Hobo: Tough Life cover
Hobo: Tough Life screenshot
PC XONE Series X Steam
Genre: Role-playing (RPG), Simulator, Adventure, Indie

Hobo: Tough Life

Update 0.11.007 and gamescom



Hi everyone,

it took us 10 days since the last update, but that's because this one is huuuuge.

Next week most of the team will be on gamescom, where we will have our own booth with Hobo. If you will be there too then you should definitely visit us :) We will be showcasing the game in hall 4.1 stand C15 / D16. This also means that we won't be able to release new features during that time and we will be releasing only bug fixes.

And now to the patch notes:

Features and changes



  • Loading screen
  • Interactable vending machines

  • Reworked crafting system - failure will now cost you more resources, but you will get the item
  • Wetness is increased slower during rain
  • Added new sounds (minigame, lockpicking, etc.)
  • Sleeping animation
  • Fireplace heat is now consistent regardless of outside temperature
  • Consistent minigame generation
  • Possibility to play offline
  • Updated colliders
  • Heavily reworked hideout mechanics

  • Improved game balancing
  • Improved AI navigation - No more stuck NPCs
  • Reworked character control -> movement is much more smooth and input delay is gone
  • Updated conversations
  • Added specific faces to Master, Anatolij and Hanicka
  • Players connection/disconnection notification
  • In-game chat (Press T to say something)




Bug fixes



  • Fixed duplicated building items after death
  • Fixed movement of interactive icons in hideouts
  • Fixed arbitrary deletion of interactive items in hideout
  • Repaired resetting buildings and respawning lockers after loading
  • Fixed conversation scrolling
  • Fixed unlimited experience from policeman conversation
  • Repaired incorrect experience from complex locks
  • Repaired disappearance of cursor when going from options back to game
  • Fixed overlapping lines
  • Fixed conversation lines out of GUI in some rare situations
  • Rubbish bin won't no longer allow to collect multiple items when moving fast
  • Fixed addiction text and inside titles
  • Repaired reopening shop after closing when having selected item
  • Fixed glitches in hideout help
  • Repaired overlapping texts in guide
  • Removed sleep UI glitches
  • Fixed synchronisation issues with client position in bins
  • Repaired possibility to interact with the environment when in coma
  • Added timestamp to saves -> clients will always start with new characters even though server has recreated the world with the same name
  • Repaired shelter roofs -> fixed rain protection
  • Fixed snow collision with the environment
  • Fixed perks (street knowledge) learning from master


Update 0.10.012 - 022



Hi everyone,

another week has passed so here comes the patch notes, about what was changed, fixed and added since the last week.

Features



  • Improved game balancing
  • Impact values adjusted to make the game more advanced in the later phase
  • Added strategic choices for npc Worker
  • Reworked buff system. Range and effectiveness of buffs: lvl1 = 10%, lvl2 = 30%, lvl3 = 60%. Effectiveness is stackable. Maximum is 100%
  • New items. Among them is a first-aid kit
  • New entrance buildings
  • Resting is now faster
  • Increased drop chance of good items in bins, which are locked. Difficulty of locks match the items quality in the bin.
  • Lockpicking sounds
  • Updated colliders
  • New and updated icons on multiple items
  • New textures in some areas
  • New options in the rest GUI
  • Reworked blood screen.
  • Bandage now heals only if the player has status "Almost Dead" -> 0-20
  • Updated conversations
  • Added help notification when playing for the first time. Hidden place notification is now showed only once per place
  • Game no longer ends after 30 days and world can be played forever
  • Smell factor of gear starts now always on 0 when found in bin
  • Added fireplaces in all hideouts and some other locations
  • Improved lighting in some areas
  • Improved hideout stash


Bug fixes



  • Fixed crafting after switching a world
  • Fixed problems with missing character's progress after loading corrupted save.
  • Added automatic backup loading when the main save is corrupted
  • Fixed bin looting on client -> food is now properly converted to scrap
  • Added respawn after falling through texture
  • Fixed missing 3D models on some hideout items
  • Reworked and improved synchronisation of fireplaces, bins and chests in coop
  • Repaired burn out animation after loading
  • Bags are no longer missing after loading
  • Resources no longer remain after escaping the crafting mini game
  • Fixed rare issues with the mini game
  • Fixed weight in GUI
  • Added missing saving of looted lockers
  • Fixed different garbage in bins after load
  • Improved physics
  • Fixed issues with in-game GUI when switching worlds
  • Repaired missing buffs after loading
  • Fixed mini game response
  • Fixed stuck notifications
  • Repaired fireplace cleaning after switching world

Update 0.10.005 - 012

Hello everyone,


thanks to your feedback and many let's plays on youtube and twitch we have fixed a lot since the release.

Many of you were asking about patch notes, but since we were releasing updates almost every day and sometimes even multiple times per day we have decided that instead of spamming you with every update overview we will do instead per week overview what was changed in all of those updates and also we will be doing separate posts about some major updates (brand new features and things like that).

Below is a list of important changes:


Features



  • Take all button in chests
  • Possibility to turn off motion blur
  • Possibility to choose temperature between C° and F°
  • Adjustable mouse sensitivity
  • Music
  • New sounds (e.g. inside of shops) and improved overall volume
  • Improved connecting and updated connecting screen
  • New notes in diary
  • Improved visibility of some important places
  • More insides
  • New textures in some areas


Bug fixes


<*> Fixed colliders on multiple places
<*> Fixed wetness bar in HUD
<*> No more game crashes in coop
<*> Solved lighting over exposure when putting item to fireplace when already ignited
<*> Fixed fireplace issues in coop
<*> Repaired looting in coop
<*> Menu no longer freezes on client if the server is turned off
<*> Better English translations
<*> Added missing letters in fonts
<*> Fixed error when taking item and closing bin at the same time
<*> Repaired stealing
<*> Removed pointer from diary
<*> Repaired possibility to use one nap post by multiple players
<*> Fixed unlimited addition of space
<*> Fixed freezing when using F°
<*> Partially fixed disappearing of crafting
<*> Added missing help on sleep screen
<*> Repaired offset on drag & drop and on cash value
<*> Fixed map and improved handling with it on controller
<*> Fixed issues when loading world where is character dead
<*> Fixed stuck bloodscreen when switching the game will the character is dead or stunted