Here is the list of changes in version 1.0.1.
Known but unresolved issues:
- Some people sent crash reports which seem to be caused by out-of-memory errors at start of the game during loading of texture assets. We are still investigating this issue.
- It seems to be possible to recycle some invalid items under certain circumstances. We fixed the crash itself, but weren't able to reproduce the causing issue so far.
Bug fixes:
- Fixed crash when trying to open the game options menu on some systems.
- Fixed bug causing display resolutions on some systems not considered as 'supported' by the game.
- Fixed occasional crash when processing keyboard events in-game.
- Fixed crash when clicking on disabled buttons such as "restart level" in the in-game options menu.
- Fixed crash when trying to attack using the special skill hotkey, without equipping a weapon first.
- Fixed crash when trying to recycle some invalid item.
- Fixed movement overlay not refreshed if action points were spent using key shortcuts, without opening the ring UI first.
- Fixed bug which could cause units to repeatedly hit critically in combat, ignoring the result of the crit roll.
- Fixed typo in intro sequence.