced with fear. -- Fixed sometimes Chest Reward giving Appearance that are not in the known units. -- Changed Reflection (Satyr - 4th circle), it doesn't stack anymore. -- Fixed Vampir Model not able to cast skills. -- Fixed Parasite relic interaction with Flameskin effect. -- Fixed Card Static Shot not being affected by Profecy and others spell enhancements. -- Cards Purge, Stun, Slow and Silence now have stable on their update. -- Card Surge now also apply decay on the targets. -- Card Revenge now deals damage to all enemies. -- Added a more detailed tooltip for Warlock's Conjure mechanic.
Patch 0.5.10
-- Fixed Banish not giving the unit back when the board is full. -- Fixed Relic All-Seeing Eye not giving unlimited actions when using move action. -- Fixed Event River of Souls text when selecting a unit. -- Fixed Card Echo Shot. -- Fixed Traditional Random not giving the proper starting decks. -- Fixed Wimp Units sometimes getting micro movement stutters. -- Fixed Wimp Unit not obeying Manual Movement. -- Fixed Skill Hit Me description. -- Rolled back camera controls. It was causing glitch behaviour on some machines. We will come back to it later. -- Fixed Card Burning Strike sometimes not working properly on the first turn. -- Fixed Sometimes wanderer units portrait position being out of order.
Patch 0.5.09
-- Fixed Weekly Hero conflicting with Custom Heroes and Random Heroes. -- Fixed Event Bandits battle not scaling properly. -- Fixed sometimes content unlock panel getting stuck in the game over screen. -- Fixed Azazel not having a tile to land when the board is full of summons. -- You can now right click to view the unit upgrade paths on the banned units section.
Patch 0.5.08
-- Fixed Sap icon and description -- Fixed Gray Owlian Guardian skill description not mentioning the number of guardians. -- Fixed Lionidas being offered for free at the black market. -- Fixed Card Revitalise sometimes getting stuck on screen. -- Fixed sometimes black screen when starting with custom hero/random hero. -- Rebalanced some enemies on the 2nd and 3rd circles. -- Rebalanced Demon Hunter event. -- Fixed Burn and Flame Skin interaction causing the unit to die instantly.
Patch 0.5.07
-- Wanderer units now have separate slots on the allies' portraits. -- Fixed Wanderer occupying a party slot when upgraded. -- Fixed Cards Jolt, Pyro and Frost upgrade description. -- Fixed sometimes game over screen having stuck buttons. -- Fixed Cursed Relic Intestines description. -- Fixed Skill Parallel description. -- Fixed Skill Spiky Rock description. -- Fixed Skill Moonbeam status effect description and icon.
Patch 0.5.06
-- Fixed Warlock's skills causing the game to crash on some devices.
Patch 0.5.05
-- Fixed Card Genome sometimes making the timer stuck. -- Fixed Card Pyro Flaming hand shuffling the wrong number of cards. -- Fixed Conjured Card Ice Horde displaying incorrect values.
Patch 0.5.04
-- Fixed sometimes units stop responding when too many units are being summoned. -- Fixed Card Cataclysm giving too many charges. -- Fixed Card Thunderstorm description.
Patch 0.5.03
-- Fixed card Arcane Master not having upgrade. -- Fixed card Orb Harvest not giving the right number of Orbs. -- Fixed card Cataclysm upgraded not giving the right number of charges. -- Fixed Community Poll not processing the right number of votes.
0.5.02
-- Fixed Posses + Crab Alliance interaction ending the combat too soon. -- Fixed Cerberus dialogue. -- Fixed Early Access greeting text not scaling properly on super ultra-wide screens. -- Fixed card Echo Shot damage staying throughout the run. -- Fixed map sometimes not loading correctly.