3 Days Left, 3 Chances To Win A Ikonei Island Key!
Hello there, Castaways! 🏝️
With just 3 days to go until Ikonei Island's 1.0 release, we are giving away 1 Steam key per day!
You just need to send us a direct message on our Twitter, Facebook, OR Instagram with the name of the character on the image to enter the giveaway. A different image will be posted every day until the 8th!
It's been a not-so-cozy journey developing this game, we gotta admit haha But it would have been insanely more difficult without your help, reviews, bug reports, and feedback. Thank you so much, from the bottom of our hearts to all the castaways who made our full release possible.
So grateful we got to the finish line, and soon you will be able to enjoy the 1.0 island!!! Thank you thank you thank you 💚💚💚
Ah! And don't froget to share the magic Ikonei Island's Friends' Pass with your adventure companions:
We'll croak you on the 1.0 island in 3 days! 🐸 Snowcastle Games
One Week Till Launch! (And some further future plans!)
Hello there, Castaways! 🏝️
Our trip to Ikonei Island 1.0 sets sail NEXT THURSDAY - November 9, 2023!
YES! Just a week till Launch day...
We thought we'd also like to share the first hints of our future plans.
Check out our new roadmap - yes there aren't dates there yet - we aren't quite ready to share the timings but we wanted to start to show what we are working on and to whet your appetite for more excitement and cozy adventures coming to the island!
Let us know what you think of the new roadmap. As always, we are open to suggestions and we take all your feedback to heart ♥
💙 Join Our Discord Island
Join our community on Discord! We've got contests, and channels where you can share feedback, report bugs, get help with the game, and find friends to play with. Aside from the frogtastic presence of your favorite Frogboy!
Don't froget to share the magic Ikonei Island's Friends' Pass with other castaways:
Exciting news for music lovers! On November 9th, prepare to be enchanted by the relaxing melodies of the Ikonei Island Original Soundtrack. Let the music transport you to the serene landscapes of Ikonei Island and enjoy the cozy vibes, no matter where you are 💚
By the way, have you checked our lo-fi music video already?
Relaxing Ikonei beats to study to~
💙 Join Our Discord Island
Join our community on Discord! We've got contests, and channels where you can share feedback, report bugs, get help with the game, and find friends to play with. Aside from the frogtastic presence of your favorite Frogboy!
Don't froget to share the magic Ikonei Island's Friends' Pass with other castaways:
Our beloved cozy island just got a new update! We have added DLSS2 support, enabling players with a GeForce RTX GPU to accelerate performance, giving them the headroom to crank up the resolution and effects on Ikonei Island.
A quick reminder: Ikonei Island's Friends' Pass is already available! You can install it from our Steam page and explore the online multiplayer co-op experience with up to 3 of your friends. Anyone can play alone or together for the first two hours of play, but if one player owns the game, you can play indefinitely!
💙 Join Our Discord Island
Join our community on Discord! We've got contests, and channels where you can share feedback, report bugs, get help with the game, and find friends to play with. Aside from the frogtastic presence of your favorite Frogboy!
Don't froget to share the magic with your friends:
Listen up as I’ve come up with a brilliant plan to enlist all you tadpoles to help me get the word out about Ikonei Island! 🐸
I want you to come up with the best and most amazing video clips you can think of and show them off to me! The best 3 clips – chosen by me of course – will win an Ikonei Island T-shirt!! 🏝️ And up to 10 of you hopper-ups will be getting Ikonei Island Sticker Packs + every clip selected will also get an Ikonei Island Steam key!
Check'em goods out:
⭐ How to enter
Create and share your best clip
Clips can be anything from 15 seconds up to 2 minutes in length
Follow the new Ikonei Island’s social accounts*
Tag the Earthlock World socials on your submission
Use the hashtag #FrogboysIsland on your submission post
Can't wait to see your frogtastic creations! Croak you on the island 🐸 Frogboy
Frogboy's Trailer Quest
Hop Yo, Castaways! 🏝️
Listen up as I’ve come up with a brilliant plan to enlist all you tadpoles to help me get the word out about Ikonei Island! 🐸
I want you to come up with the best and most amazing trailers you can think of and show them off to me! The best 3 trailers – chosen by me of course – will win an Ikonei Island T-shirt!! 🏝️ And up to 10 of you hopper-ups will be getting Ikonei Island Sticker Packs!
