Ilysia Update v0.47.4- New Zone, Level cap raised to 18, and Carolight Festival!
Ilysia Update v0.47.4 New Zone, Level cap raised to 18, and the Carolight Festival Event has begun!
New Zone - Leviathan's Rest (16-18) is now available.
[p]- New main and side quests added to continue the adventure, and bring the players closer to their final confrontations for Lavea![/p][p]- Level cap raised to 18.[/p][p]- New armor and equipment added. [/p]
New Features and Skill Changes:
[p]- Wisdom stat has been implemented and now scales power of healing spells.[/p][p][/p]
Bug Fixes:
[p]- Fixed incorrect quest reward text showing Vanity Pet: Bunny, and 99c on all quests.[/p][p]- Fixed a bug causing remote players to appear solid white.[/p][p]- Fixed a bug causing Adventurer Guild quests to reset incorrectly.[/p][p][/p]
Miscellaneous:
[p]- Made fishing pole shorter so it's easier to grab fish.[/p][p]- Fixed fishing spots to use proper fish. [/p]
Known Issues, to be patched:
[p]- POI: Gleep's quest POI for 'Blood Bound' is not displayed. Blood Crystals for can be found at the base of the giant arrows in Leviathan's Rest.[/p][p]- POI: Bren's quest POI for 'River Run' is not displaying, they can be located along the river under water.[/p][p]- When grabbing blood crystals, the player can move oddly.[/p][p]- Blood Crystals are missing their held item model.[/p][p]- Grizzlepaw Bear for Orem's quest is incorrectly named.[/p][p]- In hand item poses for Primal Air and Primal Water essences is not correct.[/p][p]- Frostroot pet is missing it's walking animation.[/p]
Ilysia Patch 0.4.7.3 - The Adventurer's Guild comes to Ilysia!
Ilysia patch 0.4.7.3
New Feature - Introducing the Adventurer's Guild of Ilysia!
[p]- Join the Adventurer's Guild by visiting the AG Board located in the Wenching Whale in Tidehaven.[/p][p]- The Adventurer's Guild is the Repeatable/Daily quest hub of Ilysia.[/p][p]-Each day, new guild quests become available. These quests grow more difficult as your Guild level increases, and completing them earns you Tokans.[/p][p]-Completing AG quests awards Tokans, which are a special guild currency. You can exchange them for Gems in the Emporium and use them to unlock future content.[/p][p]-AG quests reset daily at 4am EST. If a quest expires while you are on it, it cannot be turned in. Watch the timer on each quest so you know how much time remains.[/p][p]-You may accept any quest within ten levels of your current Guild level. If none are available, keep increasing your Guild rank and check back daily.[/p][p]-Quests rotate between three types: Resource Gathering, Monster Contracts, and the Grand Hunt for dangerous prey. -Rare quests may appear that offer special rewards such as Titles or Pets so make sure to check frequently.[/p][p]-AG quests are tracked on a new Adventurer's Guild wrist panel to help keep quests organized.[/p][p]-As ilysia grows, seek out new boards in n ew lands to continue your progress in the adventurer's guild. [/p]
Updates and Fixes:
[p]-The Wenching Whale has been overhauled to it's intended state providing communal cooking area, the Adventurer's Guild Board, an expanded Emporium, an inn room and space for future updates coming.[/p][p]-Fixed the drop rate on Halloween themed capes.[/p][p]-Adjusted Rare mob respawn time. [/p]
Performance Updates:
[p]-Major updates have been made to memory handling and grouping in Lavea to smooth out the gameplay on lower end hardware.[/p]
Hotfix 0.4.6.10
- Fixed an issue intermittently causing players not to receive cosmetics when purchasing - Added a new button to restore missing cosmetics to 'Claim' tab in Codex - Fixed a bug allowing players to spawn more than one pet at a time - Fixed an issue with Chomper pet missing model - Fixed an issue causing incorrect texture on Trogre dungeon wall - Fixed an issue with stuck Igara animations - Fixed an issue causing skeletons to have doubled up models - Fixed crabs not dropping correct pet - Fixed stack sizing on Slimy barnacle and Rotshrooms quest items - Fixed an issue with some mobs having incorrect scaling
Important: if you are missing any cosmetics you purchased, please log in, open your codex, go to Player->Claim Tab and click 'Restore Purchases' Button. Your claimed items list should update to include and unlock any purchases you were missing.
Hotfix 0.4.3.1
Fixes: - Players can no longer go into negative coin values. - Players can no longer purchase items they cannot afford.
UI Updates: - The Guild Roster tab is now scrollable. - The Enter World button properly disables when loading in from the login scene. - The "Error: Request Timeout" popup should no longer appear after login.
Lavea PTR
This update is all about testing content and gameplay feel, and we're also experimenting with new backend items so your feedback matters more than ever.
Areas to focus:
- Tidehaven: New parkour puzzle area - can you get to the top? - Zone 5: Stillwater Basin - Main and Side quests, the caves - Zone 6: Silvershore - Main and side quests
As a reminder, this is the PTR, so expect bugs, glitches, and chaos. That's the point.
Known Issues:
NPCs are placeholder Some temporary voiceover files Some quest item spawners can't be picked up
PTR Details:
Characters created on the PTR will be automatically set to level 10, with usable gear, and the appropriate quest to start Zone 5. PTR is planned to be up for at least 1 week and continually patched.
Patch 0.4.3 - Outfitter's Emporium
The Emporium Cosmetics Shop is now open!
Visit Glimm at the Wenching Whale to preview and equip cosmetic armor, weapons, and gliders you've unlocked through purchases or in game discovery.
Cosmetics Available Now!
How to Unlock Cosmetics – Pick it up, unlock the look!
