We posted a few updates the last few days, which added the following:
Changed Japanese font so that the Japanese and Chinese UIs no longer share a font. This breaks the Chinese UI, which will get its own UI in the future.
Added a supply vendor to Imperial City.
Added an enchanter shop with crafting stations to Imperial City
Fixed bug that was causing followers to turn in a different direction when you stop moving. Now followers remain pointed at the player when they stop moving.
Fixed bug that was causing roaming NPCs to stop to talk, but not resume their roaming. Now NPCs resume their roaming when the conversation finishes.
Patch notes 19 September 2020
Today's patch added the following:
Added NPCs, dialog, and a mercenary vendor to the Imperial City night map
Added high-level Yamatai rogues and illusionists for hire
Corrected dialog mistakes
Localization updates
Patch notes 18 September 2020
A couple small patches today added the following:
Fixed a warning that would fill the log when applying a status effect in combat.
Added localization files for Imperial City tavern and endgame area and battlemaps.
Patch notes 17 September 2020
Today's patch added the following:
NPCs in Imperial City tavern, including two vendors
Fixed bug that caused automatons to draw their portrait on top of the armor layer. Old automatons will continue to have this bug. New automatons will show their portraits below the armor layer as intended.
Added variations to crafted automatons. Newly crafted automatons will have one of 12 possible portrait variations.
Patch notes 16 September 2020
Yesterday and today we uploaded small patches adding the following:
NPCs in daytime Imperial City, with dialogues and one shop
Localization updates
Patch notes 14 September 2020
Today's patch added/fixed the following:
Fixed loading NPCs and day/night variation in Yamatai druid grove
Fixed time-of-day lighting on a type of rock that was not updating in Yamatai
Tweaked collision radius on Halgdalir outfitter so the player can talk to him from across the counter but not get stuck on him while trying to walk past
Added particle effects on crafting stations in Halgdalir Candle & Sword
Added tavern map, transitions, to Yamatai Imperial City
Patch notes 12 September 2020
Today's patch added the following:
Add day/night variations to the Yamatai druid grove map
Added druidry supply vendors to Yamatai druid grove
Expanded shop inventory at desert coast druidry vendor
Added Harmattan Bow leatherworking recipe to a few new vendors
Localization updates
Patch notes 10 September 2020
Today's patch added the following:
Supply vendor in the Utakawa bathhouse
New druid grove location with druidry crafting station in Yamatai
Added lantastic79 to the credits for Japanese localization
Localization updates
Patch notes 8 September 2020
Today's patch added the following:
Alchemy shop in Halgdalir with vendor and crafting stations
Weapon vendor in Halgdalir
Localization updates
Patch notes 6 September 2020
Today's patch added the following:
Added a vendor NPC to the outfitter shop in Halgdalir.
Gave inventory to the crafting vendor at Candle Keep Outpost in the Shadowlands
Post process color change effect when getting too close to the sandstorm in Al-Hajar
Added recipe for Carbide Rotary Treechopper.
Added batteries to loot drops. Batteries are needed for crafting the Turbocharged Chainsaw and Rotary Treechopper. You can get batteries by fighting Scrapper armies in the desert. Soon I will add more scrappers throughout the Shadowlands to make it easier to get engineering materials throughout the game. Edit: Just uploaded another patch that added Scrapper armies to the Shadowlands.
Added spawn points to the lava cave battle map, reduced the starting size of the army that occupies it.
Moved a rally point in a grasslands battle map that was too close to the player starting area.