Hunt For Gods cover
Hunt For Gods screenshot
Genre: Role-playing (RPG), Strategy, Indie

Hunt For Gods

Patch 1.34.0A: New Items, Unlimited Levels and Important Changes to Hephaestus

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_____________________________________________________________

Game:
[News] If an entire team is eliminated exclusively by another one, hunters of the latter instantly restore 100% of their health and mana (players killed by neutral units are ignored in this count, ensuring the same recovery)
[News] Added the item "Conqueror's Edge"
[News] Added the item "Valitudo's Helm"
[News] Added the item “Purification Amulet”

[Feature] It is now possible to pass through allied hunters and soldiers

[Change] The maximum amount of Crowd Control Resistance obtainable is now 99%

[UI] Now when a killing spree is performed, an animation with the icon of the person who made it is shown on the HUD
[UI] A sign is now shown on the HUD when taking the "First Blood”

[VFX] Improved the particle effects of Balgroon’s Skill 2 and 3 and Ultimate Skill
[VFX] Improved the particle effects of Ilouase’s Base Attack and Skill 1

[Bugfix] Fixed a bug where the VFX of Eris' skills remained active
[Bugfix] Fixed an issue related to the concatenation of Mya and Wyzo’s animations
[Bugfix] Now the killing spree is reset when the maximum time passes
[Bugfix] After a knockback there is no longer the possibility of getting stuck
[Bugfix] (God) Fixed a bug for which the currently equipped skill was automatically launched if you clicked a point on the minimap below which there was a terrain

[Localization] Added French and Spanish translations for Hephaestus’ tooltip

[Balancing]
--- Hephaestus ---

- Now he gets a number of Iron charges equal to the soldiers he gets
- -- Skill 1 --
- Now it gives all the bonuses that gave the old Skill 2
- -- Skill 2 --
- Rework: now it can inflict damage and other area control effects, consuming half of the Iron charges. The more charges are consumed, the more the effect is powerful

Client:
[News] Your profile levels are now unlimited! In addition, you will receive a reward every 5 levels (from level 30 onwards)

[Change] You will receive 500 Hunter Points everytime you level up

[UI] Added a standby screen in the end game summary screen

[Bugfix] Fixed a bug in the lobby for which the skirt and fins of "Mya Avenger Of The Abyss” swelled and interpenetrated with her legs

[Localization] Translated the new quests in French and Spanish

Patch 1.33.0A: New Quests, Balancing and Various Optimizations

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_____________________________________________________________

Game:

[Feature] Added several new quests related to characters
[Feature] It is now possible to empty a single slot in the creation screen of items set
[Feature] Now it is possible to make Wyzo's cloak transparent
[Feature] (God) Now you can spawn skills and soldiers behind scene objects that extend in height
[Feature] (God) The walls now become semi-transparent passing by with the mouse, allowing you to click through them

[VFX] Mya's Basic Attack and Skill 1 now have a new particle effect
[VFX] Improved all Vanadis’ particle effects

[3D] Added the animation of the Skill 1 of the Canyon Guardian

[UI] Damage UIs disappear faster

[Localization] Added translations in French and Spanish for Artemis’ tooltips
[Localization] Added translations in French and Spanish for Eris’ tooltips

[Optimization] Optimized the base attacks of the Cemetery Guardian
[Optimization] Various important optimizations for Gods

[Bugfix] Fixed a bug for which the item “Last Chance” protected from the first tick of the Wrath of Titans and from falling into the void
[Bugfix] Fixed a bug for which the spheres of Wyzo's Ultimate Skill would teleport to the target even in following rounds if the previous one ended due to Wyzo's Ultimate
[Bugfix] Fixed a bug for which the Canyon Guardian could get stuck after a basic attack
[Bugfix] Fixed a bug for which the Portals, after teleporting you, positioned you in strange angles
[Bugfix] Fixed a bug where Balgroon's allies did not see the correct effect of Balgroon's Ultimate Skill

[Balancing]
--- Athlon Buff ---
- % lost health per second: 1.5 -> 1.0

--- Canyon Guardian ---
-- Skill 1 --
- Cooldown: 8 -> 10
- Stun Area: 7 -> 6

--- Balgroon ---
-- Base Attack --
- Distance to hit: 1.4 -> 1.2
- --Skill 1 --
- Distance to hit: 1.6 -> 1.2
- Projectile Duration: 2.5 -> 1.0

