The resident portraits in their jobs can now also be seen in the menu for the assistants.
The game now saves the game on each new in-game day. However, only a maximum of seven days are saved.
There is now a very slow game speed.
Residents will no longer leave the station as quickly.
Fixed bugs
In the station overview, when filtering for empty module slots, no station parts appear that have no module slots at all.
Patch Notes - v0.3.1/b
Moin,
we've made a few changes.
Changes
Many texts have been changed and added.
The resident portraits in their jobs can now also be seen in the menu for the assistants.
The game now saves the game on each new in-game day. However, only a maximum of seven days are saved.
There is now a very slow game speed.
Residents will no longer leave the station as quickly.
Fixed bugs
In the station overview, when filtering for empty module slots, no station parts appear that have no module slots at all.
Patch Notes - v0.3.1/a
Moin,
we've made a few changes.
Changes
The explosions on asteroid or space debris impacts have been changed.
The main menu is now larger.
Resident portraits are now made randomly when a resident is created, so they look a little more different.
The game now saves automatically when exiting or going to the main menu.
The loading menu shows which save games may lead to errors.
Fixes
Fixed save and load crashes.
Fixed crashes caused by asteroid impacts.
Notes
Older savegames are unfortunately not compatible with this patch.
Patch Notes - v0.3.1
Moin,
we made some changes to the game and also introduced some new stuff.
Changes
The construction drones have been equipped with a laser, so building looks even nicer.
The tutorial got flashing buttons and is now a bit easier to use.
Explosions now appear when asteroids hit the station.
When assigning jobs, you can now see the residents' portraits, or a "ghost" if no one is working there.
The selection of a Station Part is now blue.
Fixes
Fixed construction drones just stopping working.
Fixed running processes in modules not restarting after loading a saved game.
Fixed some anomalies in the UI.
Fixed the shader for the heat overlay, so it is now visible again.
Notes
Older savegames are unfortunately not compatible with this patch.
Demo Patch
fixed bugs:
The dock could not be deconstructed.
The asteroids were not visible.
The number of residents was not correctly reset when going to the main menu.
If you deconstruct a module while a resident was still assigned, the menu didn't work properly afterwards.
Developer playing Heliopolis Six Demo
Moin moin,
for this Steam Next Fest we're presenting our Demo for Heliopolis Six. We will show you some game play during this live stream and chat a little where we want to go with our game.
Developer playing Heliopolis Six Demo
Moin moin,
for this Steam Next Fest we're presenting our Demo for Heliopolis Six. We will show you some game play during this live stream and chat a little where we want to go with our game.