Watch Bumpy McSquigums playing the latest update of Ikonei Island. The new update brings a fully voice acted storyline to the game,
Ikonei Island + Everdream Valley 10% Off Bundle!
Hello There, Castaways & Farmers! ποΈπ·
Surprise! It has been a dream of ours to bundle with a fellow cozy game. And it's with great joy we announce our first-ever bundle with the cozy devs behind Everdream Valley, 10% off!
Here's a quick summary of their lovely farm simulation game:
A farming adventure with a dash of magic. By day, restore your quaint homestead into a summer paradise. Raise crops, care for animals, and rebuild to your heart's content. At night inhabit the various farmland creatures through your dreams and bring enchantment to the valley.
Cozy Up For The Weekend With Our Wholesome Bundle! π
Have you ever wondered where that chanting you hear at pirate camps comes from?
Join us in the second episode of our Developer Diary series featuring Patty Gurdy - aka Captain Tamara Rustbristle!
By the way, what did you think of the voice acting Sara Secora did for our beloved (?) captain?
We hope you all have been enjoying the Story Update (if you haven't checked it out yet, click the link to see all new features and patch notes)! Important: please update your game and start a NEW save. Previous saves will be buggy.
π Make Sure To Join Our Discord Island
Join our community on Discord! We've got contests, and channels where you can share feedback and find friends to play with, aside from the magnanimous presence of your favorite Frogboy!
Clear skies, me hearties! ποΈ Snowcastle Games
July 7th - Multiplayer Quest & Reverting Structures Fix
Bug Fixes
Fixed issue where players joining a friend's game could interact with aspects of the game before they were supposed to.
Fixed issue causing repaired structures to revert back to their unrepaired state.
Our Last Early Access Update Is Here, 30% Off!
Hello There, Castaways! ποΈ
Our last Early Access update is here, 30% off!
At last, we are now ready with an extensive content update! The game is pretty well finished. We have added quests and narrative, and even voice-over. We have adjusted and balanced the gameplay to give a better feel and make it more fun. Weβve made dramatic changes to the core game loop. Weβve even added Steam achievements!
Fair warning: With all these changes, the old save games will be incompatible and obsolete. Please start a new game for an optimal experience.
This is likely the final content update before launch. From now on, we will focus on fixing any remaining bugs and a bit of polish here and there.
Please see the list further down for detail about all the new content and features.
We hope you enjoy what we've prepared for you over these last months β₯
We are so eager to share the full story with you! The main story has been improved and we have added voiceovers from our awesome voice actors. Each of the characters you find on the island now has their own side quest/storyline bringing out their wonderful personalities.
All new main and side quests have been added to the game
The Bloombox! We are giving you the freedom to choose your music! Well, you have to work for it. First, you need to craft a boombox, like an old gramophone. Then you need to explore the island and craft the discs you receive as rewards for building work orders. Each disk represents a different character, creature, or place. You can place the Bloombox wherever you like and play your favorite songs as you collect them.
Our new Day / Night system, the Cloud Cycle, traps players in an endless night until they sleep. As you might recall, mutated plants roam when the island is shrouded. So use this time to combat the mutated plants and gather their seeds to craft plants for your beautiful garden. You can always go to sleep in your bed and skip the night, and as a new day begins we now display your progress in the Daily summary screen. Here you can see how many Ribbits you earned that day amongst many other things!
Is your thumb getting tired from picking up resources? Well, say hello to auto-pickup! Resources dropped from monsters and resource nodes now automatically pull toward you and are added to your inventory. Itβs magic! β¨
We have done a complete visual pass on the island! Ikonei's colors should "pop" more, with improved lighting and foliage.
Voice acting has been added! English and Norwegian audio is available.
Multiple text languages have been added as well: English, Norwegian, German, Spanish, French, and Simplified Chinese.
Even your creatures are more talkative! They will now respond to your command, letting you know if they are willing to help out or not.
