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Genre: Platform, Racing, Adventure, Indie

Hot Lava

Update #9 - Who's That



Detailed Patch Notes



  • Added a buddy to help you feel less lonely
  • Added “placement” feature, right click to gently place a held object down
  • Added throwing sound effects
  • Throws can now be made stronger by holding the throw button
  • Simple drop shadow added to players to help place landings
  • Fixed bad vent geometry in wholesale
  • Fixed bad concrete collision above the cafeteria in wholesale
    You can now look down 10 degrees more
  • Updated death reasons for certain types of deaths
  • Add gamepad button mapping for SaveCheckpoint (press Y to set respawn location in Explore mode)
  • Fixed bad audio feedback when closing Trial screen with escape
  • Better logging for startup and network errors
  • Additional online slow down fixes
  • A paused timer now starts on throw
  • An additional checkpoint added to Repeat The Grade to make some pathing more clear
  • Added six new reward decals to collect
  • You can now grab and throw items in wind tunnels
  • Added throwing targeting reticle
  • Fixed uncapped backwards boosting
  • Added boosting UI to backwards boosting
  • Inverted backwards boosting controls to be more in-line with forwards boosting

HOTFIX - 281461
  • Fix several crashes introduced in the last update.
  • Fix replays to work in mod maps again.
  • Fix Buddy sometimes not grabbable.

Update #8 - Time Smasher



Detailed Patch Notes


  • Leaderboard and the score screen now show the times of others on the same world as you, even if they aren’t on your friendslist
  • New Tiny Toy Master course added to Mastery Gym level
  • Fixed starting area collision issues with Tiny Toy in Wholesale, reset leaderboard for this trial
  • Scroll jump has been reworked to be a viable option for playing.
  • Scroll jump honors scrolls made before landing, but during the perfect jump threshold
  • Scroll jumps are not invalidated when multiple scroll notches are done in a single jump
  • Scroll jump clears any queued jumps on landing to prevent unintended jumps
  • Scroll jump no longer zooms the camera in Tiny Toy
  • New more consistent grounding and can stand up logic
  • Added UI sounds for Trial Selection menu
  • Fix super launch when coming out of AFK on a boost pad
  • Removed “continue” option on course end screen to prevent accidental leaving of custom games
  • Fix custom game preview images to be square like they are on Steam Workshop
  • Fix error from missing vfx in Tiny Toy
  • Fix rare rotation bug on spawn in Tiny Toy
  • Fix accessory error when starting Tiny Toy trials


Hot Lava Developer Stream


Come by the Klei Twitch channel this Thursday (August 2nd) at 3:30 PM Pacific / 10:30 PM UTC where we will be playing and discussing Hot Lava's recent updates, as well as answering your questions. https://www.twitch.tv/kleientertainment

Hot Fix - 280428



  • Fixed vent issues in school
  • Fixed crouching stand up issue in certain cases
  • Fixed crouching animation not playing in wind tunnels
  • Fixed tiny toy trial music looping on early portion of the song
  • Fixed some master checkpoint issues
  • Disable play replay on non-friends times- this feature is not working correctly


Hot Fix - 280526



  • Fixed issue preventing online players from spawning and causing significant slow down
  • Fixed bad offsets on grabbable objects throughout school
  • Increased online player position extrapolation time to help smooth high ping player movement
  • Put in better handling for bad online packet data with additional logging
  • Fixed issue where you would immediately jump off a swing from a queued jump
  • Fixed an issue preventing the player from landing in a crouch
  • Fixed pogo getting stuck in a crouched animation


Hot Fix - 280874



  • Fixed networking bug causing random performance issues for entire lobbies of players

Community Spotlight



[H1]Windmill Valley[/H1]
By: drawnblue

Need a break from all that fire and brimstone? Windmill Valley is a wonderful short experience filled with bright and happy visuals - a perfect place to master boosting or to just get away from all that nasty lava.

https://steamcommunity.com/sharedfiles/filedetails/?id=1456161121



[H1]Interested in making your own levels for Hot Lava?[/H1]
Join the community on Discord: https://discord.gg/CCj6gM

Update #7 - Tiny Toy





Detailed Patch Notes


  • Added two new “Tiny Toy” Trials
  • Increased base pogo speed
  • Added new cereal section to Wholesale
  • New audio has been added to wholesale announcer emitter
  • Prevent thrown objects from going through walls
  • Fix issue where taunts might appear unbound when assigning an unrelated binding
  • Fixed situation that would cause wind tunnel sounds to keep playing after leaving
  • Players should stick to surf objects more reliably
  • Players no longer ragdoll when looking in certain directions while surfing, now in these situations players lose speed until they slide off the object
  • Text fixes on Mastery Gym whiteboards
  • Various wholesale optimizations
  • Smooth third person camera when pulling back after obstruction


Potato Concept Art?




