Patch 1.25.2A: Connection with Twitch Account, In-game Lighting Improvements and Various Bugfixes
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Game:
[Feature] Now you can connect your Twitch account to Hunt For Gods
[Feature] (God) Now you can change the key to send pings
[Feature] Crossing a portal gives a buff of 40% of the basic movement speed for 7 seconds (not cumulative)
[Feature] Voice chat can be turned off via the options menu
[Feature] In the game end screen, you can now add to friends people you have just played with
[Change] Improved Fog of War: now it also hides poseable skills
[Change] Anais' Ultimate Skill no longer resets her cooldown when she kills a soldier marked with the Wrath of the Princess
L'abilità suprema di Anais non resetta più il proprio cooldown quando si uccide un soldato marchiato con Ira Della Principessa
[3D] Improved global lighting
[3D] Improved the way all characters react to ambient light (Ultra quality)
[FX] Updated the Basic Attack sounds of Archer Soldiers
[Optimization] Small optimizations for the God’s camera movement
[UI] Guardians icons on the minimap now remain in the center of their belonging zone and are not hidden by the Fog of War
[UI] Updated icon shown on units marked by Anais
[UI] When Cindula marks a unit, an icon appears on its life bar
[VFX] Improved the particle effect of Vanadis' Skill 3
[VFX] A different effect is now played on the Yokpull's sword, depending on the selected skin, when using Skill 3
[Bugfix] (God) Fixed some graphic bugs in the tutorial
[Bugfix] (God) Fixed a bug where 3D icons were no longer interactive
[Bugfix] (God) The soldier’s icons disappear correctly
[Bugfix] Fixed the trajectory of Mavi’s base attack to make it easier to use in the Athlon area
[Bugfix] Vanadis’ particle effects are correctly displayed on bots too
[Bugfix] The target of Anais' enhanced base attack is reset when a round ends
[Bugfix] Icons shown on enemies when they are hit by a particular skill (eg: Wyzo’s Ultimate) are reset at the end of the match
[Bugfix] Fixed a graphic bug related to Wyzo's Skill 2
[Bugfix] Fixed a bug for which Hephaestus could no longer use skills if his team was defeated while he was choosing a target with his current skill
[Bugfix] Fixed a bug related to God's soldiers selection tool
[Bugfix] Fixed a bug where the first Anais' Ultimate Skill of the game did not deal damage
Client:
[Localization] Added Artemis and Poseidon’s lores in English
[FX] Added a sound for when you buy something in the store
[FX] Added a silent notification sound for when you receive/write something in an open chat
Patch 1.25.1A: New God features, Bugfixes and Improved Voice Chat
[Feature] (God) The Fog of War hides the particle effects of the skills casted under it
[Feature] (God) By clicking on the Guardians’ icons you can teleport to the center of the relative zone
[Feature] The voice chat (if not in "Push-to-talk" mode) is active by default
[Feature] (God) The camera effects can now be activated and deactivated
[Feature] (God) Now you can send your soldiers to a Guardian by clicking on its icon in the HUD
[Feature] (God) Now you can target both enemy hunter and guardians from the HUD (G key to enter ping mode + left click on the icon)
[3D] Updated the basic skin model of Ilouase
[Bugfix] (Regression) Corrected cloth in lobby
[Bugfix] Fixed a bug where bots could get stuck because they continued to follow dead allies
[Bugfix] Fixed a bug for which the clothes of some hunters could make strange movements when they crossed the portals
[Bugfix] Fixed a bug where Mavi's skill 1 applied twice damage on some occasions
[Bugfix] Fixed an issue that caused the malfunction of some particle effects on Mavi
[FX] Updated Nadiel’s Ultimate skill
[Localization] Added Anais’ tooltips (Spanish)
[Change] If the Guardians are not in the vision range, their icon is hidden in the minimap