[p]- Any time you pick up new armor or weapons, its look is automatically added to your character's Cosmetics Library.[/p][p]- You can also unlock cosmetics by completing certain quests or achievements.
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How to Purchase Cosmetics – Visit the store in your Codex!
[p]- To purchase cosmetics, you must have gems which you can buy from the Meta or Steam Store.[/p][p]- Then use the Store tab in your Codex to purchase gems and exclusive cosmetics and bundles.[/p][p]- New items are added regularly check back often! [/p]
How to Equip Cosmetics – Visit the Emporium
[p]- Go to the 2nd floor of the Wenching Whale tavern in any hub town and look for the Emporium.[/p][p]- Choose the gear slot you want to modify or filter by, then point and click on a cosmetic to preview it.[/p][p]- Click Apply at the top of the screen to lock in your new look. [/p]
How Cosmetics Work
[p]- Applying a cosmetic changes the look of whatever item is equipped in that slot.[/p][p]- Cosmetics stay applied even if you change gear or log out.[/p][p]- To remove a cosmetic, return to the Emporium and click the cosmetic again or hit Clear button to clear all applied looks.
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Additional Notes
[p]- You can preview all cosmetics, even ones you haven't unlocked yet.[/p][p]- Use the "Owned Items" checkbox to filter for cosmetics you own.[/p][p]- You can only apply cosmetics that are in your collection.[/p][p]- Purchased Cosmetics in Ilysia are account wide: once unlocked, they're available to all your characters![/p][p]- Found/Picked up cosmetics are character bound. [/p]
Gems & Codex Store
[p]- Premium currency now available: Gems available on Meta and Steam, in discounted bundles.[/p][p]- Purchase and spend Gems via the new Store page in the Codex [/p]
Codex & UI Updates
[p]- Added Store page to Codex[/p]
Hotfix v0.4.2.2
General Fixes:
- Fixed an issue affecting performance on Quest 2 and Quest 3 - Added new Comfort Vignette and Player Damage FX methods
Hotfix v0.4.2.1
General Fixes:
- Waydar Icons will no longer get stuck in view - Underwear has been returned to players - Krios Females no longer have helmets blocking their view - Andaari horns will no longer be visible in view - Wands and bows will no longer break ore nodes
v0.4.2 Patch Notes
Gameplay & Features:
- v1 of the Guild system has been added to Ilysia - Players can now buy a Guild Writ from the Tidehaven guild master for 1g, and form a Guild in their Codex Guild tab - Guild leaders can customize roles and permissions, and promote, kick, or manage members from the Guild tab in the Codex once formed - Players with the appropriate permission can invite others to join their Guild by interacting with them - Players can accept or decline guild invitations - The XP and Looting rights system has been overhauled: Players/Parties now 'tag' mobs for XP/Drops when attacking - If a mob has been 'tagged' by another player/group, it will have a yellow health bar - XP is now split in parties between members based on the levels of the party members - XP is no longer awarded to party members who do not participate in combat - XP is no longer awarded to party members who are too far away - Memory usage: the way characters are handled in memory has been changed - Memory usage: The 'wisp' system has been tweaked for more efficient memory usage
General Fixes:
- Entering an instance will no longer break party mechanics for looting and chat - Quest items will now drop for party members regardless of other members' quest status - Party (and now Guild) members will now show on the Waydar - A toggle has been added to Comfort Settings to enable or disable the on screen Health HUD - Player kinetics has been updated for smoother movement and rotation when walking, running, turning the head, and squatting - Adding a Friend to your party from the friends list will no longer break the friends list UI - Party members will properly show in Codex when in a party - Weapons and equipment will no longer interact with other objects while holstered - Stonebinder cloth gloves will no longer turn hands invisible - Quarrystalker leather gloves now have the correct texture - Entering water will now transition to swimming/diving more smoothly - More critter class animals have been added to Lavea
Combat:
- The core armor system has been overhauled: Armor Class and its effectiveness now scale correctly, with a damage reduction cap of 45% - When using a shield, melee weapons will now generate additional threat - Shields will now start fully charged when first equipped - All shields now recharge 20% faster - Shields will now correctly recharge while holstered
Quests
- Quest markers should no longer appear in the middle of the ocean if they're in an instance - The spatula and bowl requirement from the Toka Bell quest chain has been removed
Class Skills:
- Shield bash has been changed to use a natural outward swing - Shield bash now properly damages the target - Shield bash now properly acts as a spell interrupt - Shield bash now properly stuns the target - Stun arrow now properly stuns the target
Mobs & Encounters:
- Elite mobs have had their difficulty reduced
UI & Graphics:
- The Codex's general UI elements have been reformatted for consistency - Comfort Options now have their own page in the Codex - Player shadows (PCVR) will now include the player head/helm - The backpack zipper now scrolls the backpack horizontally
v0.4.2.1 PTR Patch notes
General Changes:
- Memory usage: the way characters are handled in memory has been changed - Memory usage: The 'wisp' system has been tweaked for more efficient memory usage
Guilds:
- Guild Name character limits have been changed to 2-24 Chars - Custom Guild Roles will now display properly for all guild members - Guild Message will not display properly for all guild guild members - Roles ranged permission to change Guild Message can now do so - Guild names should no longer temporarily disappear when exiting the dungeon
PTR Known issues:
- NEW guild members must relog to see updated roles and guild messages - Shield Bash causes Sound FX issues on mobs when used - The first slot in the backpack is in full goof mode, use with caution - The glider has incorrect texture - Entering the dungeon changes volume of Party chat - The volume sliders in the Voip codex UI do not work correctly - Mic volume slider is sensitive
Things to test:
- Guilds in general. - Memory Cleanup! The memory changes we have made in this build should reduce memory issues.