Hope of humanity cover
Hope of humanity screenshot
Genre: Simulator, Strategy, Adventure, Indie

Hope of humanity

Update v1.0.1.3410

Optimized. 33 building construction (Station parts) 67 Mb
Optimized. Construction module (Platform of the turret) 21 MB
Optimized. Construction module (Turret M40) 26 MB
Optimized. Construction module (Solar panel) 2 MB
Optimized. Construction module (Spaceport) 16 MB
Optimized. Construction module (LED) 13 MB
Optimized. All enemy ships are 17 MB
Optimized. All player ships are 22 MB
Optimized. Space background 42 Mb
Optimized. Planet and Sun 35 MB
Optimized. Asteroids 18 MB
Optimized. Space backgrounds (galaxies, stars) 6 MB

Changed. Reduced the time of extraction of Benitoit to 3 seconds (Mining plant)
Changed. Reduced the extraction time of Avogadrit to 6 seconds (Mining plant)
Changed. Reduced the time of extraction of actinolite to 7 seconds (Mining plant)
Changed. Reduced the time of extraction of titanium ore to 6 seconds (Mining plant)

Note.

we tested the game on the integrated Intel HD Graphic 4000 graphics card and Intel i7 3770k CPU,
on our indicators, the game gives 7-10 frames per second.

This is a very good indicator, since the game is not designed for a built-in video card. We continue to work on optimization.
The game began to require the least amount of RAM.
Compared with the previous version of the game, we reduced the use of RAM to 600 MB.

Update v1.0.1.3396

Optimized. The construction module (Bridge) occupies 55 MB of RAM less.
Optimized. The construction module (Hard bridge) occupies 102 MB of RAM less.
Optimized. The construction module (Long bridge) occupies 40 MB of RAM less.

Update v1.0.1.3392

Optimized. The construction module (Greenhouse) occupies 50 MB of RAM less.
Optimized. The construction module (Accumulator) occupies 40 MB of RAM less.
Optimized. The construction module (processing plants) occupies 80 MB of RAM less.
Optimized. The construction module (Laboratory) occupies 20 MB RAM less.
Optimized. The construction module (Academy of Engineers) occupies 33 MB of RAM less.
Optimized. The construction module (Academy of Scientists) occupies 18 MB of RAM less.

Removed. Non-working, invisible objects, from past versions of the game.

Changed. The background of the cosmos became brighter and took RAM 2 mb less.

NEW GUIDES




Added the game guide.
Basics. Keyboard
Basics. Mining / Extraction Resource
Basics. Graphical interface

Read Guides

Update 1.0.1.3385

Optimized. The construction module (Power Generator) occupies RAM at 29 MB less.
Optimized. The construction module (Turret T250) takes up RAM 16 MB less.
Optimized. The construction module (Laboratory) takes up RAM 44 MB less.
Changed. Redesign of the construction module (processing plant), takes RAM 20 MB less.

In general, after the launch of Hope of humanity, it takes only 1300 MB of RAM after the start of the game.

Note: Comparison after the first launch of the game on Steam, as a whole, managed to optimize to 1260 MB of RAM.

THERE WAS: 3950 MB of RAM.
NOW: 2816 MB of RAM.
Provided that all modules are built.

SOUND UPDATE v1.0.1.3380

IN THE GAME SETTINGS - BUTTON (GAME), ADDED NEW FUNCTION.
THE BUTTON IS NAMED (Budgetary, voice-over).
IF YOU INCLUDE THIS BUTTON.
HAPPY GAMEPLAY.

Fixed. The turrets stop shooting after they had run out of ammunition.

Update v1.0.1.3374

Fixed. The enemies could not do damage to the building module (Oxygen Generator).
Fixed. Decorations and illumination, sometimes you could not change the color
Fixed. Scenery could be chosen, but it was impossible to build

Removed. The function responsible for displaying the damage (loads the CPU)
Removed. Excess functions that load the system (0.2% CPU)

The new video gameplay of the Hope of Humanity


We created a video that shows the gameplay of the game.
The video is available on the main page game.

You can also watch a video on our channel YouTube.
Hope of humanity - Gameplay

Update v1.0.1.3365

Fixed. Not the correct AI search algorithm for the player, which led to complex CPU calculations.
Fixed. When you select a modular structure (Greenhouse), and then (Processing Plant) - the menu of the greenhouse does not disappear.

Optimized. Redesign of the turret D400, after the construction of the turrets will use the RAM at 11 MB less.
Optimized. The redesign of the G10 turret, after the construction of the turrets, will use 9 MB of RAM less.
Optimized. Redesign of all enemy ships, now the enemies will use RAM 5 mb less.
Optimized. Redesign of the scenery, now the scenery will use the RAM at 44 MB less.

Added. Sound effects for all turrets that can be attached to the ship Admiral.

Message from the developer


If you see 0 instead of text, please let us know.
This problem can rarely occur to fix it, just run the game on behalf of the administrator.

Update v1.0.1.3354


Fixed. In the game settings, the CPU load scale went out of the allowable maximum.
Fixed. Some buttons in the modules building menu, sometimes did not work.
Fixed. After one of the studies, the number of trained engineers began to decline.
Fixed. Incorrect display of names (engineers and biologists) in the research window.
Fixed. Incorrect display of the time required to conduct research.
Fixed. Sometimes, at the spacecraft (Wencor), the solar panels fell off and even started to fly by themselves.

Removed. The function module button is (Advisor), as there is no need at this stage of development.
Changed. Starting resources are increased 2 times.

Optimized. Design of the construction module (Complex) - reduced the use of RAM by 25 mb
Optimized. Redesign of the construction module (Solar panel) - reduced use of RAM by 32 mb
Optimized. Redesign of the construction module (Processing plant) - reduced use of RAM by 12 mb