[UI] The ally protected by Cindula now sees in his HUD an icon under Cindula’s UI
[Balancing]
—- Eris —-
— Skill 3 —
- Cooldown: 15 -> 20 seconds
Client:
[Feature] You can change the voice chat from “Push-to-talk” to “Voice Activation Detection” in the client options menu
[Bugfix] Fixed a bug for which the client did not reconnect to the master server in case of temporary disconnection
[Localization] Added Hephaestus, Eris, Artemis and Poseidon’s lores in Italian
[Localization] Added Eris and Hephaestus’ lores in English
[UI] A message is now displayed when you disconnect from the master server
Patch 1.25.0A: Eris and Hephaestus's skill kit rework, Bugfixes and Improved Clarity
[News] Hephaestus’ skill kit has been completely reworked (more details in the client's "Characters" screen)
[Feature] Jack’s skill 2 can be re-casted (within 5 seconds) to detonate the barrel previously positioned
[Change] Eris’ skill 3 has been changed: all non-allied units receiving healings in the area of effect, now take damage instead of being healed
[2D] Updated the icon of Jack’s skill 2
[UI] (God) Improved visibility of skills' cooldowns
[UI] Soldiers’ stance icons now have 2 different colors
[UI] If Wyzo’s Ultimate skill hits you, a related icon is shown on your life bar
[Bugfix] (HUD) Fixed a bug for which the tooltip of the skill that generates Divine Soldiers did not describe the bonuses obtained based on the selected God
[Bugfix] Soldiers spawned outside the Wrath of the Titans are damaged
Patch 1.24.0A: Balancing and Bugfixes, Improved Fog of War and new God features
[Feature] (God) Right clicking on an ally icon in the HUD while soldiers are selected, will indicate the soldiers to reach the current clicked ally’s position
[Feature] Pings sent by gods are now also shown in chat
[Feature] Now you can target an enemy with the soldiers by clicking its icon on the HUD
[Feature] Now you can change the soldiers’ stance with the Space Bar. In defensive stance they ignore the entities around them, while in the offensive one they look for the closest enemy
[Change] Minor Guardians no longer give vision through the Fog of War when alive
[Change] Level-up: If you or your team kill a Guardian, the whole team can potentiate by 1 level a skill. If you kill a Hunter instead, you (only you) can enhance by 2 levels a skill
[Change] Gods get 1 soldier every 22 seconds instead of 2 soldiers every 45 seconds
[3D] Added support for the following resolutions: 4096 x 3112, 3840 x 2160, 2560 x 1440, 2048 x 1080, 800 x 600 ; removed for: 1280 x 960
[FX] Updated the sounds of Archers Soldiers
[Bugfix] (God) Fixed a bug for which Guardians 3D models could become invisible after the 1st round
[Bugfix] (God) Fixed a bug for which the death unit notifications no longer appeared if your team died in a previous round
[Bugfix] When Nadiel respawn, the cooldown of his skill 1 is correctly reset when he hits the first enemy
[Bugfix] When Nadiel dies, the icons at the top of enemies hit by his skill 1 are destroyed
[Bugfix] Fixed some bugs related to the conquest of Altars of Vision
[Bugfix] Fixed a bug where some fading words could remain on the HUD
[Bugfix] Fixed a bug where ranged attacks did not hit if the target was too close to the bullet's starting point
[Bugfix] Fixed a bug for which the bullets of the Cemetery Guardian and of Mya’s skill 1 became invisible
Looks like the maintenance went awesomely! The game is available again, and the servers are now much faster. We'll also release the patch notes of today's patch soon! :)
Programmed Maintenance on 15/05/2018
Today we'll perform a programmed maintenance in order to udpate our servers, therefore the game may not be available for some hours.
We'll keep you updated about how the maintenance is going on our twitter account , be sure to follow it in order to know when Hunt For Gods will be available again!