Hot Fix - 279141



  • Hide progress bar on level select widget for levels without challenges
  • Fixed music energy level not resetting on death in TinyToy
  • Fix infrequent incorrect spawn rotation in TinyToy
  • Fixed bobbles not splish-splashing on non-tiny courses

Update #6 - Honors Class



Detailed Patch Notes


  • Two new courses in Master Class. Wind Tunnel Mastery and Honors Gym Class. Beat all the Mastery courses in Master Class to unlock Honors Gym Class
  • A new more responsive air control model
  • Players looking into to a wall jump now reflect away from the wall based on a gradient. Previously, if you were looking inward to the jump even a little bit you would trigger 100% of the reflection code. Wall jumps should feel more consistent
  • If the player has a large amount of forward momentum, and W is not held on jump, the player still jumps forward. This should reduce cases where the jump direction feels ‘random’
  • Trampolines now recenter directional momentum to your look direction on jump when a large portion of forward momentum, or forward is pressed
  • Conveyor belts no longer provide a large inconsistent speed boost when leaving them. Instead they provide the conveyor speed as an additional flat bonus
  • Conveyor belts no longer let you stack speed bonuses on repeated jumps
  • You now gain acceleration (yellow bar at bottom left) when falling, in a consistent way to when jumping. This should reduce the number of cases where you land and don’t have much grounded speed
  • Checkpoint fallback system added. If you somehow manage to save a checkpoint in a bad location, and die on spawn, you will be respawned at the last known good checkpoint
  • Fixed missing reward for collecting Wholesale cards
  • If you spawn in a place where you can’t stand (like the vents) you will now spawn crouched instead of exploding into a million pieces over and over again
  • Meat Paste footsteps and amb emitters
  • Wholesale Intro Animation sounds
  • Added ultra low-spec fallback shader for Lava
  • Increased kill volume of lava plane near the freezers (second) so people can’t jump out of world anymore
  • Fixed issues with the scroll wheel and mod creator names in the custom game menu
  • Fixed incorrect names being attributed to death reasons
  • Fixed lobster traps in Wholesale risers above paper napkins area
  • Fixed lobster trap in Wholesale risers in flours section
  • Fixed lobster trap in Wholesale freezers, chicken breast area
  • Fixed missing collision on BBQ boxes in first aisle of Wholesale
  • Fixed Z fighting in freezer 1 of Wholesale
  • Fixed lobster trap in Wholesale risers in first row
  • Fixed missing collision on metal grates inside the meat area of Wholesale
  • Fixed lobster trap on top of molasses in sugar aisle
  • Fixed lobster trap in storage room atop shelf that let you see thru ceiling
  • Fixed collision on window wall of office in Wholesale that allowed player to see through, as well as lobster trap behind ‘tidy desk’ chair
  • Fixed a lobster trap in the tall chip riser near the manager window of wholesale
  • Fixed invisible wall on wood pallet in wholesale
  • Fixed lobster trap in patio chair/table area of wholesale
  • Fixed really bad lobster trap in freezer 1 by blue chicken boxes
  • Fixed missing collision on freezer door
  • Fixed invisible wall in final riser (above dressers)
  • Fixed lobster/death trap first riser in the boxed iced tea area
  • Fixed collision and visual holes on the pop display in wholesale
  • Fixed replays to show time elapsed
  • Enable Scroll Jump when binding scroll wheel to jump
  • Fixed held items leaving hands after changing settings
  • Fixed collision on walls and vents in Wholesale to use more consistent box colliders


Community Spotlight


Looking for a challenge? Check out "Cave Slide" for one of the craziest challenge maps on the Hot Lava Workshop


https://steamcommunity.com/sharedfiles/filedetails/?id=1358421729

HOTFIX - 277434

  • Fixed missing meat chunks in Wholesale
  • Fixed wall jump inconsistencies
  • Fixed climb jump inconsistencies
  • Fixed pogo velocity stacking
  • Fixed timer starting prematurely on spawn in some cases
  • Provide missing card awards for those who have already earned them. Complete a course in wholesale, and then restart the game to fix.

Update #5 - Wholesale





Detailed Patch Notes



  • Released Wholesale World including 6 new courses, collectable cards, and 3 pogo trials
  • 40 New Items added, including 4 new emotes
  • Fixed initial selected button highlighting with gamepads
  • Fixed a bunch of lobster traps in school
  • Collision updates in school to fix out of bound exploits
  • Fixed checkpoint exploit in the “Intro” level
  • Make first fan graffiti of school more clearly describe how to navigate the fans
  • Online players now cause lava splashes
  • Your velocity is now maintained when spectating and then leaving spectate mode
  • Fixed startup hang due to antivirus blocking access to Documents
  • Better bug reports for modkit levels
  • Made sticker unlocks look better more like actual stickers (higher quality)
  • Better lighting on all item unlocks
  • Fix sticker menu being visible when paused
  • Updated Trial activation logic to perform a visibility raycast