--- Vanadis ---
-- Base Attack --
- Distance to hit: 0.6 -> 0.8

---Vessel Of Kalef ---
- Debuff Duration: 1.0 -> 2.0

Client:
[UI] Added an animation at the end of the game showing the prizes received from a completed quest
[UI] In the shop, items that can not be purchased are no longer visible (ex: Victorious Icon)

[Localization] Added translations in French and Spanish for the quests

[Bugfix] Fixed a bug where the options in the client menu were no longer clickable
[Bugfix] Fixed a bug where the progress of the quests were not updated correctly on the client

Patch 1.32.0A: Quests, New Icons and a New Mya’s Skin

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_____________________________________________________________

Game:
[News] Added a secret icon ("Victorious") that can not be purchased…
[News] You can now complete daily and permanent quests that allow you to get special rewards
[News] Added the "Mya Avenger of the Abyss" skin

[Feature] Now you can make Nadiel and Cindula’s wings transparent in the options menu

[UI] In the loading screen a frame is now shown that indicates the rank of the player
[UI] Improved the display of unit’s status bars, which now also show the mana

[VFX] Implemented the effect that shows the color of the team that conquered the altar
[VFX] Implemented Canyon Guardian death effect
[VFX] The Cemetery Guardian now has a unique death effect
[VFX] Candles, lanterns and any cemetery light sources now have a particle effect of spectral fire
[VFX] Improved the particle effect of the Athlon’s Hand
[VFX] Improved the particle effect of Athlon’s Meteors
[VFX] Vanadis’ Ultimate Skill now has a new hit particle effect

[FX] Updated the sounds of Poseidon's Second and Third Skills
[FX] Updated the sounds of Poseidon’s Third Skill
[FX] Added a sound effect for the Canyon Falls

[Bugfix] The icon for skill block is properly disabled when the effect of a stun ends
[Bugfix] Fixed the hood of Ilouase Bot, which in certain situations could penetrate with her head
[Bugfix] Fixed some minor graphics bugs
[Bugfix] Fixed a bug for which Wyzo's Ultimate Skill did not affect Athlon's buff and Cemetery Ghouls
[Bugfix] Fixed a sync bug for Wyzo’s Skill 2
[Bugfix] Fixed a graphic bug for Cindula’s wings

[Localization] Added Ilouase’s tooltips in French and Spanish
[Localization] Updated Artemis’ tooltips in French and Spanish

[Change] Nadiel and Cindula's skills 2 can now also be used when they are not flying

[Balancing]

--- Balgroon ---
-- Base Attack --
- Hit Distance: 1.4 -> 1.2
- -- Skill 1 --
- Hit Distance: 1.6 -> 1.2
- Projectile Duration: 2.5 -> 1.0


- --- Vanadis ---
- -- Base Attack --
- Hit Distance: 0.6 -> 0.8


- --- Nadiel ---
- -- Skill 2 --
- Cooldown: 16/14/14 -> 14/12/12
- -- Skill 3 --
- Cooldown: 5 -> 3


- --- Cindula ---
- -- Skill 2 --
- Cooldown: 16/14/14 -> 13/11/11
- -- Skill 3 --
- Cooldown: 5 -> 3


Client:
[News] It is now possible to purchase new icons (one for each faction)

[UI] In the end game screen, the level up animation is now repeated for each level that has been exceeded
[UI] Added a game end animation when a mission is updated

[Bugfix] If you get disconnected from a game, for example due to a server crash, the cursors is visible again
[Bugfix] If you leave the queue and then you are invited to another party, you will not stay out of the lobby when created
[Bugfix] Fixed a bug where the lobby was no longer visible if the loading of a previous game was interrupted by the disconnection of a player

Patch 1.31.0A: New Golem and Ilouase’s Skills and Balancing

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_____________________________________________________________

Game:
[News] Added the new skin: "Noble Blud"

[Feature] Added the option (both in game and in the client) to adjust the music separating it from environmental effects

[Change] Ilouase now has a new Skill 3, which allows her to disengage the fights (more details in the character screen)
[Change] Reworked the Canyon Guardian's skills: his base attack now stuns, while with the Skill 1 he throws a stunning boulder which deals area damages

[VFX] Vanadis' Skill 2 now has a new hit particle effect

[FX] Updated the sounds of Poseidon’s Skill 2

[Localization] Added Poseidon’s tooltip in French and Spanish
[Localization] Corrected Mya’s tooltip in French and Spanish

[Optimization] 3D sounds are no longer played if their current volume is set to 0

