Heaven's Bazar: Online cover
Heaven's Bazar: Online screenshot
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Heaven's Bazar: Online

December Update

This update is quite buggy. I'm so sorry.
We'll update again in January, so we hope you'll give it a long look.
Update details
Changed the class name, changed the appearance when creating a class.
This will probably stay the same until the official version.
Knight: Short range class. Can use some spells.
Soldier: Short range class. Cannot use spells. Can use special skills instead (not implemented yet).
Archer: Long-ranged class. Can use arrows and other long range attacks. Can also use some spells.
Shooter: Long-range class. Cannot use long range attacks. You can equip a special shield called the Sentry Shield. The Sentry Shield will automatically attack and chase you.
Mage: A magic class. She is good at attacking with spells, and will attack with her opponent's weak attributes. They also have the ability to apply abnormalities to enemies, though the probability is low.
Paladin: A short-range and magic class. They can use some short-range weapons and many spells, though the number of times they can use them is limited.
Alchemist: A long range and magical class. They attack with long range weapons and use alchemy (the spell version of alchemist) to inflict abnormalities on the enemy.

Item details are now displayed by simply hovering the cursor over them. You can check the details when you open your inventory.
Enemies can now be inflicted with abnormalities (only forest monsters have been implemented).
Added alchemy (like spells) with the implementation of Alchemist. The alchemy can be activated by consuming fire, wind, ice, or earth ether. Alchemy can be used without motion like other costly items. Compared to spells used by mages and the like, it has a higher chance of putting enemies in an abnormal state.

Added the concept of money and (in M) weapon shops. Weapons shops can be found in the store area of the city, and can be purchased from the person with the white textures (it's buggy...).

November Update!

Update for November!
Controller support has been added (XBOX360 only for now).
We're planning to add support for DualShock 4 and XBOXONE in December.
Controls: Left Stick Move
Left shoulder Switch slots (to switch between selected items in inventory, etc.).
Button above the left trigger Moves the viewpoint forward.
Right stick Viewpoint control
Right button up Strong attack
Right button left Weak attack
Right button down Cancel (used when menu is open)
Right button Right button Right button Right button Right button Right button Right button Right button Right button Right button Right button Right button Right button
Right trigger down Switch main menu
START button Opens the menu.
BACK button Toggles the information in the item details window in the inventory.
Some operations are not yet implemented. The first start screen and so on do not work.

Enemies will now drop items.
You can now change your appearance (skin). There is an NPC in the city square that allows you to change your skin.
The UI for changing the skin is a little bad, so we'll change it soon.

Armor has been implemented. You can equip it by going to Menu -> Items and putting the item in the left column.

The city has been expanded. Added a fashion area and a tavern. There's nothing there now, but we'll add more stuff later.

Spelling has been added & adjusted.