How About Spikes cover
How About Spikes screenshot
Genre: Adventure, Indie

How About Spikes

How About Spikes [Patch 5]

AHHHHHHHH

Changes:

- Added 2 new tracks (Unknown Forest, Underground City[WIP])
- Added scaling and better fonts for all menus, credits and the pause menu
- Skullcoin Bay 5 has been added
- Changes to Deep Prison
- Added new ring (Ring of friendship)
- Added new questline and 2 new npcs for the new ring
- Added new animations for the player (Spin, climb etc.)
- Walking Sounds are now louder
- Tutorial Npc has some new dialog
- Added new entry messages
- Tweaked Death Screen

Bugfixes:

- Fixed a bug, where your death spirit could be behind a wall (Thanks Niclas)

Have a nice day!
- SoulPixel

How About Spikes [Patch 4]

Woah where am I?

Changes:

- Added a key to the third boss in Overcast Peak (Skullcoin Bay is now accessible)
- Changed the entrance to Skullcoin Bay from Garden Valley
- Added a third Underground Station, which now connects Skullcoin Bay to the train system
- Changed prices for riding the train
- Added the title and changed some fonts in the main menu
- Changed the player walking animation
- Changed turret sprite
- Added a new tutorial sign to the tutorial area

Bugfixes:

- Fixed a bug, where the music would not load, when you go back to the main menu
- Fixed a bug, where the save system would not properly load the ring effects

Have fun!

- SoulPixel

How About Spikes [Patch 3]

Yo,
I'm back.

Here are the patch notes for Patch 3:

- Added snowfall effect to snow levels
- Added third boss in overcast peak
- Added a new ring system to the game (Find rings and equip them to get bonuses like a higher jump etc.)
- Added first questline to the old lady in unknown forest
- Added new secrets, hidden in sentinel graves
- The bat boss now drops a questline item

Bugfixes:

- The railgun now shoots from the correct position and the laser now also is working correctly

Have fun playing!

- SoulPixel

How About Spikes [Patch 2]

Another Day, another update.

Here are the changes:

- Added music to the main menu
- Save system (finally) saves trapdoors
- Pause menu now works correctly (Still a bit buggy!)
- Added ability to return to the main menu, while paused
- Added current patch number to the main menu
- Changed some level layouts

Bugfixes:

- Fixed a bug, where the player would have no animations, while fighting the eye boss
- Fixed a bug, where the deathcounter would not count insta deaths correctly

How About Spikes [Patch 1]

Hey!
I've got a new update for you guys.

Here are the changes, if anyone is interested:

- Orbs now move to the center of the orbholder
- Changed some level layouts
- Fake Blocks now also dissapear on contact with the scythe
- The deathcounter now counts insta deaths
- Fixed a bug, where skipping the credits would crash the game

Have a nice day.