Team17 Play the Honey, I Joined A Cult Futurist Update
Join us as we broadcast gameplay from the recent Honey, I Joined A Cult Futurist Update! We'll be streaming it from the Team17 Twitch channel which you can find here!
Experience the new additions and changes added, including the new Futurist theme, new compound rooms, new outfits, new special characters, changes to the Research tech tree, and new Divine Inspirations menu!
Join us during Steam's Sim Fest Hobby Edition event as we broadcast gameplay from the recent Honey, I Joined A Cult Futurist Update!
Experience the new additions and changes added, including the new Futurist theme, new compound rooms, new outfits, new special characters, changes to the Research tech tree, and new Divine Inspirations menu!
We have great news for you today as Update 2 is now live! The Future of Cults has landed in the all-new Futurist update for Honey, I Joined A Cult! Build the Cult of Tomorrow right now with our new additional content in Update 2!
See the trailer for the new update here [previewyoutube="d3fv1Ry59-Y;full"]
6 brand new Futurist rooms have been added for you to Experiment On/Liquefy/Flight Train your followers and cultists to ensure that they are ready for the future that you will control!
We have also added more special unique characters you can recruit to your noble cause, all themed as you would expect for a Futurist update!
In this new theme, we have of course, incorporated 2 brand new endings for you to discover during your time as leader of your new Futurist cult.
A new theme wouldn’t be complete without new additional outfits and hats. You can now make sure your cultists are ready for this brave new future that they are going to create by making them dress the part with our 3 new outfits and hats.
Your leader has seen the future and will help by giving you Leader Demands from time to time. Make sure you fulfill their needs and requests to get potential rewards or fail to satisfy their desires and reap the consequences!
We have also reworked both the Divine Inspiration and Research Tech trees in-game too. The Divine inspiration now features a visual representation of progress, making it easier to track your nefarious deeds!
As already mentioned, the new features are only available on brand new save files and not existing save games. If you have an existing save file you wish to carry on playing, you can still do so by right clicking the game in your Steam Library, clicking Properties, going to the BETAS option and switching to Steam BETA branch to version 0.4.068_patch2 as shown below.
Full details can be found below:
New theme added: Futurist
6 exciting new rooms added
3 New Special Characters
2 new end games to reach
3 new outfits
3 new hats
New missions for special rewards
Multiple new objects for stealing missions
Leader Demands system added
Approximately 40 leader demands added
Player will periodically receive demands to achieve certain things
May result in temporary or permanent rewards, be it negative or positive on how you perform with the demand
New tab added to compound menu to track demands and rewards
Divine Inspiration Rework
Refactored the existing divine inspirations system
Now utilises a tech tree for theme specific upgrades
Includes visual representation of progress through theme
Only 1 theme can be selected in a cult, and once selected is permanent
Rebalanced unlock cost to heavily favour Faith resource
Tech Tree Rework
Main tech tree has been reorganised to allow player to focus specific areas better
Adaptive Mission Scaling
Missions will now scale their difficulty level to match the average level of the top 75% of your cultists
Missions will also naturally become harder as time moves on to encourage players to level up cultists rather than stagnate
More Mission Choices
5 more mission choices have been added to the game
Picture-in-Picture
During important events such as a cultist dying, you will now be alerted via a small pop-up television depicting it as it happens
Save System:
Saves games created prior to this update (Update 2) are now out of date and can no longer be loaded
New beta branch created on Steam that allows players to load their older saves into the previous version of the game (Release Build Patch 2) to continue playing if they wish
Note that continuing an older save on the previous version of the game will not include any of the below additions, changes or fixes
We hope that this will be the final time saves will be incompatible with future game versions
Changes:
Monolith room ability changed to also increase the users level cap by 1
Hypno Chamber room now always awards a positive random trait rather than any random trait type
Ministry of Alteration can now increase the quality trait of cultists with the correct upgrades unlocked
Repairing objects now costs 10% of the objects original cost
Cultist leader ability buttons now also appear on NPC and room sidebar menus where appropriate
Updated and added to the dynamic tutorials
Sermon altars no need to be selected in the Holy Room menu in order to make use of them.
Changed Holy Room idol to increase faith generated in a sermon based on number of cultists taking part in that sermon
Changed Holy Room pews to increase faith generated in a sermon based on the total skill points spent of the cultists taking part in that sermon
Cultists boredom rates in recreation room have been reduced under certain trait conditions
Light fitting removed from décor section of the build menu, it remains in the lighting section
Theme specific walls and doors have been added to divine inspirations
Bug Fixing:
Fixed an issue where the sermon menu may flash whilst the newspaper is on screen
Fixed an issue where the stats were not being tracked correctly in the stats menu
Fixed an issue where the leader’s room buff would highlight NPCs
Fixed an issue where it was possible to unlock Faith 4 and Influence 4 before Faith 3 and Influence 3
Fixed many issues with existing mission choices
Fixed auto experimenter not increasing research of divine inspirations
Fixed leader statues not greying out correctly in the build menu under certain conditions
Fixed exclamation mark on the build menu HUD button when there are no new objects
Localisation:
Fixed many typos.
Fixed many missing references.
Fixed many incorrect references.
Fixed many incorrect translations.
Please continue to report any issues you experience (crashes, bugs, etc) in our Report A Problem forum, or to our team via email: help@team17support.com
Make sure you also follow us on Twitter and come join your fellow Cult Leaders in our Discord Server for feedback and discussion of your favourite parts of this new Update!
Greetings faithful followers! It is I, your humble leader, Burt Biscuit, coming in hot with some fresh information regarding the 2nd major update for Honey, I Joined A Cult!
