[UI] Zeus Skill 2 now shows a warning on the HUD if you try to use it when no enemy is marked
[UI] When a god uses the arcane power “Recall”, all allied players receive a signal on the minimap indicating the target point
[VFX] Updated the model of the soldier summoned by Artemis’ Ultimate
[VFX] Implemented the tentacles’ impact effect on the ground
[VFX] Changed and optimized the particle freezing effect of Ilouase's Skill 1
[VFX] Changed the death effect of the Pirate Bay Guardian
[FX] Now you can listen to the VGS also in French and Spanish
[FX] The sound effect of the Pirate Bay Guardian cry has been updated
[Bugfix] Fixed a bug for which the Pirate Bay’s Guardian could attack with the tentacles even while he was stunned
[Bugfix] Fixed a bug where some VFXs did not appear on the Canyon Guardian
[Bugfix] Fixed some bug related to the spawn of Soldiers
[Bugfix] Fixed some bug related to the spawn of Ghouls
[Bugfix] The freezing effects of Ilouase's Ultimate skill remain no longer suspended in the air
[Bugfix] (AI) Some gods' skills could spawn in midair
[Bugfix] Fixed a bug related to the optimization of particle effects
[Optimization] Implemented the Object Pooling system for the God’s soldiers
[Optimization] Reduced memory consumption of Hunters’ Textures
[Optimization] The weight of the textures and the RAM consumption has been reduced by about 400 MB
[Optimization] Implemented new "Impostor" system for some scene elements
[Optimization] Reduced the memory consumption of the Guardians and Soldiers' Textures
[Balancing]
--- Zeus ---
-- Skill 1 --
- Now the hit starts after 1 second from the cast of the skill
- Cooldown: 12 -> 15
- -- Ultimate --
- Effect area: 40 -> 20
Patch 1.50.0A: Announcer in Various Languages, Big Optimizations
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_____________________________________________________________
Game:
[Feature] You can now listen to listen to the announcer also in Italian, French and Spanish
[FX] Updated the female voice of the Announcer in English
[FX] Added the sounds of the arcane powers “Hardening” and “Hemorrhage”
[Bugfix] Some skills no longer give random vision
[Bugfix] Fixed various bugs related to the Fog of War
[Bugfix] Fixed some synchronization problems for animations of both Ilouase’s skins
[Bugfix] Fixed several bugs related to Zeus skills, particularly their range and their power
[Optimization] Implemented the Object Pooling system for the cemetery Ghouls
[Optimization] Greatly reduced memory consumption for textures of environmental models
Patch 1.49.0A: New Playable God, Bot Improvements, Changes to Soldiers Vision
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_____________________________________________________________
Game:
[News] Added Zeus as a new playable God
[Feature] Hunters Bot now move left or right when they fight
[Feature] Hunters Bot on difficulty “Hard” try to run away when their life falls below 20%
[Feature] Hunters Bot now kite enemies during attacks
[Change] I Bot Cacciatori leave the battle if someone pings “help” or "I go there"
[Change] Soldiers now provide cone vision, like hunters do
[VFX] Added a particle effects for the Arcane Power “Hardening”
[VFX] Yokpull has new visual hit effects on his Base Attack and his Ultimate Skill
[FX] Updated the sounds of the skills of the new God Zeus
[3D] Added models between Canyon and corridor
connection models between Canyon and corridor
[2D] Updated the icon of the arcane power "Blessing"
[Bugfix] Fixed a bug that prevented tutorials from working properly
[Bugfix] Jack's Ultimate now also hits at the first tick
[Bugfix] Soldiers no longer apply the effects of their gods twice with each hit
[Bugfix] Time effect icons and counters are now correctly reset when the player dies
[Localization] Reworked Mavi’s tooltips in french and spanish
[Optimization] Various improvements to the framerate and to the memory consumption
--- Item ---
— Losfire's Magic Seal --
- Now deals 50% of basic ability power + 80% of total ability power on hit instead of 75% basic physical damage + 50% total ability power on hit
Client:
[Shop] You can now buy the icon "Corrupted Lovers”
[2D] Updated the frame for the rank Soldier
Patch 1.48.0A: Bots Improvements, Fog of War Changes and Increased Bullet Speed
