Heat Death's early access is now available! 3 planets, 200+ cards, 4 bossfights, etc are all in there - and more content is in the pipeline! I hope you all enjoy the game I've made.
The EA comes at a price of approximately $10 USD / €10 euro in all regions.
For content creators
If you are a content creator or reviewer who would like to request a key, please send an email to: heatdeathmail@gmail.com
In your mail, please leave a link to your youtube/twitch page or equivalent, so that I can verify that you are who you say you are.
I'm also working on rebranding. There will be a new logo, at the very least. I will be putting together a press kit when this is done.
Patch Notes & Looking Forward to Early Access
Patch notes
Balance changes - The early game has been made harder, with enemies gaining more health and attack, and some enemies gaining stronger abilities.
Design changes - On difficulty settings lower than 4, when moving through a cluster, you can no longer move away from the goal.
UI improvements - Various subtle improvements have been made to the UI to make it more communicative and readable. - The settings menu has been overhauled. My goal is to remove all the default Unity UI from the game.
Bugfixes - Fixed a bug which caused some valid card combinations to be unplayable. - Other minor bugfixes If you find any bugs, please post them in the comment section here, or in a new community post.
Early Access
I'm planning on releasing an early access version of the game ASAP. Unfortunately I'm a dummy and didn't realise I need to request another review from Steam before I can put my game into EA. Both the price and the store page will need to be reviewed, although I can't imagine there will be any significant roadblocks here. I would expect the EA to be ready within a week from now.
The EA's price will be approximately $10 in all regions.
The early access version will have the following features: - All content which can be seen in the demo (of course) - A total of 3 planets and more than 200 cards are available. - Higher difficulty settings with significant challenge - A total of 4 bossfights, up from 2 in the demo.
Demo update: Improved tutorial experience, minor balance changes and bugfixes
Today I'm publishing a quick patch which makes some improvements to the tutorial.
Tutorial tips will now be split between the right and topright portion of the screen, instead of appearing in the middle.
Tutorual dialogues will no longer prevent ordinary cursor inputs.
Tutorial dialogues can now be skipped entirely.
Some balance changes have been made.
There have also been some minor bugfixes and improvements.
HEAT DEATH - Gameplay and Developer Commentary
This is an upcoming roguelike/deckbuilder game which allows you to rewrite your cards, and do battle against strange aliens! Check out this livestream with the developer.