Hadean Tactics cover
Hadean Tactics screenshot
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Genre: Strategy, Indie

Hadean Tactics

Patch 0.5.11

-- Fixed Parasite Relic trying to reduce the cost of 0 cost cards.
-- Fixed Target Line freezing when the enemy is infliced with fear.
-- Fixed sometimes Chest Reward giving Appearance that are not in the known units.
-- Changed Reflection (Satyr - 4th circle), it doesn't stack anymore.
-- Fixed Vampir Model not able to cast skills.
-- Fixed Parasite relic interaction with Flameskin effect.
-- Fixed Card Static Shot not being affected by Profecy and others spell enhancements.
-- Cards Purge, Stun, Slow and Silence now have stable on their update.
-- Card Surge now also apply decay on the targets.
-- Card Revenge now deals damage to all enemies.
-- Added a more detailed tooltip for Warlock's Conjure mechanic.

Patch 0.5.10

-- Fixed Banish not giving the unit back when the board is full.
-- Fixed Relic All-Seeing Eye not giving unlimited actions when using move action.
-- Fixed Event River of Souls text when selecting a unit.
-- Fixed Card Echo Shot.
-- Fixed Traditional Random not giving the proper starting decks.
-- Fixed Wimp Units sometimes getting micro movement stutters.
-- Fixed Wimp Unit not obeying Manual Movement.
-- Fixed Skill Hit Me description.
-- Rolled back camera controls. It was causing glitch behaviour on some machines. We will come back to it later.
-- Fixed Card Burning Strike sometimes not working properly on the first turn.
-- Fixed Sometimes wanderer units portrait position being out of order.

Patch 0.5.09

-- Fixed Weekly Hero conflicting with Custom Heroes and Random Heroes.
-- Fixed Event Bandits battle not scaling properly.
-- Fixed sometimes content unlock panel getting stuck in the game over screen.
-- Fixed Azazel not having a tile to land when the board is full of summons.
-- You can now right click to view the unit upgrade paths on the banned units section.

Patch 0.5.08

-- Fixed Sap icon and description
-- Fixed Gray Owlian Guardian skill description not mentioning the number of guardians.
-- Fixed Lionidas being offered for free at the black market.
-- Fixed Card Revitalise sometimes getting stuck on screen.
-- Fixed sometimes black screen when starting with custom hero/random hero.
-- Rebalanced some enemies on the 2nd and 3rd circles.
-- Rebalanced Demon Hunter event.
-- Fixed Burn and Flame Skin interaction causing the unit to die instantly.

Patch 0.5.07

-- Wanderer units now have separate slots on the allies' portraits.
-- Fixed Wanderer occupying a party slot when upgraded.
-- Fixed Cards Jolt, Pyro and Frost upgrade description.
-- Fixed sometimes game over screen having stuck buttons.
-- Fixed Cursed Relic Intestines description.
-- Fixed Skill Parallel description.
-- Fixed Skill Spiky Rock description.
-- Fixed Skill Moonbeam status effect description and icon.

Patch 0.5.06

-- Fixed Warlock's skills causing the game to crash on some devices.

Patch 0.5.05

-- Fixed Card Genome sometimes making the timer stuck.
-- Fixed Card Pyro Flaming hand shuffling the wrong number of cards.
-- Fixed Conjured Card Ice Horde displaying incorrect values.

Patch 0.5.04

-- Fixed sometimes units stop responding when too many units are being summoned.
-- Fixed Card Cataclysm giving too many charges.
-- Fixed Card Thunderstorm description.

Patch 0.5.03

-- Fixed card Arcane Master not having upgrade.
-- Fixed card Orb Harvest not giving the right number of Orbs.
-- Fixed card Cataclysm upgraded not giving the right number of charges.
-- Fixed Community Poll not processing the right number of votes.

0.5.02

-- Fixed Posses + Crab Alliance interaction ending the combat too soon.
-- Fixed Cerberus dialogue.
-- Fixed Early Access greeting text not scaling properly on super ultra-wide screens.
-- Fixed card Echo Shot damage staying throughout the run.
-- Fixed map sometimes not loading correctly.