Thank you for your patience,
The Hunt For Gods' team
twitter: https://twitter.com/huntforgods
Patch 1.23.0A New sounds, Effects and Various improvements
Game:
[Feature] (God) It is now possible to send the currently selected soldiers to a specific point by clicking with the right mouse button on the minimap
[Change] The allied hunters can cross Mya's aquatic cage
[Change] The enemy units can no longer enter/exit Mya's aquatic cage by passing from underneath
[2D] Updated in the shop the icon of the empty slot objects
[3D] Improved the cancellation effect of Nadiel and Cindula’s animations
[Option] Now Gods can change the sensitbility of the camera both when you move it with the direction keys, and when you move it by placing the cursor at the edges of the screen
[FX] Updated the sounds of Nadiel's Skill 1
[FX] Added random variation of frequency to Gods and Guardians’ skills
[FX] Added random variation of frequency to Artemis, Hephaestus, Eris and Poseidon’s skills
[FX] Added a channeling sound for Cindula's ultimate skill
[FX] Changed the pitch of Anais, Balgroon and Blud’s skills
[FX] Fixed an issue where the sounds of Hunters, Guardians, and Gods were not played properly
[Bugfix] At the beginning of a new match, the entities in the Fog of War are now correctly hidden
[Bugfix] Fixed a bug for which the Altars no longer saw their areas of influence
[Bugfix] Guardians show again their zone of influence when they respawn
[Bugfix] The sound of the heartbeat is no longer reproduced when your hunter dies
[Bugfix] Now Gods who do not have vision, can’t see the vital values of Guardians hidden by the Fog of War
[Bugfix] Fixed a bug where the projectiles were shot from strange positions when playing in the tutorial
[Bugfix]Fixed a bug where gravity could affect the movement of units that are immune to it (ex: Nadiel and Cindula at the beginning of the flight)
[Bugfix] Fixed a bug for which AI could not correctly cross the Athlon portals
[Bugfix] Fixed a bug for which the particle effect of the Pirate Bay Guardians’ bullets could not be seen on some occasions
[Bugfix] Fixed a bug for which Nadiel did not get the AD bonus when he killed someone marked by Cindula
[Bugfix] Fixed a problem of rounding off the values of some enhanced statistics
[UI] Now you can disable the on-screen indicators via the options menu
[UI] Entities affected by Nadiel's skill 1 are indicated with a mark above their life bar
[UI] The icons of allies with less than 30% of life now flash of red
[UI] Improved the clarity of the item store’s interface at the start of the round
[UI] Improved the visualization of tooltips in Lobby
[UI] Now you can see in the HUD the items’ time windows in which you can activate their effect
[UI] Under the allies‘ icons on the HUD, there is now an indicator that represents Cindula's bond with an ally
[VFX] Added a particle effect of hit for the spheres of Wyzo's Ultimate skill
[VFX] Implemented a particle effect for the sacred fire of Cindula's Ultimate skill
[VFX] Improved the effects of the altars of vision
[VFX] Improved the particle effect of braziers in the team bases
--- Nadiel ---
-- Ultimate Skill --
Cooldown: 50 -> 55
Maximum true damage to Guardians: / -> 200
Client:
[Feature] Now you can view the statistics and the different skill levels in the Hunter review screen
[2D] Updated the Splash Art of Cindula
Patch 1.22.2A: Important Optimizations and Bugfixes
[3D] Improved the textures of the team bases
[Optimization] Optimized the Athlon’s ultimate skill
[Optimization] Optimized some particle effects of Vanadis’ hits
[Optimization] Optimized the new passageways and bases
[Optimization] Several important optimizations to the interface and other bottlenecks of the game
[UI] Updated splash screen of the game
[UI] Improved the circular indicator of Gods’ skills and of Athlon’s ultimate skill
[UI] In the end game detail screen the "Damage to Hunters" tab is now selected by default
[Bugfix] Fixed a bug for which the graphic effects of Ilouase’s bullets could not be seen
[Bugfix] Fixed some bugs related to Tribal Ilouase’s clothes
