Bug fixes: - Radiation now affects Servers and Bosses - Fixed some discrepancies in the Ukrainian localization
Improvements: - Paw bullets generated on impact now pierce enemies and appear more often, but they deal less damage
Other: - Black Cats are now true to their name
HNWF x Furcifer's Fungeon Update
Hi everyone!
The new content update is now live!
Features:
New Sorcery
Furcifer's Meteor
3 New Standard Cards
The Catwalk
The Claws
The Radiation
New Elite Enemy
Furcifer
Additional Languages Support
Ukranian
German
Improvements
Improved Start Run menu layout to give the screen more breathing space
Balancing
Slightly increased enemy count in later stages
Server bullet speed increases progressively in each stage
If you encounter any bugs, please let us know via Discord.
You can also try out the Furcifer's Fungeon demo where you can now unlock Fire as a playable character!
Tissue Inu
HNWF x Furcifer's Fungeon Update
Hi everyone!
On January 18th, we will be releasing a new content update! It will be a special one as it's a crossover with Furcifer's Fungeon.
On the same date, there will be an update to Furcifer's Fungeon demo where you will be able to unlock Fire as a playable character - try it out if you haven't already!
Stay tuned for the new additions!
Tissue Inu
HNWF Patch Notes - 0.2.3
Patch Notes 0.2.3:
Gameplay - All Sparks generated from either High Voltage or Static now have a 5% base chance of generating another spark. Before, this only happened with sparks generated from High Voltage III. Any upgrade of either High Voltage or Static increases this chance 5% further. - All bullets are now killed after defeating a server, and upon entering an Allegory Chamber
Bugs - Fixed issue in which using Black Cat III and the Vigour essence locked players into an eternal dash state - Fixed issue in which players could double skip by pressing the Skip Button repeatedly really quickly by pressing LMB
Improvements - Fixed incorrect numbers in some card descriptions
Other - Updated game engine to latest stable version
HNWF Patch Notes 0.2.2
- Fixed issue in which mouse sent unwanted signals to game and disturbed players using controller - Witch cast count is no longer reset on changing stage
HNWF Patch Notes 0.2.1
- Fixed issue in which some players using controller were having casting interruptions. - Removed buffer time between strong and normal enemies spawn. - Added The Metabolism as a possible card in Gatling Twig builds. - Increased spawn rate of some enemies. - Modified damage increase values for The Witch, and added a base damage decrease to balance the card effect.
V0.2.0 - Halloween Update
New spooky perks and enemies!
Features:
New Enemies
- 4 new enemies, some of which have special characteristics, with higher HP and 10x experience drop rate
5 New Standard Cards
- The Black Cat - The Witch - The Pumpkin - Necrophage - The Buffalo
New Allegory Boss
- New boss: Temperance - New allegory card: Temperance
Bug fixes:
- Disabled Bosses' hitboxes as soon as they reach 0 HP, to avoid receiving unfair damage - Fixed situation in which players could select both the level up card and a redraw card by glitching the skip button - Fixed situation in which leveling up while dying glitched the game, made the screen blurry and disabled button functionality - Fixed inconsistent critical strike values for Thunder Blade - Fixed issue in which players could have unlimited skips after pressing skip with controller/Enter button
Balancing & Improvements:
- Decreased experience needed to level up between levels 12-20 - Current stage is now shown in pause menu - Defeated enemies are worth 25% more in the final score, both for Descent and Eclipse modes - General translation inconsistency fixes - New Simplified Chinese font for better readability - Decreased base critical chance from 10% to 5% - Berserker damage cap increased from 120 to 360
As a side note, we've been notified that the existing Simplified Chinese and Japanese translations are low-quality, so we've changed localization providers for the new cards.
We want to apologize for the inconvenience, and let you know that we will be fixing the existing issues progressively.
We hope you have fun with this first update. We believe the new spooky cards and enemies push the game in the direction it deserves, by emphasizing the features that make it special. As always, please let us know your thoughts!
Tissue Inu
HNWF Halloween Update
Hi everyone! On October 25th, we will be releasing a small update for Halloween!
The update will contain new spooky cards and enemies.
Join us for the spooky celebration!
Tissue Inu
HNWF 0.1.20 - Patch Notes
HOTFIX: Rolled back card selection issue fix from 0.1.19 since it affected Penalization selection and locked players out of the game.
HNWF 0.1.19 - Patch Notes
Stairs to lower stage now appear on starting boss event instead of boss death. This change helps avoid players getting stuck, not receiving experience, and moving on to next stage accidentally based on position.
Birds that spawn from Tower card now deal more damage, and instead of disappearing after a while now just fly in random directions.
Death skulls now deal more damage.
Experience threshold in levels 17+ lowered.
Fixed UI issue in which card could be selected very quickly and the description panel remained on-screen.
Added version label to end run summary, for speedrunning results.