Patch 1.0.16f 2/20/2023 Changed the unlock message when beating Jpeak and Jpeak NG+ to mention not using Checkpoints instead of 'not using shortcuts'. Should be less confusing this way. Fixed the food unlocked from killing vampires to give a different buff than the food from giant spiders: will now give a small crit damage boost.
Patch 1.0.16e - Minor bugfixes, Poison Claw accessory buffed
1/5/2023
Poison Claws Accessory buffed (1 all stats instead of 1 str 1 agi, costs more mats to craft)
Fixed a glitch between already opened chests and HB/DO knockbacks: the offending knockbacks will now destroy opened chests.
HB 'looking for blood' will now face the closest player.
HB will stop tracking lowest HP during its turn after Beak Peck is used.
Fixed a camera glitch on 5-2 and 10-2 when you're replaying the mission.
Removed 2 x trees from H Bear mission.
Removed some debug lines from crafting menus.
Put in a catch to fix very rare broken HB situation to auto end turn much quicker.
Patch 1.0.16f - Minor Bugfixes
Patch 1.0.16f 12/1/2022
Fixed bug where the 'No Enemies' banner would reappear and stay stuck on screen if you changed font styles.
Fixed back stab dagger indicators to not show once stabbers have been killed.
FIXED Barbarian passive spelling: changed from beserk to berserk.
Fixed a small font issue where right parenthesis with the white text was 1 pixel off.
Patch 1.0.16g - bug fixes, buffs to campaign 9 legendary weapons, and more
Added new bonus item for getting all chests in bonus campaign.
Legendary weapon Slammer buffed: base damage +6 but no longer gives strength, also now gives a whopping 30% crit chance.
Legendary weapon Misery buffed with 10% more crit chance.
Chests no longer briefly show an 'expires in 3 turns' message when moused over after opening them.
Fixed a bug where ranged attacks could sometimes prevent ending Turn when used on targets in a specific context: skills targeting an enemy who's position is bugged to be VERY far away will now target the ground instead.
Fixed a bad bug with ice clone's ice shuriken and the new chilled turn count mechanic. Updated a few bestiary descriptions: Skeletons now mention their fire vulnerability.
Fixed a few H Dragon issues.
Fixed a bad bug with ice clone's ice shuriken and the new chilled turn count mechanic.
Updated a few bestiary descriptions: Skeletons now mention their fire vulnerability.
Added new bonus item for getting all chests in bonus campaign.
Chests no longer briefly show an 'expires in 3 turns' message when moused over after opening them.
Fixed a bug where ranged attacks could sometimes prevent ending Turn when used on targets in a specific context: skills targeting an enemy who's position is bugged to be VERY far away will now target the ground instead.
Fixed a few H Dragon issues.
Patch 1.0.16f - Small Changes and bug fixes
11/4/2022
Snake Cleric and Priestess will now have indicators for their Holy Fire moves. (It was asking too much for players to figure out and remember 3 vastly different AoE attacks)
Rat Stabbers will now have a backstab indicator when mousing over them: a flashing knife will show behind their marked target showing where they will try to backstab from.
Manual Camera Speed scaled down when in fast forward mode (moving with Cam with WASD and zooming speed slowed down to 1.25 x faster than normal rather than 3 x faster than normal)
Applying Death Palm to a Snake Cleric/Priestess that has a holy fire Icon over their head will now shift the holy fire icon so they don't overlap.
Fixed glitch where Cultist's transfuse on a hero that then dies before the heal hits would heal the dead target.
Fixed glitch where Cultist Profane advanced skill wasn't working for certain enemies that explode on death.
Hell Overlord on NG+ Campaign 6 Level 2 will now keep NG+ bonus unless his natural powered up amount is higher than 2.
Fixed Gargoyle Soul item typo that said all party members would benefit from the bonus end of turn AP to HP ratio.
Holy One portrait rework: no longer has a prominent nose on bigger sprite art, smaller portrait now has a visible mouth line to match in game animation.
Patch 1.0.16e - Crafting Menu sorts by tier and rarity rather than by alphabet
Patch 1.0.16e 10/28/2022
Crafting Menu sorted by tier and then rarity rather than purely by alphabet. (will still always show all weapons and then all accessories)
Philosopher's shop will now sort by tier and then rarity rather than low to high tier.