[Bugfix] The outline of the characters with a skin are now activated correctly
[Bugfix] Fixed some voice chat problems on less performing PCs
[Bugfix] The outline on entities that come out of the fog of war is shown correctly
[Bugfix] Fixed an interaction bug between Eris and Ilouase
[Bugfix] Fixed a bug that prevented playing the tutorial several times in a row
[Bugfix] Fixed a bug of the Announcer concerning the killing spree
[Bugfix] Fixed a bug for which you could not play with Hephaestus
[Bugfix] Fixed an issue where the sprites of the RT and LT buttons of the joypad were not shown
[Bugfix] If you use the joypad, continuous skills are properly fired

[Balancing]

--- Athlon ---
-- Increased the enemy detection area for the Athlon

--- Mavi ---
-- Health: 2000 -> 2200

--- Athlon Buff ---
- Now it loses 2% of his maximum health per second

--- Nadiel ---
-- Skill 1 --
- Now the damage dealt changes a lot based on the target’s missing life
- If the current health of the hit target is less than 20% of his maximum health, Nadiel deals true damage
- -- Ultimate Skill --
- Bonus Damage: physical -> magical

--- Jack ---
-- Base Attack --
- % Physical Attack: 120 -> 110
- -- Skill 1 --
- % Physical Attack: 120 -> 110
- -- Ultimate Skill --
- Basic damage: 200 -> 100


Client:
[UI] You can now buy keys from the "Rewards" screen
[UI] In the icon selection screen, you can also see not owned icons (you can unlock those icons by clicking on them)

[Bugfix] Fixed some minor graphic bugs in the "Reward" screen and in the client's store
[Bugfix] [Bugfix] Fixed a visual bug on the loading screen

Patch 1.30.0A: New Canyon Area, Particles and Optimizations

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We are waiting for you! :D

_____________________________________________________________


Game:

[News] The Canyon area has a whole new look

[Change] When crossing a portal, the rotation of the hunters is preserved

[VFX] When Hunters die, a particle effect is shown
[VFX] Added an indicator for the effect area of Artemis’ Skill 2
[VFX] Added an indicator for the effect area of Jack's Ultimate Skill
[VFX] Eris’ Ultimate skill now has an outline that indicates whether it is an ally or an enemy skill
[VFX] Mavi’s lasers now reproduce a visual effect on the hit target

[3D] Passageways now have a brand new texture

[UI] (God) Added the description of soldiers in the selection screen

[FX] Added environmental sounds for Braziers and Portals

[Localization] Added translations in French and Spanish of the following items:
- Dragon's Tooth
- Martus' Talisman

[Bugfix] The hood of Ilouase's Base Skin no longer penetrates with her head after a death or the crossing of a portal
[Bugfix] Fixed a bug for which the announcer no longer recognized the killing spree
[Bugfix] Fixed a bug for which the God’s tutorial could not continue

[Hotfix] Fixed a bug where the volume of sound effects was reset to 0 at each restart

Client:

[UI] (Lobby) When you select a God, you can see the bonus that each God gives to its soldiers
[UI] Updated game loading screen: now the portraits and names of characters' skins are also shown
[UI] Added Reddit and Discord buttons to the options menu

[Bugfix] Fixed a bug where you could enter the lobbies that were closing due to the disconnection of a player

Patch 1.29.3A: First Blood, New Skins and Important Optimizations

Do you want to discuss with us or propose your ideas?
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We are waiting for you! :D
_____________________________________________________________

Game:
[Novità] Added the skin: "Mavi The Grey"
[Novità] First Blood! Now the first player (Hunter or God) who kills an enemy Hunter within the first 80 seconds of each round, gets twice the levels up for that kill and all his skills’ cooldown reset to zero

[Feature] It is now possible to activate/deactivate Vertical Synchronization in the options menu
[Feature] Now you can select the type of soldier to spawn at the beginning of the round

[Tutorial] (Hunter) It is now easier to survive during the tutorial

[Modifica] (God) The view can be zoomed more
[Modifica] Artemis’ Ultimate Skill is now a “target” skill
[Modifica] Wyzo now uses the same view of melee characters

[FX] Added a sound for the effect of the following items:
- Dragon's Tooth
- Martus' Talisman
- Last Chance

[Localization] Updated tooltips in French and Spanish of the following items:
- Valitudo's Shield
- Sheridan's Mask
- Isiro's Armor
- Falea's Crown
- Boots Of The Cat
- Fool's Fury
- Bracers Of The Valiant
- Losfire's Magic Seal
- Vemonia's Glory
- Justice Of Sargo
- Breakthrough Halberd
- Last Chance