[Bugfix] Fixed a bug for which Nadiel's skill 1 and Vanadis' ultimate skill could only hit under certain conditions
[Bugfix] Fixed a rare bug for which Cindula and Nadiel could fall into the ground after the first round
[Balancing]
—- Boots of the cat —-
- Damage bonus: 250 (fixed) -> 25% of the highest value between Physical Damage and Ability Power
—- Cindula —-
—Base Attack—
- Health Regeneration obtained: 0.1 -> 0
- Maximum Health obatined: 0 -> 8
- — Skill 1 —
- Absorded damage by the magic shield -> all types
—- Jack —-
— Skill 1 —
- Duration: 10/10/12 -> 10/10/11
— Skill 2 —
- Positioning range: 10 -> 20
Patch 1.22.1A: Item Changes and Bugfixes
[Feature] Now you can change the in-game soundtrack in the options menu
[Feature] Now Bots buy items that are more suited to the hunter they are playing
[Change] “Vemonia’s Glory” and “Losfire’s Magic Seal” now apply their effects not only when the first shot is fired but when any shot hits something within a certain period of time
[VFX] Updated the effect of Wyzo’s Base Attack
[Balancing]
- Increased all resistances provided by defensive items by 50%
[Bugfix] The details of items are now displayed, when hovering, on the game screens
[Bugfix] The enhanced attack of Nadiel’s Ultimate skill is now correctly considered as a basic attack
[Bugfix] Fixed a bug where the hit effects of items worked correctly only on some Mavi and Jack’s skills
[Bugfix] Fixed a bug for which the malus resulting from the death of Nadiel and Cindula could be increased in some situations
[Bugfix] Fixed a bug for which Nadiel and Cindula could respawn off the map if the round ended while they were flying
[Bugfix] The item sets now are opened correctly once clicked
[Localization] Fixed some Balgroon’s tooltips
Patch 1.22.0A: New Characters, Item Sets and Recommended Items
Game:
[News] Added a new Hunter: Cindula, The Morning Star
[News] Added a new Hunter: Nadiel, The Evening Light
[3D] Added the new 3D models of the Altars of the vision
[3D] The duration of the jump animation of Yokpull's skill 2 is now coordinated with the distance traveled during the jump
[Bugfix] Blud no longer blocks the guardians with his stun
[Bugfix] In multi-monitor if you click outside the game screen, it is no longer iconified
[Bugfix] Fixed a minor bug related to the conquest of the altars
[Bugfix] Fixed a bug for which the Guardians repositioned themselves to their spawn point once dead
[Feature] At the end of the store’s countdown, the currently selected item is purchased
[Feature] You can mute your teammates in the voice chat too
[Feature] Now you can choose between three sights (dot, cross and circular) in the options menu
[Feature] When you open the store, the object in the recommended build is selected by default
[FX] Added sound effects to Nadiel and Cindula's skills
[VFX] The Altars of Vision now have two unique effects: one when someone is conquering them, and one when conquered
[VFX] Improved the quality of the fire of the braziers in the team bases
[GUI] Now you can see your default build in the store
[Change] Increased the range of vision given by the Altars (62 -> 120)
[Options] You can change the voice chat volume separately from that of the characters’ voice
[Post Processing] Decreased the movement effect of the camera
[UI] Added a feedback when saving the items’ set
[UI] Added a button to delete an item set in the preview screen
[UI] Fixed the proportions of the tooltip screen (CTRL)
[UI] The Altars are now represented on the minimap with an icon that also indicates the color of the team who conquered them
[UI] When Anais hits with his skill 1 a marked target, an icon that fills up is shown in order to indicate that it is possible to make an enhanced base attack
[UI] If you play Cindula, when you close the store you will see a screen where you can choose which ally to bind to
[UI] The voice chat sprite is also shown when the local player speaks
[Balancing]
- Changed the action range and the speed of many basic attacks and skills
- The total mana of all hunters has been halved
--- Anais
— Base Attack: reduced the range of action