- UI improvements - Multiple purchase available - New Tournament Bracket 21 & 22 with new prizes - Two new purchases included - Increase cap level of infinite upgrades levels - Added new hp bar when clicking on bosses
Patch v69 (April 24)
Hey community! We're back in action after a little break, and we're more pumped than ever to bring you an update with some of the small things you've been asking for.
On April 24th, we'll be rolling out the update on all our platforms! Exciting new challenges await you!
QoL Improvements:
UI improvements
Multiple purchase available
New Tournament Bracket 21 & 22 with new prizes
Two new purchases included
Increase cap level of infinite upgrades levels
Added new hp bar when clicking on bosses
Patch v68 (February 25)
Bug Fixes:
Minor bug fixes, server upgrades, and analytics improvements.
Patch v67 (February 2)
Bug Fixes:
Added logic to ensure your energy rewards from Resource Packs, Daily Bonus, and Video Ads never decrease as you reach higher waves.
Fixed bug where Commando Bot's Tech I upgrade wasn't applying the bonus to Tech Damage correctly.
Improvements to server connection and leaderboard reporting.
Patch v66 (January 19)
QoL Improvements:
Added setting to disable enemy movement speed bonuses (because quicker enemies can be more efficient for farming).
Added setting to disable resource hauler spawns (because they may cause more harm than good on your last few waves of a push)
Bug Fixes:
Fixed a rare bug that caused Tanks and Necros to become unkillable and untargetable.
Fixed a bug with the range stat calculation in the My Stats menu.
Various other minor bug and UI fixes.
Patch v65 (January 16)
Bug Fixes:
More rebalancing of Resource Packs, Daily Play Bonus, and Active Play rewards.
Updated several third party plugins and libraries.
Patch v64 (January 13)
Bug Fixes:
Fixed Resource Pack, Daily Play Bonus, and Video Ad rewards for early-mid game players (the previous update’s nerf was not intended). It still may be lower than before, because it now scales off a percentage of your Resource Pack 1 values, which quickly scale up as you reach higher waves.
Patch v63 (January 13)
Changes:
Improved the scaling and rewards from Resource Packs, Daily Play Bonus, and Video Ads.
QoL Improvements:
Added a slider in the settings menu to fine-tune your game speed settings for optimal performance.
Added Tank and Necro kills to the current run stats menu.
Added 1 more spell loadout slot.
Added additional highlights to characters that are ready to evolve or upgrade.
Bug Fixes:
Fixed bug related to server connections, tank cooldowns, and offline progress.
Several other minor bug fixes and UI improvements.
Patch v62 (January 6)
QoL Improvements:
Added a decimal to the Power Source energy spell to explain you can eventually get 2 energy per kill with enough upgrades.
Adjusted some colors in the My Stats menu.
Added a check to make sure you are playing the same version of the game on all devices to prevent any potential data loss.
Bug Fixes:
Fixed an occasional bug with server times and tank cooldowns.
Fixed a few inconsistent range update calculations.
Patch v61 (Jan. 4)
Changes:
Improved some Limited Time Events to be even more rewarding.
Changed name of the Treant King commander to Forest Father.
QoL Improvements:
Added 3 more loadout slots.
Additional stat per hour tracking in the My Stats menu.
Bug Fixes:
Fixed bug where offline progress wasn't rewarding kill exp.
Fixed bug where you can respec commander upgrade trees without the required amount of gems.
Various other minor bug fixes and UI improvements.