Ledge climbing camera and movement restrictions have been eased to allow more range of movement
Vertical pipe camera and movement angles adjusted
Increased surf minimum speed to prevent painfully slow surfs
Fixed slippery poles in school vents that were causing accidental deaths
Fixed some standable lava areas in playground
Fixed some rock collision issues in basement dream house area
[Game Hotfix] - 421208
Fix unresponsive controls on respawn bug reported by some players
Added a bit more info on player controller in the bug reporter
Updated vertical pole climbing behavior and controls to be more responsive
Tuned chase your sister to make catching her a little more lenient in Gym Class and Playground
Tuned chase the meaning to prevent sister from escaping the player in certain locations in basement
[Game Hotfix] - 419473
Fixed issue where some players were not seeing gameplay highlights properly
Fixed issue where decals were not showing for people who had gameplay highlights disabled
Fixed surf issue where players were skipping off surfaces more often than intended
Fixed common collision trap in wholesale
Added more error reporting to help track down some tricky player issues being reported
[Game Hotfix] - 418275
Adjustments and tuning to surf stickiness and exit trajectories
Collision cleanup in school
Fixed school course 6 comic placement that could cause it not to show all the time
Fixed school all course marathon spawn bug that could appear in last half
[Game Hotfix] - 417092
Fixed respawn issue some players were reporting
Wind tunnels should now have more reliable vertical direction change
Sister should stay ahead of the player more reliably in pursuit courses
She Surfs on Seashells by the Sunshine Shore
Summer is nearly here! What better way to celebrate a new season than with new ways to jump, boost, and surf: A new community-created map “Sunshine Shore”; a new Chase course in School; and a revitalizing energy drink to put some pep in your step. Take a leap and make a splash!
Sunshine Shore
[previewyoutube="DlpeajAvLBM;rightthumb"]Sunshine Shore[/previewyoutube] After a long winter of keep-off-the-floor cardio, it's time to reveal that beach bod! “Sunshine Shore” delivers six beach-themed courses in this new Klei-curated Community Map. Experience fun in the sun and some scorching hot sand that’ll toast your tootsies — so stay off the ground!
Completing each course unlocks a unique beach-themed accessory. Collect all six!
New ‘Chase Your Sister’ course
By popular demand, we’ve added an all-new ‘Chase Your Sister’ course to replace the torturous challenging ‘Chase the Grade’ course in School. This new course is more on par with the other Chase courses in the game, so if you’ve been stuck trying to get past this course, give it another try.
Those looking to score another A+ can still access their beloved ‘Chase the Grade’ as a trial in Mrs. DeAngelis’ art room. Complete it to unlock a new item.
Energy Drink
For those speed demons thirsty for an extra ounce of oomph, we’ve added a new energy drink — “EdgyX” — so loaded with energy just holding it will give your character an extra boost. If you get thirsty in a course, you’ll have to back out to the overworld to refresh yourself: EdgyX cans can be found in all the overworlds.
Take care, have fun, and stay off the floor!
Detailed Patch Notes - 404154
Added new community map Sunshine Shore including six new courses
New rewards and ranks to earn in Sunshine Shore
School’s Chase the Grade is now a trial with a new reward and rank
School has a new Chase Your Sister course to replace Chase the Grade as the sixth course to match the format of other levels
EdgyX energy drinks can now be found throughout every overworld -- drinking and holding these will increase your run speed until they are put down
The Level Select screen has a fresh new look
More terrain cleanup in Playground
Fix main menu UI layout for ultra wide monitors
Fix issues with resolution selection in the settings menu
Fix sometimes checkpoint navigation icon jitters between left and bottom sides of screen
Fix poorly aligned UI widgets in main menu
Fix poor use of screen space on friends list
Hotfix - 412839
Fix crashes in Sunshine Shore and other areas due to build misconfiguration
March Quality of Life Update
Winter is over and spring is almost here!
Changes:
Winter trials and rewards are gone from Playground.
Players now receive a notification when others enter a course in their lobby
Emotes now display an accompanied chat message
Players can now reset their own leaderboard times. Type “/resetcurrentcoursetime confirm” in chat to reset your time for that course
Fixed areas in playground where players could stand on lava
Fixed doorway collision in Playground Bouncy Land and School Vents
Fixed random out of bounds deaths after respawning
Increased step up granularity to prevent it from causing hangs on some objects
Fix no navigation marker for trials after using navigation to course in overworld
Fix sometimes checkpoint navigation marker jitters between left side and bottom of screen
Fix poor use of screen space and bad alignment on friends list
Fix wrong dog in descriptions of Basement
Prevent spectate or watch replay from marking a run as cheating when cheats are enabled
Removed “cheats” as a command line option to prevent unintended use
Course portals now automatically highlight the next uncompleted course
POI icons now remain on screen when objects are far away
Fixed checkpoints staying ghosted after leaving a buddy mode course
Fixed certain situations which caused buddy to explode into flames when thrown
Hotfix 399028
Fix for pause screen issues in certain mod maps
Fix for the timer not starting when the player first starts surfing in Bouncy Castle
[Game Hotfix] - 386610
Fixed replay exploit that reset player time mid course
Fixed bug with victory audio not resetting after a replay victory
Fixed bug with third person courses having first person replays
Fixed issue with endless log in screen during a specific error state
[Game Hotfix] - 384847
Fixed bug where players could die when crouching on moving platforms
Fixed bug with snowball audio
Holiday Update
Snow is falling on the Playground and the giving season has delivered a new holiday challenge!
