Hand of Fate cover
Hand of Fate screenshot
Linux PC Mac PS4 XONE Steam Gog
Genre: Role-playing (RPG), Strategy, Turn-based strategy (TBS), Indie, Card & Board Game

Hand of Fate

White Council Rolled Back

Looks like those pesky Mages get in everywhere!

The latest update introduced a bug - sorry for anyone who found themselves facing nothing but White Council V cards!

We've now rolled the build back, and we'll reupload the White Council tomorrow, this time without the Mages getting their tricks in the mix.

Sorry about that!

The White Council update is here!



The White Council has begun to increase its reach, demanding taxes and tariffs from the neighbouring towns. It is up to you to discover why, and in the process uncover the secrets of the Mages.

Winters Hunt update is here!



Christmas holidays are fast approaching so to celebrate we will be releasing free content in the coming weeks.

The first of four instalments is Winters Hunt.

The myth of the White Minotaur may have some truth to it.

This beast is master of both strength and magic but you are not the only person in this hunt.

Heed the Song of the White Minotaur (this will be in your deck after the update) to begin your adventure.

Murder At Sea Update has arrived!

Thanks for playing Hand of Fate! We've just released a new, completely free update for all players.

Our latest update, Murder At Sea, adds a whole new questline to Hand of Fate.

New cards, new items, and a whole new boss await you! Discover the evil that lurks at sea, infiltrate pirates, and discover the shocking secrets of the Lizardmen.

To begin your new adventure, visit the Land Locked Lubber (which will be in your deck after the update) and speak to the bartender there.

Murder At Sea Update has arrived!

Thanks for playing Hand of Fate! We've just released a new, completely free update for all players.

Our latest update, Murder At Sea, adds a whole new questline to Hand of Fate.

New cards, new items, and a whole new boss await you! Discover the evil that lurks at sea, infiltrate pirates, and discover the shocking secrets of the Lizardmen.

To begin your new adventure, visit the Land Locked Lubber (which will be in your deck after the update) and speak to the bartender there.

Unleash the Wildcards!

Our first DLC has just launched - now is your chance to explore all the different Fates, and new ways to play!

Each Fate has its own custom chain of encounters, and its own potential rewards, along with new Achievements.

Will you take on the challenge the Alchemist, and be bound by Iron Hunger? Take the Fate of the Monk, and his Holy Quest? Be struck by the Curse of the Lion Prince?

This DLC includes :

- 9 new Fates for players : Shadow Agent, Iron Hunger, Nomad, Curse of the Lion Prince, Explorer's Gift, Merchant's Guard, Hoarder's Desire, Monk, Soldier's Training.
- 9 new Encounter chains.
- 9 new Items

Introducing new playable Fates!

We've just launched our latest update to support our first DLC, Wildcards. In addition to unlocking the power to select your Fate and change the way the game plays, we've updated the game to support Unity 5 - which means it's faster and better looking.

All players will have access to 3 Fates - which allow you to play the game in easy, normal, or hard difficulty. In addition, the DLC adds 9 more - each with their own Encounters, Items, and unique rule changes.

1.0.3 Patch Is Live

Work is ongoing behind the scenes on more content. However we're still tracking and fixing bugs you've been reporting in the forums. This is a minor patch that addresses some smaller issues we've been able to quickly deal with. Again thank you for all your feedback and bugs.


  • OpenGL skin shader workaround for OS X/Linux
  • Add a game cube controller windows profile
  • Update our XInput dll
  • Add some ps3 ds3 controller profiles back in
  • Fix ds4 option button on Win/OS X/Linux
  • Try a fix for gamepad vibration getting stuck on
  • Fixed multiple 'haunted' curses leaving cards on the screen.
  • Fixed achievement VO when loading a saved game.
  • Updated stat cards so showing changes is consistent.
  • Fixed 'view card' VO playing from shop 'sell' menu items.
  • Fixed some VO.
  • Fixed 'skeleton king sword description (english only).
  • Moved/scaled spice models for food/gold.
  • Fixed 'skeleton king sword' so it can't lifesteal from totems.
  • Fixed spear traps so invisible hand can intercept them.
  • Reflecting a projectile now adds to the hit counter.
  • Fixed crash when dying and completing trap level simultaneously.
  • Fixed a unity crash enumerating network interfaces on Linux

Soundtrack Available Now 20% Off

We're excited to announce that the soundtrack by our super talented composer Jeff van Dyck is now available on the store http://store.steampowered.com/app/351430/ You can check out more of his work at www.jeffvandyck.com

1.0.2 Patch Is Live

Just posted a small patch, we're listening to your bugs and feedback and trying to improve things where we can. A massive thank you for all the feedback so far.


  • Updated input buffer window for all player actions.
  • Fixed midas appetite.
  • Updated player prone attacks to only require 2 hits before transition to finisher.
  • Added player transitions out of blocked reaction.
  • Added lizardman interrupt attack when counter attack lands.
  • Removed skeleton/lizardman blocking of counter attacks.
  • Fix text for asleep and Russian menu
  • Fixed lizardman king/queen descriptions (English only).
  • Stop incorrectly detecting lots of pads as ps3 ds3s
  • Fixed court card token icon on subsequent runs.
  • Fixed cards in the shop flipping when using the mouse to select them.
  • Fixed nav mesh in cave_level_01.
  • Fixed nav mesh bug during dealer battle.
  • Fixed 'ring of fulfilment' sometimes causing negative health.
  • Mess with the supported monitor aspects to see if we can support more. Maybe ultra widescreen.