As the darkness creeps in your creatures will also get tired - go to sleep, and they will be back in action!
We also give you more freedom. You can bond and be one with your friend at level one!
A new unlockable island has emerged for players to explore (not showing this one to not spoil the fun!)
The island can be rebuilt further! New construction altars have arisen that offer crafting recipes.
There have been balance passes on all construction altars and shrines.
Crafting Recipes are now unlocked at Construction Altars and can be bought in shops.
Regions are now discovered by placing frogs on pedestals rather than fixing the shrines.
Tilling the ground will no longer work in rainy regions.
Players must first activate a nearby shrine to farm.
Pirates no longer dance when the region is rainy.
Players must first activate a nearby shrine to progress through a Pirate Camp.
And there is much more for players to discover!
π₯ Patch Notes
π₯ Multiplayer
Multiplayer support for dialogue systems
Multiplayer support for sitting and sleeping
Multiplayer Group Activities System
Some activities in the game, like cutscenes, require all players to group up before the cutscene can play
π― Quality of Life Improvements
Achievements now reward recipes
Implemented an Inventory Expansion item that can be bought in shops
Inventory upgrades have been removed from the Pirate Camps
If a house is picked up, a percentage of invested resources are now dropped on the ground
Added inventory sorting by name and quantity
The Watering Can can now be refilled if the character is close to any water source
Fishing will now always give loot. Failing to catch a fish will result in non-fish loot.
π Visuals
Added Post-Processing Volumes that improve the light/color in all areas of the game
Added new load screens
Foliage changes visuals depending on Cloud- or Sun Phase
Foliage assets polished
Improved wind function in the game, making leaves and foliage move more naturally
Optimized Interior and Pirate camp lighting
Added 3D assets for main quest items
Added VFX for narrative/main quest items
Improved character textures
Added 3D assets for broken statues
A new sleeping mat added
Added new icons for Achievements, Narrative Items, and UI
Set dressing improvements in various areas on the island
Added Pirate umbrellas
Added trails detail slider to graphics options
This changes tessellation and trail type or entirely disables trails to save performance
Added a new thirst icon for plants
Improved the way discovered regions are shown on the map
π Animation
New Bond Animations for Children
New Sleep Animations for Children
Added facial animations to the Children along with blinking functionality
New animation set for squatting Frogboy
New animation set for Pirates in the rain
New dialogue and cutscene animation sets for several NPCs:
Sariel
Milas Morgenshell
C.A.T.
Fiola Rustbristle
Captain Tamara Rustbristle
Frogboy
Pirate Captainβs hurdy-gurdy is now animated
Added teleport animation set for all NPCs
Added companion dismiss animations for all characters
Frogboy now sits on top of a frog statue
Updated all companionsβ food reactions
Updated fishing animations
Updated Watering Can refill animation
Tweaked travel distance of Longhornβs Charge ability
Added bonding animations for all companions
πΎ Creature Companions
Companions should now be easier to level up
Summoned companions will now always follow the player, but can only be commanded when in a good mood
Companions get sleepy fast when in Cloud Phase
Companions get hungry fast at the start of the Sun Phase
Balance pass on companion needs
π Combat
Menus now close if your character takes damage
Added support for holding the button down to trigger an attack combo instead of pressing the button multiple times
π Resource Gathering
Spawned items (loot etc) now despawn after a time
Changes to farming
Plants grow only at the beginning of a new Sun Phase
Plants now require watering to grow
Plant growth time depends on the type of plant
π₯οΈ GUI
Added new main menu art assets
Refining Stations now show their GUI based on player proximity rather than when being targeted
Categories in a Shop are now hidden when thereβs nothing to buy
Updated visuals of locked inventory slots
Visual pass on all tutorial menus
Added subcategories for all recipes with collapsible groups