[Optimization] Improved the synchronization of all living units’ position
[Optimization] Optimized management of hunter's positionable skills
[Optimization] Optimized network consumption related to players’ movement
[Optimization] (God) Reduced heavily the load of the 3D icons on the CPU

[Bugfix] Fixed some rendering problems with some parts of the map at low quality
[Bugfix] The Hephaestus’ skill 3 is now correctly visible
[Bugfix] The particle effect of Demonic Yokpull’s footprints works again
[Bugfix] The particle effect of the Last Chance is now correctly visible
[Bugfix] (God) Fixed a bug related to the Smart Cast
[Bugfix] Fixed a minor bug related to the Hephaestus’ Ultimate Skill
[Bugfix] Fixed a bug for which the God tutorial could not continue
[Bugfix] Fixed a bug for which the game could crash when killing a ghoul

[Balancing]
--- Yokpull ---
—Skill 2 --
- Stun Area: 3/3/4.5 -> 4/4/5


Client:

[GUI] In the lobby, you can’t choose anymore the type of soldier to use in game

[Bugfix] Fixed a minor bug related to the enemy icons shown in the lobby

Patch 1.29.1A: Important Bugfixes, Profile Icons and Optimizations

Do you want to discuss with us or propose your ideas?
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We are waiting for you! :D

_____________________________________________________________

Game:
[IMPORTANT: Bugfix] Fixed a critical bug for which you could not play Hunter if you did not have a microphone connected to your PC

[Feature] Now Gods who kill enemy Hunters or Guardians gain an amount of soldiers equal to 1 per Guardian and 2 per Hunter

[VFX] Changed the appearance position of the Last Chance’s particle effect in order to make it more visible

[3D] Jack's guns have a brand new texture

[UI] Off-screen pings are also hidden if the option for off-screen indicators is disabled
[UI] Death events no longer appear if your HUD is disabled

[FX] Added a roar for when the Athlon casts the meteors
[FX] Added a cry of death for Ghouls
[FX] Updated the sound effect of the Canyon Guardian’s base attack

[Localization] Added translations in French and Spanish of the following items:
- Gunthabar's Double Headed Axe
- Nomey's Essence
- Destiny's Wand
- Vessel Of Kalef

[Optimization] Lightened the impact of damage indicators in game
[Optimization] Optimized pings
[Optimization] Removed some unused particle effects by divine soldiers
[Optimization] Removed some unused particle effects by hunters

[Bugfix] [Tutorial] Repositioned the obstacles in the Athlon area
[Bugfix] Fixed a bug for which it was no longer possible to update the Audio options if the Athlon Buff died
[Bugfix] Fixed a bug related to the death animation of the Cemetery Guardian

[Balancing]

--- Hephaestus ---
-- Skill 2 --

- Base Shield Value: 350 -> 300
- Bonus Shield at Maximum Life: 0 -> 10%

--- Anais ---
-- Skill 1 --
- Cooldown: 8/6/4 -> 8/7/6
- -- Skill 3 --

- Duration of Invisibility: 3/3/6 -> 3/4/6


Client:
[News] In the "Accessories" section of the store you can now buy icons for your profile
[News] You can now change your profile icon by clicking on it

[Feature] Icons can also be found in Chests

[UI] Improved the appearance of the Starwork Point Store even at different resolutions

[GUI] Adapted the character statistics panel in the soldiers’ preview screen

[FX] Upgraded the Countdown sound effect in Lobby

[Bugfix] The three most played characters are now sorted correctly on the profile screen
[Bugfix] Percentages of games played by God and Hunter are now displayed correctly on the profile screen
[Bugfix] Fixed a bug where the username of your friends was not visible the first time you opened the private chat with them

Patch 1.28.0A: Cemetery Rework, New Guardian, New Character Skins and Rank System

Do you want to discuss with us or propose your ideas?
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Telegram: https://t.me/huntforgods

We are waiting for you! :D
_____________________________________________________________

Game:
[News] The Cemetery Guardian has undergone a new phantasmagorical transformation, becoming a spectrum capable of evoking Ghouls
[News] Added the skin: “Tribal Balgroon”
[News] Added the skin: “King of the Pirates Jack”