Check'em goods out:
⭐ How to enter
Create and share your fan trailer
Trailers should be up to 1 minute in length and submitted in .mp4 format
Follow the new Ikonei Island’s social accounts*
Tag the Earthlock World socials on your submission
Use the hashtag #FrogboysIsland on your submission post
Can't wait to see your frogtastic creations! Croak you on the island 🐸 Frogboy
Ikonei Island: Friends' Pass Is Live!
Hello there, Castaways! 🏝️
Visiting the glorious Ikonei Island is always a delight, whether you are befriending colorful creatures, battling treasure-hungry pirates, or crafting beautiful homesteads. But there is nothing better than doing this with your friends ♥
Today we release the “Ikonei Island: Friend’s Pass” which means that you are now free to hop onto the Island and explore the online multiplayer co-op experience with up to 3 of your friends. Anyone can play alone or together for the first two hours of play!
BUT if at least one of you owns the full version you can play indefinitely!
Gather resources, craft tools, and gear. Farm the land, build your base or a cozy home, and decorate it however you like.
You just need to make a "Ribbit Request" (a Join Code) to be able to join in the same game session together. Oh! And IMPORTANT! Ensure everyone who tries to play the co-op is using the latest updates - otherwise, you may unfortunately risk experiencing crashes.
1. Copy the Join Code under Multiplayer Options and share it with your friends.
2. Paste that on Join Game and that's it! Embark on the wholesome adventure of Ikonei Island together ♥
If your demo runs out, do not worry - after you purchase the base game you can continue where you left off.
We are also announcing the full launch date will be…. 🥁🥁🥁🥁🥁 November 9th, 2023!
Yes! In one month’s time, we are launching the full-release version of the game here on Steam!
✨ Patch Notes + Bug Fixes
With the Friends' Pass release, we are also getting rid of some nasty bugs and updating the game to an even funnier version. If you encounter any issues, please let us know! Our dev frogs love hunting bugs.
🐸 General
Ikonei Island: Friends' Pass released - including the ability to play with friends and at least 2 hours of demo play. See the announcement above.
Steam Achievements now unlock properly!
New main menu!
Save versioning system added. We can now convert saves from earlier versions of the game to newer versions.
Corrupted saves should now be properly flagged in the main menu.
👥 Multiplayer
The main menu now has a loading screen while the game is connected to online servers.
🐾 Creature Companions
Companions now show silhouettes the same as the player characters
💯 Quality of Life Improvements
Improved map functionality
Network error UI has been implemented. For example, players should now get a pop-up in the main menu if they lose connection to the host
Improved Menu navigation
The player can now access the Crafting Station while holding a tool or weapon
Weapon Recipes rewarded earlier
Leaf Blade Recipe is now rewarded when completing the Hamlet Staircase
Seashell Scimitar Recipe is now available in Milas' Shop when his shop is available
Umbranium Greatclub Recipe is now available in Milas' Shop when his building is fully repaired
Umbranium Greatsword Recipe is now available in Milas' Shop when his Side Quest is completed
Made taming creatures easily more accessible when you meet them
Seeds have a small chance to drop from monsters. Stronger enemies have a higher chance of dropping seeds.
The Interact prompt now says "Continue" instead of "Skip" if NPC or Statue has more dialogue to say
👀 Visuals
Updated main menu visuals
Improved visuals of crafting preview
Updated achievement icon "A Better World"
Enhanced the aesthetics of the island
Fully upgraded Smithy and Farmhouse in Hamlet now have improved lighting
Added VFX when Frogboy teleports away.
🖥️ GUI
Renamed "Satchel" to "Inventory Expansion"
Input prompts
Input prompts now appear above the item bar
Item names now appear above the "Pick up" prompt
The top button prompt has been moved to below the summoning HUD Element
Currency Box
Now only displays on the HUD when the value is changed
Value counts from current to new value when it is changed
Required Shrines widget now has a header explaining what it is
Updated Game Icons with new assets matching Steam assets
Added EULA button
Updated credits
Updated text translations
Consistency pass on Quest Menu headers
Refining Stations
UX improvements to Refining Station HUD element
Expanded border to encapsulate items that can be put in
Added arrow to indicate the items above can be put into the refining station
If you select an applicable item in your item bar it will highlight it in the HUD and show a preview of the item you get
The "Track Quest" prompt now says "Untrack" if a tracked quest is selected
Improved visuals in the settings menu
Inventory Menu
Text now updates to "Sort" if you hover over the "Sort" button
Text now updates to "Drop as Bag" if you hover over the "Bag Drop" button with an item grabbed
Text now updates to "Equip" if you hover over the upper button with an upper customization item grabbed
Text now updates to "Equip" if you hover over the middle button with a middle customization item grabbed
Text now updates to "Equip" if you hover over the lower button with a lower customization item grabbed
Added support to all symbols used in a modern Gamertag
"Misophonia Mute" now says "Misophonia Volume" in all languages
Updated nectar slots to use pollen bag icons
Map
Work orders now pulse on the map when they can be activated, and when items can be added to them
Work orders that can't be activated, or added items to are grayed out
Input Icon and Interactions
Fixed "Hold" text overlapping PS "OPTIONS" icon text
Dialogue boxes now show button prompt, and the arrow has animation
The shrine counter in the map menu is now hidden until the first shrine is repaired
The first quest is now auto-tracked when starting a new save
The menu now opens on the tab for your current input mode
HUD Widget Element
Moved the top button prompt to be in line with the other prompts, was below the Summoning HUD
Moved the Save spinner to not overlap the item bar
Minor visual fixes to Summoning HUD and the prompts
Move Quest Tracker and notification up a bit
Quest Menu now has headers for "incomplete" and "completed" tabs
💐 Shops / Recipes / Decoration
The following recipes can now be bought from different shops:
Updated animation travel time from ground to bed and back
👊 Combat
Increased the amount of monsters that spawn in the different regions when it's rainy or night.