As a reward for your undying faith and loyalty, I find it fit to share it here!
Update 2 will be bringing a brand new Cult Theme that you can follow on your path to success!
Introducing the Futurist theme!
The Futurist Theme brings with it 6 brand new rooms, 3 special characters, 3 new unique outfits and headpieces for your cultists, and 2 all-new End Game options
New rooms include such exciting new facilities as a Flight Training Room, Robot Army Production Facility, A Human Testing Facility, Rocket Station and a Liquification Chamber! We won't spoil exactly what these do just yet, but we think you will be able to have a few guesses!
Other Update 2 additions include Leader Demands! Fulfill requests from your leader and gain the rewards, or fail to deliver and feel the consequences...
Divine Inspiration has had a rework too, making it easier to navigate through its new tech tree format as well as making it clearer to read and understand.
More Mission choices will be introduced too in this update, along with more mission object reward items to decorate your compound with!
Changes have been made to the Research Tech tree too, in order to better optimise the order in which you unlock things to make compound life more efficient!
Save Game Compatibility
One thing that we are keen to stress about this update, however, is that the new features will only work on brand new save game files. This doesn't mean that your existing compounds and cultists are dead and buried though! We will be releasing a separate game branch on Steam which you can opt into to carry on playing old save games so you can take over the world with your cult of ducks! We will have more info on how to do this when the update is released.
If you try to launch a save game from an older version of the game, you will see the below warning.
Simply close the game, go into your Steam Library, right-click the game and click on properties and select the BETAS option where you can choose which version you wish to run.
If you wish to experience the new additions, just let the game update and start a brand new save game and explore what new features have been included in this update!
We can't wait for you to try the new features out and look forward to hearing what stories you will have to tell us from cult life!.
Make sure you also follow us on Twitter and come join your fellow Cult Leaders in our Discord Server!
Make sure you also follow us on Twitter and come join your fellow Cult Leaders in our Discord Server!
Honey, I Joined A Cult Patch notes v0.4.069
Greetings faithful followers!
We have received the below gospel from our true savior and leader, Burt Biscuit! The latest patch for Honey, I Joined A Cult (v.0.4.069) has just launched on Steam and contains the below fixes and additions!
Now, take these wise words from Burt and go build the best cult the land has ever seen!
Fixes:
Fixed crash when moving or deleting light fittings.
Fixed crash when sometimes assigning a bed to cultists.
Fixed crash with some random events trying to draw non-existent sprites.
Fixed Infernal Heat Room and Infirmary being able to build multiple upgrade objects.
Fixed wrong checklist in one End Game rooms menu.
Fixed vending machine food and gruel not giving mood debuffs.
Fixed random events that decrease footfall on the streets as they incorrectly increased footfall.
Fixed cultist outfits possibly appearing incorrectly if a cultist is showering, and the player changes their appearance.
Fixed walls being erroneously being left behind when destroying a door.
Fixed facial hair not rotating on corpses.
Fixed crash when pressing pause key whilst loading.
Fixed crash when loading a save at the end of the tutorial.
Fixed issues with some mission choices leading to the wrong outcomes or looping.
Fixed issue with Butchery skill in the kitchen stating it increases healing speed rather than cooking chance.
Fixed issue with dynamic tutorial texts not fitting in designated space.
Fixed transparency issues of cultists on the mission assign menu.
HUD buttons are no longer illuminated when a newspaper arrives
Stopped players being able to open other menus when the newspaper is active.
Fixed issue where building foundation costs more than is displayed.
Fixed crash when loading a save from a different language
Fixed crash during Anti War March event
Additions:
Followers can now be sorted by traits and quirks in the follower overview menu.
Cultists can now be sorted by priority in the cultist overview menu.
Ministry of Alteration room menu will now scroll if necessary.
Please continue to report any issues you experience (crashes, bugs, etc) in our Report A Problem forum, or to our team via email: help@team17support.com
Make sure you also follow us on Twitter and come join your fellow Cult Leaders in our Discord Server!
Save 25% on Honey, I Joined A Cult during the Weeklong deal!
Greetings to you, our faithful followers!
Your constant faith has been rewarded! We've managed to use your influence to establish a 25% discount on Honey, I Joined A Cult on a Steam Weeklong deal! There's never been a better time to start your ultimate cult and gain money, faith, and influence from your followers! 🙏🏼
While we have your attention, recap on what we added in Update 1 from our Early Access Roadmap here!
Make sure you also follow us on Twitter and come join your fellow Cult Leaders in our Discord Server!
Updates to our organisation's Early Access roadmap!
Greetings faithful followers! It is a brand new year and we have big plans and aspirations for 2022!
Our glorious leader, Burt Biscuit has passed on the below-classified document, detailing new features you should look forward to during the Honey, I Joined A Cult Early Access timeline
MAJOR FEATURES:
Divine Inspirations Update
Futurist Theme
Leader Demands & World Advancements
OTHER FEATURES:
New Events
More Special Characters
More Customisation
More Themes
Steam Achievements
Police/Protest Upgrades
Community-driven Feedback
...and more!
We'll be continuing to shape this roadmap in the coming months. We can't wait to share more updates with you.
Make sure you also follow us on Twitter and come join your fellow Cult Leaders in our Discord Server!
Save 25% on Honey, I Joined A Cult during the Steam Winter Sale!
Seasons greetings to you, our faithful followers!
As it is a season for giving, we've arranged to give you a 25% discount on Honey, I Joined A Cult as a reward for your fierce loyalty to our organisation!
Join us while you can and become the cult leader that you were born to be!
While we have your attention, recap on what we added in Update 1 from our Early Access Roadmap here!