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_____________________________________________________________
Game:
[News] The difficulty level of Bots changes depending on the game mode you are playing
[News] The Bot of Medium and Hard difficulty level now conquer altars at the beginning of the round, before going to fight a Guardian
[Change] Now the fog of war lifts in a cone in front of the allies and no longer in a circle around them
[Change] (Bot) Difficulty "Easy":
- waiting time at the start of the round: 10 -> 15 seconds
- % chance to aim badly: 0.2 -> 0.35
- They no longer use Arcane Powers
- They no longer use Ultimate Skills
[VFX] Cindula now has a new hit particle effect for his Base Attack
[VFX] The Arcane Power “Recall” now has a new particle effect
[VFX] The particle effect of Balgroon's Ultimate Skill changed to better represent its effective range
[VFX] Nadiel now has a new hit particle effect for his Base Attack
[FX] Updated the Announcer sounds
[FX] Updated the sounds of the Pirate Bay Guardian's skills
[Bugfix] The VGS voices are now also heard by allied hunters
[Balancing] Increased by 25% the bullet speed of ranged hunters
Patch 1.47.0A: Gameplay Changes, Bot Improvements and Map Changes
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_____________________________________________________________
Game:
[Feature] (Bot) Hunters now wait 10 seconds before moving from their base
[Feature] (Bot) Hunters prioritize Guardians who are near their spawning base
[Feature] (Bot) Bots now wait a while before attacking someone not in front of them
[Change] (Bot) Bot Hunters now have a 20% chance to "aime badly" when attacking from the distance
[Change] Added a 3 second cooldown to the jump
[Change] Increased all Hunters' combat speeds
[Change] Hunters who defeat a Guardian immediately exit the Combat Mode
[Change] When you or your team conquer an altar, a movement speed buff is assigned
[UI] For powers that provide a special temporary/permanent bonus, an icon is now displayed on the HUD
[FX] Now you can hear a voice for each VGS command, with the exception of emotes
[3D] Added the parts below the map areas
[2D] Updated the icon for the arcane power "Hemorrhage”
[Bugfix] Fixed a bug for which the Hunters could be transported under the map via the "Recall”
[Bugfix] Fixed a bug for which the Bots could not properly hit the Pirate Bay’s Guardian
[Bugfix] (Bot) Hunter bots no longer head to the Athlon when the Guardian they have targeted dies
[Bugfix] (Bot) Fixed a bug where the Hunters targeted the same Guardian at each round
[Bugfix] (Bot) If a unit deals damage because of friendly fire, the ally no longer considers the unit as dangerous
[Bugfix] Fixed a bug for which only who last hit the Guardian leveled up
[Bugfix] Fixed an issue with starting the Co-op vs. IA matches
[Bugfix] The particle effect of Balgroon's Ultimate does not remain on him after the explosion
[Bugfix] The icons for timed effects are correctly deleted at the end of a round
[Bugfix] At the beginning of the match the particle effects are adapted correctly to the graphic quality you chose
[Bugfix] (Tutorial) Fixed a bug where some steps could be avoided by jumping
[Bugfix] (God) Death effects of guardians and hunters are no longer visible in the fog of war
[Bugfix] (God) The tentacle attacks of the Pirate Bay’s Guardian can only be seen if he is visible
Client:
[Bugfix] Fixed a bug where the client chat was not working properly
[Bugfix] The Arcane Powers’ window of descriptions in the Lobby is now not covered by the skill icons
Patch 1.46.0A: New Pirate Bay Guardian, Movement Speed Bonus, Kit Changes for Several Hunters
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We are waiting for you! :D
_____________________________________________________________
Game:
[News] Added the REAL guardian of the Pirate Bay
[Feature] (Bot) If a hunter asks for help via VGS, his Bot God sends the soldiers to his rescue
[Change] (Classic) Buying an item or defeating a guardian gives a bonus of 3 to the movement and combat speed (8 seconds)
[Change] Now the game screen containing the information of all players is opened and closed when the TAB key is released
[VFX] Balgroon’s Ultimate Skill has a new particle effect
