Sorry for the lack of updates this month a lot of work is going into the next Patch and I don't want to release it half baked. Here are some of the things you can expect for Patch 0.2.0
Game Logic Rework and Legend Queue.
We are currently improving the player experience, this will change how matches play for the better. To start, we are removing the random Legend selection and replacing it with a Legend Queue that uses a first come first serve system to select the next Legend player. You will also be able to opt-out of playing the legend at the end of each round if you should choose to do so.
Tracking for Punkie.
We are currently working on a fun way to track down Cast members with Punkie. More on this in the coming weeks.
AI Gourds.
AI Gourds will give you something to do while you wait for the game to start.
New Cast member
Sheriff Russell The man that put a stop to Punkie rampage in the comic will be a playable Character!
New Legend
Human Punkie Play as the human Punkie from the comic. (Don't worry I plan to create more than just variations of Punkie in the near future.)
And much more!
It will be a few more weeks until it's ready but I guarantee it will be worth the wait.
Thanks everyone for your support! ːsteamhappyː
-Drake.
Update 0.1.9 Patch Notes
Shelved Gourd Night game mode.
HedgeMaze
Improved item placement
Improved Lighting
Farmhouse
Improved item placement
Updated Legend spawns
Weapons
Removed Push attacks from Bat and Pitchfork.
Minor improvements to sounds for Pitchfork, Shotgun, and Switchblade.
Reduced Gourd Spit stamina damage.
Reduced Shotgun spread
Fixed Unarmed animations
Increased Unarmed Heath Stamina Damage.
Menus and UI
Integrated "How to Play" button into the main menu.
Moved Controls display to escape menu.
Updated Comic Gallery Background.
Updated User activation timer graphic.
Removed Winter Event Decor and Bells.ːsteamsadː
Double XP will remain for one more week! ːsteamhappyː
Update 0.1.8b Patch Notes
I noticed some balancing issues while play testing today. So I wanted to get out one more small patch before I take a few days off for Christmas. Have fun and I hope you all having a great Holiday season!
-Drake
Balance Changes
Gourd Spit damage increased.
Gourd Claw attack damage increased.
Decreased Candy charges.
Cabin Map
Greatly increased the maps brightness.
Hedge Maze Map
Adjusted Punkie Night Pumpkin spawns.
Update 0.1.8 Patch Notes
Balance Changes
Gourd Spit now does very minor damage to target's health.
New Game Mode: Gourd Night
Gourd Night (2-10 Players)
One player is randomly selected to become a Gourd. If they manage to kill someone that player will also turn into a Gourd. The remaining Cast have to survive until the timer runs out or be overrun by Punkie’s Children!
General
Punkie can now see where all active Jack-O-Lanterns are at all times.
Nick Scab, Stevie Lint, and Angela Crass can now be selected by multiple players at once.
Health Item UI only displays how many charges you currently have.
Host can now select a custom time limit for their game.
Optimized multiplayer menus.
The main menu now displays what region you are currently on.
There is now a How to Play button in the main menu.
Added some Holiday Cheer!
Update 0.1.6 Patch Notes
Menus /UI
Moved Regions from ther server browser to the main menu.
Fixed bug where Controls didn't appear in the option menu in the Farmhouse Map.
Fixed bug where you couldn't hit back in the Controls option menu.
Farmhouse Map
Improved Performance
Added Death warning signs
Minor adjustments to the map's Lighting.
Cabin Map
Improved Performance
Improved random Item and Ammo spawn locations.
Rear Cabin doors now open inwards.
Minor adjustments to the map's Lighting.
General
Removed bullet whole decal graphics.
Update 0.1.5 Patch Notes
General
Added control key to options menu.
Increased Jack-O-Lantern Music radius by 10 meters.
Cabin Map Changes
Added Cabin Icon.
Removed map exploits.
Improved Weapon and Items spawns.
Shotguns spawn without ammo.
Improved Punkie Night Jack-O-Lantern Spawn locations
Fixed Fireplace bug.
Improved Lighting.
Improved Vegetation.
Fixed Legend spawn bug.
Characters and Weapon Changes <*> Stamina pause rate not empty decreased from a 2 second wait to a 1 second wait for all characters.
<*> Fixed Punkie Melee attack radius.
<*> Fixed Bat attack radius.
Update 0.1.4 - Cabin Map released!
Introducing the Cabin, a much smaller and faster paced map. That Cast spawn inside the Cabin as the Legend tries to break in from the outside. Inside, the Cast will find lots of weapons ammo to help fend off the Legends relentless pursuit.
Can you bunker down and survive the night, or should you venture out into the woods to face the legend head on?
Update 0.1.3 Patch Notes
Had to take a week off for Thanksgiving but I'm back, fully rested, and ready to create new content for Horror Legends.
Farmhouse Map Changes
Removed Corn-maze exploits.
Removed out of bounds exploits.
Improved Weapon and Items spawns.
Improved Punkie Night Jack-O-Lantern Spawn locations
Reduced Ammo collected from Ammo Pickups from 2 clips to 1 clip per bag.
Characters and Weapon Changes
Reduced Stevie Lints jump.
Increased Stevie Lints Stamina consumption
Reduced fire-rate for Punkie and Gourd's ranged attacks.
Removed Hit-point damage from gourd's ranged attack
Fixed Punkie Crouch Walk animation freeze.
Increased Punkie melee attack radius.
Increased Bat attack radius.
Expect some more exciting content in the coming weeks. ːsteamhappyː
Update 0.1.2 Patch Notes
Balance Updates.
Increased Jack O Lantern "Punkie Rhyme " sound radius.
Increased All Cast run speed.
Added new random map elements.
Buffed Switchblade HP damage output.
Reduced the match time to 15 minutes.
Graphical Improvements.
Improved Angela Crass first person hand textures.
Minor environment terrain improvements in Farmhouse map