Hellbound cover
Hellbound screenshot
Genre: Indie

Hellbound

😎 A first PLAYABLE DEMO is ready! 😎

HELLo people / creatures! How are you? 😈

Today we have a surprise for you, but you probably already read it in the title...

We have just released a first taste of the Campaign Mode!





That's right! You can get your hands full of blood RIGHT AWAY?

Just find the [Download Demo] button on the right side of the store page and SMASH IT!





And here are just a few screenshots from that crazy madness…












Hope you guys like it! If so, add the game to your wishlist!

Cheers from the team at Saibot Studios!

Tobias Rusjan

Solid progress on The Heroes' Cemetery 👻

Brave warriors from the Underworld! How have you been? 🤠

As we told you before, November is coming with big news...

And to start that, here we have solid updates for The Horoes' Cemetery 👻

This cemetery is going to be an entire level of the Campaign Mode, in which all the lost souls who fought in Hell will rest forever...

Below is part of the work we're doing, based o the material sent by our awesome supporters <3


FULL BODY STATUES:








BUSTS:










Yeah! Even the great Dave Oshry will be part of it!


The concept art was made by Fernando Muzzio and the 3D Models by Juan Caratino 😎

You can still request your own tomb at our official website:
http://hellboundgame.com/


And don't forget to Wishlist us on Steam!

https://store.steampowered.com/app/753590/Hellbound

Cheers from the team at Saibot Studios!

Tobias Rusjan

At Saibot Studios - August, 2019 🧐

Hellish creatures! How's it going? 👹

Yes... we couldn't make the gameplay video of the Campaign Mode for this month, we've been (and we still are) busy as f*ck working on the game.

But it's going to be ready in November, without excuses!

Now, here's a video of us working in our new home-office of Saibot Studios at Vicente Lopez (Buenos Aires, Argentina). So you can see we're not fooling around 😛

https://www.youtube.com/watch?v=YjMy0tRz32M
Cheers from the team!

Tobias, Viktor Juan and Fernando from the video

Interview to the team at Saibot Studios 🤓

Hello everybody! How are you doing?

Today we have something special to share with you 😎

We're talking about an interview made by La Guardia Producciones for Construir TV.

They uploaded a version back then but it had some problems and it disapear from internet 👎

So after a year, we decided to fix those problems with the material we have and uploaded it to our channel on You Tube:
https://www.youtube.com/watch?v=PkU-mEGpk9c
Hope you like it as much as we do. We talk about Saibot Studios, Hellbound, Doorways, but also about the videogame local industry and a bunch more!

Cheers from the team!

Tobias, Fernando, Viktor, David, Juan, Leonardo and Federico

Hellbound: Campaign Mode - First Screenshots 😎🤘

HELL YEAH, FINALLY! 😈

After so much work, here is an official first look of our most recent creation at Saibot Studios 🤓

And a gameplay video is also on the way, coming next month!
















Add the game to your wishlist now!

https://store.steampowered.com/app/753590/Hellbound/

Cheers from the team!

Tobias Rusjan

🤓 A year of progress 😎

Hi everybody! It’s been awhile, how have you been?

Today a year has passed since the conclusion of our Kickstarter, that’s why we want to make a brief recap about the state of the project 🧐

As you maybe remember, our original goals here were:

  • Finish the Survival Mode
  • Build The Heroes’ Cemetery for all of our backers
  • Create an entire playable level of the Campaign Mode to convince investors


Well, “let's go by parts”, said Hellgore while he was ripping and tearing a poor Vlader…


Viktor (right), Fercho (center) and I (left) during late night working



THE SURVIVAL MODE

During past year (2018) we did some adjustments, but the real upgrades will come with the release of the Campaign Mode, since we’re going to make use of all the progress made there.

We can’t add those improvements to the active version of the game at Steam yet, because we’re still working on the internal structure of the engine. But we can tell you that we’re working with the experimented team of programmers at NGD Studios for that, so the game can achieve the best results in performance and porting 👍


NGD programming team during a master class



THE HEROES' CEMETERY

We decided that this place is going to be an entire level of the Campaign Mode, where all the immortalized souls (from Kickstarter and from our website) rest in Hell forever.

Since our last post on April, we have been organizing all the information given by you guys (names, photos, phrases), and we slowly started designing every headstone, bust and statue. Soon enough, there will be updates on this as well. Here’s a quick spoiler of the cemetery:


A quick look of cemetery’s ground



THE CAMPAIGN MODE

So here’s where we have been dedicated most of our time, sweat and blood (mostly blood for sure).

As we’ve just mentioned you, we’re working with NGD Studios, who currently our publishers for Hellbound. This is allowing us to create, not only one single level of the campaign, but an entire episode ✌️

Right now 25% of the levels from the game have (almost) final visuals and audio; 50% count with gameplay placements (enemies, items, areas, doors, switches, Etc.); and 100% was already blocked out (”grey boxes”).