Added 3D visual representation of selected items in the crafting menu
Added sub-tabs to the quest menu, achievements menu, and settings menus
Visual pass-on notification prompts
πΆ Audio
Combat music now stops playing quicker after disengaging from combat
Recorded versions of Music tracks added for exploring and when bonded with Creature Companions
Teleport Animation SFX added
Sleep Animation SFX added
Construction Altar Build SFX added
Pirate Dance SFX added
Added Ambience System to Player Houses
Final Mastered Music updated
Updates to the Music System
Creature Bond SFX updated
Updates to Audio Menu
Updates to Misophonia Mute
Frog SFX updated
UI SFX updated
Project Mix updates
π Bug Fixes
Smaller bug fixes where assets were interrupting player navigation
Fixed landscape sculpt artifacts caused by landscape resolution
Fixed the issue causing players to be unable to place items in Fenland Point
Fixed various invisible blocker issues
Fixed various view distance/distance culling bugs
Tweaked silhouette shader to have better visibility in bright conditions
Fixed silhouette settings on various objects to properly display obscured characters
Fixed various navigation bugs
Fixed Crushing Weapon spinning glitch
Fixed Clothing rack exploding physics
Fixed Frog animation with effects playing on every new line of dialogue
Fixed throwing animations being too fast
Fixed Watering Can glitch on Octi
Fixed Hurdy Gurdy clipping on all Pirate Captain animations
Fixed floating item held during talk animations
Fixed C.A.T.βs raise finger animation to face forward
Fixed Stormdog Pup jaw not being modeled/skinned
Fixed missing teleport animation for Eva
Fixed the issue with chests playing opening animation when any ability was used near them
Fixed another issue with too many monsters spawning
Fixed issue where companion could not be summoned
Fixed crash bug related to Axepecker taming
Fixed crash bugs related to shops
Fixed issue with Jailbreaker Achievement
Fixed incorrect Ribbits amount being displayed when putting items in the S.E.L.L. Chest
Fixed scrollbar problems in the Completed Quests menu
Fixed sliding frogs for clients in multiplayer
Fixed the issue causing the trails from placeables generated in placement mode not to disappear
Fixed rain sometimes flickering white on βUltraβ graphics settings
Fixed issue with collision on decoration objects
Fixed collision issue with NPCs
Fixed issue that could cause eternal sleep
Fixed sitting animations
Fixed issues with the βpollen barβ not being shown/hidden correctly
Fixed planting issues on multiplayer
Fixed issue with companion evolving while being listened to
Fixed issue with companions not taking damage from enemies
Fixed player snapping and rotations in multiplayer
Fixed issue where companions would use different abilities depending on the players bonded with the companion or using the ability through Command
Fixed issue with using the shovel when it rains
Fixed issues with loot drops from resource nodes
Fixed attack-combo direction issue
Fixed an issue where the player could get stuck when performing an attack combo
Fixed issue with opening menu/inventory while performing attack combo
Disabled controller vibrations when the input type is Mouse & Keyboard
Fixes to Pirate Camp Music region
Weather Audio system fixes
Fixes to Ambience Audio System
Various other small but important fixes
β οΈ Important Notice
Old save files will break after updating the game. This means that players who have played Ikonei Island before this update will have to start a new game. New players (who had never played the game before) won't be affected. We sincerely apologize for any inconvenience this may cause. Unfortunately, we were unable to guarantee old save files would still be functional.
π Make Sure To Join Our Discord
Join our community on Discord! We've got contests, and channels where you can share feedback and find friends to play with, aside from the magnanimous presence of your favorite Frogboy!
Check out the 30% off sale happening right now! Story Update coming soon.
A Major Update is Coming to Ikonei Island!
Dear Early Accessers and players of Ikonei Island: An Earthlock Adventure,
Hey there! First and foremost, we owe you a big apology for the long pause in updates and for not keeping you in the loop about the development of Ikonei Island. Our bad! We're truly sorry for leaving you hanging for so long.