[Feature] (Item’s Shop) You can now double-click on an item in the list to buy it
[Feature] ELO points obtained at the end of a ranked match now increase/decrease if you win/lose a game against teams with higher/lower elo
[Feature] Before shooting, Bots and soldiers automatically reposition themselves if their target is protected by a wall or another obstacle in the map

[Change] (Hunter) It is no longer possible to see in the distance lifebars of units hidden by the Fog of War
[Change] The cooldown of Guardian’s skills is reset when there are no more targets left to attack
[Change] The announcer no longer communicates the death of enemies who are killed by non-allied units while they are hidden by the Fog of War

[VFX] The “Last Chance” now has a new particle effect
[VFX] The Ultimate of Hephaestus now has a new particle effect

[3D] Implemented the new Cemetery Area
[3D] Improved the rocks in the middle of the Athlon Area

[UI] Improved the Clarity of skills in Cooldown

[2D] Updated some item’s icons in order to make them more realistic

[Localization] Added Balgroon’s tooltip in French and Spanish
[Localization] Added the localization in French and Spanish for statistics and for the following items:
- Diasilis’ Scepter -
- Pikk’s Dagger -
- Zalia’s Tear -
- Ivar’s Frozen Hammer -

[Optimization] Optimized the 3D life bars
[Optimization] Optimized the hit box in the center of the Athlon area

[Bugfix] (God) Fixed a bug where some skills were automatically casted after some occasions if you were using the smartcast
[Bugfix] (God) Fixed a bug for which if the game ended while you were in Spectator Mode, the timer in the end game summary screen was incorrect
[Bugfix] (God) Fixed a bug where individual soldiers were spawned slightly away from the selected spawn point
[Bugfix] Fixed a bug where the Guardians kept attacking Athlon's buff even if already dead
[Bugfix] Fixed a bug for which the end game screen did not show the current elo below the amount of elo obtained in the last game (only ranked)

[Hotfix] Fixed a bug where the volume of the announcer's voice was always at maximum at the beginning of the game

Client:
[News] Added the Rank System for ranked matches: win the games and get points allows you to climb the rank. You can see your rank in the profile screen or in the global ranking board

[Feature] Now you can view the profile of your friends

[UI] In the game start lobby you can now see the characters confirmed by the enemy players

[Bugfix] Slots of enemy players in the lobby are initialized correctly

[Hotfix] Fixed the bug of repeated teams in the lobby

Patch 1.27.0A: Partnership Program for Streamers, New Items, Balancing and Minor Bugfixes

Do you want to discuss with us or propose your ideas?
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Discord: https://discord.gg/eKKpdjY

Reddit: https://www.reddit.com/r/HuntForGods/

Telegram: https://t.me/huntforgods

We are waiting for you! :D
_______________________________________________________________

Game:
[News] Added the defensive item "Dragon’s tooth"
[News] Added the defensive item "Martus’ Talisman"
[News] Added the defensive item "Last Chance"
[News] Added the skin "Steampunk Vanadis"

[Feature] (God) It is now possible to adjust the rotation speed of the camera
[Feature] (God) Now you can target guardians and enemies with your soldiers and use the skills on all entities via key combinations (they can be set in the options menu)
[Feature] Now the number of spheres positioned by Wyzo is shown on the HUD

[Change] The sound of death of the units killed while hidden by the fog of war is no longer heard

[VFX] Improved the lava effect in the Athlon area

[UI] The "Invulnerable" status is now displayed on the enemies’ life bars
[UI] When you become invulnerable, an indicator that indicates the duration of invulnerability (as for the other CCs) appears at the center of your screen

[2D] Updated the item's icons

[Localization] Jack tooltips updated in French and Spanish
[Localization] Improved clarity of Artemis’ tooltips

[Bugfix] Fixed a bug for which if an entity died while hidden by the fog of war, the killer received no notification
[Bugfix] The indicators of allies now disappear correctly when they die
[Bugfix] Improved the click tracking on the minimap
[Bugfix] Fixed a bug where the sounds of some skill were heard even with the volume at 0
[Bugfix] Fixed a bug for which Vanadis Bot could block during a basic attack

[Balancing]

--- Artemis ---
-- Skill 2 --
- Now all damages are instantaneous and no longer over time
- % Slow: 0 -> 40

--- Anais ---
- Movement Speed: 5 -> 5.25
- Walking Speed: 4.5 -> 4.75

--- Wyzo ---
- Walking Speed: 4.5 -> 4.75


---Spearmen soldiers ---
- Physical Attack: 85 -> 90
- Magic Resistance: 25 -> 30