Today we have created more than 1000 props with materials and textures; 5 new items; 3 new music soundtracks; 1 new enemy, and more…


Just a few of the many props created for the environments



We want to reveal final screenshots of the game very soon, but we’re still working on that, and we also need to find a better timing (a day before E3 isn’t the best moment of course).


Thank you for this amazing year! Keep on Facebook and Twitter 👍

Cheers from the team at Saibot Studios!

Tobías Rusjan

👻 Building The Heroes’ Cemetery 👻

Brave warriors from the Underworld! How are you?

We’re finally creating the graves for The Heroes’ Cemetery with you. So get ready! 💀

The Heroes’ Cemetery will be an entire level for the Campaign Mode of Hellbound, in which all the lost souls who fought and resist the war against the infernal forces will be immortalized (yeah, finally some story) 😈



In case you missed the Kickstarter to be part of the cemetery, don’t worry! You can still be part of it by securing your own grave at our website. Below are the details of all the different structure options.


YOUR NAME ON THE BIG WALL

Their name or nickname will be displayed on The Big Wall. This is a 65 feet tall wall located in the center of the cemetery, and it’s a “must-see” for all the tourists.




YOUR OWN HEADSTONE

The ones who deserve their own place in Hell’s ground will have their own grave with a headstone that shows their name (or nickname), and/or a digitized picture of their faces on it.




YOUR OWN BUST

Recognized soldiers with a higher rank will get a more privileged spot. They will have a 3D esculped version of their faces carved onto a bust secured to its own base with their name (or nickname) and/or a digitized picture of their face on it.




YOUR OWN FULL BODY STATUES

Finally, the most brave fallen soldiers in war will have the ultimate immortalization: Not only will their faces be sculpted in 3D, but their entire body. And this body can be dressed as Hellgore, as any of the HellKnights, or even any of the costumes they want to. And of course, their name, nickname, and even their digitized picture will be added to the base of their great statue.




That's it for now, so… get your grave at our website!

Cheers from the team at Saibot Studios!

Tobías Rusjan

🕍 Environment Concept Art 🕍

HELLo, creatures from HELL! How have you been?

Today we’re finally revealing new information about the ‘Campaign Mode’ of Hellbound 😎

But first, let me do a recap...


We started this year focusing on an important milestone known as the “Vertical Slice”, which as some of you may know, consists of building a fully playable part of the game (a level in our case).

Having pretty much completed this, I’m happy to report that we now have the workflow defined for the rest of the levels, as well as the general visual aspects we want for them.


This is how I looked after that milestone… bald. Just kidding, it’s pretty hot in Buenos Aires 😛


And speaking of levels, we are working with the great Leonardo "Leo" Pellegrini, who is a master in creating retro FPS maps like the ones we all loved back in the day. He is also one of the level designers on Ion Maiden (published by 3D Realms).

With Leo taking care of the level design (“blocking”) our attention now turns to one of the most challenging aspects of the Campaign Mode which is to create vast and interesting environments to play in - full of detail and cool stuff to look at. For this, we decided to go with the combined forces of Fernando “Fercho” Muzzio and Victor “Vik” Ahmed, our concept artists are definitely up for the challenge ✊


⚡️ Fercho (left) and Vik (right) FUSION! Picture (without Photoshop) from 2017 ⚡️


Based on the work they’ve done, we have started creating the final 3D art; which is being made by us (more precisely by Juan “Juancho” Caratino), with the help of the art team from our new partners at NGD Studios 🤓👍

But now for the stuff you’ve been waiting for! Here are some of the many pieces of concept art that Fercho and Vik have been working on for the milestone:












In our next update we maybe tease you with some in-game screenshots (yeah, finally!) or maybe some of the new music from our talented composer David Levill, or even better maybe - information about The Heroes’ Cemetery 💀


Keep in touch with us at Twitter and Facebook ✌️

Cheers from the team at Saibot Studios!

Tobías ”Toba” Rusjan

Pre-orders Update! 😎

HELLo again everybody! How's your week doing?

We have decided that all the purchases from our website include a Key for the Game 🤓

Also! Getting any place in The Heroes' Cemetery (name, headstone, bust or statue), will also grant you the Soundtrack and Artbook ☠️

All of this can be pre-ordered directly from our page and using Paypal or Credit Card:








Have a hell of a weekend guys!

Tobias and the team at Saibot Studios

The Heroes' Cemetery

Good morning/evening/night everybody!

We want to tell you about the most special digital rewards we have at our Kickstarter: "The Heroes' Cemetery". Check this post!



And thank you once again for your amazing support so far! We're getting closer to the 10K :)

Let's keep pushing!

Have a great start of the week!

Tobias and the team at Saibot Studios