Enchantress secret skill Meteor no longer damages self when Warden with Insulate Advanced Skill is present.
Fixed glitches on Lizard Wars 3 (and LW NG+ 3) where certain glitch areas were accessible when knocked back.
Patch 1.0.15d 10/6/2022
Changed Rat Reaper bestiary entry to say Shadow Crash instead of saying Execute.
Guarding when going back to campaign 1 and 2 missions after completing the first mission of campaign 3 will now show all guard options.
Fixed it to no longer say 'Chains has died.' in combat log when destroying chains from Rat executioner/reaper.
Fixed an issue where scripted highlights behind some objects in Hero Lodge interior were glitched if the base object had been rotated.
Added 'World Map' word tooltip when mousing over the clickable map in Hero Lodge interior.
Fixed bug where you could mouse over certain enemies while on click to continue load screen and
'T to expand' tracker tooltip would show up.
World map will now show current location as an X (whether at Hero Lodge or on an Away Mission).
Patch 1.0.15c
Art touch up on small Enemy Turn art.
High resolution small 5s art adjusted slightly.
Difficulty selection/changes confirm words will now match difficulty coloring.
Fixed glitch where resuming checkpoints when first booting up the game could cause a glitch where you couldn't move heroes until passing turn.
Patch 1.0.15 - New optional High Resolution Font
Added new high resolution font option: accessible from options while at or above 1920 width resolutions, this font has 4 times the pixel count.
There are a few special cases not changed to the new font (block buttons and block tooltips, End Turn large font, show controls screen, maps, etc)
Unsupported resolutions will no longer show while not in fullscreen mode.
Slight updates to some base font sprites.
Fixed bug where Sand Wurm would play walk SFX when playing burrow animation in the Bestiary.
Patch 1.0.14c: can now lower difficulty
You can now lower difficulty from mission select by clicking on the difficulty button.
Once lowered it cannot be raised (keeps integrity of leaderboards/achievements).
(Hopefully) fixed resolution detection to work better at determining if a resolution will work on your screen.
Changed tooltips for resolutions that are detected to be unsupportable to say 'Incompatible Resolution' on the tooltip instead of 'Resolution May Not Fit'
Patch 1.0.14: persistant campaign 1 checkpoints and new resolution options
Changed campaign 1 checkpoints to save when exiting a level: these check points will be cleared if any level is beaten, or if any other checkpoint is saved.
(these types of checkpoints are only present in campaign 1 on normal or easy difficulty)
A small flag icon will show on the mission's bar to show there is a checkpoint.
Added 2 new higher resolutions in the options menu: these higher resolutions should only show if your monitor is capable of running them.
Added new pixel filters for the new resolutions.
Options menu will now have a background while in menus to make it easier to read.
1 range skills can move option now has tooltips.
All resolutions now have tooltips showing the pixel ratio.
Fixed some campaign one checkpoint bugs: turn wasn't updating in top left, some levels had corner case glitches that should be fixed, etc.
Allies that cannot be targeted changed to have purple text name and class on mouse over.
Patch 1.0.13
7/11/2022 Lots of minor obscure bug fixes and a few small accessory rebalances.
Fixed an issue where getting Alex the archer below 30% health with Shield Bash when interrupting actions is being explained would cause a minor glitch.
Reduced height of tallest tree type 2.
Fixed a frame drop during opening Shieldmaiden car cutscene.
Evil Trinket craftable accessory buffed to give +2 Faith.
Fixed a visual font bug with items that remove AP to HP conversion (Evil Trinket and Zen Waistband).
Skoot Boots reduced to -30% behind penalty from -25%.
Random character button will now be force highlighted when selected.
Fixed a glitch where exiting out of the opening mission and then later skipping it would give Shieldmaiden a blank name (will now default her name to "Lena" in this specific situation).
Fixed glitch with taking the checkpoint on the caliburn level while only having 1 - 2 heroes in party: sword would be invisible (facing the wrong direction).
Patch 1.0.12f
Added new checkpoints to Easy/Normal difficulty: Every mission in the first Campaign (other than the boss) will now have a checkpoint after the first 'Encounter'.
Added a backing bar to the 'Required Hero(es)' message in mission select. Fixed Archer body to not have an expire message C1M3. Fixed a few minor bugs with dead Dwarf BSmith showing Chained on the UI C1M4.
Patch 1.0.12e
Buffed end of turn AP to HP ratios to improve with team rank: Every 3 team ranks will give an extra 0.5 hp per AP at turn end. Updated many tooltips to reflect this new change.
Fixed a bug where philosopher stone items in the crafting menu would cause a crash if only available through store.
Fixed a bug where Philosopher stone items in the crafting menu would have inflated gold costs if only available through store.
Fixed a bug where trying to craft a weapon that required materials from the store would give a not enough materials message instead of a missing gold message.
Barkeep passive now helps the whole party get more HP for each leftover AP.
Patch 1.0.12c
Just minor fixes/changes for post game boss KM.
KM phase in top left will now properly disapear on victory/defeat or escape menu active. KM doom 1 turn till damage warning added. KM doom CD now track-able in bottom right. KM bestiary information now tied to phases instead of on kills.
Patch 1.0.12b
New crafting mechanic: when missing materials that are present in the store, you can now Craft items and it will automatically purchase the missing materials as long there are enough materials in inventory + store.
Materials that require gold will be a gold color and look like this 'Rat Tooth 2(11)/6' where the number available at the store are in parenthesis.