[VFX] Updated and optimized the particle effect of Mavi's Ultimate Skill
[VFX] Added an indicator that shows the impact spot of the Canyon Guardian’s rock
[FX] Added a sound for the arcane power "Blessing"
[FX] Added a sound for the arcane power "Recall"
[2D] Updated the icons of some Arcane Powers
[Bugfix] The area indicators of Jack's Ultimate Skill and Artemis' Skill 2 now always show the correct color
[Bugfix] Optimized the particle effect of Blud's Skill 2
[Bugfix] Game chat no longer changes color and remains white
[Bugfix] Fixed a bug for which the Recall did not work in some occasions
[Bugfix] Now it is no longer possible to buy the same item several times by double clicking the custom items sets
[Bugfix] Fixed an issue where the "Recall" could teleport the players below the map
[Bugfix] Blud’s difficulty 1 now deals damage based on the Target's Maximum Health, not the Current one
[Localization] Updated hunters’ roles
[Localization] Translated into french and spanish the arcane powers: "Blessing", "Recall", "Hemorrhage", "Hardening"
[Localization] Updated Balgroon tooltips in various languages
--- Archer Soldiers ---
-- Movement Speed: 4 -> 3.8
-- Attack --
- Range: 25 -> 20 units
Client:
[Change] When you select a graphic quality level below “Medium”, the post processing effects are automatically deactivated
[Bugfix] If a player crashes, the game is still recorded correctly
[Bugfix] If you have played less than 3 characters, empty slots are hidden on the Match History screen
Patch 1.45.1A: VFX Improvements and Bugfixes
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_____________________________________________________________
Game:
[VFX] Improved the appearance of the portals in the Athlon area and its passageways
[VFX] Synchronized the timing of the arcane power “Blessing” and its particle effect
[Bugfix] (Arena) Bots go through the portals independently, instead of expiring the time limit for purchases
[Bugfix] (Arena) The Eris soldiers do not give anymore points to the enemy team when they are sacrificed
[Bugfix] The Co-op vs IA mode now immediately spawns the bots when the first team of humans fills up
[Bugfix] Fixed a bug for which the round did not end correctly if a God took the Arcane Power "Exhaust”
Patch 1.45.0A: New Arcane Powers, Improved UI Clarity, Balgroon’s New Kit
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_____________________________________________________________
Game:
[News] Added the Arcane Power "Bleeding" (Hunter)
[News] Added the Arcane Power "Hardening" (Hunter)
[News] Added the Arcane Power “Recall" (Good) [not accessible in the Arena mode]
[News] Added the Arcane Power “Blessing" (Good)
[UI] The Arcane Power "Smite" now shows the amount of actual damage it would inflict on each Guardian
[UI] An indicator is shown on your HUD if the effect of the Last Chance is available
[VFX] Improved visibility of the effect that appears when a Hunter levels up
[FX] Added the Cindula dubbing in Italian
[3D] Improved the textures of Tribal Ilouase
[Bugfix] (God) Fixed a bug where, if you used the smart cast, it was easy to launch skills by mistake
[Bugfix] Cindula's Skill 1 correctly applies the generic shield to itself
[Bugfix] Fixed a bug for which shields were not correctly displayed on the HUD
[Bugfix] Fixed a bug where UI clicks were not recorded correctly if you kept the mouse button pressed for too long
[Balancing]
--- Balgroon ---
- Physical Attack: 110 -> 90
- Magical Power: 0 -> 20
- -- Base Attack --
- (New) Deals extra damage to enemies that can not move (10% physical attack + 20% magic power, as magic damage)
- -- Skill 2 --
- Does not snare anymore
- (New) Slows down by 80% for 1.5/1.7/2 seconds
- (New) Damage: 0 -> 100/110/120% magical power
-- Ultimate --
- Removed Balgroon’s bonuses and malus
- (New) Confers to Balgroon 30% Damage reduction
- (New) After 2 seconds, stuns nearby enemies for 2.5 seconds
--- Nadiel ---
-- Skill 2 --
- For 3 seconds, Nadiel gets a shield equal to 120% of his Physical Attack based on the hit enemy Hunters
Client:
[Bugfix] The completion status of the tutorials is now correctly synchronized at login
Patch 1.44.0A: New Items, New Kit for Mavi, Aim Improvements in 3rd Person
Do you want to discuss with us or propose your ideas?
