We have released Alpha 2.0 which has lots of new singleplayer content for our game! Including realms and scaling bot. We have also improved lots of our art assets with newer versions!
You can check full list of changes from our patch notes: https://steamcommunity.com/games/865170/announcements/detail/1685924024176236565
We'll also be running a discount for a few days, so there's no better opportunity to test out our game!
Alpha 2.0 Patch notes
Alpha 2.0 patch notes
New content:
God powers:
-Each god has their own unique god power now.
-Gain magical power to cast the unique ultimate ability by last hitting enemies, capturing towers and you will also regenerate it over time.
-Added god selection and mirror into the menu.
Dark realm
-Fight against Erebos, the first shadow in his dark realm.
-Beat him in all 6 levels to unlock him as an avatar and gain loot.
-if you exit the realm before beating him, your progress will reset.
Scaling bot:
-Added scaling bot into the game, as name suggests it scales with the players skill level.
-Bots MMR score increases if you beat him and decreases if you lose.
-Always uses random deck, so you might get lucky and beat him, and has huge variance.
-Sends best score to leaderboard so you can compete with other people even in singleplayer and you can follow your progress ingame.
Changes and new features:
-Revamped shooting ranges look with new textures and models.
-Added some stone tablets behind menu texts to make them easier to see.
-Added dark realm menu.
-Added dark realm arena.
-Removed tutorial portal, to make room for realms and scaling bot, it can be still accessed trough controller menu wheel.
-Added new music and lots of new sound effects.
-Improved and added a lot of particle effects.
-Added animations for evil god avatar when he's not controlled by a human.
-Improved inverse kinematics that move player characters according to players movements.
-Added option to start tutorial in the menu wheel.
-Added option to skip tutorial in the menu wheel.
-Added introtuction to god powers inside tutorial.
-Improved the visuals of the arena.
-Added new towers and base structures.
-Added new spawn effects for units, changed depending on the god you use.
-Added new healthbars for towers and better ammunition indicators.
-Made fame bottle breakable.
-New anvil effects.
-Added spells to bots arsenal and introduced cooldown for high level bots, so that with their superior resource generation they cannot just destroy everything with spells.
-Added cancel functionality to pvp and friend matchmaking portal, you can cancel search by clicking portal during search.
-Added timeout to match confirmation, if you wont confirm within 20 seconds the match is cancelled.
-Displaying current PVP rank and world ladder position on top of the pvp portal.
-Added trophies, get better trophies by increasing your MMR.
-Improved matchmaking confirmations, pingcheck and migrations.
-Disabled controller rumble and particle effects after successfull craft to make it clearer when its done.
-Hiding unit healthbars when they get spawned, enabling after taking damage.
-War cry attackspeed bonus multiplier lowered from 2 to 1.5
-Minotaur attack interval lowered from 2 to 4
Bug fixes:
-fixed missing arrow rain visuals.
-fixed anvil handle particle effects to correspond correctly to the handle being used.
-added missing arrows to quiver.
-added textures to some places where they were missing.
-fixed a bug that could happen and make lootbox disappear before all loot was taken.
-fixed some object snapping bugs in menu.
New trailer and upcoming content
We've just uploaded a new trailer for the game, the trailer introduces some new graphical looks and gives a glimpse into new features and content which will be deployed with our next patch later this week!
You can check the trailer at youtube or at our steam store page.
https://www.youtube.com/watch?v=BalvsjXwTFQ
You can also join our discord channel to get more updates and communicate with the devs! https://discord.gg/4mw6gaT
Alpha 1.04b hotfix
-Fixed a bug that would prevent some users from accessing higher level bots.
-Fixed a bug that arrow could disappear in shooting range.
-Fixed trebuchet rolling hitchance twice.
-Adjusted rain of arrows indicators to match better with actual area of effect.
Alpha 1.04 update
-Added some spells for some bots, bots will learn deck management and better spell usage later.
-Fixed particle effects on anvil handles to correspond to correct handle pressed.
-Disabled particle effects and controller rumble when craft is succesful to make it clearer when its complete.
-Made miniatures kinematic when held to avoid rumbling collisions when pressed against the table.
-Fixed some lag issues when placing locked miniatures to anvil.
-Made great performance improvements in menu, this should provide multiple times the current fps.
-Added proper material to face off platform.
-Improved plague doctor cloud effect performance.
-Fixed some spelling errors on some unit tooltips.
Alpha 1.03b Hotfix
BugFixes:
-Fixed a softlock bug that could occur if you shut the game in tutorial after opening the tutorial lootbox but not taking the loot.
-Fixed a disappearing arrow bug which could occur in gameplay when you release an arrow and disable bow during the period your next arrow should appear.
Alpha 1.03 update
General:
-Fixed unit name updating bug on arena.
-Made various bot improvements.
-Added new botlevel.
-Fixed unit animations on new unitwheel.
-Fixed freeze spell not reliably freezing.
-Enabled famebottle interaction with left controller.
Balance:
-Reduced powershot damage multiplier.
-Reduced power shot effect multiplier.
-Reduced Beebox cost from 9 to 8.
-Reduced minotaur charge damage multiplier against towers.
Alpha 1.02b Hotfix
-fixed orb buff visual indexes.
-added filler to empty orb slots
-modified face off on the start of each match so that you spawn in the center, the placeholder visuals regarding the face off will be updated in next patch.
Alpha 1.02
Alpha 1.02 update
-Added new miniature pedestals for units.
-Fixed a previously pushed demo build version, that had set units and orbs unlocked to a fixed demo setting and overwrote playerprogress. This was a major blunder and we'll be more careful in the future.
Alpha 1.01 Update
-Added lock symbols to locked miniatures.
-Made locked miniature color a bit darker to make them stand out from the background.
-Fixed arrow disappearance bug during gameplay.
-Adjusted bot fame rewards on higher levels.