🍃 Resource Gathering
The Longhorn Blocker Node on the Beach in Dawning Sands is replaced with an Axepecker Blocker Node.
Seed Pods are no longer guaranteed to drop from monsters but have a high chance of doing so. Amri is still guaranteed to drop from monsters.
🎶 Audio
Loudness Mix Fixes
Sariel Full Memory Sequence Sync issues fixed
🐛 Bug Fixes
Turtle enemy now shows a silhouette when the view is obstructed by geometry
All shrines are now revealed on the map when Sariel gives you the "Repair the Shrines" quest
Amri slimes now show silhouettes through the environment when not aggroed
Memory Stone no longer shows particle effects before being given to the player
Campfire rocks no longer pick up on underlying texture in interiors
Floating trees in Sunless Horn are now grounded
Fixed an issue where the player character would get out of bed early
Fixed crashes related to the daily states
Fixed an infinite black screen that would appear if the game lost the controller connection in the main menu
Fixed a memory leak related to changing languages
Fixed crashes related to the shop system
Fixed the unlimited frame rate setting not working
Fixed an issue causing the game to think multiple players were playing during a single-player game
Fixed an issue where client and server could affect each other when trying to cancel group activities
Fixed an issue where it could show an incorrect player name in the main menu
The main menu friends list functionality improved
Fixed rotation of grip bone in a Hogbunny’s Idle animation
Fixed parts flipping around during Cutter’s work animation
Menus can no longer be opened during cutscenes.
The Fountain Construction Altar no longer hovers above the ground.
The recipe for Stone Basin now uses the same name as the decoration it creates. (Old: Stone Fountain, New: Stone Basin)
Companions should now be able to navigate stairs in the Hamlet without teleporting.
Bloombox Recipe is now available in Frogboy's Funky Emporium when the shops restock after he has introduced himself
Added missing items to shops and removed double recipes present in the game
Frogboy is no longer stuck in a dialogue loop after the player crafts the Bottle O' Wind
The sleeping Mat recipe is no longer available for infinite purchases
Fixed multiple locations where the player could get out of bounds
S.E.L.L. Chest now plays animations
Fixed recipe floating in the air
Fixed unreachable digging spot
Stationary Pirates at the end of the Pirate Camp in the final Pirate Camp now dance.
Crescent Island is no longer discovered when finding the Construction Altar for repairing the boat that takes you to the island. Crescent Island is discovered when the player arrives with the boat for the first time
Blocker Nodes, Monster Spawners, Quest Nodes, and Scrap Piles should no longer respawn after being destroyed
Explore the Island Quest
Going straight to the Heartland and ignoring the Sword and Slime will no longer cause the quest to never be completed
Froglet Grove Pirate Camp
Fixed issue making it possible for the player to trigger a cutscene and be spotted by a Pirate simultaneously
Players can no longer clear the Pirate Camp before the quests tell them to by being spotted by a Pirate early and skipping a cutscene
Captain Tamara's name no longer clips through the top of the screen when the Pirate Camp is cleared
Players should no longer spawn far away from the door of the building they exit in a single-player game
Frogboy will now say his random dialogue lines after Tamara is blown away
Start a Garden Quest
Find the chest objective now completes when the chest is discovered, not when the Hoe is looted from it
It's no longer possible to complete the quest with incomplete objectives
Radio Contact Quest
The cutscene can no longer be triggered before Milas is at River Falls and asks the player to place the Radio
A Client triggering the cutscene will no longer take control away from the Host.