Fixed issue where level 1 Enchantress could have access to Infuse Crystal Skill while not having her passive.
Store Sell All by right clicking has been changed to only sell 10 per right click.
Fixed problem with special hero selects and the new refund XP amount tooltip.
Fixed a few bestiary loot mistakes.
Items crafted from Chicken Feathers will now abbreviate the Chicken Feather to C Feathers to prevent text from going off screen edge when Feathers would be purchased from the Shop.
Dyrnwyn, Daliburn gold value increased.
Crafting Omega Tachi required ancient bones reduced to 2 from 4.
Patch 1.0.16d - Track poison/chill turns remaining with a mouse over + bug fixes
Patch 1.0.16d 10/25/2022
Added turns remaining numbers for Chill and Poison effects. Mousing over a character or selecting them will show numbers for how many turns these debuffs will last.
Poison word coloring changed to be less pink/bright.
Death Palm turn tracking will stay showing when Enemy is taking turn.
Death Palm turn tracking number color changed to have a tint of red.
New limit added to Bobby's Boon, Horazon's Seal, and Strange Magic level for killing summons: can now only boost skills 10 times from killing summons (regular enemies still have no limit).
Fixed tooltip for equipment with skill boosts to Martial Artist's Elemental Fist: now says E. Fist dmg +x instead of Ele P. dmg +x.
Fixed glitch where you could move+attack into disabled spaces/walls in a specific situation(example level 1 of Campaign 4's spider cavern).
Fixed issue where Not Enough AP message/AP cost to attack messages on mouse over were sometimes incorrect when rapidly swapping moused over target.
Added No Path mouse over messages/click messages when trying to target someone with a one range skill/attack that is surrounded on all sides.
Added a 'choose skill location' message when using the 'skills can move' menu option and you click any target rather than choosing a location to move to.
Patch 1.0.16c - added skill scaling per stat tooltips to hero select
Patch 1.0.16c 10/24/2022
Added skill scaling tooltips onto hero tooltips for each stat: these will be the same tooltips you would normally see when going to level up a hero: Example: Mousing over Strength for Shield Maiden will show the damage Shield Bash gains per point.
Reworded arbormancer passives scaling info: was too big for tooltip box.
Fixed Hero Select summon resist values (weren't matching actual in game amounts).
Hero Select stat tooltip colors will now match proper stat colors.
Skill Scaling word for these tooltips (in level up and hero select) is now green.
Patch 1.0.16b
Patch 1.0.16b 10/20/2022
On the craft confirm screen, you can now mouse over usable hero portraits to see what item they currently have equipped (in the bottom right of screen).
When crafting an item usable by all heroes, the 'Everyone' bar in the craft confirm screen will be replaced with every unlocked hero's portrait so you can compare equipped equipment.
When crafting items w/ more than 6 ingredients that also required gold, the gold cost tooltip will no longer be covered up by the craft confirm message.
Crafting menu buttons now instantly mouse overable instead of the old strange delay (should also be less laggy).
Fixed a spelling mistake with Apocalypse enemy skill.
Fixed a glitch when Terrify advanced skill would proc the auto burrow on an Ash Shark.
Fixed 'Back to Crafting' button (was working off if you had hero 20 instead of 21 for detecting if it should show or not).
Fixed a pretty serious glitch where crafting with a philo stone that needed to be bought from store wouldn't decrease the philo stone count in store.
Patch 1.0.16 - Respecializing Heroes now costs less Exp at higher ranks.
10/17/2022
Reaching 50% through Rank 8 will now increase the amount of EXP refunded when refunding EXP from 80% to 90% of total spent EXP. This will be retroactively added to anyone Team Rank 9 or higher.
Barkeep conversation about leveling up will now include information about refund amounts.
Refund amount % will now be included below Refund Exp tooltip.
Hitting Exit game in escape menu will now just say 'Exit Game?' instead of the confusing 'Save and Exit Game?' that made some player think there was a suspend save option.
Fixed a bug where Exit Game wasn't properly rewarding exp from monster kills.
Moved 'Map' words from map tooltip to not overlap with the bonus campaign words.
Added new back to crafting buttons to all 3 crafting types: will only show if at least 1 other crafting type is unlocked.