Harvested cover
Harvested screenshot
Genre: Strategy

Harvested

1.1.0.13

- Added support for taking screenshots using Steam's API (F12)
- Fixed bug with the Healing Tower occasionally crashing the game
- Increased rate that the healing tower heals

Patch 1.1.0.12

Added missing voice asset

Patch 1.1.0.11

- Replaced voice acting for the Scientist in the first two missions with higher-quality audio

Patch 1.1.0.10

Fixed occasional crash related to light engine

Free Update - New Map, Speed Controls

Hey everyone! A few days ago we posted about some updates we've committed to based on community feedback. Today we are releasing two of them: a new survival map based on community suggestions and new controls to adjust the game pace!

New Survival Map


Our new map, "Desert Plains," is a large, open space. You will find some resources on one side of the map - and some on the other. This challenges you to manage two hubs or live with limited resources.

The community has asked for more (and larger!) survival maps. This is the first, more will be coming.

Here are a few screenshots of what to expect:





Speed Controls


One of the most frequent complaints we've been hearing about Harvested is "The character moves too slowly" or "the game is too slow-paced." We disagree, and optimized the pace heavily to fit what we considered to be ideal. However, we recognize that different players have different needs. So, we present to you: Speed controls.

From now on, you can quickly choose between 1x, 1.5x, and 2x speeds. We are happy to adjust these speeds in the future if pacing is still an issue.

We also added a pause button to this panel for good measure.



What's Next?


We have a few more updates coming your way in the near future: continued improvements to the main menu, a zoom feature, and at least one more survival map. Bug fixes are our top priority, but as the game stabilizes, we have more time to work on these improvements!

We hope you've been enjoying your first week on Ceres. We read every comment/review/post/email/etc. PLEASE reach out to us with your suggestions, issues, compliments, or just to say hi! We love hearing from you.

- Vashta Entertainment

Patch 1.1.0.9

- New Survival Map "Desert Plains"
- New Speed Controls - 1x, 1.5x, 2x. Allows the player to adjust the pace to their liking.
- Fixed GUI bug related to hitting the "Settings" button in the action panel multiple times.

Patch 1.1.0.8

With this update, we are shifting our focus from issues on high-resolution displays to issues related saving and loading the game. Please keep us updated on any issues you experience - we are committed to fixing everything we are aware of.

- Objectives will now load properly from savegames
- Rare "background does not exist" crash will no longer occur when loading savegames
- Objectives related to timelines (such as in Exodus and Aurawatch Monastery) now load correctly

Patch 1.1.0.7

This is really "part 2" of today's earlier 1.1.0.6 patch - we wanted to get these fixes in there, but after a serious crash was reported we decided to ship it early. Here is the rest:

- You no longer see off the map on larger resolutions
- Tooltip/hover text now scales correctly on larger and smaller resolutions

Patch 1.1.0.6

- Caught several places where it was possible for the player to walk off the map and blocked them off
- Locked additional structures in the first few missions
- Minimap now properly disappears when the GUI is hidden
- Elswerth no longer follows the player in P01M02
- Disabled top-shadows, making it easier to see in caves.
- Added suppport for 1920x1200, 2560x1440, 1366x768, 1920x800, and 2880x1200 screen resolutions
- The user's native screen resolution will now ALWAYS be supported
- Improved exeperience on high-resolution screens, more improvements will be coming in the next patches
- Screen resolutions now show aspect ratios next to them
- Pressing "Esc" in the main menu no longer closes the game
- The main menu "Settings" menu has been adjusted to be more aestetically pleasing
- The opening credits "Portal" effect is now properly centered
- Mission 4 "The Lab" no longer crashes on launch

Patch 1.1.0.5

- Fixed an savegame crash related to demon portals
- Fixed a loadgame crash related to workers
- The player now starts with more weapons at the start of P01M04