Community Spotlight


"Castle" custom map by Extenz

https://steamcommunity.com/sharedfiles/filedetails/?id=1419391846

HOTFIX - 276327
  • Added Explore mode to Wholesale
  • Fixed massive skip through the vents in the Meat Grinder course
  • Fixed the pin in To The Top triggering a star in Duct and Cover
  • Optimization: Disable VFX and Lighting as appropriate for Potato and Medium quality settings
  • Fixed bug where players could get stuck on horizontal pogo force field
  • Fixed various places in the risers where you could get stuck
  • Fixed issue where players could get stuck on the stairs
  • Fixed issue with paper towel prefab
  • Fixed issue preventing award being given for collecting all the cards
  • Fixed missing collision issue with office door frame
  • Added more art to meat area and more...MEAT
  • Fixed clipping issue with Intro camera for To The Top
  • Music intensity fix for wholesale pogo trials
  • Fixed colour cube (red tint) in wholesale office when leaving a course
  • Added lava audio emitters to far side of the course
  • Added Checkout audio rattles
  • Fixed placement of Chase The Lie pin to be achievable

HOTFIX - 275420



The team is hard at work getting Wholesale ready for the update next week, but today we wanted to get out a quick Hotfix to tidy up some of the more annoying issues from this weeks update.

HOTFIX - 275420
  • Fixed situation that could cause players to play an invalid taunt
  • Fixed collision on swingable streamers in doorways throughout school
  • Fixed restart button not working during dying animation
  • Fixed slow-mo thrown beakers
  • Fixed issue with checkpoint shards constantly respawning
  • Fixed occasional null reference when dying within the cooldown time
  • Fixed “online player trying to pickup already grabbed item” spam in the log file
  • Fixed misplaced items on bobbles after restart
  • Fixed some cases of picking up multiple items (beakers, books, markers)
  • Fixed rare situation where decal ui would stay on screen after death
  • Fixed Master Class showing incorrect card count

Update #4 - Throw





Detailed Patch Notes



  • You can now pickup just about everything smaller than a cat
  • Throw anything you pick up at your friends
  • Pause screen now displays the total number of cards you’ve collected per world
  • Fix replay jumping when typing a or d in chat
  • Made replay UI consistent with observer UI
  • Fix missing hud elements (reticle, speed, etc) in spectate and replay
  • Made game update countdown aware of timezones
  • Fixed fan woosh sound staying on for some players
  • Fixed ragdoll softlock when hitting lava
  • Fixed some wrong audio surface tagging in the School Yard. Specifically, walls near the windows used to sound like glass
  • Audio Mixing adjustments, including lowering UI Collision Feedback volume
  • Fixed View Model option resetting after death
  • Prevent accidental binding of menu inputs and prevent conflicts with gameplay bindings
  • Fixed issue where you could accidentally use a decal while watching the intro animation
  • Fixed an issue where you could trigger restart during the intro animation
  • Fixed an issue where player movement input was still accepted during the intro animation
  • Fixed pogo stick woosh not playing in some cases


Wholesale coming soon


Thank you for all your feedback on the PTB! Our next major world is nearing a state where we can promote it to the public branch. We are expecting to release Wholesale next week.

Community Spotlight


Custom maps are starting to trickle in- and we are more excited than ever for community content. In future patches and new updates we will begin to highlight extraordinary community contributions- and hopefully drive traffic to these awesome creations. In the meantime, please come checkout the mapping and art communities on our community discord channel: https://discord.gg/hTAmKF6

HOTFIX - 275420
  • Fixed situation that could cause players to play an invalid taunt
  • Fixed collision on swingable streamers in doorways throughout school
  • Fixed restart button not working during dying animation
  • Fixed slow-mo thrown beakers
  • Fixed issue with checkpoint shards constantly respawning
  • Fixed occasional null reference when dying within the cooldown time
  • Fixed “online player trying to pickup already grabbed item” spam in the log file
  • Fixed misplaced items on bobbles after restart
  • Fixed some cases of picking up multiple items (beakers, books, markers)
  • Fixed rare situation where decal ui would stay on screen after death
  • Fixed Master Class showing incorrect card count

Hot Lava Update #3


Get that last card you can't find and practice that jump you can never make in the new explore mode. All those pesky force fields are disabled and you can save checkpoints anywhere you want with SaveCheckPoint (defaults to X).



Take your Pogo Stick skills to the next level in the new Pogo Stick Mastery course

Detailed Patch Notes



  • A new pogo stick trial has been added to the Mastery course
  • Added “Explore” mode to School to let players collect cards and practice with user placed checkpoints
  • Add a "Reset Everything" button to options menu and a confirmation for discarding options changes
  • More gamepad support improvements
  • Set your own checkpoints in the overworld and lava explore mode by pressing X
  • Fix trials and portals UI from appearing over replays and spectate
  • Fixed several shut down crashes
  • Collision and culling fixes in tutorial gym and school
  • Fixed bug causing random deaths when climbing the wall in school courtyard
  • Fixed bug that would cause victory music to stay on after completing a course
  • Player SFX are now properly muted when the sfx volume is set to zero
  • Improved game startup time
  • Reduce delay when updating message of the day

Join The Hot Lava Discord Community!



Stuck? Want to brag about your best time? Looking to make levels?

...or do you just want to let the developers know what you think about 'Chase The Grade'?

Join the community on Discord and discuss all things Hot Lava!

Hot Lava Discord Invite Link:
https://discord.gg/hTAmKF6