The player must now interact with the antenna to play the cutscene
A new objective has been added to the quest, telling the player to interact with the antenna
To complete the quest, the player must now talk to Milas after the cutscene
Sariel's Memory Quest
The Memory Stone is now a Placeable Object.
The player must interact with the Memory Stone to see a memory after the memory has been absorbed by the stone.
The Memory Stone must be given to Sariel when the quest is complete instead of placing it in front of her.
A new Cutscene has been added that shows all the Memory Pieces in the correct order.
When the quest is completed, the player gets to keep the Memory Stone and can use it to watch the entire Memory at any time.
Sariel now has repeating dialogue while the player searches for the memories.
Sariel will now use her repeating dialogue after the quest is completed.
Memory Stone is now dim and unlit by default.
The player can no longer climb chests while bonded with a Longhorn of at least level 2 to get out of bounds.
The Pebbleput Shirt Recipe required the Rough Thread Recipe instead of Rough Thread
Fixed area where camera clipped into the mountain
Frogboy should now disappear from a region when the corresponding Earthlock Part is found
Fixed timing issues and text not showing up correctly in credits
Fixed translated names and typos in credits
Fixed typos in C.A.T. random dialogue
Item Sorting
Fixed the sorting button in chest menus, it now actually sorts items
Fixed sorting button in inventory menu being difficult to spot
Added sorting button to sell chest menu
All sorting buttons now cycle through our 3 available sorting options; by name, item class type, and quantity.
Fixed typo in Norwegian Sariel Start A Garden quest
Refining station HUD now shows that you can put Fishbone in Cutter
The health bar played audio for all hearts when separating from a bonded companion
Fixed typos in misc dialogues
Fixed inconsistent button sounds in the map menu
Map Icons
Fixed map Construction Altar icons not displaying correctly for player houses and dwellings
Fixed map icons for tree house, cave house, and frog house not displaying at all
Mission objectives for completed missions are no longer displayed on the HUD
Fix for wrong icon being displayed when told to open the map
Fixed "Inventory Expansion" being referred to as "Satchel" on the tutorial page
The Pollen Bag icon is no longer upside down on plants
Fixed player name overlapping online status
Fixed player name overlapping ping info in the multiplayer settings menu
Fixed the "OPTIONS" button being squished
Fixed text going out of bounds in the naming tutorial
Fixed "Hold" text being very small
Crafting Menu
Fixed a couple of recipes that weren't showing in the crafting menu
Toggle Headers now have “!” when any item in them is new
Crafting category tabs now have “!” when any item in them is new
Main Menu Fixes
The "Start Game" button is now called "Load Game"
The "Load Game" button is only visible when there are save slots to load
Discord, EULA, feedback, and patch notes buttons have new visuals
The text in MotD has been scaled down a bit
The Game Logo is scaled down
Updated placement of menu elements
But that’s not all… we have more announcements coming soon!
And we want you to help us celebrate… But more to come next week as we continue the countdown!
💙 Join Our Discord Island
Join our community on Discord! We've got contests, and channels where you can share feedback, report bugs, get help with the game, and find friends to play with. Aside from the magnanimous presence of your favorite Frogboy!
Don't forget to share the magical link with your friends:
It’s been a long time coming but we are so very close to announcing the V1.0 version of the game and we are just making the final touches to get the island ready for an influx of epic adventurers.
Here are a few more updates as we get ready for the big announcement…
First up we will be releasing a new demo version of the game which will give those of you yet to dive into the perfect introduction to our island and its delightful inhabitants on October 9th 2023.
Better yet:
Not only can your friends try out the solo version of the game, but up to 3 of them can join you in online co-op mode and play the entire game FOR FREE if you own the full game. Yes!! The whole thing as long as at least one of you owns the game.
We also are introducing the full price of the game from October 9th 2023 which will be $24.99/£20.99. But worry not - you still have time to grab your ticket to the island at the current lower price until then.
Oh! And one more thing… we will confirm the proper launch date when we make all these changes.
The full launch date will be…. (stay tuned we will let you know very soon!)
💙 Join Our Discord Island
Join our community on Discord! We've got contests, and channels where you can share feedback, report bugs, get help with the game, and find friends to play with. Aside from the magnanimous presence of your favorite Frogboy!
We'll croak you on the island! 🐸 Snowcastle Games
What We've Been Working On
Hello There, Castaways! 🏝️
There's a treasure we recently added to our Steam page, have you found it already? Tip: it starts with "road" and ends with "map" hehe
By the way, while you are at it, what about leaving a review if you haven't yet? It can be as short as a tadpole or as long as an Otterlot's tail. Your honest opinion is a gift to us, and fuel to do our best!