--- Balgroon ---
- Physical Attack: 120 --> 110
-- Ultimate --
- Mana Cost: 150 -> 0
- Granted Physical Attack: 0 -> 50
- Bonus Armor +50% -> -25
- Bonus Magic Resistance: +50% -> -25
- Effect Area: 6 -> 15 units

--- Cindula ---
-- Ultimate --
- It no longer gives bonus resistance to allies who are not Nadiel
- Allies who are not Nadiel now get 100% damage reduction for the duration of the skill

--- Mya ---
- HP Regeneration: 3.5 -> 5
- Armor: 18 -> 20
- Magic Resistance: 11 -> 20
- Movement Speed: 5 -> 5.75
- In Combat Speed: 4 -> 4.5
-- Base Attack--
- Projectile Speed: 50 -> 60
- Projectile Duration: 4 -> 2
- Total Range: 200 -> 120

-- Skill 2 --
- Effect Area: 10 -> 15
-- Skill 3 --
- % Basic Healing: 1/1/2 -> 1/1.5/2
- Now it also heals according to the ally’s missing health
- Healing on herself: half -> total


Client:
[Feature] You can now see a 3D preview of the selected skin in the "Characters" screen
[Feature] You can now become a Twitch partner by simply clicking a button in the options menu, as long as your connected Twitch account has at least 1,000 followers

Patch 1.26.0A: Map Rework, Light Improvement, Resistance Balancing and More

Do you want to discuss with us or propose your ideas?
Comment down below or join us on:

Discord: https://discord.gg/eKKpdjY

Reddit: https://www.reddit.com/r/HuntForGods/

Telegram: https://t.me/huntforgods

We are waiting for you! :D
_____________________________________________________________

Game:

[Feature] Improved Bots intelligence: if they are fighting a Guardian but an enemy unit approaches, they will target and attack the nearest unit instead of continuing to attack the Guardian
[Feature] Now the voice chat, if in automatic voice activation detection, can be deactivated via toggle
[Feature] Now if there is no vision, it is not possible to spawn soldiers where there are enemies

[Change] The effect of "conquering in progress" of the altars is no longer visible in the Fog of War
[Change] Death notifications are now shown only for units killed while hidden by the Fog of War

[Optimization] Optimized the lighting in some updated parts of the map

[3D] The Athlon area has been completely reworked
[3D] The animation of Nadiel's Skill 1 stops as soon as a target is hit
[3D] Improved map lighting

[UI] (God) The key indicated in the tooltip that explains how to send signals now changes if the set key is different from the default one
[UI] The indicators of Healings and Damage Dealt are now more visible and appear next to the life bar of the hit unit

[Bugfix] (God) It is no longer possible to see the numeric damage/healings indicators within the Fog of War
[Bugfix] (God) Now Ilouase's Ultimate Skill is correctly hidden in the Fog of War
[Bugfix] (God) The healing effects of Poseidon’s spheres are correctly hidden in the Fog of War
[Bugfix] (God) Fixed a bug in the description of some parts of the God’s tutorial
[Bugfix] Now, at the end of a game, you can’t send friend requests to those who are already your friends
[Bugfix] Fixed a bug for which Wyzo’s spheres were visible in the Fog of War
[Bugfix] Fixed a bug for which the animation of Anais’ Ultimate Skill could reproduce twice

[Localization] Added Anais’ tooltips in French

[Balancing]

--- Anais ---
-- Ultimate --
- It is no longer resettable on Guardians
- Consumes mana only at the first activation (in case of reset, it is recovered)
- The bonus movement speed no longer accumulates with that of the same skill's previous cast

--- Ilouase ---
- Armor: 11 -> 18

--- Jack ---
- Armor: 22 -> 20
- Magic Resistance: 14 -> 20

--- Wyzo ---
- Armor: 18 -> 20
- Magic Resistance: 18 -> 20
- -- Skill 3 --
- It doesn’t Slow anymore
- It Stuns

--- Vanadis ---
- Attack Speed: 0.8 -> 1.0
- -- Skill 1 --
- Cooldown: 18/14/14 -> 16/14/12
- Duration: 4 -> 2 seconds
- % Damage Reduction: 75/75/85 -> 80/80/90
- The % of absorption is now calculated on the target maximum life
- Maximum Damage to Guardians: 0 -> 500 per second


Client:
[2D] Updated the Splashart of Steampunk Vanadis
[UI] Fixed a small graphical bug in the French and Spanish client’s home