Idle Armada cover
Idle Armada screenshot
Linux PC Steam
Genre: Strategy

Idle Armada

0.19.7.1 - Minor Tweaks, Perf Telemetry


  • Reduce CPU somewhat for farm rate calculations.
  • Fix bug where the visible battle would pause when a computer's clock time is adjusted backwards.
  • Add various counters in dev stats screen that will be used to help diagnose hangs / freezes seen by some users.

0.19.7.0 - Fix hang / stutter that can occur sometimes


  • Fix bug where game could hang for a little while when doing background push / farm rate calculations.
  • Upgrade to ebiten v2.8.6.

0.19.6.1 - Fix Remake Crash

This fixes a crash when switching to remake.

0.19.6.0 - Trade UI Fixes, Other Bugfixes


  • Upgrade to golang 1.23.4.
  • Upgrade to ebiten 2.8.5.
  • Fix bug that can cause long offline calc to almost catch up, then spend more time processing with just a few seconds of 'offline' time remaining.
  • Fix regression where switching save slots would leave you with your old fleet (for just one battle).
  • Display the exact level under the battle tab instead of a number like 1.01K.
  • Audio performance improvements based on new ebiten v2.8.
  • Various improvements to trade screen to fix some display bugs, make the button amounts stable (unless you intentionally refresh), and support multi-purchase.
  • Remake: Fix total health & rallied health readouts when a ship is selected to not always show as full.
  • Remake: Now ships on an attack order automatically attack when most ships are rallied and at full health.

0.19.5.0: Bugfixes, QOL Improvemnets


  • Upgrade to golang 1.23.2.
  • Upgrade to ebiten 2.8.1.
  • General dependency upgrade including android NDK 27.1.
  • Greatly increase the ceiling of visible numbers from E+120 -> E+306.
  • Reduce the chance of battle statistics overflowing (and giving an invalid push %).
  • QOL improvements for trade screen: Make button size more consistent, stop showing low-value trade buttons that doesn't make sense to pick, and clearly show what % of your resource you'd be trading away by clicking on a trade button.

0.19.4.0 - Minor Bugfixes


  • Upgrade to golang 1.23.
  • Upgrade to ebiten 2.7.8.
  • Fix bug where a building can appear upgradable when it's not (because you started with one, but you're not at high enough battle level to buy them).

0.19.3.1 - Mac OS Legacy Version Support


  • Upgrade to golang v1.22.4.
  • Attempt to lower the minimum required MacOS version to 1.013.

0.19.3.0 - Bugfixes & Tweaks


  • Fix overly noisy log messages in recent versions related to pushing.
  • Fix bug where offline calc was not compounding your exp/gold farm rate for exp gained and upgrades bought during offline time correctly. This will slightly slow down offline calculations, but greatly improve the results.
  • Upgrade to ebiten 2.7.4 which also allowed upgrading to the latest android NDK, finally.
  • Improve save file rotation logic to space save backups out more intelligently.

0.19.2.1 - More Bugfixes


  • Fix another bug with push that can cause it to get into an endless cycle on very late game saves and/or very slow computers.
  • Fix bug where insight automation can cause offline processing to get totally stuck.

Update: 0.19.2.0 - Push Bugfix, Rebalance


  • Fix issue where autopush would sometimes leave you in a state where you could beat the next battle but it didn't push you there. It's now a lot smarter about pushing as far as you can reach with one click (or on prestige).
  • Fix bug where 'Scanning for enemies due to fast battle' display banner was no longer updating for the current time.
  • Add little visual text / stripes on a few tabs to give more hints as to the state of things without switching to another tab for information.
  • Rebalance some prestige incomes that were way out of wack (rations and lore were super easy to get late game and weren't supposed to be THAT easy).
  • Fix bug where the scalability multiplier (which affects chance abilities like stun and multishot) was altered by the 'max ships' performance setting, when it shouldn't have been.
  • Fix bug where some things were unintentionally invisible on the trade tab in dark mode. There are some other areas that need updates for dark mode, I will fix these in another patch.