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We are waiting for you! :D
_____________________________________________________________
Game:
[News] It is now possible to reduce the duration of Skills by buying items that give Cooldown Reduction (max 20%)
[News] Mavi now has a skill kit that should enable him to do his job better
[Change] Improved the aiming in 3rd person, particularly at close range
[UI] Changed the loading bar of loadable skills
[UI] A particle effect is now shown on the HUD when skills can be enhanced
[VFX] Added a linking effect for the Portals
[VFX] Improved visibility and appearance Anais Skills’ particle effects
[VFX] Added particle effect for when a Hunter levels up
[FX] Updated the sounds of Vanadis Skill 2
[Localization] Updated Nadiel’s lore in English and Italian
[Localization] Added French and Spanish translations of Blud’s tooltips
[Localization] Poseidon tooltips updated in French and Spanish
[Bugfix] Fixed some bugs that prevented Mavi from properly targeting
[Bugfix] Fixed a bug where Eris Skill 1 did not work properly if it hit a Guardian
[Bugfix] Foxed a bug where the skills whose Cooldown was forced, sometimes remained blocked
[Bugfix] The Cemetery Guardian no longer flies towards the sky
[Bugfix] Fixed a bug where soldiers could be massively spawned within some walls of the map
[Balancing]
--- Poseidon ---
-- Skill 1 --
- It no longer confers bonus of health regen
- Now increases the effectiveness of healing received from allies
- Cooldown: 20 -> 10
- Effect Duration: 10 -> 5 seconds
--- Mavi ---
-- Gets a permanent shield equal to 5% of his maximum health every 5 seconds (if the shield is not already active)
--Base Attack --
- Reduces by 1% the magic resistance of those who hit, for 5 seconds, every time it hits (even during the leveling up of Skill 2)
-- Skill 1 --
- Now it makes Skill 3 explode even if not hit directly, it just need to be within the radius of the explosion
-- Ultimate --
- Killing a hunter with this ability reduces the duration of the current cooldown by 50%
--- Cindula ---
-- Skill 3 --
- Cooldown: 3 -> 5
--- Nadiel ---
-- Skill 1 --
- Distance traveled: 10 -> 15
- When on reset, restores 100% of the consumed mana
---- Items ----
-- Last Chance --
- Health: 200 -> 1
- Upon activation, it gives 100% damage reduction instead of invulnerability
--Losfire's Magic Seal --
- Magical Power: 40 -> 50
--Gunthabar's Double Headed Axe --
- % Armor: 6 -> 8
- Now gives 10% cooldown reduction for skills
— Diasilis --
- Now gives 10% cooldown reduction for skills
--Diasilis' Scepter --
- Now gives 10% cooldown reduction for skills
— Isiro's Armor --
- Now gives 10% cooldown reduction for skills
Client:
[Bugfix] The end-game summary screen now correctly shows the "Arena" matches
Patch 1.43.0A: New Store in Client, Arena Mode Changes and New Ranked Elo Management
Do you want to discuss with us or propose your ideas?
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_____________________________________________________________
Game:
[News] Now you can organize parties to play against Bots
[News] Each game mode now has a custom soundtrack
[News] Classic PvP games are only playable by those who have reached at least level 4
[Feature] Units damaged by the local player are colored red each time they suffer damage
[Change]The free camera rotation key is now the Alt key (left)
[Change] (Arena) (God) The cooldown of Gods’ Arcane Powers is reduced by 70%
[Change] (Arena) Now you need 100 points to win
[Change] Hunters now jump higher, but land slower
[UI] Anais’ Ultimate and Wyzo’s Skill 2 now show a different icon based on the effect of their next use
[UI] (Arena) Added a timer that indicates the time remaining before the end of the game
[FX] Updated the sound of Vanadis' Skill 1
[Bugfix] (Arena) (God) The spawn points no longer become invisible
[Bugfix] Fixed a bug that allowed you to open the VGS while you were chatting
[Bugfix] The sound of Blud's Ultimate is no longer heard anywhere on the map
[Bugfix] The particle effects of items are now shown correctly even on enemies
[Optimization] Improved LOD management for all living units
[Optimization] Skill sounds and soundtracks now consume less RAM
[Balancing]
--- Anais ---
-- Ultimate --
- It is no longer possible to reset the charge by killing Ghouls and Athlon Buff
Client:
[Change] (Ranked) When you lose, the lost elo is now calculated based on the elo of the winning team, and not on the basis of both opposing teams’ elo
[UI] Adapted the style of the Store to that of the Client
[Bugfix] Fixed an issue where the bonus hour timer was blocked on some occasions
[Optimization] Optimized clothes management on both Client and Server