Detailed Patch Notes
A new holiday Trial and Collectible Gifts can be found in Playground
Players will receive a holiday hat for completing any course during the holidays
Add a new holiday comic: A Visit from Hazard -- replaces A Sue Nami Christmas
Add continue support to All Courses Marathon
Improved “step up” logic, the player should now smoothly walk up small steps
Increased leniency allowed before committing to a side while boosting
Collision cleanup in Gym Class courses
Fixed issue with player collider that would cause shoulders to get caught on certain objects
Add green outline to Buddy when he starts getting lonely near lava
Improved visualization of on screen input
Added a chat command for playing back external replays /replay name_of_replay_file
Added bounty maps to the main level select menu
Snowballs added to Playground
Updated grouping system to be easier to use in game
Friends list in the main menu now controls group system
In game player menu now controls group system
Reworked some UI elements to make group feature more evident
Fix issue causing Buddy to think he was in lava when standing on sidewalks in Playground
Fix screen flashes white while dying when ScreenFlashes are disabled
Fix hitting Enter on Character Select takes you to main menu screen but shows UI elements from character customize screen
Fix objects not making sound when falling into acid pools
Fix slight delay before acid, lava and some collision sounds
Fix to acid, lava and ball-pit death sounds so they don’t spam as much
Fix icon for pursuit target failed to fade out when on-screen
Fix memory leak when entering settings menu repeatedly
Fix occasional missing idle animation toys
Fix square shadows on lava bubbles
Fix Arabic multiline text displayed bottom to top instead of top to bottom
Fix inconsistent G.A.T. team member names in Russian
Fix no languages when re-entering language screen
Fix trampoline infinite bounce bug when players die next to them
Fix bug where the game would be in a bad state after changing quality settings during a tiny toy trial
Fix the wrong Buddy appearing in Basement
Hotfix 384847
Fixed bug where players could die when crouching on moving platforms
Fixed bug with snowball audio
Modkit 384169
Add a "Check for Errors" button to look for common modkit errors -- bad components/meshes/etc that will break your map in Steam builds
Add a "Check For Bounty Errors" menu item to look for untranslatable text, baked lighting, and bounty map blocking issues
Add 'Make Pursuit' button to GameModeContainer for creating pursuit courses like Chase the Grade
‘Make Pursuit’ instructions added to readme (modkit_everything_explained.pdf)
Add BezierPathAnimator for moving objects along a spline
Add pursuit and BezierPathAnimator examples to modkit_demo
Add descriptions to each course in modkit_demo to explain what it's demonstrating
Add editing and troubleshooting info to BezierSplines (for LevelIntro, Pursuit, BezierPathAnimator)
Fix “Add Curve” on BezierSpline ignored current curve direction and always pointed in the same world direction (click Add Curve, adjusting curve, and repeat is now a good workflow)
Fix some songs don’t work in modkit maps and remove broken ones
Use Molten as default music track in new maps instead of none
Improve near shadow quality using ShadowDrawDistanceOverride and auto-adjust to quality level
Fix long mod descriptions are truncated when doing Modify Mod
Fix Handhold and CollectibleForLevel is a confusing giant list of attributes.
Fix incorrect FindInvalidMeshesInScene errors on course portals
Fix JumpToBug not opening the scene panel
Fix visibility changes fail to save after pressing Validate Show/Hide button
Fix gamemode id mismatch if you rename the scene without inspecting a gamemode
Completely destroy any "Main Camera" object found in modmaps
Add log messages to explain when GameModeIdSuffix is invalid
Don't allow GameModeIdSuffix when using ModeOverride without modifier or config
Clarify some tooltips
Prompt users using baked lighting to do a bake before export
Automatically turn off Baked Global Illumination and Realtime Global Illumination when adding a HotLavaGameContainer for better defaults
Fix lighting setup in modkit_demo to use realtime lights
Setup template_land to use mixed lights to be an example of lighting an outdoor scene
Rebake lighting on indoor_example to be a better example of a realistic indoor scene
Move indoor_example scene to School art pack to shrink Generic by 40%
Rope swing instructions added to readme (modkit_everything_explained.pdf)
Better instructions for Grabbables added to readme (modkit_everything_explained.pdf)