I Fetch Rocks cover
I Fetch Rocks screenshot
Genre: Simulator, Indie

I Fetch Rocks

Patch notes for 0.1.14.0

You can refund recently purchased items that are located in your inventory. Your items are no longer eligible for refund once your ship has left the facility.

Patch notes for 0.1.13.4

- Fixed asteroid not detected by lance range finder when lance barrel is touching asteroid surface.

Patch notes for 0.1.13.3

- Fixed pagination in store
- Fixed swap of binary/logical mux in store

Patch notes for 0.1.13.0

- Added logical mux module, where one of two input boolean values can be selected based on a separate true/false selector input
- Added binary mux module, where one of two input binary values can be selected based on a separate true/false selector input
- Added ability to delete save games
- Improved grabability of inventory menu sphere by having it highlight to green and jump to your manipulator sphere when it's near by
- Fixed a very rare edge case where logical modules could sometimes be evaluated behind their input branches by 1 game tick

Patch notes for 0.1.12.0

- Added career auto save when entering and leaving the dock
- Added 14 & 15 numbered data ports to both sides of the cockpit to make full use of the flight splitter box
- Added new Lock Mode port in cockpit, where you can supply the values 1 for clear target, 2 for lock beam target, 4 for lock processing area, 8 for lock dock
- Added new Corporations
- Moved the lock beam target and locked station targets to a more accessible location that's parallel to the original panel
- Moved the mass/range switches and ports to a better layout
- Balanced element unlock tier cost
- Reduced maximum QCM output to 200MJ/s
- Fixed erroneous noise when o2 plates were fully saturated

Patch notes for 0.1.11.0

- Added Tier 5 Contracts
- You'll now get two contracts offered per unlocked Tier, one from Veritago Fortana and one from another Corporation

Patch notes for 0.1.10.0

- Added debug signal port to the front of the data pad which automatically shows debug data when a device is plugged in
- Increased rate at which large power cells can charge

Patch notes for 0.1.9.3

- Added first draft of Technical Manual accessible on the Data Pad. When the technical manual is open, touch the pad to a device to bring up the manual page.
- Increased the number of high energy particle impacts that are required to destroy large and medium sized components.
- Fixed high energy particle bias on starboard side
- Fixed magnetosphere continuing to run when data input is false
- Fixed restricted axis joystick jumping between axis when hand at maximum range

Patch notes for 0.1.8.1

- Fixed engine upgrade 3 diagram showing incorrect module
- Added new Logical NOT gate module
- Added new Binary Equality module

Patch notes for 0.1.7.5

- Increase credit rewards for rare elements
- Increase spawn rate of asteroids that contain rare elements
- Increase the the mass ratio of rare elements in rare asteroids