But rest assured, it hasn't been a time of slacking off. In fact, we've been working hard to bring you an incredible game experience. Since the last patch, we've made significant progress by adding all the narrative, balancing the game, and incorporating more content. We've also addressed numerous bugs and even expanded the game to support multiple languages (Spanish, French, German, Norwegian, Simplified Chinese). However, all these presented unexpected challenges and resulted in unforeseen bugs that took longer to fix than anticipated.
Soon, we'll be releasing an Early Access patch that brings these updates to you. Following that, we'll be dedicating our efforts to bug fixing until the full launch. Unfortunately, there are still some multiplayer bugs that need to be squashed, but we're committed to resolving them.
We can't thank you enough for your unwavering support and patience throughout this journey. Your feedback has been invaluable, and we've taken it to heart in our quest to make Ikonei Island the game you deserve. Your dedication to the game has truly inspired us, and we're honored to have players like you as part of our community. Now, let's dive into a (very) shortened preview of what's coming in the next update! We've got some exciting features lined up that we know you'll love:
New Day/Night system
Engaging storylines and captivating cutscenes
Introducing the Bloombox feature
Automatic pickup of dropped resources by nearby players
Added voice acting for an enhanced gaming experience
We're eager to share more details about these updates soon, so keep an eye out for further announcements. Your feedback remains crucial to us, so please continue to share your thoughts and suggestions.
Once again, we sincerely apologize for the radio silence and any inconvenience caused. We appreciate your understanding and unwavering support. Get ready to embark on an adventure like no other!
The Ikonei Island Development Team
Bumpy McSquigums streaming Ikonei Island
Check out this 6 hour long Ikonei Island stream. Watch Bumpy McSquigums play Ikonei Island on stream! Supporting Games for Waves and the Whale and Dolphin Conservation.
Bumpy McSquigums streaming Ikonei Island
Check out this Ikonei Island stream. Watch Bumpy McSquigums play Ikonei Island on stream!
Ikonei Island Is In The WDC World Oceans Day Charity Sale
Hello There, Castaways! ποΈ
We are excited to announce that we are supporting WDC, Whale and Dolphin Conservation for World Oceans Day!
The WDC World Oceans Day Sale starts today and runs until 15th June, 10 AM PDT, and you can save a fin-tastic 15% off Ikonei Island!
We will also donate 20% of our net profits to WDC to support their conservation work.*
WDC, Whale and Dolphin Conservation is the leading global charity dedicated to the protection and conservation of whales and dolphins. Their expert-led teams in the UK, Europe, the Americas, and Australasia work across the whole spectrum of threats, from climate breakdown to accidental entanglements in fishing gear. They bring together and work hand-in-hand with, businesses, philanthropists, scientists, NGOs, governments, and grassroots communities to find solutions to the problems faced by whales and dolphins.
Their aim is to reverse the global decline in whale and dolphin populations by:
Stopping cruelty from deliberate harms such as whaling and captivity.
Creating safe seas, free from the threat of pollution, collisions with vessels, and accidental entanglement in fishing gear.
Winning recognition of whales and dolphins as sentient, socially complex beings, and our allies in the fight against climate and nature breakdown.
Whales and dolphins are awe-inspiring. They are intelligent beings, vital for the health of the ocean and planet. They have suffered from terrible harm - deliberate and accidental - and their homes and populations are under threat. But it's not too late. Together we can still help them recover and flourish and they can help us reconnect with the wild, and repair the damage we have caused.
If you want to read more about WDC, you can do so here: https://whales.org/ β β β β β β β β β β β β β β β β β β β β β β
*20% of our net developer revenue from this sale will support WDC, Whale and Dolphin Conservation. Whale and Dolphin Conservation is a UK-registered charity (no. 1014705)
π Make Sure To Join Our Discord Island
Join our community on Discord! We've got contests, and channels where you can share feedback and find friends to play with, aside from the magnanimous presence of your favorite Frogboy!