Harvester of Dreams : Episode 1 cover
Harvester of Dreams : Episode 1 screenshot
Genre: Adventure, Indie

Harvester of Dreams : Episode 1

Update 0.527

Quite a few changes done:


    <*>Interactive objects will now lose their highlighting if there is nothing left to do.
    It might have been confusing to some players before.

    <*>A simple tutorial page will be shown to new players or after resetting the game. I hope this will prevent players from trying to click on anything in the game.

    <*>If you have progressed in the game, you won’t see the intro anymore when launching the game.

    <*>Gamepad sensitivity reduced. You can still change it within the game.

    <*>Hint delay decreased.

    <*>Fixed a bug in the inventory that caused the text to disappear after switching between languages.

    <*>Fixed a bug that caused the elevator to jump if the player was hammering the button.

    Update 0.522

    One puzzle has changed. You need to get to the axe that is resting on top of the leviathan.
    Crashing the ship isn’t for nothing anymore :)
    And a bug fixed: Some of the parachutes were not accessible after opening the lids. I’ve always solved this puzzle the wrong way. Shame on me.

    Update 0.514


    • Fixing a bug that disabled the subtitles after resetting the game.
    • Improving the textures of the observation deck.
    • Preparing a new feature. Go ahead, pour yourself a drink. However, nothing is going to happen as of yet.


    Update 0.509: Se Germans

    Biggest news for this week’s update:
    Awesome German voice actors made it into the game.
    Even if you don’t know what German is, you have to listen!
    Thank you Caro and Vincent!

    In addition to that, you will now see if you are wearing a mask or googles in the areas, where they are required. You don’t need to ask yourself, weather or not to pick those items up from the inventory.
    And some polishing was done here and there.

    Mac OS release!

    You’ve got a mac? I’ve got a game!
    The early access release is now running on mac OS 10.8 and up.

    The PS 3 Gamepad works out of the box. For any other gamepad, please adjust the mapping in the launcher.

    Any dedicated GPU from this decade is powerful enough to run the game in its full glory.
    You should at least have an Intel HD Graphics 5000 to run the game @ Full HD with 60 FPS.

    Enjoy my humble game!

    Update 0.499

    This is the first update to include voice acting.
    The first voice you are going to hear it the player's English voice, spoken by Andrew Hartwick.
    It's not complete nor final. Just a dev drop, as always.

    Cheers to Andrew and enjoy!

    Update 0.494

    And even more changes after the weekend:

    Adding a small detail to help convey the concept of the game.
    Every time you start the game or respawn after dying, a night counter will be shown. The initial night count will be random if there is no save game yet or if you choose to reset the game. However, it will be counting up throughout the game.

    In addition to that, I have added some more text bits to several areas.

    Update 0.492

    Adding cryptic hints to help you solve the puzzles.
    It can be turned off in the settings if you want to figure it out the hard way.

    Update 0.488

    Adding door signs to help with navigation.
    The ones with lit signs can be opened at some point during the game.



    Changed some textures and fixed some issues.

    Update 0.484

    With this update I have added and changed some of the music throughout the game.
    So now, you can party very hard. You need to figure this out by yourself, though :)