Aaand it was a big oopsie not having an updated roadmap there. We apologize. We removed it to update it and then proceeded to forget to upload it..... Thank you very much Ms Megalomaniac for pointing that out to us!
If you weren't able to find the treasure, you can check it below:
We are getting close! Thank you sooo much for all your support and feedback 💚
🐛 Squashing Bugs
Now to some development news! Here's a list of some of the bugs we've been working on since our last update, brought to our attention thanks to you all.
Chest inventory not opening up when player (invited into the server) attempted to open the chest (thanks for reporting Jenny ♥)
Drop all function not appearing for the other player who joined a multiplayer server (thanks for reporting Jenny ♥)
"Start a Garden" quest not proceeding to the next stage (thank you Meadow for reporting ♥)
Wild creatures completing achievements for the player (thank you Meadow for reporting ♥)
Steam achievements not being awarded (thank you for reporting VinchenzoTheJackal, Meadow, Calydor, and Greenfarm ♥)
Red Primrose Seed Recipe not appearing in Sariel's shop (thank you Grounded Aura for reporting ♥)
Inventory slots being unlocked without buying more Satchels (thanks for reporting ぴーすふる ♥)
Stormdog cannot dig one of the places on the Enchanted Plateau (thanks for reporting ぴーすふる ♥)
Unable to beat the Desert Dunes camp (thank you for reporting AkisLand ♥)
Areas getting to 5 stars while still having some things that need to be done (thank you Grounded Aura for reporting ♥)
Saved slot showing wrong timestamps (thanks for reporting ぴーすふる ♥)
Floating items around the island (thank you Meadow for reporting ♥)
Multiplayer sync issues (thanks for reporting Jenny ♥)
Getting stuck between three rocks before reaching the Hamlet (thanks for reporting JordanAzunai ♥)
Missing Boombox recipe (thanks for reporting ぴーすふる ♥)
And a couple more funny bugs our team found for your appreciation:
Can somebody remind Hedda how to sit down? (also reported by bbo ♥)
Freeeeedom
At last, you may be wondering when the fixes will go live. We all hate the "Soon™" answer, but that's all we can say for now.
In order to be released, patches need to be properly QA'd, and currently our QA and code/design teams are also working on some other interesting stuff... Such as a surprise here on Steam and porting Ikonei to other platforms.
Anyway, we promise we are doing our very best to get all that and the 1.0 version in your hands ASAP! And once again, thank you all so much for your support.
💙 Join Our Discord Island
Join our community on Discord! We've got contests, and channels where you can share feedback, report bugs, get help with the game, and find friends to play with. Aside from the magnanimous presence of your favorite Frogboy!
We'll croak you on the island! 🐸 Snowcastle Games
Ikonei Island Is Now Fully Voice-Acted!
Hello There, Castaways! 🏝️
Who doesn't like stories? Us devs from Snowcastle believe in the power of immersive storylines in our games. One of our Narrative Designers, Cathal, even said:
"Stories are incredibly important to the world like love, peace, or banana bread. They are essential to life" - Cathal or Cal (nobody in the studio knows how to say their name)
So, it was an easy choice to add voiceovers to our beautiful island. But how was recording it for the voice actors? Check out below!
🦅 English Language Voice Actors
[I]Meet Amelia Borella (Sariel), Sara Secora (Captain Rustbristle), and Tiffany Morgan Baker (Fiola). Nicki Rapp (Frogboy) and Joe Zieja (Milas) were also part of the English voice actors team ♥
❄️ Norwegian Language Voice Actors
As a Norwegian company, we are very proud of our rich culture and want to share it with the world! With our most recent Story Update 0.4, we added a Norwegian voice-over. Meet Turid Rivertz Vatne (Frogboy), Marianne Lindbeck (Sariel), Katrine Lovise Øpstad Fredriksen (Captain Rustbristle), Amalie Mikkelsen Vere (Fiola), Christopher Jørgensen (Milas) and Per Bogstad Gulliksen (C.A.T.) ♥ Feel free to check some fun facts we put together while you are watching! Which ones have you completed? What other stats would be interesting to see?
💙 Join Our Discord Island
Join our community on Discord! We've got contests, and channels where you can share feedback, report bugs, get help with the game, and find friends to play with. Aside from the magnanimous presence of your favorite Frogboy!
We'll croak you on the island! 🏝️ Snowcastle Games